Commit Graph
18 Commits
Author SHA1 Message Date
devZoGok 8fd807094c creating civilian player when creating the map
fixed map file copy error
2025-07-27 11:46:42 +03:00
devZoGok 575b736e0d using a civilian player 2025-06-02 19:14:51 +03:00
devZoGok 66356b5a79 loading the map after loading the assets 2025-03-28 20:24:24 +02:00
devZoGok 12c3a67122 loading bar 2025-03-28 19:56:06 +02:00
devZoGok c34d70526c fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
2025-03-08 14:48:40 +02:00
devZoGok 48c38e9ec9 loading player data from the single player menu to load the game 2025-03-06 20:19:02 +02:00
devZoGok b087238fbb simple color coded unit models 2024-06-29 11:52:07 +03:00
devZoGok 2dcc1973ae using 3D positions for GUI elements 2024-05-18 11:47:56 +03:00
devZoGok 7deb161283 initting technologies 2024-02-24 12:51:02 +02:00
devZoGok f86edaf3c0 bugfix for adding units to every player from map scripts 2023-12-30 12:19:45 +02:00
devZoGok 31eba177cb player data on the stats screen 2023-12-30 10:34:25 +02:00
devZoGok ee6208ce96 cleaned up statistics screen 2023-12-26 17:25:07 +02:00
devZoGok f884fc1647 victory and defeat screens 2023-12-26 15:13:54 +02:00
devZoGok 94cb94aa57 CPU player AI to build and send a tank task force to the middle of the map 2023-12-21 18:46:42 +02:00
devZoGok 4e59cdcd75 implemented CPU player building a land factory 2023-12-16 17:26:12 +02:00
devZoGok a3e40d7810 C++ - Lua player syncing refactoring 2023-12-09 12:27:31 +02:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok 01f56eca5e starting the game using the new GUI subsystem 2023-07-02 10:12:50 +03:00