Commit Graph
39 Commits
Author SHA1 Message Date
devZoGok a3b6dbc93c redone CPU player behaviour 2026-03-15 15:21:11 +02:00
devZoGok 86f73ca279 added color change upon changing a unit's player 2025-06-24 12:23:56 +03:00
devZoGok a7d9bc1298 preserving unit buttons when (un)pausing
improved minimap element rendering
2025-06-22 15:56:50 +03:00
devZoGok eebab2b78b fixed crash upon unpause bug 2025-06-22 15:06:55 +03:00
devZoGok 617c137a8d made the game over screens nicer 2025-06-22 14:27:13 +03:00
devZoGok 8a2d67ec2a EMP boat
moved explode() to the Environment class
2025-06-06 16:33:55 +03:00
devZoGok 575b736e0d using a civilian player 2025-06-02 19:14:51 +03:00
devZoGok abb5e91292 refactored trade offers 2025-04-19 11:10:10 +03:00
devZoGok 46c0044767 accessible trading screen 2025-04-17 20:15:26 +03:00
devZoGok 2590cb255b code clean up 2025-03-12 20:18:26 +02:00
devZoGok c34d70526c fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
2025-03-08 14:48:40 +02:00
devZoGok e0b6550787 implemented toggle-debug command 2024-10-19 17:22:25 +03:00
devZoGok c9243f1bd5 laser VFX 2024-06-16 16:45:43 +03:00
devZoGok a01e3b9ea3 Merge branch 'develop' into ft-118-unit-fx 2024-06-16 14:39:12 +03:00
devZoGok 362532ddf0 extracting strings from Lua tables friendlier to MSVC 2024-06-15 11:48:29 +03:00
devZoGok 631ccfa140 FX removal 2024-06-09 17:59:25 +03:00
devZoGok 52519ebc10 War mech shot muzzle flashes 2024-06-09 17:02:08 +03:00
devZoGok d3d7daa477 FX manager 2024-06-01 15:53:38 +03:00
devZoGok 8b6a50af1e createable trade offers 2024-05-18 20:23:58 +03:00
devZoGok 541cc7ff25 tech research refactoring 2024-03-30 09:41:52 +02:00
devZoGok aaf1ee61b9 unit unlock research 2024-03-09 14:05:45 +02:00
devZoGok 7194db47ff minor fixes and improvements 2024-03-03 14:42:16 +02:00
devZoGok bce93977bd technologies in posession improve unit abilities 2024-02-25 15:19:10 +02:00
devZoGok 7deb161283 initting technologies 2024-02-24 12:51:02 +02:00
devZoGok b9071536d6 corrected hacked unit behaviour 2024-02-17 12:55:52 +02:00
devZoGok c9f62593db engineers can be issued hack orders 2024-02-17 12:44:18 +02:00
devZoGok c8523351fa reiniting all game objects 2024-01-26 15:03:36 +02:00
devZoGok dbbd06b16d factored out explosion behaviour 2024-01-22 11:15:46 +02:00
devZoGok 827589c823 submarines fire torpedos 2024-01-16 20:01:19 +02:00
devZoGok 31eba177cb player data on the stats screen 2023-12-30 10:34:25 +02:00
devZoGok f884fc1647 victory and defeat screens 2023-12-26 15:13:54 +02:00
devZoGok 4e59cdcd75 implemented CPU player building a land factory 2023-12-16 17:26:12 +02:00
devZoGok eee806b3b8 simplified AI subsystem using sol usertypes 2023-12-10 16:19:48 +02:00
devZoGok 50ad223951 improved syncing of players between C++ and Lua 2023-12-09 12:29:15 +02:00
devZoGok a3e40d7810 C++ - Lua player syncing refactoring 2023-12-09 12:27:31 +02:00
devZoGok 90ebaf467f corrected reseting of Lua scripts after toggling game pause state 2023-12-09 12:26:13 +02:00
devZoGok f4538d08ae separated explosion vfx and sfx removal 2023-12-02 12:28:35 +02:00
devZoGok d32b98be3e destructible units 2023-10-15 16:00:47 +03:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00