corrected minimap coordinate placement

This commit is contained in:
devZoGok
2024-09-26 19:42:22 +03:00
parent eab534d305
commit ab06ead0d5
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -80,7 +80,7 @@ namespace battleship{
Camera *cam = Root::getSingleton()->getCamera();
cam->setPosition(Map::getSingleton()->getSpawnPoint(playerId - 1) + Vector3(1, 1, 1) * configData::CAMERA_DISTANCE);
cam->lookAt(Vector3(0, -1, 1).norm(), Vector3(0, 1, 1).norm());
cam->lookAt(Vector3(0, -1, -1).norm(), Vector3(0, 1, -1).norm());
mainPlayer = Game::getSingleton()->getPlayer(playerId);