Commit Graph
62 Commits
Author SHA1 Message Date
devZoGok fc6751db01 integrated zooming the camera in and out 2024-06-29 11:50:08 +03:00
devZoGok bd8135bdff Merge branch 'develop' into imp-55-pathfinding 2024-01-06 15:36:59 +02:00
devZoGok f0d77ff814 generating map cells by raycasting with a distance 2024-01-06 14:57:15 +02:00
devZoGok 5b34058ac7 optimized edge calculation for adjacent cells 2024-01-06 14:25:52 +02:00
devZoGok f86edaf3c0 bugfix for adding units to every player from map scripts 2023-12-30 12:19:45 +02:00
devZoGok 31eba177cb player data on the stats screen 2023-12-30 10:34:25 +02:00
devZoGok f884fc1647 victory and defeat screens 2023-12-26 15:13:54 +02:00
devZoGok 59fbc87988 bugfix for not rendering the explosion vfx frame properly 2023-12-02 12:15:54 +02:00
devZoGok 4a9e9bd4c9 using the new ray casting implementation 2023-11-04 17:41:15 +02:00
devZoGok 9053b73a87 corrected map exporting and loading 2023-10-08 15:21:38 +03:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok b58d314659 saving and loading resource deposits 2023-10-07 18:41:07 +03:00
devZoGok 9fcccb498d placeable resource deposits in the map editor 2023-10-07 17:29:27 +03:00
devZoGok cf9ac6199e factored out GameObjectFrame
refactored GameObject/Unit- Factory class
2023-10-07 12:43:08 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
devZoGok c903cda25a corrected parsing bug 2023-09-10 12:13:29 +03:00
devZoGok e83b9a7330 Merge branch 'develop' into bf-2-pathfinding 2023-09-10 11:38:19 +03:00
devZoGok 6b715a425a Merge branch 'develop' into ft-19-lake-size 2023-09-10 11:36:27 +03:00
devZoGok c5e8d7554d updating quad's size instead of scaling 2023-09-10 11:16:44 +03:00
devZoGok a52a10829e implemented lake scaling 2023-09-10 11:06:30 +03:00
devZoGok 473dd14578 fixed landmass vert pushing/pulling 2023-09-10 08:23:19 +03:00
devZoGok 18428aec58 implemented underwater unit submerging while pathfinding 2023-09-09 14:42:59 +03:00
devZoGok fbc8dcdc4d minor fixes 2023-09-03 12:20:39 +03:00
devZoGok 252c6bc286 refactored underwater cell generation 2023-09-03 12:01:32 +03:00
devZoGok 4e2ba3ddb1 uncommented code 2023-09-03 11:59:50 +03:00
devZoGok 0c6dabc918 removed TerrainObject struct 2023-09-03 09:53:43 +03:00
devZoGok 85dc917ba6 bugfixes for water cell allocation and not allocating diagnal adjacent cells 2023-09-03 09:22:54 +03:00
devZoGok a7293245dc underwater cell generation 2023-09-03 09:22:54 +03:00
devZoGok fa4b875a2b (BANDAID FIX!) filling in landmass cells for regions "missed" by ray casting 2023-09-03 09:22:54 +03:00
devZoGok f228297b8a water cell detection
code refactoring
2023-09-03 09:22:54 +03:00
devZoGok 16250f2920 implemented cell debug rendering 2023-09-03 09:22:54 +03:00
devZoGok 0a1729fd3f corrected map exporting and reading bugs 2023-09-03 09:22:52 +03:00
devZoGok 4ae34a0c0d generating the top cell layer 2023-09-03 09:22:08 +03:00
devZoGok 80dc5503be removed TerrainObject struct 2023-09-03 09:22:05 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok 842b1ecdc6 corrected default texture sourcing 2023-08-15 15:49:32 +03:00
devZoGok 5f1eebbb3a code cleanup 2023-07-02 11:55:09 +03:00
devZoGok ca2d492efc reimplemented unit listboxes in the map editor 2023-07-02 08:17:19 +03:00
devZoGok 208d2307ec corrected map exporting using the new GUI subsystem 2023-07-01 19:33:57 +03:00
devZoGok 4ee08f1c49 map editing screen accessible using the new GUI subsystem 2023-07-01 17:28:33 +03:00
devZoGok e4a937683f commented out code 2023-06-25 10:34:31 +03:00
devZoGok b4622ac53b removed needless water body quad orientation 2023-02-08 19:47:40 +02:00
devZoGok 7c558dd50d using the filesystem lib to handle files 2023-02-06 20:47:39 +02:00
devZoGok 701afbca39 shifting landmass cell markers after weights calculation 2023-02-05 16:48:54 +02:00
devZoGok 653a67e03b Terrain object cell markers 2023-02-05 16:11:45 +02:00
devZoGok 045d3aac34 parsing terrain objects 2023-02-05 15:18:28 +02:00
devZoGok e044d272a7 weights and cell generation reimplemented in C++ 2023-01-22 17:18:49 +02:00
devZoGok 5370b217e5 Weights generation status text 2023-01-21 17:03:29 +02:00
devZoGok 64fa6d7ea7 saving landmass as an XML file 2023-01-21 15:52:03 +02:00
devZoGok fea4d75d08 refactoring for the improved Quad class 2023-01-19 20:36:22 +02:00