mirror of
https://github.com/ApfelTeeSaft/PlanetFleet.git
synced 2026-08-26 19:33:38 +00:00
player updating moved to the Map class
removed unused methods
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+1
-2
@@ -24,7 +24,7 @@ namespace battleship{
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~StructureFrame();
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};
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ActiveGameState(GuiAppState*, std::vector<Player*> players, int);
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ActiveGameState(GuiAppState*, int);
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~ActiveGameState();
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void onAttached();
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void onDettached();
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@@ -48,7 +48,6 @@ namespace battleship{
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bool isInLineOfSight(vb01::Vector3, float, Unit*);
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GuiAppState *guiState;
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std::vector<Player*> players;
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std::vector<StructureFrame> structureFrames;
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Player *mainPlayer;
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vb01::Quad *dragbox = nullptr;
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