updated samples to use the new shader system

some bugfixes
This commit is contained in:
devZoGok
2021-11-10 20:23:15 +02:00
parent ec8dd7ac1e
commit 3cce34310f
12 changed files with 40 additions and 20 deletions
+1 -1
View File
@@ -162,7 +162,7 @@ namespace vb01{
shader->setBool(castShadow, "castShadow");
shader->setBool(skeleton, "animated");
shader->setBool(false, "environment");
shader->setBool(false, "environmentMapEnabled");
shader->setMat4(view, "view");
shader->setMat4(proj, "proj");
shader->setVec3(camPos, "camPos");