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https://github.com/devZoGok/PlanetFleet.git
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updated sol state invocations
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+1
-2
@@ -8,7 +8,6 @@
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#include <assetManager.h>
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#include <stateManager.h>
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#include <solUtil.h>
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#include "defConfigs.h"
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#include "inGameAppState.h"
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@@ -119,7 +118,7 @@ namespace battleship{
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isMainMenuActive = false;
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gm->getStateManager()->attachAppState(activeState);
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AssetManager::getSingleton()->load(gm->getPath() + (string)SOL_LUA_STATE["modelPrefix"], true);
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AssetManager::getSingleton()->load(gm->getPath() + (string)generateView()["modelPrefix"], true);
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guiManager->readLuaScreenScript("inGame.lua");
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