devZoGok
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e23ee52257
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improved skeleton loading
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2022-03-08 19:03:13 +02:00 |
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devZoGok
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46cd64db9e
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new animation structure
remade animation controller
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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f8d5beb5d6
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animation channel improvements
beginning of animation controller test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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640bd6906a
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beginning of IK test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bf96afc04a
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particle emitter test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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a6a2ebbefc
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shader test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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b2ee272327
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animation channel test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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36eade4356
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beginning of .vb reader test
class preparation for testing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bae1b7a9cc
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bone test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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532b1f6363
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node test start
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2a16c82be4
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camera test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e07f30e3f7
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small bugfixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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fd09cbf762
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implemented model loading (semi)
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2021-10-18 19:04:05 +03:00 |
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devZoGok
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b1da2bb17c
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E
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2021-10-18 19:04:04 +03:00 |
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devZoGok
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0c5f39a96f
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E
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2021-10-18 19:04:02 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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devZoGok
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628c3a6d68
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first commit
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2021-10-18 19:03:01 +03:00 |
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