Commit Graph
666 Commits
Author SHA1 Message Date
devZoGok 6ea9baaed4 Merge pull request #190 from devZoGok/ft-144-player-trading
Ft 144 player trading
2025-04-26 15:34:10 +00:00
devZoGok 8a5dac18a9 code refactoring + test map 2025-04-26 14:32:02 +03:00
devZoGok 6c77b20306 corrected functionality for resource (un)loading buttons 2025-04-26 12:49:02 +03:00
devZoGok 421efaf360 separate resource loading and unloading orders
removing fulfiled orders
2025-04-26 12:11:53 +03:00
devZoGok 22c4146ffe using a generic number of resource types
ability to order to collect resources from buyers
2025-04-21 15:55:45 +03:00
devZoGok 13d1e8fcbd corrected supply icon rendering when using the supply button 2025-04-19 16:18:07 +03:00
devZoGok 50c5f7842d using supply icon when hovering over to buildings to transfer resources to/from 2025-04-19 15:53:27 +03:00
devZoGok d29d5fdfa5 rovers can transfer different resources 2025-04-19 12:37:50 +03:00
devZoGok 759bdeea79 subtracting research cost 2025-04-19 12:20:50 +03:00
devZoGok abb5e91292 refactored trade offers 2025-04-19 11:10:10 +03:00
devZoGok 45abdefc1e clearing GUI elements after parsing 2025-04-17 20:36:56 +03:00
devZoGok 46c0044767 accessible trading screen 2025-04-17 20:15:26 +03:00
devZoGok 410cdeaa0f simplified back button 2025-04-17 20:08:55 +03:00
devZoGok 2f2a88b17b Merge pull request #189 from devZoGok/ft-187-ability-buttons
Ft 187 ability buttons
2025-04-14 15:51:54 +00:00
devZoGok 8a2cc97252 removed states button for structures 2025-04-07 20:42:59 +03:00
devZoGok 54a2022ed6 Merge branch 'develop' into ft-187-ability-buttons 2025-04-07 20:32:03 +03:00
devZoGok d9858816dc Merge pull request #188 from devZoGok/ft-145-loading-screens
Ft 145 loading screens
2025-04-07 20:31:12 +03:00
devZoGok 1ef3ecbb2a updated vb01 2025-04-06 16:54:40 +03:00
devZoGok ae87aedb55 visuals for the unit state toggle button 2025-04-06 16:50:25 +03:00
devZoGok 73c7c3b96f Rearranged active state GUI 2025-04-05 16:41:09 +03:00
devZoGok cf00b0f9ce rendering the correct order cursor icon depending on game object hovered over 2025-04-05 16:15:37 +03:00
devZoGok 9eea473bef placeable unit order buttons
working unit ability buttons
2025-03-31 19:47:05 +03:00
devZoGok 2741423774 unit buttons are loaded from a lua script 2025-03-30 11:58:45 +03:00
devZoGok dcf87da465 refactored unit button loading 2025-03-29 20:27:56 +02:00
devZoGok 66356b5a79 loading the map after loading the assets 2025-03-28 20:24:24 +02:00
devZoGok 12c3a67122 loading bar 2025-03-28 19:56:06 +02:00
devZoGok e5377a5152 Merge pull request #186 from devZoGok/imp-182-p2w-ai
Imp 182 p2w ai
2025-03-24 17:37:32 +00:00
devZoGok 1b2de63b03 map for testing 2025-03-24 19:31:21 +02:00
devZoGok 6e7f34a6cc updated vb01 2025-03-24 19:09:28 +02:00
devZoGok 2cd25cb618 Merge pull request #185 from devZoGok/ft-183-selectable-players
Ft 183 selectable players
2025-03-24 16:58:15 +00:00
devZoGok 31f9d4f643 parallel node bugfixes
code cleanup
2025-03-14 19:58:21 +02:00
devZoGok 2590cb255b code clean up 2025-03-12 20:18:26 +02:00
devZoGok c18666fde2 CPU player AI that occupies spawn points 2025-03-12 20:13:26 +02:00
devZoGok 572ec2e12b redone some CPU AI actions using the new behaviour tree implementation 2025-03-09 17:21:56 +02:00
devZoGok 7825d60f0d added RUNNING state and PARALLEL control nodes to behaviour trees 2025-03-09 16:01:59 +02:00
devZoGok c34d70526c fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
2025-03-08 14:48:40 +02:00
devZoGok 00363f3832 fixed fort orientation 2025-03-08 12:14:35 +02:00
devZoGok 1b4b2adbcc clearing enemy units before advancing on a spawn point 2025-03-08 12:14:35 +02:00
devZoGok 2e9873cb30 CPU AI orients fort towards the closest spawnpoint 2025-03-08 12:14:31 +02:00
devZoGok 31aa7c44a6 only adding as many players as were selected for the match 2025-03-08 12:08:36 +02:00
devZoGok 48c38e9ec9 loading player data from the single player menu to load the game 2025-03-06 20:19:02 +02:00
devZoGok f787ba49b3 more flexible single player screen updating upon map selection 2025-03-02 16:32:40 +02:00
devZoGok ae3e9b8b73 variable number of CPU player listboxes in map selection screens 2025-03-02 16:16:55 +02:00
devZoGok a1011e14f0 Merge pull request #180 from devZoGok/imp-156-adjust-sub-depth
imp-156-adjust-sub-depth
2025-02-12 14:06:28 +00:00
devZoGok 76a4b4ef74 Merge branch 'develop' into imp-156-adjust-sub-depth 2025-02-12 14:05:52 +02:00
devZoGok 0c0b6af17e Merge pull request #179 from devZoGok/bf-157-sub-dive
bf-157-sub-dive
2025-02-12 12:03:43 +00:00
devZoGok 37acb65ca2 updated vb01 2025-02-12 13:56:20 +02:00
devZoGok adefc1adb8 cancel pathfinding if non-sub tries to dive 2025-02-09 17:26:02 +02:00
devZoGok 022c159f76 only shifting depth when placing submarine frame over water 2025-02-09 16:24:55 +02:00
devZoGok 728f4b6d4a shifting submarine frame dive depth 2025-02-09 15:14:34 +02:00