trainable units

This commit is contained in:
devZoGok
2023-11-26 08:21:13 +02:00
parent 29679a0e45
commit 6a2b9d8fe8
24 changed files with 215 additions and 31 deletions
-1
View File
@@ -41,7 +41,6 @@ namespace battleship{
void castRayToTerrain();
void issueOrder(Order::TYPE, std::vector<Order::Target>, bool);
bool isInLineOfSight(vb01::Vector3, float, Unit*);
bool unitClassSelected(UnitClass);
inline bool canSelectHoveredOnGameObj(){return gameObjHoveredOn && gameObjHoveredOn->isSelectable() && gameObjHoveredOn->getPlayer() == mainPlayer;}
GuiAppState *guiState;