14 Commits
Author SHA1 Message Date
devZoGok 08907567b0 only loading one's model data to the GPU once 2025-06-15 18:41:52 +03:00
devZoGok 36f15b6dd9 improved model parsing 2024-09-01 16:13:53 +03:00
devZoGok 19990e48f4 using only the neeeded number of vertex positions 2024-08-19 18:23:09 +03:00
devZoGok 41de623a66 fixed provided number of faces 2022-04-03 19:18:21 +03:00
devZoGok 993dddb130 separated mesh data from Mesh class 2022-03-15 07:25:20 +02:00
devZoGok c066b5f803 improbed box rendering 2021-10-19 19:06:42 +03:00
devZoGok 1d102d091f skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
2021-10-19 19:06:41 +03:00
devZoGok 2e0cad7fd1 style 2021-10-19 19:06:41 +03:00
devZoGok 8f49bd1125 rendering classes refactoring 2021-10-19 19:06:41 +03:00
devZoGok 3753d08ca5 readable .vb format 2021-10-19 19:06:41 +03:00
devZoGok 9479e3324f implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
2021-10-18 19:05:52 +03:00
devZoGok 7a8a178a74 implemented overlays and text, need depth configuration 2021-10-18 19:05:04 +03:00
devZoGok 03f65e62f5 mostly implemented skybox and fixed box verts 2021-10-18 19:04:20 +03:00
devZoGok 0083f9e5b8 implemented quad 2021-10-18 19:03:11 +03:00