devZoGok
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8eca2ecc70
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renamed struct
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2024-09-05 20:35:09 +03:00 |
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devZoGok
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112a73fb8a
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fixed quad subdivision bugs
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2024-09-01 16:14:01 +03:00 |
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devZoGok
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19990e48f4
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using only the neeeded number of vertex positions
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2024-08-19 18:23:09 +03:00 |
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devZoGok
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3851613527
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optional generation of PBR elements
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2024-01-06 15:33:39 +02:00 |
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devZoGok
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84e0a87ba4
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method to update vertices
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2023-01-04 11:14:52 +02:00 |
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devZoGok
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20d04bfd15
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meshes have their own shape keys
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2022-03-20 07:44:07 +02:00 |
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devZoGok
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993dddb130
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separated mesh data from Mesh class
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2022-03-15 07:25:20 +02:00 |
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devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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7a6588f123
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getter removal
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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d8cb09f097
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refactored shaders
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2021-12-01 19:58:44 +02:00 |
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devZoGok
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56d4a631a2
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improved reflections
minor code improvements and bugfixes
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2021-11-29 21:14:48 +02:00 |
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devZoGok
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12e4870789
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added diffuse convolution CPU side
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2021-11-27 21:15:06 +02:00 |
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devZoGok
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4b25859338
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improved environment mapping for specular IBL
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2021-11-27 14:27:34 +02:00 |
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devZoGok
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5ca6e8b16f
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framebuffer related bugfixes
setting already present material uniforms
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2021-11-22 20:30:31 +02:00 |
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devZoGok
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75658fa0e8
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first iteration of specular IBL implementation on the CPU side
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2021-11-20 18:57:48 +02:00 |
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devZoGok
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3cce34310f
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updated samples to use the new shader system
some bugfixes
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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c066b5f803
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improbed box rendering
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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071a46d379
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updated headers
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2e0cad7fd1
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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179aa2789b
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first drivers variant
remade shape keys
separated keyframe channels
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2ae7f2efdd
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multiple morph animation support
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e2e7297045
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first morph animation attempt
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7f09723104
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shape key reading
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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347286aa1f
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fixed morphing when moving bones
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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443059586d
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morph revamp attempt
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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b215eeadfa
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more precise vert weight distribution
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9903f6983b
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more precise base position for skinning
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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66f3adfb4e
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revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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33d077bc94
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vb model mesh reader test, beginning of skeleton test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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36eade4356
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beginning of .vb reader test
class preparation for testing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bae1b7a9cc
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bone test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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56a9ceb21e
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improved descendants retrieval method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c4cfe607f7
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broken up class methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7ed0eed7e2
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Paleidžiamos animacijos (pataisyt kraštutinių reikšmių atvejus)
playable animations (fix edge value cases)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dd9ad38a34
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readable vb and obj models via the new interface
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dba02e7944
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readable models via the new reader (verts, faces, bones...)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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4f4bc88956
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attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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73f49e91bc
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bone transformations influence verts according to weights
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3fd06f4932
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fixed bug when deallocating memory from models with multiple children
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0d6b01421f
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Gaussian blur
bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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7e1575d690
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improved particle emitters
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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54544b4d96
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fixed quaterinon axis retrieval and cross product functions
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2021-10-19 19:06:40 +03:00 |
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