Commit Graph
35 Commits
Author SHA1 Message Date
devZoGok d092f61fe0 playable music in game 2025-06-21 19:42:17 +03:00
devZoGok 1b4b2adbcc clearing enemy units before advancing on a spawn point 2025-03-08 12:14:35 +02:00
devZoGok 2e9873cb30 CPU AI orients fort towards the closest spawnpoint 2025-03-08 12:14:31 +02:00
devZoGok b9baa05f27 working exit button 2024-05-29 20:31:45 +03:00
devZoGok 56ba61e056 minor changes 2024-02-16 16:22:58 +02:00
devZoGok 781f1649b0 AI chooses the closest deposit to build an extractor 2024-02-11 15:44:45 +02:00
devZoGok 2932c2b923 CPU AI sends taskforce by spawnpoint 2024-02-10 20:51:41 +02:00
devZoGok 3780b47c2b expanded destroyed building reconstruction by AI
utility methods
2024-02-10 20:31:42 +02:00
devZoGok e6c250ed09 CPU AI builds a refinery, land factory, an extractor and starts harvesting
corrected harvester unit type
2024-02-04 15:18:06 +02:00
devZoGok 7361fbcd6f CPU players build a fort and train 2 engineers 2024-02-03 15:38:45 +02:00
devZoGok 3cb6b494ce minor refactoring
corrected CPU player script
2024-01-24 15:39:51 +02:00
devZoGok 31eba177cb player data on the stats screen 2023-12-30 10:34:25 +02:00
devZoGok f884fc1647 victory and defeat screens 2023-12-26 15:13:54 +02:00
devZoGok 24de3bb4b8 playing selection SFX and rendering unit stats only when selecting own units 2023-12-23 16:30:14 +02:00
devZoGok 94cb94aa57 CPU player AI to build and send a tank task force to the middle of the map 2023-12-21 18:46:42 +02:00
devZoGok 4e59cdcd75 implemented CPU player building a land factory 2023-12-16 17:26:12 +02:00
devZoGok eee806b3b8 simplified AI subsystem using sol usertypes 2023-12-10 16:19:48 +02:00
devZoGok 8216c781c2 updated sol state invocations 2023-09-03 09:05:06 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok c00d50fa1a using main() arguments to set the game dir 2023-08-15 15:49:32 +03:00
devZoGok 87503c7b48 runnable player script from Player class 2022-12-04 11:37:44 +02:00
devZoGok 16b4886ebf main scripts are loaded once 2022-12-03 18:27:17 +02:00
devZoGok 9fabc77107 refactored setting window resolution upon start up 2022-10-30 10:43:22 +02:00
devZoGok 41aa789b1e using base path value from Lua script 2022-07-25 11:44:19 +03:00
devZoGok cbf3d41e01 minor bugfixes 2022-06-24 17:23:03 +03:00
devZoGok 74537a5ee9 patrol order execution 2022-01-12 20:23:48 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 20a1a036f4 minor fixes 2021-11-03 21:29:46 +02:00
devZoGok 306283a4d4 setting GameManager dimensions 2021-11-01 20:48:31 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok 54a5edf7c8 fixed recursion bug 2021-11-01 10:38:36 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 97275533c2 some bugfixes 2021-10-30 08:48:21 +03:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00