devZoGok
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ff44ad178d
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bone setup corrections
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2022-03-11 07:57:01 +02:00 |
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devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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e23ee52257
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improved skeleton loading
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2022-03-08 19:03:13 +02:00 |
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devZoGok
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3f0f1c60d9
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skeleton assignment improvements
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2022-03-04 21:26:24 +02:00 |
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devZoGok
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dae9cd08d7
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beginning of XML model reader
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2022-03-02 20:29:22 +02:00 |
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devZoGok
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1a020addfd
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refactored script to create XML models
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2022-03-02 20:28:38 +02:00 |
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devZoGok
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074c3ee803
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asset load method improvement
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2022-03-02 20:24:05 +02:00 |
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devZoGok
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bb8302f3ce
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font clearing for texts
some refactoring
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2022-03-02 20:24:05 +02:00 |
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devZoGok
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35ccac66b9
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implemented font reader
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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77e00b0a64
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factored out common reader behaviour
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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7a6588f123
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getter removal
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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109e426a35
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bugfix
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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33b6961543
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added missing file
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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82bf653e68
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implemented image reader and asset manager
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2022-03-02 20:24:04 +02:00 |
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devZoGok
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f64a3e13df
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Animation controller uses now the singleton pattern
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2022-03-01 20:51:40 +02:00 |
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devZoGok
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78f43e11bd
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Merge branch 'master' into develop
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2022-02-10 19:42:43 +02:00 |
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devZoGok
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59c46231ec
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remove unneeded folder
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2022-02-10 19:42:06 +02:00 |
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devZoGok
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1d30cdada1
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some changes and bugfixes
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2022-01-05 15:21:10 +02:00 |
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devZoGok
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b80a7f2e8b
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added missing file
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2021-12-19 20:15:36 +02:00 |
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devZoGok
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3140e190ed
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implemented line rendering
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2021-12-18 19:11:19 +02:00 |
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devZoGok
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530ade3d14
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added getter method
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2021-12-18 11:14:54 +02:00 |
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devZoGok
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d8cb09f097
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refactored shaders
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2021-12-01 19:58:44 +02:00 |
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devZoGok
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56d4a631a2
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improved reflections
minor code improvements and bugfixes
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2021-11-29 21:14:48 +02:00 |
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devZoGok
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12e4870789
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added diffuse convolution CPU side
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2021-11-27 21:15:06 +02:00 |
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devZoGok
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7ede4be32a
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added previously not added shader files
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2021-11-27 21:14:17 +02:00 |
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devZoGok
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4b25859338
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improved environment mapping for specular IBL
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2021-11-27 14:27:34 +02:00 |
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devZoGok
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5ca6e8b16f
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framebuffer related bugfixes
setting already present material uniforms
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2021-11-22 20:30:31 +02:00 |
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devZoGok
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a469915e05
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.gitignore
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2021-11-20 19:06:25 +02:00 |
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devZoGok
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75658fa0e8
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first iteration of specular IBL implementation on the CPU side
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2021-11-20 18:57:48 +02:00 |
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devZoGok
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f4e8a1a71e
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improved normal map sampling
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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041c676a43
|
expanded PBR shader to accept textures
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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a385dc3622
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first iteration of the PBR shader
some bugfixes
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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0fc6e2af94
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setting mipmap level for empty cubemaps
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2021-11-20 09:53:06 +02:00 |
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devZoGok
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cbbe6589ea
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removed unneeded texture members, added mipmaps
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2021-11-20 09:00:41 +02:00 |
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devZoGok
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a78f6ad32a
|
shader improvements
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2021-11-20 07:48:37 +02:00 |
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devZoGok
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125c9a7ec1
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calculating vert normals from tangents and bitangents
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2021-11-13 15:04:47 +02:00 |
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devZoGok
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003eb44938
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improved shader uniform assignment
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2021-11-13 10:34:37 +02:00 |
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devZoGok
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3cce34310f
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updated samples to use the new shader system
some bugfixes
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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34e7a74bba
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temporary fix
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2021-11-10 20:22:31 +02:00 |
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devZoGok
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754d1ce2cf
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retrieving transform data for mesh objects
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2021-11-05 21:43:03 +02:00 |
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devZoGok
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20f34426e6
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fixed cursor pos retrieval
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2021-11-05 21:41:42 +02:00 |
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devZoGok
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2adbb4b5e4
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loading only a subset of characters from fonts
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2021-11-01 19:51:47 +02:00 |
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devZoGok
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c8d0fd11f0
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added some utility methods
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2021-11-01 19:51:19 +02:00 |
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devZoGok
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cc6a4e19f5
|
method accessibility changes
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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01110b89ac
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added missing file
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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c066b5f803
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improbed box rendering
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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931a1a0031
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comments
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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87a140cd0a
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broken up framebuffer processing methods
fixed absent shadow bug
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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2ef63ec2c2
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code restructuring
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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b6ab24f75b
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beginning of shadow sample
|
2021-10-19 19:06:42 +03:00 |
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devZoGok
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d364dd23aa
|
improved shinyness rending
minor fixes
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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43ef4c518d
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improved different texture type selection for lighting
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9aa2981e70
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expanded light sample
minor improvements
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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1d102d091f
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skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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85fa337163
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beginning of text sample
text can be rendered from right to left
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3366edf5e7
|
moved GLAD and STB files, others are deleted
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2021-10-19 19:06:41 +03:00 |
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devZoGok
|
f783f95144
|
simplified file
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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6882e89545
|
test building is optional
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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8014ffd1ca
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added missing file
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
bd80edada3
|
Cppunit is used as installed software
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
10345c8ef8
|
shader path is determined by client
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
8c8edc2159
|
CMakeLists.txt simplification
improved error checking
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
5b17978bac
|
removed unneeded files
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
3843f1b780
|
array changes
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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f4e4d29874
|
added missing header
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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071a46d379
|
updated headers
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
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70b0a99243
|
dependencies built when building the library
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
563eea0aec
|
dependencies retrieved from subfolders
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
599bde975a
|
code cleanup
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
2e0cad7fd1
|
style
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
dc03858585
|
style
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
33425cea47
|
returned missing properties
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
bfab74a663
|
text texture animation
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
a4fed6f062
|
text uses material
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
808bb4cbfa
|
horizontal text
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
75d6273219
|
reading nonlatin characters
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
406d9b9f2b
|
overlapping letter bugfix
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
8d89bdc140
|
texture animation
|
2021-10-19 19:06:41 +03:00 |
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devZoGok
|
d2fce970d6
|
material animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
69463c535b
|
texture mixing
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
0f9622a94c
|
beginning of suitting textures for animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7adf42ad7b
|
animatable properties
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
f0c88291ec
|
animation interface
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
413272e516
|
bugfixes and optimizations
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
5b67ea1f64
|
texture animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
e64eb4c58a
|
material animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
0bf222d38d
|
texture mixing
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
0741a46fe8
|
beginning of suitting textures for animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
3493f1b371
|
lights use node position and orientation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c241c6cac8
|
lights color animation reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
9e0d64f63f
|
beginning of light reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
45ab442396
|
normals react to skeletal animation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
882cd65e51
|
reading animation by f-curves
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
8f9e657d14
|
Bezier interpolation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
84a594e670
|
drivers reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
179aa2789b
|
first drivers variant
remade shape keys
separated keyframe channels
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c91a7f39f6
|
simplified animatable objects interface
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
53bf4f41bd
|
first animatable object interface iteration
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
2ae7f2efdd
|
multiple morph animation support
|
2021-10-19 19:06:41 +03:00 |
|