devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2e0cad7fd1
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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179aa2789b
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first drivers variant
remade shape keys
separated keyframe channels
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2ae7f2efdd
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multiple morph animation support
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e2e7297045
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first morph animation attempt
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7f09723104
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shape key reading
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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347286aa1f
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fixed morphing when moving bones
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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443059586d
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morph revamp attempt
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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b215eeadfa
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more precise vert weight distribution
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9903f6983b
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more precise base position for skinning
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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66f3adfb4e
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revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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33d077bc94
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vb model mesh reader test, beginning of skeleton test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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36eade4356
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beginning of .vb reader test
class preparation for testing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bae1b7a9cc
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bone test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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56a9ceb21e
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improved descendants retrieval method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c4cfe607f7
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broken up class methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7ed0eed7e2
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Paleidžiamos animacijos (pataisyt kraštutinių reikšmių atvejus)
playable animations (fix edge value cases)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dd9ad38a34
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readable vb and obj models via the new interface
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dba02e7944
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readable models via the new reader (verts, faces, bones...)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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4f4bc88956
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attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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73f49e91bc
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bone transformations influence verts according to weights
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3fd06f4932
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fixed bug when deallocating memory from models with multiple children
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0d6b01421f
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Gaussian blur
bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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7e1575d690
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improved particle emitters
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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54544b4d96
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fixed quaterinon axis retrieval and cross product functions
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9e6b5a995a
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removed dependency from directory
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2021-10-18 19:08:10 +03:00 |
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devZoGok
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43d4019384
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implemented depth configuration for 2D elements
fixed text offset configuration
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2021-10-18 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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fd09cbf762
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implemented model loading (semi)
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2021-10-18 19:04:05 +03:00 |
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devZoGok
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b1da2bb17c
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E
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2021-10-18 19:04:04 +03:00 |
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devZoGok
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0c5f39a96f
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E
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2021-10-18 19:04:02 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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