devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e64eb4c58a
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material animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0bf222d38d
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texture mixing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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6a43cc8b6c
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flipping textures from material
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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5159afba51
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blurring (not Gaussian blur)
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d699201592
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HDR and gamma correction
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d52be66e3d
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animated textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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fd09cbf762
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implemented model loading (semi)
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2021-10-18 19:04:05 +03:00 |
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devZoGok
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0c5f39a96f
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E
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2021-10-18 19:04:02 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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