devZoGok
|
e2e7297045
|
first morph animation attempt
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c931e5a6d6
|
empty value bugfix
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
46cd64db9e
|
new animation structure
remade animation controller
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7f09723104
|
shape key reading
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
da43afe818
|
beginning of object transform animation
improved exporter
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
13cbfced83
|
Klaidų taisymas eksporteryje bei sprendžiant IK
exporter and IK sollution bugfixes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
428d9993c8
|
multiple animation reading
export script update
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
18fab525e8
|
influence of additional bones for IK chains
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
539c147c92
|
IK transforms are better affected by other bones
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
f8d5beb5d6
|
animation channel improvements
beginning of animation controller test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
347286aa1f
|
fixed morphing when moving bones
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
443059586d
|
morph revamp attempt
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b215eeadfa
|
more precise vert weight distribution
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
9903f6983b
|
more precise base position for skinning
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b7d9a82eec
|
improved bone test
remade IK chain bone orientation method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7111ef24e4
|
bone test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
640bd6906a
|
beginning of IK test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
66f3adfb4e
|
revamped Y axis orientation method
assignment of animated model bone axis
pose orientaion axis retrieved from bone axis
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
a09a4f548a
|
augmented exported and other class changes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
11e22b1c10
|
skeleton reading test, changes of the script and other classes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
22cf5bc3c9
|
local - global orientation and ancestor retrieval tests
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
62c189a0c2
|
local - global position test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
bf96afc04a
|
particle emitter test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
a6a2ebbefc
|
shader test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b2ee272327
|
animation channel test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
33d077bc94
|
vb model mesh reader test, beginning of skeleton test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
36eade4356
|
beginning of .vb reader test
class preparation for testing
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
bae1b7a9cc
|
bone test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
532b1f6363
|
node test start
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
2a16c82be4
|
camera test
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
f61dd45e91
|
changed bone axis calculcation in IK
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
56a9ceb21e
|
improved descendants retrieval method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
b5f64c5ad3
|
improved .vb reader
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
a989891ac5
|
fixed ancestor retrieval method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
3c9f23b58f
|
fragment and bright textres are created before main framebuffer
fixed cubemap method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
72a9a33e7d
|
changed text and math classes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
8f49bd1125
|
rendering classes refactoring
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
217061e67b
|
broken up animation reading function
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
652c1c0ee6
|
style
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7ec864d04f
|
animation export changes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
7d5f7cfef5
|
method simplification
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
10cd0af99a
|
minor .vb model reader break up
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
0614f7b034
|
animation classes refactoring
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
1f20307517
|
fixed lighting bug
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
756c58fc89
|
changed pose orientation calculation
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
d430bc6fc0
|
fixed global to local position method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
e07f30e3f7
|
small bugfixes
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
c4cfe607f7
|
broken up class methods
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
a70d9c8af9
|
broken up IK method
|
2021-10-19 19:06:41 +03:00 |
|
devZoGok
|
47dfabf73c
|
changed IK axis calculation
|
2021-10-19 19:06:41 +03:00 |
|