Files
vb01/box.cpp
T
2021-10-19 19:06:41 +03:00

73 lines
1.5 KiB
C++
Executable File

#include "box.h"
namespace vb01{
Box::Box(Vector3 size){
this->staticVerts = false;
numTris = 12;
indices = new u32[3 * numTris];
vertices = new Vertex[3 * numTris];
setSize(size);
construct();
}
void Box::setSize(Vector3 size){
this->size = size;
Vector3 pos[] = {
Vector3(size.x / 2, size.y / 2, size.z / 2),
Vector3(-size.x / 2, size.y / 2, size.z / 2),
Vector3(-size.x / 2, size.y / 2, -size.z / 2),
Vector3(size.x / 2, size.y / 2, -size.z / 2),
Vector3(size.x / 2, -size.y / 2, size.z / 2),
Vector3(-size.x / 2, -size.y / 2, size.z / 2),
Vector3(-size.x / 2, -size.y / 2, -size.z / 2),
Vector3(size.x / 2, -size.y / 2, -size.z / 2)
};
Vector3 norm[] = {
Vector3(0, 0, 1),
Vector3(0, 1, 0),
Vector3(1, 0, 0),
Vector3(0, 0, -1),
Vector3(0, -1, 0),
Vector3(-1, 0, 0)
};
Vector2 tex[] = {
Vector2(1, 1),
Vector2(0, 1),
Vector2(0, 0),
Vector2(1, 0)
};
unsigned int data[]={
0, 3, 1, 4, 3, 0, 1, 3, 2,
5, 3, 3, 1, 3, 2, 4, 3, 0,
2, 0, 1, 6, 0, 0, 3, 0, 2,
6, 0, 2, 7, 0, 0, 3, 0, 3,
3, 2, 0, 7, 2, 1, 4, 2, 2,
4, 2, 2, 0, 2, 3, 3, 2, 0,
1, 5, 0, 5, 5, 1, 6, 5, 2,
6, 5, 2, 2, 5, 3, 1, 5, 0,
0, 1, 0, 1, 1, 1, 2, 1, 2,
2, 1, 2, 3, 1, 3, 0, 1, 0,
4, 4, 3, 6, 4, 1, 5, 4, 2,
6, 4, 1, 4, 4, 3, 7, 4, 0
};
for(int i = 0; i < 3 * numTris; i++){
Vertex v;
v.pos = pos[data[3 * i]];
v.norm = norm[data[3 * i + 1]];
v.uv = tex[data[3 * i + 2]];
vertices[i] = v;
indices[i] = i;
}
}
}