devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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dae9cd08d7
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beginning of XML model reader
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2022-03-02 20:29:22 +02:00 |
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devZoGok
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074c3ee803
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asset load method improvement
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2022-03-02 20:24:05 +02:00 |
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devZoGok
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35ccac66b9
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implemented font reader
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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77e00b0a64
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factored out common reader behaviour
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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33b6961543
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added missing file
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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b80a7f2e8b
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added missing file
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2021-12-19 20:15:36 +02:00 |
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devZoGok
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a385dc3622
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first iteration of the PBR shader
some bugfixes
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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c066b5f803
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improbed box rendering
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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b6ab24f75b
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beginning of shadow sample
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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1d102d091f
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skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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85fa337163
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beginning of text sample
text can be rendered from right to left
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3366edf5e7
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moved GLAD and STB files, others are deleted
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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f783f95144
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simplified file
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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6882e89545
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test building is optional
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bd80edada3
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Cppunit is used as installed software
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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10345c8ef8
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shader path is determined by client
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8c8edc2159
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CMakeLists.txt simplification
improved error checking
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3843f1b780
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array changes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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70b0a99243
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dependencies built when building the library
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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563eea0aec
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dependencies retrieved from subfolders
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2e0cad7fd1
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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179aa2789b
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first drivers variant
remade shape keys
separated keyframe channels
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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53bf4f41bd
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first animatable object interface iteration
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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46cd64db9e
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new animation structure
remade animation controller
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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f8d5beb5d6
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animation channel improvements
beginning of animation controller test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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640bd6906a
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beginning of IK test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bf96afc04a
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particle emitter test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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a6a2ebbefc
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shader test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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b2ee272327
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animation channel test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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36eade4356
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beginning of .vb reader test
class preparation for testing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bae1b7a9cc
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bone test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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532b1f6363
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node test start
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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2a16c82be4
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camera test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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217061e67b
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broken up animation reading function
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c4cfe607f7
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broken up class methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1bcfc39b90
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animation controller and channels (beginning)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dba02e7944
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readable models via the new reader (verts, faces, bones...)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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7e1575d690
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improved particle emitters
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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169d5755ce
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raycasting 1st attempt
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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fd09cbf762
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implemented model loading (semi)
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2021-10-18 19:04:05 +03:00 |
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devZoGok
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b1da2bb17c
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E
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2021-10-18 19:04:04 +03:00 |
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