preserving unit buttons when (un)pausing

improved minimap element rendering
This commit is contained in:
devZoGok
2025-06-22 15:56:50 +03:00
parent 4a96642c39
commit a7d9bc1298
4 changed files with 14 additions and 6 deletions
+1 -1
View File
@@ -105,7 +105,7 @@ namespace battleship{
if (!paused) {
gm->getStateManager()->dettachAppState(activeState);
guiManager->readLuaScreenScript("gamePaused.lua", activeState->getGuiButtons());
guiManager->parseLuaScript("gamePaused.lua");
}
else {
sol::state_view SOL_LUA_VIEW = generateView();