Commit Graph
36 Commits
Author SHA1 Message Date
devZoGok 347286aa1f fixed morphing when moving bones 2021-10-19 19:06:41 +03:00
devZoGok 443059586d morph revamp attempt 2021-10-19 19:06:41 +03:00
devZoGok b215eeadfa more precise vert weight distribution 2021-10-19 19:06:41 +03:00
devZoGok 9903f6983b more precise base position for skinning 2021-10-19 19:06:41 +03:00
devZoGok 66f3adfb4e revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
2021-10-19 19:06:41 +03:00
devZoGok 33d077bc94 vb model mesh reader test, beginning of skeleton test 2021-10-19 19:06:41 +03:00
devZoGok 36eade4356 beginning of .vb reader test
class preparation for testing
2021-10-19 19:06:41 +03:00
devZoGok bae1b7a9cc bone test 2021-10-19 19:06:41 +03:00
devZoGok 56a9ceb21e improved descendants retrieval method 2021-10-19 19:06:41 +03:00
devZoGok 8f49bd1125 rendering classes refactoring 2021-10-19 19:06:41 +03:00
devZoGok c4cfe607f7 broken up class methods 2021-10-19 19:06:41 +03:00
devZoGok 7ed0eed7e2 Paleidžiamos animacijos (pataisyt kraštutinių reikšmių atvejus)
playable animations (fix edge value cases)
2021-10-19 19:06:41 +03:00
devZoGok dd9ad38a34 readable vb and obj models via the new interface 2021-10-19 19:06:41 +03:00
devZoGok dba02e7944 readable models via the new reader (verts, faces, bones...) 2021-10-19 19:06:41 +03:00
devZoGok 4f4bc88956 attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
2021-10-19 19:06:41 +03:00
devZoGok 73f49e91bc bone transformations influence verts according to weights 2021-10-19 19:06:41 +03:00
devZoGok 3753d08ca5 readable .vb format 2021-10-19 19:06:41 +03:00
devZoGok 3fd06f4932 fixed bug when deallocating memory from models with multiple children 2021-10-19 19:06:40 +03:00
devZoGok 0d6b01421f Gaussian blur
bug fixes
2021-10-19 19:06:40 +03:00
devZoGok e95e40177a normal maps 2021-10-19 19:06:40 +03:00
devZoGok 19fa1590d0 matrices and bug fixes 2021-10-19 19:06:40 +03:00
devZoGok 7e1575d690 improved particle emitters 2021-10-19 19:06:40 +03:00
devZoGok d9f9b0c282 implemented material texture changing 2021-10-19 19:06:40 +03:00
devZoGok d2b0f24b03 implemented 2D image coloring 2021-10-19 19:06:40 +03:00
devZoGok 54544b4d96 fixed quaterinon axis retrieval and cross product functions 2021-10-19 19:06:40 +03:00
devZoGok 9e6b5a995a removed dependency from directory 2021-10-18 19:08:10 +03:00
devZoGok 43d4019384 implemented depth configuration for 2D elements
fixed text offset configuration
2021-10-18 19:06:40 +03:00
devZoGok 9479e3324f implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
2021-10-18 19:05:52 +03:00
devZoGok 7a8a178a74 implemented overlays and text, need depth configuration 2021-10-18 19:05:04 +03:00
devZoGok d1f2f9b152 mostly implemented particle emitter 2021-10-18 19:04:49 +03:00
devZoGok 03f65e62f5 mostly implemented skybox and fixed box verts 2021-10-18 19:04:20 +03:00
devZoGok fd09cbf762 implemented model loading (semi) 2021-10-18 19:04:05 +03:00
devZoGok b1da2bb17c E 2021-10-18 19:04:04 +03:00
devZoGok 0c5f39a96f E 2021-10-18 19:04:02 +03:00
devZoGok aebc069053 3 types of lights
supported number of n lights
2021-10-18 19:03:19 +03:00
devZoGok 0083f9e5b8 implemented quad 2021-10-18 19:03:11 +03:00