Commit Graph
62 Commits
Author SHA1 Message Date
devZoGok 63204751a1 refactoring 2026-05-13 19:05:01 +03:00
devZoGok a2f2367381 placing minimap icons within the minimap frame 2026-05-13 18:59:32 +03:00
devZoGok adc5f329f0 bugfix unpausing crashes 2026-03-15 15:21:11 +02:00
devZoGok a3b6dbc93c redone CPU player behaviour 2026-03-15 15:21:11 +02:00
devZoGok 9a2db1d0ba adding choosable and civilian players separately 2025-07-06 15:05:28 +03:00
devZoGok dd3f1d3be2 updating the minimap after loading the map 2025-06-22 16:13:08 +03:00
devZoGok eebab2b78b fixed crash upon unpause bug 2025-06-22 15:06:55 +03:00
devZoGok cf00b0f9ce rendering the correct order cursor icon depending on game object hovered over 2025-04-05 16:15:37 +03:00
devZoGok 66356b5a79 loading the map after loading the assets 2025-03-28 20:24:24 +02:00
devZoGok 12c3a67122 loading bar 2025-03-28 19:56:06 +02:00
devZoGok c18666fde2 CPU player AI that occupies spawn points 2025-03-12 20:13:26 +02:00
devZoGok 31aa7c44a6 only adding as many players as were selected for the match 2025-03-08 12:08:36 +02:00
devZoGok 48c38e9ec9 loading player data from the single player menu to load the game 2025-03-06 20:19:02 +02:00
devZoGok 728f4b6d4a shifting submarine frame dive depth 2025-02-09 15:14:34 +02:00
devZoGok ab06ead0d5 corrected minimap coordinate placement 2024-09-26 19:42:22 +03:00
devZoGok ceac0bfc8a moved main minimap functionality to dedicated Minimap class 2024-09-23 20:49:58 +03:00
devZoGok acd2450e56 using lookAt arguments with perpendicular view and up vectors 2024-07-20 18:24:28 +03:00
devZoGok fc6751db01 integrated zooming the camera in and out 2024-06-29 11:50:08 +03:00
devZoGok 2dcc1973ae using 3D positions for GUI elements 2024-05-18 11:47:56 +03:00
devZoGok ee6208ce96 cleaned up statistics screen 2023-12-26 17:25:07 +02:00
devZoGok 90ebaf467f corrected reseting of Lua scripts after toggling game pause state 2023-12-09 12:26:13 +02:00
devZoGok 29679a0e45 implemented playtesting unit creation via add-unit 2023-11-25 12:32:24 +02:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
devZoGok 92168151ce refactored console 2023-09-30 16:12:29 +03:00
devZoGok d43a40221b keeping unit buttons when pausing the game
removing unit buttons when deselecting units
2023-09-24 10:42:28 +03:00
devZoGok 8216c781c2 updated sol state invocations 2023-09-03 09:05:06 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok 5f1eebbb3a code cleanup 2023-07-02 11:55:09 +03:00
devZoGok 69825df572 reimplemented certain paused game state buttons using the new GUI subsystem 2023-07-02 11:31:06 +03:00
devZoGok e4a937683f commented out code 2023-06-25 10:34:31 +03:00
devZoGok 6a96bafdb7 implemented unit factory
improved map loading
2023-01-13 19:52:00 +02:00
devZoGok eeefa41f41 factored out unit frame handling 2023-01-03 15:54:26 +02:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok 6644474e7e using recursive asset loading 2023-01-02 15:29:35 +02:00
devZoGok 87503c7b48 runnable player script from Player class 2022-12-04 11:37:44 +02:00
devZoGok 139641be1f order issuing and unit selection included in Player 2022-12-04 11:00:35 +02:00
devZoGok 16b4886ebf main scripts are loaded once 2022-12-03 18:27:17 +02:00
devZoGok 919d6155e5 minor refactoring 2022-12-03 17:17:11 +02:00
devZoGok 32d292e268 placeable frames of structures to be built 2022-11-12 16:36:09 +02:00
devZoGok 474dae85f6 new mappings 2022-11-12 12:02:20 +02:00
devZoGok 88e3c635d9 unit stats can be updated from Lua scripts 2022-11-05 13:39:00 +02:00
devZoGok 8c80aedb20 removed UnitDataManager class 2022-10-31 11:03:19 +02:00
devZoGok 7c5b2c455b refactored Unit class
removed unused unit classes and files
2022-10-31 09:34:31 +02:00
devZoGok 1b9d976624 refactored GuiAppState 2022-10-30 17:05:53 +02:00
devZoGok b48f915352 refactored InGameAppState and its button classes 2022-10-30 13:09:00 +02:00
devZoGok e33919160f Units move using the new pathfinding system
Minor refactoring
2022-08-27 19:22:13 +03:00
devZoGok 5d4803b083 Water body and general refactoring
Begining of pathfinding implementation
2022-08-27 11:42:02 +03:00
devZoGok 2744f2ef15 Refactored Unit data assignments 2022-08-20 12:38:54 +03:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00