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https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-27 03:53:33 +00:00
implemented CPU player building a land factory
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+3
-2
@@ -33,16 +33,17 @@ namespace battleship{
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string mapName = wstringToString(mapListbox->getContents()[selectedMap]);
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Map *map = Map::getSingleton();
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map->load(mapName);
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Game::getSingleton()->addPlayer(new Player(0, 0, 0));
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int numPlayers = map->getNumSpawnPoints();
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for(int i = 0; i < numPlayers; i++){
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Player *player = new Player(0, 0, i + 1, false);
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Player *player = new Player(0, 0, i);
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map->loadPlayerGameObjects(player);
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Game::getSingleton()->addPlayer(player);
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}
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Game::getSingleton()->addPlayer(new Player(0, 0, 0, false));
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StateManager *stateManager = GameManager::getSingleton()->getStateManager();
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stateManager->attachAppState(new InGameAppState(difficulties, factions));
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