player updating moved to the Map class

removed unused methods
This commit is contained in:
devZoGok
2023-01-03 09:49:28 +02:00
parent ecc066d7aa
commit dd1643eafa
9 changed files with 39 additions and 87 deletions
+1 -2
View File
@@ -24,7 +24,7 @@ namespace battleship{
~StructureFrame();
};
ActiveGameState(GuiAppState*, std::vector<Player*> players, int);
ActiveGameState(GuiAppState*, int);
~ActiveGameState();
void onAttached();
void onDettached();
@@ -48,7 +48,6 @@ namespace battleship{
bool isInLineOfSight(vb01::Vector3, float, Unit*);
GuiAppState *guiState;
std::vector<Player*> players;
std::vector<StructureFrame> structureFrames;
Player *mainPlayer;
vb01::Quad *dragbox = nullptr;