devZoGok
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a7d9bc1298
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preserving unit buttons when (un)pausing
improved minimap element rendering
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2025-06-22 15:56:50 +03:00 |
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devZoGok
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421efaf360
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separate resource loading and unloading orders
removing fulfiled orders
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2025-04-26 12:11:53 +03:00 |
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devZoGok
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46c0044767
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accessible trading screen
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2025-04-17 20:15:26 +03:00 |
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devZoGok
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cf00b0f9ce
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rendering the correct order cursor icon depending on game object hovered over
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2025-04-05 16:15:37 +03:00 |
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devZoGok
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2741423774
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unit buttons are loaded from a lua script
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2025-03-30 11:58:45 +03:00 |
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devZoGok
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dcf87da465
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refactored unit button loading
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2025-03-29 20:27:56 +02:00 |
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devZoGok
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728f4b6d4a
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shifting submarine frame dive depth
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2025-02-09 15:14:34 +02:00 |
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devZoGok
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94a200b16d
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separate bindings for rotating the camera, selecting and ordering units
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2025-01-22 16:55:42 +02:00 |
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devZoGok
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0be5a7fb0a
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moved old minimap image data
refactored map data loading
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2024-09-22 14:46:29 +03:00 |
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devZoGok
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8f322d8b2a
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transfered old minimap image data
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2024-09-19 19:46:44 +03:00 |
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devZoGok
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4cdcc6bd61
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implemented algorithm to detect point position relative to edges
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2024-07-20 18:25:24 +03:00 |
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devZoGok
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fc6751db01
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integrated zooming the camera in and out
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2024-06-29 11:50:08 +03:00 |
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devZoGok
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c323950f07
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mouse cursor
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2024-05-15 19:02:18 +03:00 |
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devZoGok
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74515d06e1
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factories and engineers produce and build units by their specific buildable unit tables
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2024-03-03 15:47:09 +02:00 |
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devZoGok
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8bc9961359
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binds to choose between unit states
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2024-02-16 15:22:54 +02:00 |
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devZoGok
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7361fbcd6f
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CPU players build a fort and train 2 engineers
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2024-02-03 15:38:45 +02:00 |
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devZoGok
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ee6208ce96
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cleaned up statistics screen
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2023-12-26 17:25:07 +02:00 |
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devZoGok
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fd02c64765
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extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
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2023-12-26 11:31:06 +02:00 |
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devZoGok
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6a2b9d8fe8
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trainable units
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2023-11-26 08:21:13 +02:00 |
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devZoGok
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464abc1c00
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selecting units by left clicking
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2023-11-05 16:28:33 +02:00 |
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devZoGok
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acc5ad325b
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directional argument to orders
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2023-10-29 16:06:28 +02:00 |
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devZoGok
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056ccdd08a
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added new resources
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2023-09-30 14:36:17 +03:00 |
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devZoGok
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d43a40221b
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keeping unit buttons when pausing the game
removing unit buttons when deselecting units
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2023-09-24 10:42:28 +03:00 |
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devZoGok
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4ba11bb276
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paintselecting buildable structures while rotating
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2023-09-23 15:50:20 +03:00 |
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devZoGok
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35996a0298
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implemented paint selection of constructable buildings
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2023-09-23 14:51:34 +03:00 |
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devZoGok
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85811fca7c
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implemented buildable structure selection buttons
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2023-09-23 09:59:47 +03:00 |
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devZoGok
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eeefa41f41
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factored out unit frame handling
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2023-01-03 15:54:26 +02:00 |
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devZoGok
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dd1643eafa
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player updating moved to the Map class
removed unused methods
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2023-01-03 09:49:28 +02:00 |
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devZoGok
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d3b7b88768
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factored out camera handling
camera controls added to the map editor
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2022-12-29 15:09:39 +02:00 |
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devZoGok
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139641be1f
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order issuing and unit selection included in Player
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2022-12-04 11:00:35 +02:00 |
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devZoGok
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5ddf643cf9
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implemented structure frame rotation
implemented terrain evenness check for structures
fixed structure frame placement
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2022-11-27 13:21:43 +02:00 |
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devZoGok
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913d61e926
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buildable structures
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2022-11-26 20:09:23 +02:00 |
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devZoGok
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32d292e268
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placeable frames of structures to be built
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2022-11-12 16:36:09 +02:00 |
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devZoGok
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474dae85f6
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new mappings
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2022-11-12 12:02:20 +02:00 |
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devZoGok
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5b1cc4b2ad
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refactored ActiveGameAppState
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2022-10-30 18:10:34 +02:00 |
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devZoGok
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11afaa32d3
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first submarine submerging iteration
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2022-09-16 22:22:25 +03:00 |
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devZoGok
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72cbdd1ad8
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refactored order addition
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2022-08-13 17:11:27 +03:00 |
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devZoGok
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12d66acc9a
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removed commented code
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2022-01-13 20:21:42 +02:00 |
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devZoGok
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74537a5ee9
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patrol order execution
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2022-01-12 20:23:48 +02:00 |
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devZoGok
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d91973e4ef
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fixed unit deselection
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2022-01-06 12:22:38 +02:00 |
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devZoGok
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709abe4577
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refactored orders line rendering
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2022-01-05 15:27:43 +02:00 |
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devZoGok
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5c3c665986
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added unit hp bars
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2021-12-16 22:00:38 +02:00 |
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devZoGok
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fd83519b95
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rendering selection box
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2021-12-11 21:43:05 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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devZoGok
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71c5f5cd63
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improved mouse handling
added plane to simulate water
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2021-11-04 21:16:17 +02:00 |
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devZoGok
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d4d8c228cc
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improved camera handling
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2021-11-03 21:10:44 +02:00 |
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devZoGok
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14bf591a27
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changed namespace
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2021-11-01 11:49:56 +02:00 |
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devZoGok
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3b9961c8a6
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runnable build
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2021-10-31 15:26:45 +02:00 |
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devZoGok
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b18b2fe9a8
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removed many Irrlicht references
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2021-10-31 15:13:47 +02:00 |
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devZoGok
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179f4c28ac
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factored out a state manager
using GameManager via a singleton
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2021-10-30 08:09:30 +03:00 |
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