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preserving unit buttons when (un)pausing
improved minimap element rendering
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@@ -105,7 +105,7 @@ namespace battleship{
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if (!paused) {
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gm->getStateManager()->dettachAppState(activeState);
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guiManager->readLuaScreenScript("gamePaused.lua", activeState->getGuiButtons());
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guiManager->parseLuaScript("gamePaused.lua");
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}
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else {
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sol::state_view SOL_LUA_VIEW = generateView();
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