devZoGok
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a3b6dbc93c
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redone CPU player behaviour
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2026-03-15 15:21:11 +02:00 |
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devZoGok
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86f73ca279
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added color change upon changing a unit's player
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2025-06-24 12:23:56 +03:00 |
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devZoGok
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a7d9bc1298
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preserving unit buttons when (un)pausing
improved minimap element rendering
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2025-06-22 15:56:50 +03:00 |
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devZoGok
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eebab2b78b
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fixed crash upon unpause bug
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2025-06-22 15:06:55 +03:00 |
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devZoGok
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617c137a8d
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made the game over screens nicer
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2025-06-22 14:27:13 +03:00 |
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devZoGok
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8a2d67ec2a
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EMP boat
moved explode() to the Environment class
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2025-06-06 16:33:55 +03:00 |
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devZoGok
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575b736e0d
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using a civilian player
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2025-06-02 19:14:51 +03:00 |
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devZoGok
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abb5e91292
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refactored trade offers
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2025-04-19 11:10:10 +03:00 |
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devZoGok
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46c0044767
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accessible trading screen
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2025-04-17 20:15:26 +03:00 |
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devZoGok
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2590cb255b
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code clean up
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2025-03-12 20:18:26 +02:00 |
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devZoGok
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c34d70526c
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fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
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2025-03-08 14:48:40 +02:00 |
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devZoGok
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e0b6550787
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implemented toggle-debug command
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2024-10-19 17:22:25 +03:00 |
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devZoGok
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c9243f1bd5
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laser VFX
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2024-06-16 16:45:43 +03:00 |
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devZoGok
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a01e3b9ea3
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Merge branch 'develop' into ft-118-unit-fx
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2024-06-16 14:39:12 +03:00 |
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devZoGok
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362532ddf0
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extracting strings from Lua tables friendlier to MSVC
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2024-06-15 11:48:29 +03:00 |
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devZoGok
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631ccfa140
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FX removal
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2024-06-09 17:59:25 +03:00 |
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devZoGok
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52519ebc10
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War mech shot muzzle flashes
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2024-06-09 17:02:08 +03:00 |
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devZoGok
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d3d7daa477
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FX manager
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2024-06-01 15:53:38 +03:00 |
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devZoGok
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8b6a50af1e
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createable trade offers
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2024-05-18 20:23:58 +03:00 |
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devZoGok
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541cc7ff25
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tech research refactoring
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2024-03-30 09:41:52 +02:00 |
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devZoGok
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aaf1ee61b9
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unit unlock research
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2024-03-09 14:05:45 +02:00 |
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devZoGok
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7194db47ff
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minor fixes and improvements
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2024-03-03 14:42:16 +02:00 |
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devZoGok
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bce93977bd
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technologies in posession improve unit abilities
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2024-02-25 15:19:10 +02:00 |
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devZoGok
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7deb161283
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initting technologies
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2024-02-24 12:51:02 +02:00 |
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devZoGok
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b9071536d6
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corrected hacked unit behaviour
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2024-02-17 12:55:52 +02:00 |
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devZoGok
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c9f62593db
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engineers can be issued hack orders
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2024-02-17 12:44:18 +02:00 |
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devZoGok
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c8523351fa
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reiniting all game objects
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2024-01-26 15:03:36 +02:00 |
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devZoGok
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dbbd06b16d
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factored out explosion behaviour
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2024-01-22 11:15:46 +02:00 |
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devZoGok
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827589c823
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submarines fire torpedos
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2024-01-16 20:01:19 +02:00 |
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devZoGok
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31eba177cb
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player data on the stats screen
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2023-12-30 10:34:25 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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eee806b3b8
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simplified AI subsystem using sol usertypes
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2023-12-10 16:19:48 +02:00 |
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devZoGok
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50ad223951
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improved syncing of players between C++ and Lua
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2023-12-09 12:29:15 +02:00 |
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devZoGok
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a3e40d7810
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C++ - Lua player syncing refactoring
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2023-12-09 12:27:31 +02:00 |
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devZoGok
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90ebaf467f
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corrected reseting of Lua scripts after toggling game pause state
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2023-12-09 12:26:13 +02:00 |
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devZoGok
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f4538d08ae
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separated explosion vfx and sfx removal
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2023-12-02 12:28:35 +02:00 |
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devZoGok
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d32b98be3e
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destructible units
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2023-10-15 16:00:47 +03:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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