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https://github.com/devZoGok/PlanetFleet.git
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commented out code
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@@ -199,6 +199,7 @@ namespace battleship{
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}
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void MapEditorAppState::MapEditor::prepareGui(){
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/*
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GameManager *gm = GameManager::getSingleton();
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StateManager *sm = gm->getStateManager();
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GuiAppState *state = (GuiAppState*)sm->getAppStateByType((int)AppStateType::GUI_STATE);
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@@ -287,6 +288,7 @@ namespace battleship{
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vector<string> landTextures = readDir(gm->getPath() + "Textures/Landmass", false);
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LandTexListbox *landTexListbox = new LandTexListbox(startPos + 4 * offset, size, landTextures, (landTextures.size() > maxDisplay ? maxDisplay : landTextures.size()), fontPath);
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state->addListbox(landTexListbox);
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*/
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}
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void MapEditorAppState::MapEditor::prepareTextures(string basePath, bool skybox, vector<Texture*> &textures){
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