shape key reading

This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent da43afe818
commit 7f09723104
4 changed files with 10 additions and 51 deletions
-2
View File
@@ -51,8 +51,6 @@ namespace vb01{
void Mesh::initFramebuffer(){
int width = Root::getSingleton()->getWidth();
/*
*/
u32 RBO;
string basePath = "../../vb01/depthMap.";
environmentShader = new Shader(basePath + "vert", basePath + "frag", basePath + "geo");