dependencies built when building the library

This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent 563eea0aec
commit 70b0a99243
5 changed files with 5486 additions and 26 deletions
+3
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@@ -13,3 +13,6 @@
[submodule "external/assimp"]
path = external/assimp
url = https://github.com/assimp/assimp
[submodule "external/CppUnit"]
path = external/CppUnit
url = https://github.com/Ultimaker/CppUnit
+31 -26
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@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.9)
cmake_minimum_required(VERSION 3.3)
project(vb01)
set(CMAKE_BUILD_TYPE Debug)
@@ -17,39 +17,38 @@ set(RENDER particleEmitter.cpp camera.cpp light.cpp material.cpp mesh.cpp model.
set(MODEL modelReader.cpp assimpModelReader.cpp vbModelReader.cpp)
set(ANIM animationController.cpp animationChannel.cpp animation.cpp animatable.h keyframeChannel.cpp driver.cpp)
set(ARMATURE skeleton.cpp bone.cpp ikSolver.cpp)
set(LIB_SRC ${RENDER} ${MATH} ${MODEL} ${UTILS} ${GUI} ${ARMATURE} ${ASSET_MANAGER} ${ANIM})
#include_directories(${INCLUDE_DIR})
#include_directories(/usr/include/GLFW)
#include_directories(/usr/include/glm)
#include_directories(/usr/include/assimp)
#include_directories(/usr/include/freetype2)
#include_directories(/usr/include/cppunit)
#link_directories(/usr/lib/)
set(LIB_SRC glad.c ${RENDER} ${MATH} ${MODEL} ${UTILS} ${GUI} ${ARMATURE} ${ASSET_MANAGER} ${ANIM})
include_directories(${STB_HEADERS})
find_library(GLAD glad external/glad)
include_directories(external/glad/include/glad)
find_library(GLFW glfw3 external/glfw/src)
include_directories(external/glfw/include/GLFW)
include_directories(external/glm)
include_directories(external/glm/glm)
find_library(FREETYPE freetype external/freetype/objs/.lib)
include_directories(external/freetype/include)
add_library(${PROJECT_NAME} SHARED ${LIB_SRC})
find_library(ASSIMP assimp external/assimp/build/bin)
include_directories(external/assimp/include/assimp)
set(GLFW_DIR external/glfw)
set(FREETYPE_DIR external/freetype)
set(ASSIMP_DIR external/assimp)
set(CPPUNIT_DIR external/CppUnit)
set(DEPS ${GLAD} ${GLFW} ${ASSIMP} ${FREETYPE} ${CMAKE_DL_LIBS})
add_subdirectory(${GLFW_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${GLFW_DIR}/include/GLFW)
target_link_directories(${PROJECT_NAME} PUBLIC ${GLFW_DIR})
add_library(vb01 SHARED ${LIB_SRC})
target_link_libraries(vb01 ${DEPS})
add_subdirectory(${ASSIMP_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${ASSIMP_DIR}/include/assimp)
target_link_directories(${PROJECT_NAME} PUBLIC ${ASSIMP_DIR}/bin)
execute_process(COMMAND ${FREETYPE_DIR}/autogen.sh)
execute_process(COMMAND ${FREETYPE_DIR}/configure)
execute_process(COMMAND make -c ${FREETYPE_DIR})
add_subdirectory(${FREETYPE_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${FREETYPE_DIR}/include)
target_link_directories(${PROJECT_NAME} PUBLIC ${FREETYPE_DIR}/objs/.lib)
set(DEPS glfw assimp freetype ${CMAKE_DL_LIBS})
target_link_libraries(${PROJECT_NAME} ${DEPS})
set(RENDER_TEST nodeTest.cpp cameraTest.cpp shaderTest.cpp particleEmitterTest.cpp)
set(ARMATURE_TEST boneTest.cpp ikSolverTest.cpp)
@@ -58,4 +57,10 @@ set(ANIMATION_TEST animationChannelTest.cpp)
set(TEST_SRC main.cpp ${LIB_SRC} ${RENDER_TEST} ${ARMATURE_TEST} ${MODEL_TEST} ${ANIMATION_TEST})
add_executable(vb01Tests ${TEST_SRC})
target_link_libraries(vb01Tests ${DEPS} vb01 cppunit)
execute_process(COMMAND ${CPPUNIT_DIR}/autogen.sh)
add_subdirectory(${CPPUNIT_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${CPPUNIT_DIR}/include)
target_link_directories(${PROJECT_NAME} PUBLIC ${CPPUNIT_DIR})
target_link_libraries(vb01Tests ${PROJECT_NAME} ${DEPS} cppunit)
Vendored Submodule
+1
Submodule external/CppUnit added at a79b0e2674
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