devZoGok
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3b3e4c0109
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fixed z fighting for GUI elements
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2024-05-17 17:22:48 +03:00 |
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devZoGok
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b6a6ed1005
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methods to set shader uniforms
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2022-12-30 15:29:15 +02:00 |
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devZoGok
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eb8b22d4ed
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opaque objects are rendered before transparent objects
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2022-12-27 16:11:10 +02:00 |
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devZoGok
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910833cc4d
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animatable types
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2022-03-26 15:46:29 +02:00 |
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devZoGok
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ce5c24a380
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setting vec4 uniforms
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2022-03-25 20:27:13 +02:00 |
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devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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5ca6e8b16f
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framebuffer related bugfixes
setting already present material uniforms
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2021-11-22 20:30:31 +02:00 |
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devZoGok
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003eb44938
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improved shader uniform assignment
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2021-11-13 10:34:37 +02:00 |
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devZoGok
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3cce34310f
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updated samples to use the new shader system
some bugfixes
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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d364dd23aa
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improved shinyness rending
minor fixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e64eb4c58a
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material animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0bf222d38d
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texture mixing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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6a43cc8b6c
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flipping textures from material
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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5159afba51
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blurring (not Gaussian blur)
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d699201592
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HDR and gamma correction
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d52be66e3d
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animated textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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fd09cbf762
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implemented model loading (semi)
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2021-10-18 19:04:05 +03:00 |
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devZoGok
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0c5f39a96f
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E
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2021-10-18 19:04:02 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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