This commit is contained in:
Niklas
2024-03-03 23:44:39 +01:00
parent cc122e5dea
commit 6a689f41fe
19244 changed files with 508496 additions and 12245 deletions
+405
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@@ -0,0 +1,405 @@
[/ClientPilotProfiles/AthenaTest]
InMatchPilotToUse=FortClientPilot_GameplayAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
BotConfigValues="BotJumpDelay 8.0"
BotFlags="GodBot"
+BotFlags="teleporttosafezone"
[/ClientPilotProfiles/Athena]
InMatchPilotToUse=FortClientPilot_GameplayAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AthenaNone]
InMatchPilotToUse=FortClientPilot_GameplayNone
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AthenaSanityCheck]
InMatchPilotToUse=FortClientPilot_QuickSmokeAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AllModesTest]
InMatchPilotToUse=FortClientPilot_GameplayCampaign
FrontEndPilotToUse=FortClientPilot_FrontendCampaign
BotFlags="OutpostBot"
+BotFlags="AllModesTest"
BotConfigValues="TimeToStayInMap 180.0"
[/ClientPilotProfiles/AthenaScenario]
InMatchPilotToUse=FortClientPilot_ScenarioAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AthenaFullSmoke]
InMatchPilotToUse=FortClientPilot_BaseSmokeAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AthenaAntiCheat]
InMatchPilotToUse=FortClientPilot_GameplayAnticheat
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/AthenaGridTest]
InMatchPilotToUse=FortClientPilot_TeleporterAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
BotConfigValues="BotTravelPath Grid:3x3"
[/ClientPilotProfiles/ProfileGoNightly]
InMatchPilotToUse=FortClientPilot_TeleporterAthena
FrontEndPilotToUse=FortClientPilot_FrontendAthena
BotConfigValues="BotTravelPath dailyperf,memlist"
[/ClientPilotProfiles/Campaign]
InMatchPilotToUse=FortClientPilot_GameplayCampaign
FrontEndPilotToUse=FortClientPilot_FrontendCampaign
[/ClientPilotProfiles/HermesSmoke]
InMatchPilotToUse=FortClientPilot_HermesSmoke
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/RunAutomationTest]
InMatchPilotToUse=FortClientPilot_GameplayAutomationTest
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotProfiles/Creative]
InMatchPilotToUse=FortClientPilot_GameplayCreative
FrontEndPilotToUse=FortClientPilot_FrontendCreative
BotConfigValues="botplaylist Playgroundv2"
[/ClientPilotProfiles/CreativeInspector]
InMatchPilotToUse=FortClientPilot_GameplayNone
FrontEndPilotToUse=FortClientPilot_FrontendCreativeInspector
BotConfigValues="botplaylist Playgroundv2"
[/ClientPilotScenarios/AttackStructureWithMinigun]
ShouldTargetStructures=true
ShouldRunAsNormalBotWhenDone=true
ShouldShootWalls=true
Immortal=true
Duration=80
MaxTargetRange=3000
InfiniteAmmo=true
RemoteCommands=TeleportWithinRangeOfPoint 1000 78476 -83590 2773.154053
WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03
[/ClientPilotScenarios/AttackStructureWithRocket]
ShouldTargetStructures=true
ShouldShootWalls=true
Immortal=true
Duration=400
MaxTargetRange=3000
InfiniteAmmo=true
RemoteCommands=TeleportWithinRangeOfPoint 1000 78476 -83590 2773.154053
WeaponsToUse=WID_Launcher_Rocket_Athena_SR_Ore_T03
[/ClientPilotScenarios/ShootingTestWarmup]
Immortal=true
Duration=30
MaxTargetRange=6000
InfiniteAmmo=true
ShouldMove=false
ScenariosToRun=ShootingTest
RemoteCommands=TeleportWithinRangeOfPoint 1000 -75489.960938 -98249.820313 1089.972168 unsafe
[/ClientPilotScenarios/ShootingTest]
Immortal=true
Duration=300
MaxTargetRange=6000
InfiniteAmmo=true
ShouldMove=false
RemoteCommands=TeleportWithinRangeOfPoint 500 -75489.960938 -98249.820313 1089.972168 unsafe
RemoteCommands=Pause
RemoteCommands=SetRotation -85 0 0
RemoteCommands=StartFiring
RemoteCommands=StartFiring
WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03
[/ClientPilotScenarios/DestroyTiltedTowers]
ShouldTargetStructures=true
ShouldShootWalls=true
Immortal=true
Duration=4000
MaxTargetRange=6000
InfiniteAmmo=true
ShouldMove=true
RemoteCommands=TeleportWithinRangeOfPoint 4000 36432.226563 -60455.406250 2773.154053 unsafe
WeaponsToUse=WID_Launcher_Rocket_Athena_SR_Ore_T03
WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03
WeaponsToUse=WID_Launcher_Grenade_Athena_SR_Ore_T03
WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03
[/ClientPilotScenarios/StructureBuilder]
ShouldBuild=true
Duration=40
Immortal=true
ScenariosToRun=AttackStructureWithRocket
RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344
RemoteCommands=BuildStructure 8 8 8 0 77476.437500 -84590.218750 2382.027344
RemoteCommands=TriggerAllBotScenarios
ShouldRunAsNormalBotWhenDone=true
[/ClientPilotScenarios/StructureEditor]
Duration=40
ShouldMove=true
Immortal=true
ShouldEdit=true
RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344
RemoteCommands=BuildStructure 1 1 1 0 77476.437500 -84590.218750 2382.027344
ShouldRunAsNormalBotWhenDone=true
[/ClientPilotScenarios/AttackPropsWithRocket]
ShouldTargetStructures=true
ShouldRunAsNormalBotWhenDone=true
ShouldShootWalls=true
Immortal=true
InfiniteAmmo=true
Duration=80
WeaponsToUse=WID_Launcher_Rocket_Athena_R_Ore_T03
[/ClientPilotScenarios/TurboBuilder]
ShouldBuild=true
Duration=40
ShouldMove=true
Immortal=true
ShouldRunAsNormalBotWhenDone=true
[/ClientPilotScenarios/ShootingTestWarmup]
Immortal=true
Duration=30
MaxTargetRange=6000
InfiniteAmmo=true
ShouldMove=false
ScenariosToRun=ShootingTest
RemoteCommands=TeleportWithinRangeOfPoint 1000 -75489.960938 -98249.820313 1089.972168 unsafe
[/ClientPilotScenarios/ShootingTest]
Immortal=true
Duration=300
MaxTargetRange=6000
InfiniteAmmo=true
ShouldMove=false
RemoteCommands=TeleportWithinRangeOfPoint 500 -75489.960938 -98249.820313 1089.972168 unsafe
RemoteCommands=Pause
RemoteCommands=SetRotation -85 0 0
RemoteCommands=StartFiring
WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03
[/ClientPilotScenarios/CyclingTest]
Immortal=true
Duration=10
RemoteCommands=TeleportWithinRangeOfPoint 2500 36432.226563 -60455.406250 2773.154053 unsafe
ScenariosToRun=CycleBuilding
[/ClientPilotScenarios/CycleBuilding]
Immortal=false
ShouldMove=false
ShouldBuild=true
ShouldEdit=false
Duration=2
RemoteCommands=BuildStructure 1 1 2 0
ScenariosToRun=CycleEditing
[/ClientPilotScenarios/CycleEditing]
Immortal=false
ShouldMove=false
ShouldEdit=true
ShouldBuild=false
ShouldShootWalls=false
ShouldTargetEnemies=false
ShouldTargetStructures=false
ScenariosToRun=CycleShooting
Duration=4
[/ClientPilotScenarios/CycleShooting]
Immortal=false
ShouldShootWalls=true
ShouldTargetEnemies=true
ShouldTargetStructures=true
InfiniteAmmo=true
ScenariosToRun=CycleBuilding
Duration=15
ShouldMove=true
WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03
[/ClientPilotScenarios/RandomBranchingTest]
Immortal=true
Duration=5
ScenariosToRun=RandomBuilding,RandomShooting
[/ClientPilotScenarios/RandomBuilding]
Immortal=false
ShouldMove=false
ShouldBuild=true
ShouldEdit=false
Duration=2
RemoteCommands=BuildStructure 1 1 2 0
[/ClientPilotScenarios/RandomShooting]
Immortal=false
ShouldShootWalls=true
ShouldTargetEnemies=true
ShouldTargetStructures=true
InfiniteAmmo=true
Duration=3
ShouldMove=true
WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03
[/ClientPilotProfiles/NiagaraTests]
Duration=5
InMatchPilotToUse=FortClientPilot_NiagaraRegressions
FrontEndPilotToUse=FortClientPilot_FrontendAthena
[/ClientPilotScenarios/TestSetupCommands]
Duration=5
ShouldMove=true
StartupCommands="cheat spawnanddrivevehicle hamster"
StartupCommands="cheat giveresources 999"
[/ClientPilotScenarios/TestConditionals]
Duration=5
StartupConditionals="CurrentHealth,GreaterThanOrEqualTo,100.0"
StartupConditionals="CurrentShield,GreaterThanOrEqualTo,100.0"
StartupConditionals="NumberOfElims,PrintOut"
ShutdownConditionals="IsAlive,==,1"
ShutdownConditionals="NumberOfElims,EqualTo,1"
[/ClientPilotScenarios/CyclingPerfTest]
Immortal=true
RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344 unsafe
ScenariosToRun=CyclePerfBuilding
Duration=2
[/ClientPilotScenarios/CyclingPerfWeaponSpawn]
WeaponsToUse=WID_WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03
WeaponsToUse=WID_Shotgun_Combat_Athena_SR_Ore_T03
WeaponsToUse=WID_Sniper_Heavy_Athena_SR_Ore_T03
WeaponsToUse=WID_Assault_Heavy_Athena_VR_Ore_T03
Duration=60
Immortal=true
ScenariosToRun=CyclePerfBuilding
[/ClientPilotScenarios/CyclePerfBuilding]
Immortal=true
ShouldMove=false
ShouldBuild=true
ShouldEdit=false
Duration=2
RemoteCommands=BuildStructure 1 1 2 0
ScenariosToRun=CyclePerfEditing
[/ClientPilotScenarios/CyclePerfEditing]
Immortal=true
ShouldMove=false
ShouldEdit=true
ShouldBuild=false
ShouldShootWalls=false
ShouldTargetEnemies=false
ShouldTargetStructures=false
ScenariosToRun=CyclePerfShooting
Duration=4
[/ClientPilotScenarios/CyclePerfShooting]
Immortal=true
ShouldShootWalls=true
ShouldTargetEnemies=true
ShouldTargetStructures=true
InfiniteAmmo=true
ScenariosToRun=CyclePerfBuilding
Duration=15
ShouldMove=true
WeaponsToUse=WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03
[/ClientBuildingScripts/TestScript]
TurboBuild=true
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="ChangeMaterial" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="PressButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF2" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Pitch=-80.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="SetRotation" ActionValue="Pitch=80.0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="SetRotation" ActionValue="Pitch=0" DelayBeforeNextStep=0.15f)
BuildStep=(ActionType="ReleaseButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f)
[/ClientBuildingScripts/StairwayToNowhere]
TurboBuild=true
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="ChangeMaterial" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.05f)
BuildStep=(ActionType="SetRotation" ActionValue="Pitch=0" DelayBeforeNextStep=0.05f)
BuildStep=(ActionType="PressButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f)
BuildStep=(ActionType="ReleaseButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=0.1f)
BuildStep=(ActionType="RemoteCommand" ActionValue="emote InfiniteDab" DelayBeforeNextStep=10.0f)
BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=0.1f)
[/Script/FortniteGame.FortTestControllerStreamingTest]
+SkydivePathArray=(DropLocation=(Location=(X=26993,Y=48940,Z=0)),LandingLocation=(Location=(X=-56316,Y=48252,Z=4483)),TargetPOI="ApolloLazyLake")
+SkydivePathArray=(DropLocation=(Location=(X=87343,Y=103183,Z=0)),LandingLocation=(Location=(X=99597,Y=21683,Z=527)),TargetPOI="ApolloCraggyCliffs")
+SkydivePathArray=(DropLocation=(Location=(X=30000,Y=-85000,Z=0)),LandingLocation=(Location=(X=72457,Y=-15614,Z=-1074)),TargetPOI="ApolloPleasantPark")
+SkydivePathArray=(DropLocation=(Location=(X=81000,Y=-5000,Z=0)),LandingLocation=(Location=(X=34028,Y=-80139,Z=-2412)),TargetPOI="ApolloSweatySands")
+SkydivePathArray=(DropLocation=(Location=(X=-56900,Y=-26000,Z=0)),LandingLocation=(Location=(X=-11000,Y=-80000,Z=500)),TargetPOI="ApolloHollyHedges")
+SkydivePathArray=(DropLocation=(Location=(X=102000,Y=90000,Z=0)),LandingLocation=(Location=(X=11500,Y=115000,Z=-3000)),TargetPOI="ApolloDirtyDocks")
+SkydivePathArray=(DropLocation=(Location=(X=-17000,Y=42000,Z=0)),LandingLocation=(Location=(X=-40000,Y=104000,Z=4000)),TargetPOI="ApolloRetailRow")
+SkydivePathArray=(DropLocation=(Location=(X=42254,Y=48940,Z=0)),LandingLocation=(Location=(X=14117,Y=-29473,Z=460)),TargetPOI="ApolloSaltySprings")
+SkydivePathArray=(DropLocation=(Location=(X=-28000,Y=-17000,Z=0)),LandingLocation=(Location=(X=-90000,Y=25000,Z=1000)),TargetPOI="ApolloMistyMeadows")
PostSkydiveMinWait=5.0f
File diff suppressed because it is too large Load Diff
-17
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@@ -1,18 +1 @@
[/Script/Localization.LocalizationSettings]
-EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
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-GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en")))
+GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en")))
+3020 -434
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File diff suppressed because it is too large Load Diff
+3264 -21
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+12
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@@ -0,0 +1,12 @@
[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=true
[/Script/FortniteGame.FortGameUserSettings]
bInvertedMouse=False
MouseSensitivity=0.070000
GamepadLookSensitivity=(X=5.0,Y=5.0)
FullscreenMode=1
bUseDesktopResolution=True
Version=5
FortVersion=2
+4 -9
View File
@@ -1,3 +1,7 @@
[/Script/GameplayTags.GameplayTagsSettings] [/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True ImportTagsFromConfig=True
WarnOnInvalidTags=True WarnOnInvalidTags=True
@@ -2705,7 +2709,6 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Athena.Volume.Sepia",DevComment="") +GameplayTagList=(Tag="Athena.Volume.Sepia",DevComment="")
+GameplayTagList=(Tag="Athena.Volume.SleepyTime",DevComment="") +GameplayTagList=(Tag="Athena.Volume.SleepyTime",DevComment="")
+GameplayTagList=(Tag="Athena.Volume.TheBlock",DevComment="") +GameplayTagList=(Tag="Athena.Volume.TheBlock",DevComment="")
+GameplayTagList=(Tag="Bacchus.Harvest.Pickaxe",DevComment="")
+GameplayTagList=(Tag="Bacchus.Use.Wear.Snowman",DevComment="Gameplay Bacchus tag for Sneaky Snowman") +GameplayTagList=(Tag="Bacchus.Use.Wear.Snowman",DevComment="Gameplay Bacchus tag for Sneaky Snowman")
+GameplayTagList=(Tag="BattleLabDevice.AutoLauncher.Explosive.Projectile",DevComment="") +GameplayTagList=(Tag="BattleLabDevice.AutoLauncher.Explosive.Projectile",DevComment="")
+GameplayTagList=(Tag="BGA.Propane",DevComment="") +GameplayTagList=(Tag="BGA.Propane",DevComment="")
@@ -3233,7 +3236,6 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Cosmetics.Set.RoadSnake",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RoadSnake",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.RobotRed",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RobotRed",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.RobotTrouble",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RobotTrouble",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.Roll",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.Rooster",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.Rooster",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.RoseLeader",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RoseLeader",DevComment="")
+GameplayTagList=(Tag="Cosmetics.Set.RoughStreet",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RoughStreet",DevComment="")
@@ -4643,18 +4645,15 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Gameplay.Creative.OOCHealth",DevComment="") +GameplayTagList=(Tag="Gameplay.Creative.OOCHealth",DevComment="")
+GameplayTagList=(Tag="Gameplay.Creative.OOCShield",DevComment="") +GameplayTagList=(Tag="Gameplay.Creative.OOCShield",DevComment="")
+GameplayTagList=(Tag="Gameplay.Creative.UTDoubleDamage",DevComment="") +GameplayTagList=(Tag="Gameplay.Creative.UTDoubleDamage",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Boombox",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Boombox",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.EliminationZone",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.EliminationZone",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Environment.Falling.Balloons",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Environment.Falling.Balloons",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Environment.Tornado",DevComment="Tag for the Damage Received by Midland Tornado") +GameplayTagList=(Tag="Gameplay.Damage.Environment.Tornado",DevComment="Tag for the Damage Received by Midland Tornado")
+GameplayTagList=(Tag="Gameplay.Damage.IgnorePawnDamageFX",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.IgnorePawnDamageFX",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Physical.Explosive.Gas",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Physical.Explosive.Gas",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Physical.Impact",DevComment="")
+GameplayTagList=(Tag="Gameplay.Damage.Underwater",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Underwater",DevComment="")
+GameplayTagList=(Tag="Gameplay.DamageSource.Alteration.AOE",DevComment="") +GameplayTagList=(Tag="Gameplay.DamageSource.Alteration.AOE",DevComment="")
+GameplayTagList=(Tag="Gameplay.DamageSource.EliminationZone",DevComment="") +GameplayTagList=(Tag="Gameplay.DamageSource.EliminationZone",DevComment="")
+GameplayTagList=(Tag="Gameplay.DamageSource.Weapon",DevComment="")
+GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount",DevComment="Tag to track number of times player hits a Bounce Pad within a certain time.") +GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount",DevComment="Tag to track number of times player hits a Bounce Pad within a certain time.")
+GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount.Max",DevComment="Bounce Pad Tracker count has reached max value") +GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount.Max",DevComment="Bounce Pad Tracker count has reached max value")
+GameplayTagList=(Tag="Gameplay.Effect.Toy.Activate.ResetScore",DevComment="") +GameplayTagList=(Tag="Gameplay.Effect.Toy.Activate.ResetScore",DevComment="")
@@ -5916,7 +5915,6 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Granted.HCChallenge.TacoTime.Dancing",DevComment="") +GameplayTagList=(Tag="Granted.HCChallenge.TacoTime.Dancing",DevComment="")
+GameplayTagList=(Tag="Granted.HighTower.Power.Squash.WhirlwindBlast.LowGrav",DevComment="") +GameplayTagList=(Tag="Granted.HighTower.Power.Squash.WhirlwindBlast.LowGrav",DevComment="")
+GameplayTagList=(Tag="Granted.ItemEquipped.Consumable.Crashpad.VR",DevComment="") +GameplayTagList=(Tag="Granted.ItemEquipped.Consumable.Crashpad.VR",DevComment="")
+GameplayTagList=(Tag="Granted.ItemEquipped.Melee.Harvest",DevComment="")
+GameplayTagList=(Tag="Granted.Melee.BlockBreak",DevComment="") +GameplayTagList=(Tag="Granted.Melee.BlockBreak",DevComment="")
+GameplayTagList=(Tag="Granted.Melee.Dodging.East",DevComment="") +GameplayTagList=(Tag="Granted.Melee.Dodging.East",DevComment="")
+GameplayTagList=(Tag="Granted.Melee.Dodging.North",DevComment="") +GameplayTagList=(Tag="Granted.Melee.Dodging.North",DevComment="")
@@ -6560,7 +6558,6 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Hero.StatLine.Shields",DevComment="") +GameplayTagList=(Tag="Hero.StatLine.Shields",DevComment="")
+GameplayTagList=(Tag="Homebase.Class.IsCommando.CapedValentine",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsCommando.CapedValentine",DevComment="")
+GameplayTagList=(Tag="Homebase.Class.IsCommando.Drifter",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsCommando.Drifter",DevComment="")
+GameplayTagList=(Tag="Homebase.Class.IsCommando.Headshot",DevComment="")
+GameplayTagList=(Tag="Homebase.Class.IsConstructor.BlackKnight",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.BlackKnight",DevComment="")
+GameplayTagList=(Tag="Homebase.Class.IsConstructor.MountedTurret",DevComment="MountedTurretClass") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.MountedTurret",DevComment="MountedTurretClass")
+GameplayTagList=(Tag="Homebase.Class.IsConstructor.SentryGun",DevComment="Base Class for new Mounted Sentry Turret ability") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.SentryGun",DevComment="Base Class for new Mounted Sentry Turret ability")
@@ -7881,8 +7878,6 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Weapon.EditTool",DevComment="") +GameplayTagList=(Tag="Weapon.EditTool",DevComment="")
+GameplayTagList=(Tag="Weapon.HasDodgeAction",DevComment="") +GameplayTagList=(Tag="Weapon.HasDodgeAction",DevComment="")
+GameplayTagList=(Tag="Weapon.LTM.End.Boots",DevComment="") +GameplayTagList=(Tag="Weapon.LTM.End.Boots",DevComment="")
+GameplayTagList=(Tag="weapon.melee.harvest",DevComment="")
+GameplayTagList=(Tag="Weapon.Melee.Impact.Pickaxe",DevComment="")
+GameplayTagList=(Tag="Weapon.Melee.InfinityBlade",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.InfinityBlade",DevComment="")
+GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.DisableInput",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.DisableInput",DevComment="")
+GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.EnableInput",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.EnableInput",DevComment="")
+21
View File
@@ -0,0 +1,21 @@
[GPU_NVIDIA]
SuggestedDriverVersion="445.87"
-Blacklist=(DriverVersion="<=347.09", Reason="Crashes with Paragon content using more recent GPU features")
+Blacklist=(DriverVersion="<341.95", Reason="Crashes with content using more recent GPU features")
+Blacklist=(DriverVersion="==417.22", Reason="Severe performance issues with notebook GPUs")
+Blacklist=(DriverVersion="<436.30", RHI="D3D12", Reason="Flickering from recent lighting features")
+Blacklist=(DriverDate="<01-01-2016", Reason="Multiple stability issues using more recent engine features")
+Blacklist=(DriverVersion="==445.75", Reason="Stability issues using image sharpening features")
[GPU_AMD]
SuggestedDriverVersion="19.11.3"
+Blacklist=(DriverVersion="==23.20.15033.5003", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverVersion="==24.20.11001.5003", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverVersion="==24.20.11016.4", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverVersion="==24.20.11019.1004", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverVersion="==24.20.11021.1000", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverVersion="==24.20.12019.1010", Reason="Crashes with some Fortnite content")
+Blacklist=(DriverDate="<=11-12-2019", RHI="D3D12", Reason="Stability issues with select GPUs")
+Blacklist=(DriverDate="<01-01-2016", Reason="Multiple stability issues using more recent engine features")
File diff suppressed because it is too large Load Diff
+309
View File
@@ -0,0 +1,309 @@
[InstallBundleManager.BundleSources]
DefaultBundleSources=Bulk
+DefaultBundleSources=GameCustom
[InstallBundleManager.FallbackBundleSources]
FallbackBundleSources=(BuildPatchServices, Bulk)
[InstallBundleManager.BundleCaches]
+BundleCaches=(Name=Default,Size=1073741824) ;1 GiB
+BundleSourceCaches=(BuildPatchServices, Default)
+BundleSourceCaches=(GameCustom, Default)
[InstallBundleManager.MiscSettings]
InitRetryTimeSecondsMin=0.1
InitRetryTimeSecondsMax=5.0
[InstallBundleSource.BuildPatchServices.MiscSettings]
UseBackgroundDownloads=false
[InstallBundleDefinition Startup]
Tags=Startup
FileRegex=".*chunk0[^\d|optional].*(pak|sig|ucas|utoc)"
+FileRegex="BuildIdentity\.txt"
IsStartup=true
BackgroundDownloadPriority="Normal"
Order=0
[InstallBundleDefinition StartupOptional]
Tags=StartupOptional
FileRegex=".*chunk0[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=1
[InstallBundleDefinition KairosCapture]
Dependencies=Startup
Tags=KairosCapture
FileRegex="(.*chunk1[^\d|optional].*(pak|sig|ucas|utoc))|(.*metallib)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="High"
Order=2
[InstallBundleDefinition KairosCaptureOptional]
Dependencies=StartupOptional
Tags=KairosCaptureOptional
FileRegex=".*chunk1[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=3
[InstallBundleDefinition Lang.de]
Dependencies=Startup
Tags=Langde
FileRegex=".*chunk2[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=4
[InstallBundleDefinition Lang.deOptional]
Tags=LangdeOptional
FileRegex=".*chunk2[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=5
[InstallBundleDefinition Lang.es-ES]
Dependencies=Startup
Tags=LangesES
FileRegex=".*chunk3[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=6
[InstallBundleDefinition Lang.es-ESOptional]
Tags=LangesESOptional
FileRegex=".*chunk3[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=7
[InstallBundleDefinition Lang.es-419]
Dependencies=Startup
Tags=Langes419
FileRegex=".*chunk4[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=8
[InstallBundleDefinition Lang.es-419Optional]
Tags=Langes419Optional
FileRegex=".*chunk4[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=9
[InstallBundleDefinition Lang.fr]
Dependencies=Startup
Tags=Langfr
FileRegex=".*chunk5[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=10
[InstallBundleDefinition Lang.frOptional]
Tags=LangfrOptional
FileRegex=".*chunk5[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=11
[InstallBundleDefinition Lang.it]
Dependencies=Startup
Tags=Langit
FileRegex=".*chunk6[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=12
[InstallBundleDefinition Lang.itOptional]
Tags=LangitOptional
FileRegex=".*chunk6[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=13
[InstallBundleDefinition Lang.pl]
Dependencies=Startup
Tags=Langpl
FileRegex=".*chunk7[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=14
[InstallBundleDefinition Lang.plOptional]
Tags=LangplOptional
FileRegex=".*chunk7[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=15
[InstallBundleDefinition Lang.ru]
Dependencies=Startup
Tags=Langru
FileRegex=".*chunk8[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=16
[InstallBundleDefinition Lang.ruOptional]
Tags=LangruOptional
FileRegex=".*chunk8[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=17
[InstallBundleDefinition Lang.zh-CN]
Dependencies=Startup
Tags=LangzhCN
FileRegex=".*chunk9[^\d|optional].*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Normal"
Order=18
[InstallBundleDefinition Lang.zh-CNOptional]
Tags=LangzhCNOptional
FileRegex=".*chunk9[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=19
[InstallBundleDefinition Lang.all]
Dependencies=Lang.de
+Dependencies=Lang.es-ES
+Dependencies=Lang.es-419
+Dependencies=Lang.fr
+Dependencies=Lang.it
+Dependencies=Lang.pl
+Dependencies=Lang.ru
+Dependencies=Lang.zh-CN
Tags=Langall
FileRegex=".^"
BackgroundDownloadPriority="Normal"
Order=20
[InstallBundleDefinition Lang.allOptional]
Dependencies=Lang.deOptional
+Dependencies=Lang.es-ESOptional
+Dependencies=Lang.es-419Optional
+Dependencies=Lang.frOptional
+Dependencies=Lang.itOptional
+Dependencies=Lang.plOptional
+Dependencies=Lang.ruOptional
+Dependencies=Lang.zh-CNOptional
Tags=LangallOptional
FileRegex=".^"
BackgroundDownloadPriority="Low"
Order=21
[InstallBundleDefinition FortniteCampaignTutorial]
Dependencies=FortniteBR
+Dependencies=FortniteCreative
Tags=FortniteCampaignTutorial
FileRegex=".*chunk11[^\d|optional].*(pak|sig|ucas|utoc)"
+FileRegex="hombasereturn_outpostintro\.mp4"
+FileRegex="hombasereturn_outpostintro_en\.mp4"
+FileRegex="onboarding_appended_intro\.mp4"
+FileRegex="onboarding_appended_intro_vo\.mp4"
+FileRegex="onboarding_flow_appended_intro_movie_01_loc\.srt"
+FileRegex="satelliteconnection\.mp4"
+FileRegex="satelliteconnection_en\.mp4"
+FileRegex="mission_failure_generic\.mp4"
+FileRegex="mission_success_generic\.mp4"
+FileRegex="outpostvictory\.mp4"
+FileRegex="tutorial_build\.mp4"
+FileRegex="tutorial_editing\.mp4"
+FileRegex="adrenaline_t\d+\.mp4"
+FileRegex="airstrike_t\d+\.mp4"
+FileRegex="banner_t\d+\.mp4"
+FileRegex="mine_t\d+\.mp4"
+FileRegex="slowmo_t\d+\.mp4"
+FileRegex="supplydrop_t\d+\.mp4"
+FileRegex="teleporter_t\d+\.mp4"
+FileRegex="turret_t\d+\.mp4"
+FileRegex="weakpointvision\.mp4"
BackgroundDownloadPriority="Normal"
Order=22
[InstallBundleDefinition FortniteCampaign]
Dependencies=FortniteCampaignTutorial
Tags=FortniteCampaign
FileRegex=".*chunk12[^\d|optional].*(pak|sig|ucas|utoc)"
+FileRegex="wargamesvictory\.mp4"
+FileRegex="launchballoon\.mp4"
+FileRegex="launchrocket_v1\.mp4"
+FileRegex="retrievedata_v1\.mp4"
+FileRegex="severtether_v1\.mp4"
+FileRegex="into_the_storm_2018\.mp4"
+FileRegex="spring2018\.mp4"
+FileRegex="fort_winter2018_cine_srt\.srt"
+FileRegex="fort_winter2018_cine_srt\..+\.srt"
+FileRegex="fnbr_intothestorm_srt\.en\.srt"
+FileRegex="fort_theadventurecontinues_srt\..+\.srt"
+FileRegex="fort_pve_lovesstormcine_022219_v15_24fps_console\.mp4"
+FileRegex="191008_fstw_console_en_h264\.mp4"
+FileRegex="191008_fstw_console_en_h264_chinasafe\.mp4"
+FileRegex="fort_pve_yarrr_console_032019\.mp4"
+FileRegex="fstw_cinematic_srt\..+\.srt"
+FileRegex="fstw_china_safe_cinematic_srt\..+\.srt"
BackgroundDownloadPriority="Normal"
Order=23
[InstallBundleDefinition FortniteCreative]
Dependencies=FortniteBR
Tags=FortniteCreative
FileRegex=".*chunk13[^\d|optional].*(pak|sig|ucas|utoc)"
BackgroundDownloadPriority="Normal"
Order=24
[InstallBundleDefinition FortniteCampaignTutorialOptional]
Dependencies=FortniteBROptional
Tags=FortniteCampaignTutorialOptional
FileRegex=".*chunk11[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=25
[InstallBundleDefinition FortniteCampaignOptional]
Dependencies=FortniteCampaignTutorialOptional
Tags=FortniteCampaignOptional
FileRegex=".*chunk12[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=26
[InstallBundleDefinition FortniteCreativeOptional]
Dependencies=FortniteBROptional
Tags=FortniteCreativeOptional
FileRegex=".*chunk13[^\d]*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=27
[InstallBundleDefinition UnusedEarlyStartupPatcher]
Dependencies=Startup
Tags=UnusedOldEarlyStartupPatcherChunk
FileRegex=".*pakchunkearly.*(pak|sig|ucas|utoc)"
Order=200
[InstallBundleDefinition FortniteBROptional]
Dependencies=KairosCaptureOptional
Tags=FortniteBROptional
FileRegex=".*optional.*(pak|sig|ucas|utoc)"
Prereqs=RequiresLatestClient
BackgroundDownloadPriority="Low"
Order=201
[InstallBundleDefinition FortniteBR]
Dependencies=KairosCapture
Tags=FortniteBR
FileRegex=".*"
Prereqs=RequiresLatestClient
ExecFileName=FortniteGame/Content/BundleExec/FortniteBR.bexec
BackgroundDownloadPriority="Normal"
Order=202
+35
View File
@@ -0,0 +1,35 @@
[/Script/NiagaraEditor.NiagaraEditorSettings]
RequiredSystemUpdateScript=/Niagara/Modules/System/SystemState.SystemState
[/Script/Niagara.NiagaraSettings]
+AdditionalParameterTypes=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/SNiagara_LightArrangementParameters.SNiagara_LightArrangementParameters
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraCoordinateSpace.ENiagaraCoordinateSpace
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraOrientationAxis.ENiagaraOrientationAxis
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraBooleanLogicOps.ENiagaraBooleanLogicOps
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraRandomnessMode.ENiagaraRandomnessMode
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraExpansionMode.ENiagaraExpansionMode
+AdditionalParameterEnums=/Niagara/Enums/ENiagara_CameraProperties.ENiagara_CameraProperties
+AdditionalParameterEnums=/Niagara/Enums/ENiagara_CameraMeshOrientation.ENiagara_CameraMeshOrientation
+AdditionalParameterEnums=/Niagara/Enums/ENiagara_InfiniteLoopDuration.ENiagara_InfiniteLoopDuration
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraNameSpace.ENiagaraNameSpace
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonVectors.ENiagaraCommonVectors
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonFloats.ENiagaraCommonFloats
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonQuaternions.ENiagaraCommonQuaternions
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraInterpTypes.ENiagaraInterpTypes
+AdditionalParameterEnums=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/ENiagara_Papaya_FluorescentLightArrangements.ENiagara_Papaya_FluorescentLightArrangements
+AdditionalParameterEnums=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/ENiagara_Papaya_FluorescentLightMotionType.ENiagara_Papaya_FluorescentLightMotionType
+AdditionalParameterEnums=/Niagara/Enums/ENiagara_Float4Channel.ENiagara_Float4Channel
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector2_Channels.ENiagaraVector2_Channels
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector3_Channels.ENiagaraVector3_Channels
+AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector4_Channels.ENiagaraVector4_Channels
+AdditionalParameterEnums=/NiagaraStaging/Stage2/Enums/ENiagara_FadeOperationType.ENiagara_FadeOperationType
+AdditionalParameterEnums=/Game/Effects/Niagara/Enum/EniagaraPartitionWaveForm.EniagaraPartitionWaveForm
+AdditionalParameterEnums=/NiagaraSimulationStages/Enums/ENiagaraGrid2DResolution.ENiagaraGrid2DResolution
DefaultEffectType=/Game/Effects/Niagara/EffectTypes/FN_DefaultEffectType.FN_DefaultEffectType
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "3D45F0C54145F29D6947A1880E359F0A", "Low")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "E13C61484F7E1E9BCDE0BCA1DF7D32E6", "Medium")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "F5CA410D441DB51D4A80B1B4B07071CB", "High")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "D56BFF7C4D755EFCB5B350BDE094625A", "Epic")
+QualityLevels=NSLOCTEXT("[/Script/Niagara]", "1E2BA6CD40ADCA8512BC70AC59AACAD7", "Cinematic")
ComponentRendererWarningsPerClass=(("PostProcessComponent", NSLOCTEXT("[/Script/Niagara]", "022421AD4D0A1767041BEE86A524E12D", "The post process component has a separate \"Enabled\" flag in PostProcessVolume that you need to overwrite\n if you want to disable a component when a particle dies. Otherwise it will still affect the scene\n when it goes back into the component pool.")))
+33
View File
@@ -0,0 +1,33 @@
[/Script/FortniteGame.FortRuntimeOptions]
+PlaylistConditionalFlags=BR_No_Portals_Enabled
+HiddenMatchmakingKnobs=MmsType
+HiddenMatchmakingKnobs=MmsPlayerCount
+HiddenMatchmakingKnobs=CreativeTeamSettings:CharacterOverride
+DisabledMatchmakingKnobs=LockedPlayerNameSubstring
!CuratedLinkCodes=ClearArray
!CuratedIslandTemplateCodes=ClearArray
+CuratedIslandTemplateCodes=1132-4617-3762
+CuratedIslandTemplateCodes=7863-7338-1338
+CuratedIslandTemplateCodes=5181-2495-2371
+CuratedIslandTemplateCodes=8316-9098-8340
+CuratedIslandTemplateCodes=1220-6759-6692
+CuratedIslandTemplateCodes=1963-0902-6497
+CuratedIslandTemplateCodes=0766-4721-0528
+IllegalIslandTitleChars=10
+IllegalIslandTitleChars=13
bAllowIslandExporting=true
bEnableSubregionNetworkAccelerators=true
bEnableGlobalChat=false
bGetLiveSessionsFromLeaderboards=false
+515
View File
@@ -0,0 +1,515 @@
[ScalabilitySettings]
PerfIndexValues_ScreenHeight="480 720 1080 999999"
[AntiAliasingQuality@0]
r.Tonemapper.Sharpen=0
r.MinRoughnessOverride=0.2
[AntiAliasingQuality@1]
r.Tonemapper.Sharpen=0
r.MinRoughnessOverride=0.2
[AntiAliasingQuality@2]
r.Tonemapper.Sharpen=0.5
r.MinRoughnessOverride=0.0
[AntiAliasingQuality@3]
r.Tonemapper.Sharpen=0.5
r.MinRoughnessOverride=0.0
[AntiAliasingQuality@Cine]
r.Tonemapper.Sharpen=0.5
r.MinRoughnessOverride=0.0
[ViewDistanceQuality@0]
Fort.Scalability.AIBudget="0,12"
Fort.Scalability.AthenaPlayerBudget="4,4,10"
Fort.Scalability.AthenaPlayerBudget.URORates="0,1,3,3"
Fort.Scalability.AthenaPlayerBudget.UROInterpolation="1,1,0,0"
Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,2,2"
Fort.Scalability.AthenaSKVehicleBudget="1,2"
Fort.Scalability.BucketDistances="50,100,250,500"
Fort.Scalability.MaxVisibleSpraysLegacy=0
Fort.Scalability.MaxVisibleSprays=25
Fort.Scalability.TieUROToLODs=0
Fort.Scalability.EnableAnimCurveOptimizations=1
Fort.Scalability.MinimapCaptureResolution=512
Athena.Scalability.SecondarySkelMeshTickingThreshold=1
p.AnimDynamicsLODThreshold=0
p.RigidBodyLODThreshold=0
r.SkeletalMeshLODBias=1
r.StaticMeshLODDistanceScale=1
r.ViewDistanceScale=1.0
r.HLOD.DistanceOverride="5000,35000"
Athena.Scalability.HLODProxyMaxDrawDistance=65000.0
Athena.Scalability.HLODMergeMinDrawDistance=45000.0
r.ViewDistanceScale.FieldOfViewMaxAngle=80.0
r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0
r.ViewDistanceScale.FieldOfViewMinAngle=15.0
r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0
Fort.CharacterPartRBANMode=1
Fort.Scalability.AthenaPlayerBudget.Movement="2,3,15"
Fort.EnableProxyPredictionPawnLOD=0
Fort.EnableProxySimulatedStepUpLOD=-1
Fort.EnableProxySimulatedStepUpMinNormalZ=0.1
Fort.ForceThrottledSimulatedFloorChecks=1
Fort.NetworkSmoothingSkipFramesLowestLOD=2
Fort.NetworkSmoothingSkipFramesInvisible=4
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
r.NeverOcclusionTestDistance=1250
a.Budget.Enabled=true
a.Budget.BudgetMs=1.5
Curie.Scalability.FX.GlowInterpolationSigCutoffDist=4096.0
Curie.Scalability.FX.AmbientAudioSigCutoffDist=1500.0
Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0
Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=4096.0
Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=2048.0
Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=4096.0
[ViewDistanceQuality@1]
Fort.Scalability.AIBudget="8,16"
Fort.Scalability.AthenaPlayerBudget="4,4,10"
Fort.Scalability.AthenaPlayerBudget.URORates="0,1,3,3"
Fort.Scalability.AthenaPlayerBudget.UROInterpolation="1,1,0,0"
Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,2,2"
Fort.Scalability.AthenaSKVehicleBudget="2,2"
Fort.Scalability.BucketDistances="50,100,250,500"
Fort.Scalability.MaxVisibleSpraysLegacy=0
Fort.Scalability.MaxVisibleSprays=40
Fort.Scalability.TieUROToLODs=1
Fort.Scalability.EnableAnimCurveOptimizations=1
Fort.Scalability.MinimapCaptureResolution=512
Athena.Scalability.SecondarySkelMeshTickingThreshold=1
p.AnimDynamicsLODThreshold=0
p.RigidBodyLODThreshold=0
r.SkeletalMeshLODBias=0
r.StaticMeshLODDistanceScale=1
r.ViewDistanceScale=1.33
r.HLOD.DistanceOverride="40000,35000"
Athena.Scalability.HLODProxyMaxDrawDistance=0.0
Athena.Scalability.HLODMergeMinDrawDistance=65000.0
r.ViewDistanceScale.FieldOfViewMaxAngle=80.0
r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0
r.ViewDistanceScale.FieldOfViewMinAngle=15.0
r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0
Fort.CharacterPartRBANMode=2
Fort.Scalability.AthenaPlayerBudget.Movement="4,4,10"
Fort.EnableProxyPredictionPawnLOD=0
Fort.EnableProxySimulatedStepUpLOD=-1
Fort.EnableProxySimulatedStepUpMinNormalZ=0.1
Fort.ForceThrottledSimulatedFloorChecks=1
Fort.NetworkSmoothingSkipFramesLowestLOD=2
Fort.NetworkSmoothingSkipFramesInvisible=4
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
r.NeverOcclusionTestDistance=1250
a.Budget.Enabled=true
a.Budget.BudgetMs=1.5
Curie.Scalability.FX.GlowInterpolationSigCutoffDist=5120.0
Curie.Scalability.FX.AmbientAudioSigCutoffDist=1500.0
Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0
Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=6144.0
Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=3072.0
Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=5120.0
[ViewDistanceQuality@2]
Fort.Scalability.AIBudget="8,16"
Fort.Scalability.AthenaPlayerBudget="5,10,10"
Fort.Scalability.AthenaPlayerBudget.URORates="0,1,2,3"
Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,1,2"
Fort.Scalability.AthenaSKVehicleBudget="2,3"
Fort.Scalability.BucketDistances="50,100,250,500"
Fort.Scalability.MaxVisibleSpraysLegacy=0
Fort.Scalability.MaxVisibleSprays=55
Fort.Scalability.TieUROToLODs=1
Fort.Scalability.EnableAnimCurveOptimizations=1
Fort.Scalability.MinimapCaptureResolution=1024
Athena.Scalability.SecondarySkelMeshTickingThreshold=1
p.AnimDynamicsLODThreshold=1
p.RigidBodyLODThreshold=1
r.SkeletalMeshLODBias=0
r.StaticMeshLODDistanceScale=1
r.ViewDistanceScale=1.67
r.HLOD.DistanceOverride="40000,35000"
Athena.Scalability.HLODProxyMaxDrawDistance=0.0
Athena.Scalability.HLODMergeMinDrawDistance=65000.0
r.ViewDistanceScale.FieldOfViewMaxAngle=80.0
r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0
r.ViewDistanceScale.FieldOfViewMinAngle=15.0
r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0
Fort.CharacterPartRBANMode=3
Fort.Scalability.AthenaPlayerBudget.Movement="5,5,15"
Fort.EnableProxyPredictionPawnLOD=1
Fort.EnableProxySimulatedStepUpLOD=0
Fort.EnableProxySimulatedStepUpMinNormalZ=0.1
Fort.ForceThrottledSimulatedFloorChecks=1
Fort.NetworkSmoothingSkipFramesLowestLOD=2
Fort.NetworkSmoothingSkipFramesInvisible=4
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
r.NeverOcclusionTestDistance=1250
a.Budget.Enabled=true
a.Budget.BudgetMs=1.5
Curie.Scalability.FX.GlowInterpolationSigCutoffDist=7168.0
Curie.Scalability.FX.AmbientAudioSigCutoffDist=2000.0
Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0
Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=8192.0
Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=4096.0
Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=7168.0
[ViewDistanceQuality@3]
Fort.Scalability.AIBudget="8,16"
Fort.Scalability.AthenaPlayerBudget="5,10,10"
Fort.Scalability.AthenaPlayerBudget.URORates="0,1,2,3"
Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,1,2"
Fort.Scalability.AthenaSKVehicleBudget="3,3"
Fort.Scalability.BucketDistances="50,100,250,500"
Fort.Scalability.MaxVisibleSpraysLegacy=0
Fort.Scalability.MaxVisibleSprays=70
Fort.Scalability.TieUROToLODs=1
Fort.Scalability.EnableAnimCurveOptimizations=1
Fort.Scalability.MinimapCaptureResolution=2048
Athena.Scalability.SecondarySkelMeshTickingThreshold=1
p.AnimDynamicsLODThreshold=1
p.RigidBodyLODThreshold=1
r.SkeletalMeshLODBias=0
r.StaticMeshLODDistanceScale=1
r.ViewDistanceScale=2.0
r.HLOD.DistanceOverride="40000,35000"
Athena.Scalability.HLODProxyMaxDrawDistance=0.0
Athena.Scalability.HLODMergeMinDrawDistance=65000.0
r.ViewDistanceScale.FieldOfViewMaxAngle=80.0
r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0
r.ViewDistanceScale.FieldOfViewMinAngle=15.0
r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0
Fort.CharacterPartRBANMode=3
Fort.Scalability.AthenaPlayerBudget.Movement="5,5,15"
Fort.EnableProxyPredictionPawnLOD=1
Fort.EnableProxySimulatedStepUpLOD=0
Fort.EnableProxySimulatedStepUpMinNormalZ=0.1
Fort.ForceThrottledSimulatedFloorChecks=1
Fort.NetworkSmoothingSkipFramesLowestLOD=1
Fort.NetworkSmoothingSkipFramesInvisible=3
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
r.NeverOcclusionTestDistance=1250
a.Budget.Enabled=true
a.Budget.BudgetMs=1.5
Curie.Scalability.FX.GlowInterpolationSigCutoffDist=9216.0
Curie.Scalability.FX.AmbientAudioSigCutoffDist=2500.0
Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=1000.0
Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=10240.0
Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=5120.0
Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=9216.0
[ViewDistanceQuality@Cine]
Fort.Scalability.AIBudget="500"
Fort.Scalability.AthenaPlayerBudget="500"
Fort.Scalability.AthenaPlayerBudget.URORates="0"
Fort.Scalability.AthenaSKVehicleBudget="100"
Fort.Scalability.BucketDistances="50,100,250,500"
Fort.Scalability.MaxVisibleSpraysLegacy=0
Fort.Scalability.MaxVisibleSprays=0
Fort.Scalability.TieUROToLODs=1
Fort.Scalability.EnableAnimCurveOptimizations=0
Athena.Scalability.SecondarySkelMeshTickingThreshold=10
p.AnimDynamicsLODThreshold=-1
p.RigidBodyLODThreshold=-1
r.SkeletalMeshLODBias=0
r.StaticMeshLODDistanceScale=1
r.ViewDistanceScale=10.0
Fort.Scalability.AthenaPlayerBudget.Movement="500"
Fort.EnableProxyPredictionPawnLOD=1
Fort.EnableProxySimulatedStepUpLOD=1
Fort.EnableProxySimulatedStepUpMinNormalZ=0.1
Fort.ForceThrottledSimulatedFloorChecks=0
Fort.NetworkSmoothingSkipFramesLowestLOD=0
Fort.NetworkSmoothingSkipFramesInvisible=1
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=100
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=100
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=100
Athena.Scalability.EnableSkinWeightProfileForReducedState=0
r.NeverOcclusionTestDistance=1250
a.Budget.Enabled=true
a.Budget.BudgetMs=1.0
Curie.Scalability.FX.GlowInterpolationSigCutoffDist=9216.0
Curie.Scalability.FX.AmbientAudioSigCutoffDist=2500.0
Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=1000.0
Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=10240.0
Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=5120.0
Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=9216.0
[EffectsQuality@0]
r.MaterialQualityLevel=0 ; Low quality
Fort.Wind=0
fx.Significance.MaxRange=5000
p.AnimDynamicsWind=0
r.SeparateTranslucency=0
r.Water.EnableShallowWaterSimulation=0
r.Water.LODCountBias=-1
r.Water.TessFactorBias=-1
r.Water.LODMorphEnabled=1
r.Water.LODScaleBias=-0.5
Curie.Scalability.FX.AllowGlowInterpolation=false
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=9
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=4
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2
Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=5
Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=60
Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=35
Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=14
Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=8
Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=1
Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=12
[EffectsQuality@1]
r.MaterialQualityLevel=1 ; High quality
Fort.Wind=0
fx.Significance.MaxRange=8000
p.AnimDynamicsWind=0
r.SeparateTranslucency=1
r.Water.EnableShallowWaterSimulation=0
r.Water.LODCountBias=-1
r.Water.TessFactorBias=-1
r.Water.LODMorphEnabled=1
r.Water.LODScaleBias=-0.5
Curie.Scalability.FX.AllowGlowInterpolation=true
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=13
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=6
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2
Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=5
Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=65
Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=35
Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=16
Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=8
Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=1
Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=18
[EffectsQuality@2]
r.MaterialQualityLevel=1 ; High quality
Fort.Wind=1
fx.Significance.MaxRange=14000
p.AnimDynamicsWind=1
r.SeparateTranslucency=1
r.Water.EnableShallowWaterSimulation=0
r.Water.LODCountBias=0
r.Water.TessFactorBias=-1
r.Water.LODMorphEnabled=1
r.Water.LODScaleBias=-0.25
Curie.Scalability.FX.AllowGlowInterpolation=true
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=17
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=8
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2
Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6
Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=70
Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=40
Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=18
Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=9
Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2
Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=24
[EffectsQuality@3]
r.MaterialQualityLevel=1 ; High quality
Fort.Wind=1
fx.Significance.MaxRange=14000
p.AnimDynamicsWind=1
r.SeparateTranslucency=1
r.Water.EnableShallowWaterSimulation=1
r.Water.ShallowWaterRenderTargetSize=512
r.Water.LODCountBias=0
r.Water.TessFactorBias=0
r.Water.LODMorphEnabled=1
r.Water.LODScaleBias=-0.5
Curie.Scalability.FX.AllowGlowInterpolation=true
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=21
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=10
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=3
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=3
Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6
Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=75
Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=50
Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=20
Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=10
Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2
Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=30
[EffectsQuality@Cine]
r.MaterialQualityLevel=1 ; High quality
Fort.Wind=1
fx.Significance.MaxRange=20000
p.AnimDynamicsWind=1
r.SeparateTranslucency=1
r.Water.EnableShallowWaterSimulation=1
r.Water.ShallowWaterRenderTargetSize=512
r.Water.LODCountBias=0
r.Water.TessFactorBias=0
r.Water.LODMorphEnabled=1
r.Water.LODScaleBias=0
Curie.Scalability.FX.AllowGlowInterpolation=true
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=21
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=10
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=3
Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=3
Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6
Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=75
Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=50
Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=20
Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=10
Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2
Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=30
[ShadowQuality@0]
r.LightFunctionQuality=1
r.SkylightIntensityMultiplier=0.7
Fort.TODDirectionalLightUpdateRate=6.0
Fort.TODDirectionalLightInterpSpeed=2.0
r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=0
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=0
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
r.Shadow.MaxNumFarShadowCascades=0
r.ContactShadows=0
[ShadowQuality@1]
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=1
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=1
r.SkylightIntensityMultiplier=0.7
Fort.TODDirectionalLightUpdateRate=6.0
Fort.TODDirectionalLightInterpSpeed=2.0
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
r.Shadow.MaxNumFarShadowCascades=0
r.Shadow.CSM.TransitionScale=1.0
r.ContactShadows=0
[ShadowQuality@2]
r.DistanceFieldShadowing=1
r.DistanceFieldAO=1
r.SkylightIntensityMultiplier=1.0
r.Shadow.CSM.MaxCascades=2
r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=2
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=4
r.LightMaxDrawDistanceScale=.5
Fort.TODDirectionalLightUpdateRate=0
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
r.Shadow.MaxNumFarShadowCascades=0
r.Shadow.CSM.TransitionScale=1.0
r.ContactShadows=0
[ShadowQuality@3]
r.SkylightIntensityMultiplier=1.0
Fort.TODDirectionalLightUpdateRate=0
r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=-1
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=-1
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
r.Shadow.MaxNumFarShadowCascades=0
r.Shadow.CSM.TransitionScale=1.0
r.ContactShadows=0
[ShadowQuality@Cine]
r.SkylightIntensityMultiplier=1.0
Fort.TODDirectionalLightUpdateRate=0
r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=-1
r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=-1
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
r.Shadow.MaxNumFarShadowCascades=10
r.Shadow.CSM.TransitionScale=1.0
r.ContactShadows=1
[PostProcessQuality@0]
r.LightShaftQuality=0
r.EyeAdaptationQuality=1
Slate.ForceBackgroundBlurLowQualityOverride=0
[PostProcessQuality@1]
r.LightShaftQuality=0
r.EyeAdaptationQuality=1
Slate.ForceBackgroundBlurLowQualityOverride=0
[PostProcessQuality@2]
r.LightShaftQuality=0
r.EyeAdaptationQuality=1
Slate.ForceBackgroundBlurLowQualityOverride=0
[PostProcessQuality@3]
r.LightShaftQuality=1
r.EyeAdaptationQuality=1
Slate.ForceBackgroundBlurLowQualityOverride=0
[PostProcessQuality@Cine]
r.LightShaftQuality=1
r.EyeAdaptationQuality=1
Slate.ForceBackgroundBlurLowQualityOverride=0
[TextureQuality@0]
Fort.CosmeticManager.MaxCharacterParts=96
Fort.CosmeticManager.MaxGliders=96
Fort.CosmeticManager.MaxPickaxes=96
Fort.CosmeticManager.MaxPetTypes=10
Fort.CosmeticManager.MaxItemWrapTypes=24
Athena.MaxPreloadedPlaylistCIDs=20
[TextureQuality@1]
Fort.CosmeticManager.MaxCharacterParts=96
Fort.CosmeticManager.MaxGliders=96
Fort.CosmeticManager.MaxPickaxes=96
Fort.CosmeticManager.MaxPetTypes=10
Fort.CosmeticManager.MaxItemWrapTypes=24
Athena.MaxPreloadedPlaylistCIDs=20
[TextureQuality@2]
Fort.CosmeticManager.MaxCharacterParts=96
Fort.CosmeticManager.MaxGliders=96
Fort.CosmeticManager.MaxPickaxes=96
Fort.CosmeticManager.MaxPetTypes=10
Fort.CosmeticManager.MaxItemWrapTypes=24
Athena.MaxPreloadedPlaylistCIDs=20
[TextureQuality@3]
Fort.CosmeticManager.MaxCharacterParts=300
Fort.CosmeticManager.MaxGliders=300
Fort.CosmeticManager.MaxPickaxes=300
Fort.CosmeticManager.MaxPetTypes=30
Fort.CosmeticManager.MaxItemWrapTypes=72
Athena.MaxPreloadedPlaylistCIDs=60
[TextureQuality@Cine]
Fort.CosmeticManager.MaxCharacterParts=999
Fort.CosmeticManager.MaxGliders=999
Fort.CosmeticManager.MaxPickaxes=999
Fort.CosmeticManager.MaxPetTypes=999
Fort.CosmeticManager.MaxItemWrapTypes=999
Athena.MaxPreloadedPlaylistCIDs=100
[FoliageQuality@0]
foliage.DensityScale=1.0
grass.DensityScale=1.0
[FoliageQuality@1]
foliage.DensityScale=1.0
grass.DensityScale=1.0
[FoliageQuality@2]
foliage.DensityScale=1.0
grass.DensityScale=1.0
[FoliageQuality@3]
foliage.DensityScale=1.0
grass.DensityScale=1.0
[FoliageQuality@Cine]
foliage.DensityScale=1.0
grass.DensityScale=1.0
+4
View File
@@ -0,0 +1,4 @@
[/Script/FortniteGame.FortSpectatorSettings]
+NameplatePresets=(Name="Default",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=25000.0, LowDetailDistance=10000.0, ArrowDistance=15000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=1.0, HighDetailScaleMax=1.2, LowDetailScaleMin=0.85, LowDetailScaleMax=1.0, ArrowScaleMin=0.3, ArrowScaleMax=0.6))
+NameplatePresets=(Name="Gameplay Early",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=10000.0, LowDetailDistance=9000.0, ArrowDistance=25000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=0.8, HighDetailScaleMax=1.0, LowDetailScaleMin=0.8, LowDetailScaleMax=0.8, ArrowScaleMin=0.0, ArrowScaleMax=0.0))
+NameplatePresets=(Name="Wide Early",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=25000.0, LowDetailDistance=10000.0, ArrowDistance=25000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=0.85, HighDetailScaleMax=1.2, LowDetailScaleMin=0.65, LowDetailScaleMax=0.85, ArrowScaleMin=0.0, ArrowScaleMax=0.0))
+105
View File
@@ -0,0 +1,105 @@
[Audio]
UseAudioMixer=false
[/Script/UnrealEd.EditorEngine]
LocalPlayerClassName=/Script/FortniteGame.FortMobileLocalPlayer
[/Script/Engine.Engine]
LocalPlayerClassName=/Script/FortniteGame.FortMobileLocalPlayer
[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInGame=786432
[OnlineSubsystemIOS.Store]
bSupportsInAppPurchasing=true
bUseStoreV2=true
[/Script/Engine.UserInterfaceSettings]
DefaultCursor=
[SystemSettings]
rhi.Metal.HeapBufferBytesToCompact=2097152
rhi.Metal.CommandBufferCommitThreshold=100
[InstallBundleManager]
ModuleName=FortInstallBundleManager
[TextureStreaming]
PoolSizeVRAMPercentage=0
[LogFiles]
MaxLogFilesOnDisk=10
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
AdditionalPlistData="<key>NSCameraUsageDescription</key>\n<string>Nothing to see here.</string><key>NSMicrophoneUsageDescription</key>\n<string>Fortnite needs microphone access for voice chat.</string>\n<key>Fabric</key>\n<dict>\n<key>APIKey</key>\n<string>7a4cebd0324af21696e5e321802c5e26ba541cad</string>\n<key>Kits</key>\n<array>\n<dict>\n<key>KitInfo</key>\n<dict/>\n<key>KitName</key>\n<string>Crashlytics</string>\n</dict>\n</array>\n</dict>\n"
BundleIdentifier=com.chairentertainment.Fortnite
BundleDisplayName=Fortnite
bDevForArm64=True
bDevForArmV7=False
bShipForArmV7=False
bDisableForceInline=true
bGeneratedSYMFile=False
bGeneratedSYMBundle=True
bGenerateXCArchive=True
bEnableFacebookSupport=true
bEnableAutomaticLogging=false
bEnableAdvertisingId=false
FacebookAppID=1132078350149238
bEnableGoogleSupport=true
GoogleReversedClientId="com.googleusercontent.apps.81931294547-rafm4jbl1skg8pfsms0gmb504o48g5ug"
IdleTimerEnablePeriod=-1.0
bShipForBitcode=False
bEnableRemoteNotificationsSupport=true
bEnableBackgroundFetch=true
[OnlineSubsystem]
DefaultPlatformService=MCP
[OnlineSubsystemMcp EMBEDDED]
bEnabled=true
[OnlineSubsystemMcp.OnlineIdentityMcp]
bAutoLoginToXmpp=true
[ConsoleVariables]
r.AllowOcclusionQueries=1
r.SeparateTranslucency=0
r.GPUParticle.FixDeltaSeconds=0
dp.AllowScalabilityGroupsToChangeAtRuntime=1
gpad.DefaultLeftStickInnerDeadZone=0.12
gpad.LeftStickOuterDeadZone=0.01
gpad.DefaultRightStickInnerDeadZone=0.12
gpad.RightStickOuterDeadZone=0.01
Fort.Scalability.InGameTextureStreamingFramesForFullUpdate=30
Fort.AutomaticClientReplayRecording=0
Fort.AutomaticClientReplayRecordingBR=0
Athena.EnableRenderCustomDepthOptim=1
r.CustomDepth=1
Fort.EnableFacialVideoSource=0
r.FreeReflectionScratchAfterUse=1
[/Script/Engine.StreamingSettings]
s.AsyncLoadingThreadEnabled=True
[Analytics]
AppsFlyerModuleName=IOSAppsFlyer
[PatchCheck]
bCheckPlatformOSSForUpdate=false
[CrashReportClient]
CrashReportClientVersion=1.0
DataRouterUrl="https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data"
bAllowToBeContacted=true
bSendLogFile=true
[StaticMeshLODSettings]
[DevOptions.Shaders]
NeedsShaderStableKeys=true
-14
View File
@@ -1,14 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource
-15
View File
@@ -1,15 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true
@@ -1,11 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript
-22
View File
@@ -1,22 +0,0 @@
[CommonSettings]
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateGatherManifest
[GatherTextStep1]
CommandletClass=GenerateGatherArchive
[GatherTextStep2]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt
@@ -1,12 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
-13
View File
@@ -1,13 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
@@ -1,12 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false
@@ -1,11 +0,0 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
CulturesToGenerate=en
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript
+1
View File
@@ -0,0 +1 @@
[StaticMeshLODSettings]
@@ -0,0 +1,3 @@
[/Script/FortniteGame.FortRuntimeOptions]
bEnableStreamingReplayViewingUI=true
bGetLiveSessionsFromLeaderboards=true
+911
View File
@@ -0,0 +1,911 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.AssaultSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Battle.Bronze",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Battle.Gold",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.ExplosiveSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstChest",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstElim",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstFishedItem",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstLand",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstSupplyDrop",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstUpgrade",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.2",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.3",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.4",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.5",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.6",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.PistolSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SecondaryXP.Faction",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.ShotgunSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SMGSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SniperSpecialist",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Survival.Gold",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Survival.Silver",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Blue",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Gold",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Green",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.PurpleMini",DevComment="")
GameplayTagList=(Tag="Accolade.Metadata.Battle.Bronze",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.1hp",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.BoatDriver",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.BoatPassenger",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.CabinLongTime",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.CarryTeammate",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.CatchFish",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.DriveOpponentBoat",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.EatFlooper",DevComment="")
GameplayTagList=(Tag="Athena.Achievements.EatFlopper",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.06",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.07",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.08",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.09",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.10",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.11",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.12",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.15",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.25",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.26",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.28",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.30",DevComment="Accessible by <Rooster> on a frozen island")
GameplayTagList=(Tag="Athena.Quests.Glyph.31",DevComment="Found within Junk Junction")
GameplayTagList=(Tag="Athena.Quests.Glyph.32",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.33",DevComment="Found within Haunted Hills")
GameplayTagList=(Tag="Athena.Quests.Glyph.34",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.35",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.36",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.37",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.38",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.39",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.40",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.45",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.46",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.47",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.48",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.49",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.50",DevComment="Found somewhere within map location H7")
GameplayTagList=(Tag="Athena.Quests.Glyph.51",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.63",DevComment="Found in Fatal Fields")
GameplayTagList=(Tag="Athena.Quests.Glyph.64",DevComment="Accessible by <StrawberryP> on top of Stunt Mountain")
GameplayTagList=(Tag="Athena.Quests.Glyph.65",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.67",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.68",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.70",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.71",DevComment="Accessible with <CuddleTeamHead Emoji> inside a rocky umbrella")
GameplayTagList=(Tag="Athena.Quests.Glyph.72",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.73",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.75",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.76",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.77",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.78",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.79",DevComment="Accessible with <NeonTubes contrails> above Dusty Divot")
GameplayTagList=(Tag="Athena.Quests.Glyph.80",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.81",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.82",DevComment="Accessible by using <Rock People Spray> near a lavafall")
GameplayTagList=(Tag="Athena.Quests.Glyph.83",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Glyph.85",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.86",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.87",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.88",DevComment="Accessible by solving the pressure plate puzzle NW of The Block")
GameplayTagList=(Tag="Athena.Quests.Glyph.89",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.90",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.91",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.92",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.93",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.94",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.95",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.96",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.97",DevComment="Found inside a wooden fish building")
GameplayTagList=(Tag="Athena.Quests.Glyph.98",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Glyph.99",DevComment="")
GameplayTagList=(Tag="Athena.Quests.GnaughtyGnome.01",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.GnaughtyGnome.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HappyGhost.PulledFish",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HappyGhost.PulledPlayer",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HappyGhost.PulledWeapon",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Heal.10seconds",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HealedToFull",DevComment=" if RecordQuestProgressHealed() sees full health pawn on callback, it will throw in this tag")
GameplayTagList=(Tag="Athena.Quests.HideInProp.AvoidFallDamage",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HidingProp.Teleport",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HighTower.AbsKnockback",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HighTower.Laurel",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HighTower.WhirlwindKnockback",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HitHeadshots.Pistols",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HitHeadshots.ScopedWeapon",DevComment="")
GameplayTagList=(Tag="Athena.Quests.HitHeadshotsScopedWeapons",DevComment="")
GameplayTagList=(Tag="Athena.Quests.IceMachine",DevComment="")
GameplayTagList=(Tag="Athena.Quests.IcyfeetDistanceTraveled",DevComment="")
GameplayTagList=(Tag="Athena.Quests.InCornfield",DevComment="")
GameplayTagList=(Tag="athena.quests.interactableCoconuts.0",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.InteractableCoconuts.2",DevComment="")
GameplayTagList=(Tag="athena.quests.interactableCoconuts.Place.0",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Interrogate.Mang",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Interrogate.Player",DevComment="")
GameplayTagList=(Tag="Athena.Quests.InVehicle.Hoagie",DevComment="")
GameplayTagList=(Tag="Athena.Quests.InVehicle.MistyBop",DevComment="")
GameplayTagList=(Tag="Athena.Quests.ItemCollect.XPCoin.OT4",DevComment="")
GameplayTagList=(Tag="Athena.Quests.JollyRascal.StructureDamage",DevComment="")
GameplayTagList=(Tag="Athena.Quests.KickSoccerball",DevComment="")
GameplayTagList=(Tag="Athena.Quests.KingOfTheHill.Capture",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Landed.Hoagie.SmokeStack",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Landed.Hoagie.Windmill",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Landed.Location.FrenzyFarm",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Landed.Location.TheYacht",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Light.HolidayTree",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Dinosaurs",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.DurrrBurgerHead.Mountaintop",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BeachParty.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BeachParty.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BeachParty.03",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Location.FDS.BeachParty.06",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BeachParty.07",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BigBeachBall",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BigRubberDucky",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.FDS.BigUmbrella",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Ghost",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Hatch.01",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.CraggyCliffs",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.DirtyDocks",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.FrenzyFarm",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.HollyHedges",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.LazyLake",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.MistyMeadows",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.PleasantPark",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.RetailRow",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.SaltySprings",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.SlurpySwamp",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.SteamyStacks",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.SweatySands",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.HolidayTree.WeepingsWoods",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoFishing.00",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoFishing.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoFishing.02",DevComment="")
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GameplayTagList=(Tag="Athena.Quests.Location.NoFishing.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoFishing.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.06",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.07",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.08",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.09",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.NoSwimming.10",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Quinjet",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Shadow",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Skye.Campsite.1",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Skye.Campsite.2",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Skye.Campsite.3",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Skye.Campsite.4",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Skye.Campsite.5",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.StoneHead",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.TomatoHouse.Lettuce",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.TomatoHouse.Lettuce.Armory",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.TomatoHouse.Lettuce.Entry",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.TomatoHouse.Lettuce.Lift",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.TomatoHouse.Lettuce.Main",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Under.BigBridgeBlue",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Under.BigBridgeGreen",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Under.BigBridgePurple",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Under.BigBridgeRed",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.Under.BigBridgeYellow",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.VikingVillage",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.WaterfallGorge.Bottom",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.WaterfallGorge.Top",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Location.WindowedContainer",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Love.Heart",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.ExplodingEnemy",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.GoldBrute",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.HasNotDied",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.ScoreMultiplier",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.Spawner",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Mash.TotalScore",DevComment="")
GameplayTagList=(Tag="Athena.Quests.MaxResources",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Meatball.AirTime",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Statue",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Wrench.1",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Wrench.2",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Wrench.3",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Wrench.4",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Midas.Wrench.5",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.BattleGnomes",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.BattleTeddys",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.BattleTruce",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.HoneyPot",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.TeddyRug",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Telescope",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.CollectP1",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.CollectP2",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.CollectP3",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.InitialLocate",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.PowerUp",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.ReturnP1",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.ReturnP2",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Narrative.Traveler.ReturnP3",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.00",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.06",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.07",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NightNight.Hidden",DevComment="")
GameplayTagList=(Tag="Athena.Quests.NoSwimming",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Cash",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Chest",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Eye.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Eye.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Logo.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Logo.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Logo.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Logo.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Logo.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Visit.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Visit.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Oak.Visit.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.OnyxLand",DevComment="")
GameplayTagList=(Tag="Athena.Quests.PostSupplyDropInteract",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RaceCourse.Finished.MotorboatMayhem",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RecentlyPulledWithHarpoon",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RecentlyTookStormDamage",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RecentlyUsedGlider",DevComment="")
GameplayTagList=(Tag="Athena.Quests.Rift",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.AngryApple",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.EnterZeroRift",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.EnterZeroRiftEasterEgg",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.GreenGlop",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.Inside",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.LandedInZone",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.LandingPod",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.MeatPizza",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.Moss",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.Sepia",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.SleepyTime",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.TouchCube",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.VisitorSkin",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RiftZones.Zero",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Carl.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Carl.02",DevComment="Collectible ring 2 at Coral Castle")
GameplayTagList=(Tag="Athena.Quests.RIng.Carl.03",DevComment="Collectible ring 3 at Coral Castle")
GameplayTagList=(Tag="Athena.Quests.RIng.Carl.04",DevComment="Collectible ring 4 at Coral Castle")
GameplayTagList=(Tag="Athena.Quests.RIng.LazyLake.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.LazyLake.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.LazyLake.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.LazyLake.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.LazyLake.05",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Misty.01",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Misty.02",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Misty.03",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Misty.04",DevComment="")
GameplayTagList=(Tag="Athena.Quests.RIng.Misty.05",DevComment="")
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@@ -0,0 +1,162 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Abilities.Creative.Teleporter.EnergyRegenBlocked",DevComment="If this tag is applied to an actor it can no longer regenerate energy")
GameplayTagList=(Tag="Abilities.Creative.Teleporter.PlayerBlocked",DevComment="A player with this tag is blocked from using the teleporter")
GameplayTagList=(Tag="Abilities.Creative.Teleporter.RegenEffect",DevComment="The tags that signify this effect is for regenerating teleporter energy")
GameplayTagList=(Tag="Asset.Creative.CreativeAbility.Mutator.Damage",DevComment="")
GameplayTagList=(Tag="Asset.Creative.Device",DevComment="Tag for Device Actors in the world. Used to test whether an actor is a Device or not.")
GameplayTagList=(Tag="Athena.Creative.MatchmakingFeedback",DevComment="")
GameplayTagList=(Tag="Athena.Playlist.Creative.BeachAssault",DevComment="")
GameplayTagList=(Tag="Athena.Playlist.Creative.PuppyHugs",DevComment="")
GameplayTagList=(Tag="Athena.Playlist.Vigilante",DevComment="")
GameplayTagList=(Tag="Athena.Playlist.ZebraWallet",DevComment="")
GameplayTagList=(Tag="Creative.Currency.Gold",DevComment="")
GameplayTagList=(Tag="Creative.Event.CaptureItem.Captured",DevComment="")
GameplayTagList=(Tag="Creative.Event.CaptureItem.Dropped",DevComment="")
GameplayTagList=(Tag="Creative.Event.CaptureItem.Returned",DevComment="")
GameplayTagList=(Tag="Creative.Event.CaptureItem.Taken",DevComment="")
GameplayTagList=(Tag="Creative.Event.Objective.Critical",DevComment="")
GameplayTagList=(Tag="Creative.Event.Objective.Destroyed",DevComment="")
GameplayTagList=(Tag="Creative.Event.Objective.Warning",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.01",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.02",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.03",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.04",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.05",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.06",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.07",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.08",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.09",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.10",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.11",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.12",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.13",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.14",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.15",DevComment="")
GameplayTagList=(Tag="Creative.FeaturedIsland.Sourdropper",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Bacon",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Ball",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Basketball",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Coin",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Cylinder",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Egg",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.GoldShoe",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Orb",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Pumpkin",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Puzzle",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Pyramid",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Pyramid.Amber",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Pyramid.Blue",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.QuestCoin",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.Shoes",DevComment="")
GameplayTagList=(Tag="Creative.Item.Coin.TP",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Cylinder",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Cylinder.Cube",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.DurrBurger",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Generator",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Satellite",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Sphere",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.TomatoHead",DevComment="")
GameplayTagList=(Tag="Creative.Item.Destructible.Troll",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Dance.Court",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Dance.Other",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.01",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.02",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.03",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.04",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.05",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Hidden.06",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.01",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.02",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.03",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.04",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.05",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.06",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Spray.01",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.01",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.02",DevComment="")
GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.03",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Hyena_G",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Hyena_M",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Hyena_T",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Hyena_Z",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Sourdropper",DevComment="")
GameplayTagList=(Tag="Creative.LTM.Vigilante",DevComment="")
GameplayTagList=(Tag="Creative.MoveTool.Activated",DevComment="Added when the move tool enters an activated state.")
GameplayTagList=(Tag="Creative.Options.AlwaysMoveFreely",DevComment="")
GameplayTagList=(Tag="Creative.Options.CameraSpacePositioning",DevComment="")
GameplayTagList=(Tag="Creative.Options.Collision",DevComment="")
GameplayTagList=(Tag="Creative.Options.Drops",DevComment="")
GameplayTagList=(Tag="Creative.Options.FlightSpeed",DevComment="")
GameplayTagList=(Tag="Creative.Options.IgnoreCollisionTime",DevComment="")
GameplayTagList=(Tag="Creative.Options.Phase",DevComment="")
GameplayTagList=(Tag="Creative.Options.PrecisionGridSnap",DevComment="")
GameplayTagList=(Tag="Creative.Prop.TimerObjective",DevComment="")
GameplayTagList=(Tag="Creative.PropPossessor.Active",DevComment="Tag for when prop is being possessed")
GameplayTagList=(Tag="Creative.PropPossessor.Active",DevComment="Tag for when prop is being possessed")
GameplayTagList=(Tag="Creative.PropPossessor.Active.Ability",DevComment="Active gameplay ability while disguised as a prop.")
GameplayTagList=(Tag="Creative.PropPossessor.Active.Effect",DevComment="The effect keeping the prop possession active.")
GameplayTagList=(Tag="Creative.PropPossessor.PropActor.Destroyed",DevComment="Gameplay event tag that fires when the prop is killed.")
GameplayTagList=(Tag="Creative.Quests.Source.IsInVigilante",DevComment="")
GameplayTagList=(Tag="Creative.Quests.VendingMachine.Purchase",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.01",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.02",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.03",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.04",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.05",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.06",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.TimedTrial.01",DevComment="")
GameplayTagList=(Tag="Creative.Quests.Vigilante.TimedTrial.02",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilites.Grind.SupressVisuals",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.Grind",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.Impulse",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.Invisible",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.Invulnerability",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.JumpHeight",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.AppleGreen",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Aqua",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Aquamarine",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Beige",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Cerulean",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Fuschia",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Gold",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Green",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.NeonGreen",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Orange",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Pink",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Purple",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.RedOrange",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Silver",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.SkyBlue",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Team",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.TeamRelationship",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.White",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost.MaxHealth",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost.MaxShield",DevComment="")
GameplayTagList=(Tag="Creative.Toys.Abilities.VisualEffect",DevComment="")
GameplayTagList=(Tag="Creative.Toys.MutatorZone.Enter",DevComment="This is used to tell effects or abilities that this pawn has entered a mutator zone")
GameplayTagList=(Tag="Creative.Toys.MutatorZone.Exit",DevComment="This is used to tell effects or abilities that this pawn has exited a mutator zone")
GameplayTagList=(Tag="Gameplay.Action.Player.PossessedProp",DevComment="Player is possessing a prop in Prop Hunter mode")
GameplayTagList=(Tag="Gameplay.Action.Player.PossessedProp.Placed",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.PossessProp",DevComment="Gameplay cue for prop possession")
GameplayTagList=(Tag="GameplayCue.Creative.PossessProp.MakeNoise",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.Powerup.CharacterGlow.Damage.Activate",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.Powerup.CharacterOutline.Active",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.Toys.Powerup.Invisible",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.Toys.Powerup.Invulnerability",DevComment="")
GameplayTagList=(Tag="GameplayCue.Creative.WeaponGlow.Activate",DevComment="")
GameplayTagList=(Tag="GameplayEffect.Creative.Grind.GrindFeet",DevComment="")
GameplayTagList=(Tag="Granted.Creative.Powerup.DamageMultiplier",DevComment="Multiplies all damage the affected object applies to others.")
GameplayTagList=(Tag="HUD.Creative.PropHunt.Remaining",DevComment="")
GameplayTagList=(Tag="Minigame.UIExtension.ObjectiveTracker",DevComment="")
GameplayTagList=(Tag="Minigame.UIExtension.PropCount",DevComment="")
GameplayTagList=(Tag="Minigame.UIExtension.PropSoundTimer",DevComment="")
GameplayTagList=(Tag="Minigame.UIExtension.QuestTracker",DevComment="")
GameplayTagList=(Tag="MobileHUD.Button.Creative.LockInPlace",DevComment="")
GameplayTagList=(Tag="MobileHUD.Button.Creative.PossessProp",DevComment="")
GameplayTagList=(Tag="SetByCaller.TeleporterCooldown",DevComment="Block the usage of teleporter devices with this cooldown")
GameplayTagList=(Tag="SpecialActor.Flag.Inventory",DevComment="")
GameplayTagList=(Tag="SpecialActor.Flag.Pickup",DevComment="")
+111
View File
@@ -0,0 +1,111 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadEscapeKey",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadJump",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadNextWeaponOrAltInteractOrHarvestHold",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadNextWeaponOrHarvestHold",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleCreativePhoneWeapon",DevComment="")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestOrHoldCreativePhone",DevComment="")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestWeapon",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestWeaponOrAltInteract",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.PushToTalk",DevComment="")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.BuildConfirm",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.ChangeMaterial",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.CrouchOrRepairWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.CrouchWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot1",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot2",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot3",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot4",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadEmotePickerWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadNextBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadPreviousBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadRepairHoldOrRotateBuildingPiece",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadReplayLastEmoteWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadSprintWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadSquadQuickChatPickerWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadToggleFullScreenMapWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadToggleInventoryWhileBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadTrapPicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadUseOrTrapPicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadUseOrTrapPickerAndPlace",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.RotatePrimitiveClockwise",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Cinematic.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Cinematic.SkipCutscene",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Crouch",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.CrouchOrRepair",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Fire",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadEmotePicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote1",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote2",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote3",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote4",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote5",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote6",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadEmotePickerOrReplayLastEmoteHold",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadReplayLastEmote",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSelectNextWeapon",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSelectPreviousWeapon",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSprint",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSquadQuickChatPicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadStartRecordingHighlights",DevComment="")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadToggleFullScreenMap",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadToggleInventory",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadBattleLabDevicePicker",DevComment="")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.PlaceMapMarkerInWorld",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Reload",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Target",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Use",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.UseOrReload",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.GamepadSwitchMode",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.GamepadSwitchModeOrEditBuilding",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.PerformBuildingEditInteraction",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.PerformBuildingImprovementInteraction",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryDrop",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryHoist",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryThrow",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.RespawnAtStart",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.ResurrectHere",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.BuildingEditReset",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CompleteBuildingEditInteraction",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CrouchOrRepairWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CrouchWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.EditSelect",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadEmotePickerWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadReplayLastEmoteWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadSprintWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadSquadQuickChatPickerWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadToggleFullScreenMapWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadToggleInventoryWhileEditing",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.MapZoomIn_Gamepad",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.MapZoomOut_Gamepad",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.RemoveMapCursor_Gamepad",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.SetMapCursor",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartEBrakeLeft",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartEBrakeRight",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartForward",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartReverse",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.ChatPicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.SocialPicker",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerCancel",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerConfirm",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerNextOption",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerNextWheel",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerPreviousOption",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerPreviousWheel",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.ShoppingCart.None",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.ShoppingCart.ShoppingCartCoast",DevComment="Gamepad.<Preset Name>.<Input Action Group>.<Action Name>")
+150
View File
@@ -0,0 +1,150 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Item.Ammo.Heavy",DevComment="")
GameplayTagList=(Tag="Item.Ammo.Light",DevComment="")
GameplayTagList=(Tag="Item.Ammo.Medium",DevComment="")
GameplayTagList=(Tag="Item.Ammo.Rockets",DevComment="")
GameplayTagList=(Tag="Item.Ammo.Shells",DevComment="")
GameplayTagList=(Tag="Item.Consumable.Bandage",DevComment="")
GameplayTagList=(Tag="Item.Consumable.BoogieBomb",DevComment="")
GameplayTagList=(Tag="Item.Consumable.Bush",DevComment="")
GameplayTagList=(Tag="Item.Consumable.ChugJug",DevComment="")
GameplayTagList=(Tag="Item.Consumable.Clinger",DevComment="")
GameplayTagList=(Tag="Item.Consumable.Grenade",DevComment="")
GameplayTagList=(Tag="Item.Consumable.ImpulseGrenade",DevComment="")
GameplayTagList=(Tag="Item.Consumable.MedKit",DevComment="")
GameplayTagList=(Tag="Item.Consumable.PortAFort",DevComment="")
GameplayTagList=(Tag="Item.Consumable.RemoteExplosives",DevComment="")
GameplayTagList=(Tag="Item.Consumable.ShieldPotion",DevComment="")
GameplayTagList=(Tag="Item.Consumable.SlurpJuice",DevComment="")
GameplayTagList=(Tag="Item.Consumable.SmallShieldPotion",DevComment="")
GameplayTagList=(Tag="Item.Consumable.SmokeGrenade",DevComment="")
GameplayTagList=(Tag="Item.Consumable.StinkBomb",DevComment="")
GameplayTagList=(Tag="Item.Consumable.TNT",DevComment="")
GameplayTagList=(Tag="Item.Consumable.WaterBuffalo",DevComment="")
GameplayTagList=(Tag="Item.Consumable.ZapTrap",DevComment="")
GameplayTagList=(Tag="Item.Environmental.Cube",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Apple",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Banana",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Cake",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Coconut",DevComment="")
GameplayTagList=(Tag="Item.Foraged.GoldenTruffle",DevComment="")
GameplayTagList=(Tag="Item.Foraged.HopRocks",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Mushroom",DevComment="")
GameplayTagList=(Tag="Item.Foraged.Pepper",DevComment="")
GameplayTagList=(Tag="Item.Gadget.Jetpack",DevComment="")
GameplayTagList=(Tag="Item.Resource.Gold",DevComment="")
GameplayTagList=(Tag="Item.Resource.Metal",DevComment="")
GameplayTagList=(Tag="Item.Resource.Stone",DevComment="")
GameplayTagList=(Tag="Item.Resource.Wood",DevComment="")
GameplayTagList=(Tag="Item.Trap.Bouncer",DevComment="")
GameplayTagList=(Tag="Item.Trap.CozyCampfire",DevComment="")
GameplayTagList=(Tag="Item.Trap.DamageTrap",DevComment="")
GameplayTagList=(Tag="Item.Trap.Ice",DevComment="")
GameplayTagList=(Tag="Item.Trap.LaunchPad",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.Jas",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.NeonGirl",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Drum",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Drum.Midas",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.Meowscles",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.LMG",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Minigun",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Minigun.Brutus",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Scoped",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Suppressed",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Thermal",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Crossbow",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Explosive",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Explosive.TNTina",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.FiendHunter",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Valentine",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Egg",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Grenade",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.GrenadeProx",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Quad",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Rocket",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Rocket.Pumpkin",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Mustache",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Donut",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.DualPistols",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Flintlock",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.HandCannon",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Revolver",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Revolver.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Scooter",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.BreakBarrel",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Combat",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.DrumFed",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Heavy",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump.LowTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Tactical",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Tactical.HighTier",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Bun",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Burst",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.MP",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.PDW",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.RapidFire",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Standard",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Suppressed",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Tactical",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.AMR",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.BoltAction",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Crossbow",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.FullAuto",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Heavy",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.HuntingRifle",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.SemiAuto",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Silenced",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Weather",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Trap.MountedTurret",DevComment="")
GameplayTagList=(Tag="Item.Weapon.Vehicle.Ferret",DevComment="")
GameplayTagList=(Tag="Loot.Type.Gadget.Bling",DevComment="")
GameplayTagList=(Tag="LootSource.Container.AmmoBox",DevComment="")
GameplayTagList=(Tag="LootSource.Container.Chest",DevComment="")
GameplayTagList=(Tag="LootSource.Container.Llama",DevComment="")
GameplayTagList=(Tag="LootSource.Container.SupplyDrop",DevComment="")
GameplayTagList=(Tag="LootSource.Container.VendingMachine",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.Farmland",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.Forest",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.Grassland",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.HopRocks",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.Mountain",DevComment="")
GameplayTagList=(Tag="LootSource.World.Biome.Swamp",DevComment="")
GameplayTagList=(Tag="LootSource.World.Floor",DevComment="")
GameplayTagList=(Tag="Rarity.Common",DevComment="")
GameplayTagList=(Tag="Rarity.Rare",DevComment="")
GameplayTagList=(Tag="Rarity.SuperRare",DevComment="")
GameplayTagList=(Tag="Rarity.Uncommon",DevComment="")
GameplayTagList=(Tag="Rarity.VeryRare",DevComment="")
GameplayTagList=(Tag="Trait.ExclusiveToDuos",DevComment="")
GameplayTagList=(Tag="Trait.ExclusiveToSolos",DevComment="")
GameplayTagList=(Tag="Trait.ExclusiveToSquads",DevComment="")
GameplayTagList=(Tag="Trait.Explosive",DevComment="")
GameplayTagList=(Tag="Trait.Mobility",DevComment="")
GameplayTagList=(Tag="Trait.Movement.Movespeed",DevComment="")
GameplayTagList=(Tag="Trait.Restoration.Health",DevComment="")
GameplayTagList=(Tag="Trait.Restoration.Shields",DevComment="")
GameplayTagList=(Tag="Trait.Silenced",DevComment="")
GameplayTagList=(Tag="Trait.UsesAmmo.Heavy",DevComment="")
GameplayTagList=(Tag="Trait.UsesAmmo.Light",DevComment="")
GameplayTagList=(Tag="Trait.UsesAmmo.Medium",DevComment="")
GameplayTagList=(Tag="Trait.UsesAmmo.Rockets",DevComment="")
GameplayTagList=(Tag="Trait.UsesAmmo.Shells",DevComment="")
+102
View File
@@ -0,0 +1,102 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Creative.Message.Channel.1",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.2",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.3",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.4",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.5",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.6",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.7",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.8",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.9",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.10",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.11",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.12",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.13",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.14",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.15",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.16",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.17",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.18",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.19",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.20",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.21",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.22",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.23",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.24",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.25",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.26",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.27",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.28",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.29",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.30",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.31",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.32",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.33",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.34",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.35",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.36",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.37",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.38",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.39",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.40",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.41",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.42",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.43",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.44",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.45",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.46",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.47",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.48",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.49",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.50",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.51",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.52",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.53",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.54",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.55",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.56",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.57",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.58",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.59",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.60",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.61",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.62",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.63",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.64",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.65",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.66",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.67",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.68",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.69",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.70",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.71",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.72",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.73",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.74",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.75",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.76",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.77",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.78",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.79",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.80",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.81",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.82",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.83",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.84",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.85",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.86",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.87",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.88",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.89",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.90",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.91",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.92",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.93",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.94",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.95",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.96",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.97",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.98",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.99",DevComment="")
GameplayTagList=(Tag="Creative.Message.Channel.100",DevComment="")
+12
View File
@@ -0,0 +1,12 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="TestData.FiringMode.AimAndShoot",DevComment="Use me for scoped weapons etc")
GameplayTagList=(Tag="TestData.FiringMode.AlternateFire",DevComment="")
GameplayTagList=(Tag="TestData.FiringMode.FullAuto",DevComment="")
GameplayTagList=(Tag="TestData.FiringMode.HoldAndRelease",DevComment="")
GameplayTagList=(Tag="TestData.FiringMode.SingleShot",DevComment="")
GameplayTagList=(Tag="TestData.FiringMode.Throw",DevComment="")
GameplayTagList=(Tag="TestData.FiringMode.ThrowAndDetonate",DevComment="")
GameplayTagList=(Tag="TestData.NotReadyForTesting",DevComment="Apply this tag when you want the object to be held out of tests.")
+16
View File
@@ -0,0 +1,16 @@
[WindowsClient DeviceProfile]
DeviceType=Windows
BaseProfileName=Windows
+CVars=au.DisableEnvelopeFollowing=1
+CVars=r.DistanceFields.ParallelAtlasUpdate=1
+CVars=r.DynamicRes.OperationMode=1
+CVars_Smallest=fx.GPUSimulationTextureSizeX=256
+CVars_Smallest=fx.GPUSimulationTextureSizeY=256
+CVars_Smallest=r.DistanceFieldShadowing=0
+CVars_Smallest=r.DistanceFieldAO=0
+CVars_Smallest=r.SkylightIntensityMultiplier=0.7
+CVars_Smallest=r.StaticMesh.StripDistanceFieldDataDuringLoad=1
+CVars_Smallest=r.Streaming.PoolSize=370
+CVars_Smallest=r.Streaming.AmortizeCPUToGPUCopy=1
+CVars_Smallest=r.Streaming.MaxNumTexturesToStreamPerFrame=1
+CVars=r.VHM.Enable=0
+67
View File
@@ -0,0 +1,67 @@
[Audio]
UseAudioMixer=true
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7
AudioMaxChannels=64
[Core.System]
GameThreadHeartBeatHitchDuration=0.3
HangDuration=45
HangsAreFatal=true
[SystemSettings]
Fort.AthenaReplayBrowserDisplayFileName=1
Fort.AutomaticClientReplayRecordingLimit=1
RHI.MinFeatureSetLimit=11
[NetworkReplayStreaming]
DefaultFactoryName=FortniteLocalReplayStreamer
MaxNumberAutomaticReplays=100
[StreamingInstall]
DefaultProviderName=LauncherChunkInstaller
[InstallBundleManager]
ModuleName=FortInstallBundleManager
[PatchCheck]
bCheckPlatformOSSForUpdate=false
[ConsoleVariables]
dp.AllowScalabilityGroupsToChangeAtRuntime=1
bp.MaxFunctionStatDepth=-1
g.TimeoutForBlockOnRenderFence=40000
au.DisableHPFiltering=1
au.DisableLegacyReverb=1
p.IterationsPerTimeSlice = 4000
r.Raytracing=True
r.RayTracing.EnableInGame=False
r.SkinCache.CompileShaders=True
r.SkinCache.Mode=0
r.RayTracing.NonBlockingPipelineCreation=True
r.MeshDrawCommands.AllowOnDemandShaderCreation=1
r.BasePassForceOutputsVelocity=1
r.NGX.Enable=1
r.NGX.DLSS.Enable=1
r.NGX.DLSS.DilateMotionVectors=0
[DeviceProfileManager]
DeviceProfileSelectionModule="WindowsDeviceProfileSelector"
[WindowsApplication]
bConsumeAltSpace=true
[DevOptions.Shaders]
NeedsShaderStableKeys=true
+54
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@@ -0,0 +1,54 @@
[/Script/UnrealEd.ProjectPackagingSettings]
bGenerateChunks=True
MaxChunkSize=4294967296
+DirectoriesToAlwaysStageAsNonUFS=(Path="PackagedReplays")
+DirectoriesToAlwaysStageAsUFS=(Path="../Plugins/FacialAnimSystem/Content/Data")
+MovieBlacklist="FireMode_3DTouch"
+MovieBlacklist="FireMode_AutoFire"
+MovieBlacklist="FireMode_DedicatedButton"
+MovieBlacklist="FireMode_TapToFire"
+ChunkIdPakchunkIndexMapping=(Old=11,New=10)
+ChunkIdPakchunkIndexMapping=(Old=12,New=11)
+ChunkIdPakchunkIndexMapping=(Old=13,New=10)
bPakUsesSecondaryOrder=false
GenerateEarlyDownloaderPakFile=True
+DirectoriesToAlwaysStageAsUFS=(Path="..\Plugins\Runtime\FortniteEarlyStartupPatcher\Content")
+EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\AsiaERINM.ttf
+EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansArabic-Black.ttf
+EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansJP-Black.otf
+EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansSC-Black.otf
+EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansTC-Black.otf
bEnableAssetRegistryGameOpenOrderSort=true
[/Script/FortniteGame.FortBadMatchTriggers]
+PhasesToInclude=Athena_FlyingPhase
+PhasesToInclude=Athena_ZonePhase
+PhasesToInclude=Athena_Playspace
+Triggers=(Key=HitchTime_500_2000_Count,Operation=GreaterThan,Value=0.0)
+Triggers=(Key=HitchTime_2000_AndAbove_Count,Operation=GreaterThan,Value=0.0)
+Triggers=(Key=NumLoadCustomizationFailed,Operation=GreaterThanOrEqual,Value=3)
+Triggers=(Key=NumLoadCustomizationTimeOut,Operation=GreaterThanOrEqual,Value=4)
+Triggers=(Key=NumMissingCharacterPartPawns,Operation=GreaterThanOrEqual,Value=1)
ReportProbability=0.00001
bUploadAllCsvs=true
bEnableCsvProfile=true
bEnabled=true
bAllowForcedPerformanceReport=false
[/Script/FortniteGame.FortCampaignBadMatchTriggers]
+PhasesToInclude=Campaign_EntireZone
+Triggers=(Key=HitchTime_500_2000_Count,Operation=GreaterThan,Value=0.0)
+Triggers=(Key=HitchTime_2000_AndAbove_Count,Operation=GreaterThan,Value=0.0)
ReportProbability=0.001
bEnableCsvProfile=true
bEnabled=true
bAllowForcedPerformanceReport=false
[/Script/FortniteGame.FortGlobals]
bAllowElectraForReplayCinematic=true
bDoAthenaClientStartupWeaponPreloading=true
MaxElectraVerticalResolutionOfWindowsSWD=720
[/Script/FortniteGame.FortSocialManager]
SocialImportPlatform=Steam
+133
View File
@@ -0,0 +1,133 @@
[AntiAliasingQuality@0]
[AntiAliasingQuality@1]
[AntiAliasingQuality@2]
[AntiAliasingQuality@3]
[AntiAliasingQuality@Cine]
[ViewDistanceQuality@0]
Lobby.LocalSquad.ForcedLOD=1
Lobby.OtherSquads.ForcedLOD=2
[ViewDistanceQuality@1]
Lobby.LocalSquad.ForcedLOD=0
Lobby.OtherSquads.ForcedLOD=2
[ViewDistanceQuality@2]
Fort.NetworkSmoothingSkipFramesLowestLOD=1
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
Lobby.LocalSquad.ForcedLOD=0
Lobby.OtherSquads.ForcedLOD=1
[ViewDistanceQuality@3]
Fort.NetworkSmoothingSkipFramesLowestLOD=1
Fort.NetworkSmoothingSkipFramesLargeGameLOD2=0
Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33
Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33
Lobby.LocalSquad.ForcedLOD=0
Lobby.OtherSquads.ForcedLOD=1
[ViewDistanceQuality@Cine]
[EffectsQuality@0]
r.Water.SingleLayer.RefractionDownsampleFactor=2
[EffectsQuality@1]
r.Water.SingleLayer.RefractionDownsampleFactor=2
[EffectsQuality@2]
r.Water.SingleLayer.RefractionDownsampleFactor=1
[EffectsQuality@3]
r.Water.SingleLayer.RefractionDownsampleFactor=1
[EffectsQuality@Cine]
r.Water.SingleLayer.RefractionDownsampleFactor=1
[ShadowQuality@0]
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
[ShadowQuality@1]
Fort.Scalability.PlayerInsetShadowsLOD=-1
Fort.Scalability.PlayerInsetShadowsMax=0
[ShadowQuality@2]
Fort.Scalability.PlayerInsetShadowsLOD=0
Fort.Scalability.PlayerInsetShadowsMax=1
[ShadowQuality@3]
r.Shadow.MaxNumFarShadowCascades=1
Fort.Scalability.PlayerInsetShadowsLOD=0
Fort.Scalability.PlayerInsetShadowsMax=5
[ShadowQuality@Cine]
r.Shadow.MaxNumFarShadowCascades=10
Fort.Scalability.PlayerInsetShadowsLOD=1
Fort.Scalability.PlayerInsetShadowsMax=15
[PostProcessQuality@0]
r.AmbientOcclusion.Compute=0
[PostProcessQuality@1]
r.AmbientOcclusion.Compute=3
[PostProcessQuality@2]
r.AmbientOcclusion.Compute=0
[PostProcessQuality@3]
r.AmbientOcclusion.Compute=0
[PostProcessQuality@Cine]
r.AmbientOcclusion.Compute=0
[FoliageQuality@0]
[FoliageQuality@1]
[FoliageQuality@2]
[FoliageQuality@3]
[FoliageQuality@Cine]
[TextureQuality@0]
r.Streaming.PoolSize=520
r.Streaming.AmortizeCPUToGPUCopy=1
r.Streaming.MaxNumTexturesToStreamPerFrame=5
r.VT.PoolSizeScale=0.5
r.VT.RVT.TileCountBias=-1
r.VT.MaxUploadsPerFrame=1
[TextureQuality@1]
r.Streaming.MipBias=8
r.Streaming.PoolSize=620
r.Streaming.AmortizeCPUToGPUCopy=1
r.Streaming.MaxNumTexturesToStreamPerFrame=5
r.VT.PoolSizeScale=0.5
r.VT.RVT.TileCountBias=0
r.VT.MaxUploadsPerFrame=2
[TextureQuality@2]
r.Streaming.PoolSize=820
r.VT.PoolSizeScale=1.0
r.VT.RVT.TileCountBias=0
r.VT.MaxUploadsPerFrame=3
[TextureQuality@3]
r.Streaming.PoolSize=1020
r.VT.PoolSizeScale=1.0
r.VT.RVT.TileCountBias=0
r.VT.MaxUploadsPerFrame=4
[TextureQuality@Cine]
r.VT.PoolSizeScale=1.0
r.VT.RVT.TileCountBias=0
r.VT.MaxUploadsPerFrame=8
@@ -0,0 +1,10 @@
[StaticMeshLODSettings]
.None=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.LevelArchitecture=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.SmallProp=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.LargeProp=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.Deco=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.Vista=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.Foliage=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.HighDetail=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
.Default=(MaxNumStreamedLODs=8,bSupportLODStreaming=1)
@@ -0,0 +1,2 @@
[/Script/FortniteGame.FortGlobals]
MaxElectraVerticalResolutionOfWindowsSWD=720
@@ -0,0 +1,3 @@
[/Script/FortniteGame.FortRuntimeOptions]
bGetLiveSessionsFromLeaderboards=true
bAllowInGameStore=true
Binary file not shown.
+858 -15
View File
@@ -1,51 +1,894 @@
{ {
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"EngineAssociation": "{6379D724-4717-7533-EC09-0EBF41886BEC}", "EngineAssociation": "{49E3CA8E-4CA8-D4F0-BED4-698E9CB59248}",
"Category": "", "Category": "",
"Description": "", "Description": "",
"Modules": [ "Modules": [
{
"Name": "FortniteEngineLoadingScreen",
"Type": "ClientOnly",
"LoadingPhase": "PreLoadingScreen"
},
{ {
"Name": "FortniteGame", "Name": "FortniteGame",
"Type": "Runtime", "Type": "Runtime",
"LoadingPhase": "Default", "LoadingPhase": "Default"
"AdditionalDependencies": [
"OnlineSubsystemMcp",
"CoreUObject",
"Engine",
"GameplayAbilities",
"ReplicationGraph"
]
}, },
{ {
"Name": "FortniteEditor", "Name": "FortniteEditor",
"Type": "Editor", "Type": "Editor",
"LoadingPhase": "PostEngineInit", "LoadingPhase": "Default"
},
{
"Name": "FortniteUI",
"Type": "ClientOnly",
"LoadingPhase": "Default",
"AdditionalDependencies": [ "AdditionalDependencies": [
"OnlineSubsystemMcp", "UMG",
"CoreUObject", "CommonUI"
"Engine"
] ]
},
{
"Name": "AnalyticsBlueprintLibrary",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ArsenicCoreRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ArsenicCoreUI",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ArsenicRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ArsenicUI",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "CommonDialogueRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "EasyAntiCheatCommon",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "FortniteConversationRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "FortniteConversationUI",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "LauncherSocialDefaults",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "LocalNotifications",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "FortniteVersion",
"Type": "Editor",
"LoadingPhase": "Default"
} }
], ],
"Plugins": [ "Plugins": [
{
"Name": "ActorLayerUtilities",
"Enabled": false
},
{
"Name": "ActorSequence",
"Enabled": false
},
{
"Name": "AESGCMHandlerComponent",
"Enabled": true
},
{
"Name": "AISupport",
"Enabled": true
},
{
"Name": "AlembicImporter",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "AndroidDeviceProfileSelector",
"Enabled": true
},
{
"Name": "AndroidMoviePlayer",
"Enabled": false
},
{
"Name": "AndroidPermission",
"Enabled": true
},
{
"Name": "AnimationBudgetAllocator",
"Enabled": true
},
{
"Name": "AnimationSharing",
"Enabled": true
},
{
"Name": "AppleImageUtils",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "AppleMoviePlayer",
"Enabled": false
},
{
"Name": "AppleARKit",
"Enabled": false,
"SupportedTargetPlatforms": [
"IOS"
]
},
{
"Name": "AppleARKitFaceSupport",
"Enabled": false,
"SupportedTargetPlatforms": [
"IOS"
]
},
{
"Name": "AppleVision",
"Enabled": false
},
{
"Name": "IOSReplayKit",
"Enabled": false
},
{
"Name": "GoogleARCore",
"Enabled": false,
"BlacklistPlatforms": [
"iOS"
],
"SupportedTargetPlatforms": [
"Android"
]
},
{
"Name": "GoogleARCoreServices",
"Enabled": false,
"BlacklistPlatforms": [
"iOS"
]
},
{
"Name": "KairosSceneCapture",
"Enabled": true
},
{
"Name": "WebBrowserNativeProxy",
"Enabled": true
},
{
"Name": "ArchVisCharacter",
"Enabled": false
},
{
"Name": "AudioCapture",
"Enabled": false
},
{
"Name": "AudioModulation",
"Enabled": false
},
{
"Name": "AudioSynesthesia",
"Enabled": true
},
{
"Name": "BackChannel",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "BlueprintContext",
"Enabled": true
},
{
"Name": "BlueprintMaterialTextureNodes",
"Enabled": true
},
{
"Name": "CableComponent",
"Enabled": true
},
{
"Name": "CharacterAI",
"Enabled": false
},
{
"Name": "CLionSourceCodeAccess",
"Enabled": false
},
{
"Name": "CodeLiteSourceCodeAccess",
"Enabled": false
},
{
"Name": "CommonUI",
"Enabled": true
},
{
"Name": "ControlRig",
"Enabled": true
},
{
"Name": "CustomMeshComponent",
"Enabled": false
},
{
"Name": "DatasmithContent",
"Enabled": false
},
{
"Name": "DiscordRPC",
"Enabled": true
},
{
"Name": "DSSNetworkReplayStreamer",
"Enabled": true
},
{
"Name": "EditableMesh",
"Enabled": false
},
{
"Name": "EditorScriptingUtilities",
"Enabled": true
},
{
"Name": "FortInstallBundleManager",
"Enabled": true
},
{
"Name": "FortniteEarlyStartupPatcher",
"Enabled": true
},
{
"Name": "EpicCMS",
"Enabled": true
},
{
"Name": "EpicCMSUIFramework",
"Enabled": true
},
{
"Name": "ExampleDeviceProfileSelector",
"Enabled": false
},
{
"Name": "FacialAnimation",
"Enabled": false
},
{
"Name": "FunctionalTestingEditor",
"Enabled": true
},
{ {
"Name": "GameplayAbilities", "Name": "GameplayAbilities",
"Enabled": true "Enabled": true
}, },
{
"Name": "Gauntlet",
"Enabled": true
},
{
"Name": "GeometryCache",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "GitSourceControl",
"Enabled": false
},
{
"Name": "GoogleCloudMessaging",
"Enabled": false
},
{
"Name": "ImgMedia",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "ImagePlate",
"Enabled": true
},
{
"Name": "IOSDeviceProfileSelector",
"Enabled": true
},
{
"Name": "KDevelopSourceCodeAccess",
"Enabled": false
},
{
"Name": "LatencyTracker",
"Enabled": true
},
{
"Name": "LightPropagationVolume",
"Enabled": false
},
{
"Name": "LinearTimecode",
"Enabled": false
},
{
"Name": "LiveLink",
"Enabled": true
},
{
"Name": "ChaosEditor",
"Enabled": false
},
{
"Name": "LiveLinkCurveDebugUI",
"Enabled": true
},
{
"Name": "LiveStreamVoice",
"Enabled": true
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{
"Name": "ForwardingChannels",
"Enabled": true
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{
"Name": "LiveStreamAnimation",
"Enabled": true
},
{
"Name": "LocationServicesBPLibrary",
"Enabled": false
},
{
"Name": "LogitechLED",
"Enabled": true
},
{
"Name": "MacGraphicsSwitching",
"Enabled": false
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{
"Name": "MagicLeap",
"Enabled": false
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{
"Name": "MagicLeapMedia",
"Enabled": false
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{
"Name": "MatchmakingService",
"Enabled": true
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{
"Name": "MatineeToLevelSequence",
"Enabled": false
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{
"Name": "MediaCompositing",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "MeshEditor",
"Enabled": false
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{
"Name": "MeshNetwork",
"Enabled": true
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{
"Name": "MfMedia",
"Enabled": true,
"Optional": true
},
{
"Name": "MobileLauncherProfileWizard",
"Enabled": false
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{
"Name": "MobilePatchingUtils",
"Enabled": false
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{
"Name": "ModularGameplay",
"Enabled": true
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{
"Name": "GameplayStateMachine",
"Enabled": true
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{
"Name": "MotionTrailEditorMode",
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{
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{
"Name": "NiagaraSimulationStages",
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{
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{
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{
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{
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{
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{
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{
"Name": "OnlineFramework",
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{
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{
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{
"Name": "ResultType",
"Enabled": true
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{
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},
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{
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{
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{
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{
"Name": "OnlineSubsystemNull",
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{
"Name": "OnlineSubsystemPS4Server",
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"Optional": true
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{
"Name": "OnlineSubsystemTwitch",
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{
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{
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{
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{
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{
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{
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{
"Name": "VotingFramework",
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{
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{
"Name": "PostSplashScreen",
"Enabled": true,
"SupportedTargetPlatforms": [
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},
{
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{
"Name": "ProceduralMeshComponent",
"Enabled": true
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{
"Name": "PurchaseFlow",
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{
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{
"Name": "RazerChroma",
"Enabled": true
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{
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},
{ {
"Name": "ReplicationGraph", "Name": "ReplicationGraph",
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}, },
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"Name": "AppleARKit", "Name": "RuntimePhysXCooking",
"Enabled": false
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{
"Name": "SignificanceManager",
"Enabled": true
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{
"Name": "SlateRemote",
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{
"Name": "LauncherSocial",
"Enabled": true
},
{
"Name": "SocialUMG",
"Enabled": true
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{
"Name": "SoundCueTemplates",
"Enabled": true
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{
"Name": "FortSoundCueTemplates",
"Enabled": true
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{
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{
"Name": "FoleySound",
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{
"Name": "SpeedTreeImporter",
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{
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]
},
{
"Name": "UAC",
"Enabled": true,
"Optional": true
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{
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},
{
"Name": "Firebase",
"Enabled": true, "Enabled": true,
"SupportedTargetPlatforms": [ "SupportedTargetPlatforms": [
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"IOS" "IOS"
] ]
}, },
{ {
"Name": "FortSoundCueTemplates", "Name": "UdpMessaging",
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]
},
{
"Name": "UObjectPlugin",
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{
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],
"BlacklistTargets": [
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]
},
{
"Name": "WindowsDeviceProfileSelector",
"Enabled": true
},
{
"Name": "WindowsMoviePlayer",
"Enabled": false
},
{
"Name": "WinDualShock",
"Enabled": true,
"Optional": true,
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "XCodeSourceCodeAccess",
"Enabled": false
},
{
"Name": "LauncherChunkInstaller",
"Enabled": true
},
{
"Name": "TimeSynth",
"Enabled": true
},
{
"Name": "MIDIDevice",
"Enabled": true
},
{
"Name": "Landmass",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "FacialAnimSystem",
"Enabled": true
},
{
"Name": "VoiceChatManager",
"Enabled": true,
"Optional": true
},
{
"Name": "SequencerScripting",
"Enabled": true
},
{
"Name": "EpicArtPipeline",
"Enabled": true
},
{
"Name": "F5Player",
"Enabled": true
},
{
"Name": "EOSMediaPlayer",
"Enabled": true
},
{
"Name": "Synthesis",
"Enabled": true
},
{
"Name": "Solaris",
"Enabled": true
},
{
"Name": "EntityActor",
"Enabled": true
},
{
"Name": "ResonanceAudio",
"Enabled": true
},
{
"Name": "Neowiz",
"Enabled": true
},
{
"Name": "Water",
"Enabled": true
},
{
"Name": "Curie",
"Enabled": true
},
{
"Name": "SmartObjects",
"Enabled": true
},
{
"Name": "AssetSearch",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "Procedural",
"Enabled": true
},
{
"Name": "LevelPartition",
"Enabled": true
},
{
"Name": "OnlineTracing",
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},
{
"Name": "Volumetrics",
"Enabled": true
},
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "AlembicHairImporter",
"Enabled": true
},
{
"Name": "HairStrands",
"Enabled": true
},
{
"Name": "MovieRenderPipeline",
"Enabled": true,
"WhitelistTargets": [
"Editor"
]
},
{
"Name": "LatencyUI",
"Enabled": true
},
{
"Name": "DLSS",
"Enabled": true
},
{
"Name": "VirtualHeightfieldMesh",
"Enabled": true
},
{
"Name": "SVGF",
"Enabled": true
},
{
"Name": "GameplayInsights",
"Enabled": true
},
{
"Name": "TraceDataFilters",
"Enabled": true
},
{
"Name": "TraceSourceFilters",
"Enabled": true
} }
] ]
} }
@@ -0,0 +1,17 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "AGM_BattleRoyale",
"Description": "",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false
}
@@ -0,0 +1,17 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "AGM_SaveTheWorld",
"Description": "",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false
}
+34
View File
@@ -0,0 +1,34 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Curie",
"Description": "Provides basic framework for \"Curie,\" a centralized manner of manipulating gameplay state changes.",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "Curie",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "ModularGameplay",
"Enabled": true
}
]
}
+23
View File
@@ -0,0 +1,23 @@
using UnrealBuildTool;
public class Curie : ModuleRules {
public Curie(ReadOnlyTargetRules Target) : base(Target) {
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bLegacyPublicIncludePaths = false;
ShadowVariableWarningLevel = WarningLevel.Warning;
PublicDependencyModuleNames.AddRange(new string[] {
"Chaos",
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"GameplayAbilities",
"GameplayTags",
"GameplayTasks",
"ModularGameplay",
"MovieScene",
"PhysicsCore",
});
}
}
@@ -0,0 +1,25 @@
#include "CurieComponent.h"
bool UCurieComponent::IsInteractingWithElement(const FGameplayTag& Element) const {
return false;
}
bool UCurieComponent::HasStateAttached(FGameplayTag StateIdentifier) const {
return false;
}
bool UCurieComponent::HasElementAttached(FGameplayTag ElementIdentifier) const {
return false;
}
bool UCurieComponent::HasAnyElementAttached(FGameplayTagContainer ElementIdentifiers) const {
return false;
}
void UCurieComponent::HandleOwningActorDestroyed(AActor* Owner) {
}
UCurieComponent::UCurieComponent() {
this->EntityType = ECurieEntityType::Invalid;
}
@@ -0,0 +1,5 @@
#include "CurieContainerHandle.h"
FCurieContainerHandle::FCurieContainerHandle() {
}
@@ -0,0 +1,6 @@
#include "CurieEffectContainer.h"
FCurieEffectContainer::FCurieEffectContainer() {
this->GameplayEffect = NULL;
}
@@ -0,0 +1,5 @@
#include "CurieElementBehavior.h"
UCurieElementBehavior::UCurieElementBehavior() {
}
@@ -0,0 +1,7 @@
#include "CurieElementDefinitionBase.h"
FCurieElementDefinitionBase::FCurieElementDefinitionBase() {
this->BehaviorClass = NULL;
this->bIsEnabled = false;
}
@@ -0,0 +1,5 @@
#include "CurieElementHandle.h"
FCurieElementHandle::FCurieElementHandle() {
}
@@ -0,0 +1,6 @@
#include "CurieEntityStateBehavior.h"
UCurieEntityStateBehavior::UCurieEntityStateBehavior() {
this->bIsConsumable = false;
}
@@ -0,0 +1,7 @@
#include "CurieEntityStateDefinitionBase.h"
FCurieEntityStateDefinitionBase::FCurieEntityStateDefinitionBase() {
this->StateBehaviorClass = NULL;
this->bIsEnabled = false;
}
@@ -0,0 +1,11 @@
#include "CurieGlobals.h"
UCurieGlobals::UCurieGlobals() {
this->bEnableCurie = true;
this->CurieComponentClass = NULL;
this->MaterialDefinitionsTable = NULL;
this->ElementDefinitionsTable = NULL;
this->EntityStateDefinitionsTable = NULL;
this->RegisteredCurieManager = NULL;
}
@@ -0,0 +1,5 @@
#include "CurieInteractHandle.h"
FCurieInteractHandle::FCurieInteractHandle() {
}
@@ -0,0 +1,5 @@
#include "CurieInteractParamsHandle.h"
FCurieInteractParamsHandle::FCurieInteractParamsHandle() {
}
@@ -0,0 +1,47 @@
#include "CurieManager.h"
void UCurieManager::UnbindDelegateForCurieStateDetached(UObject* CurieOwner, const FCurieStateDetachedSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieStateAttached(UObject* CurieOwner, const FCurieStateAttachedSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieElementInteract(UObject* CurieOwner, const FCurieElementInteractSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieElementEndInteract(UObject* CurieOwner, const FCurieElementEndInteractSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieElementDetached(UObject* CurieOwner, const FCurieElementDetachedSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieElementBeginInteract(UObject* CurieOwner, const FCurieElementBeginInteractSignature& Delegate) {
}
void UCurieManager::UnbindDelegateForCurieElementAttached(UObject* CurieOwner, const FCurieElementAttachedSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieStateDetached(UObject* CurieOwner, const FCurieStateDetachedSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieStateAttached(UObject* CurieOwner, const FCurieStateAttachedSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieElementInteract(UObject* CurieOwner, const FCurieElementInteractSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieElementEndInteract(UObject* CurieOwner, const FCurieElementEndInteractSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieElementDetached(UObject* CurieOwner, const FCurieElementDetachedSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieElementBeginInteract(UObject* CurieOwner, const FCurieElementBeginInteractSignature& Delegate) {
}
void UCurieManager::BindDelegateForCurieElementAttached(UObject* CurieOwner, const FCurieElementAttachedSignature& Delegate) {
}
UCurieManager::UCurieManager() {
}
@@ -0,0 +1,5 @@
#include "CurieMaterialDefinitionBase.h"
FCurieMaterialDefinitionBase::FCurieMaterialDefinitionBase() {
}
@@ -0,0 +1,3 @@
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE(FDefaultGameModuleImpl, Curie);
@@ -0,0 +1,6 @@
#include "CurieStateBehaviorContainer.h"
FCurieStateBehaviorContainer::FCurieStateBehaviorContainer() {
this->StateBehaviorClass = NULL;
}
@@ -0,0 +1,5 @@
#include "CurieStateHandle.h"
FCurieStateHandle::FCurieStateHandle() {
}
@@ -0,0 +1,41 @@
#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "GameplayTagContainer.h"
#include "GameplayTagContainer.h"
#include "ECurieEntityType.h"
#include "CurieComponent.generated.h"
class AActor;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class CURIE_API UCurieComponent : public UActorComponent {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FGameplayTag Identifier;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
ECurieEntityType EntityType;
public:
UCurieComponent();
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintPure)
bool IsInteractingWithElement(const FGameplayTag& Element) const;
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintPure)
bool HasStateAttached(FGameplayTag StateIdentifier) const;
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintPure)
bool HasElementAttached(FGameplayTag ElementIdentifier) const;
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintPure)
bool HasAnyElementAttached(FGameplayTagContainer ElementIdentifiers) const;
protected:
UFUNCTION(BlueprintCallable)
void HandleOwningActorDestroyed(AActor* Owner);
};
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "CurieContainerHandle.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieContainerHandle {
GENERATED_BODY()
public:
FCurieContainerHandle();
};
@@ -0,0 +1,21 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "Templates/SubclassOf.h"
#include "CurieEffectContainer.generated.h"
class UGameplayEffect;
USTRUCT(BlueprintType)
struct CURIE_API FCurieEffectContainer {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagQuery TargetFilter;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UGameplayEffect> GameplayEffect;
FCurieEffectContainer();
};
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementAttachedInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieElementAttachedInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementAttachedSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieElementAttachedSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementBeginInteractInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieElementBeginInteractInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementBeginInteractSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieElementBeginInteractSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,36 @@
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "CurieEffectContainer.h"
#include "CurieElementBehavior.generated.h"
UCLASS(Abstract, Blueprintable, Const)
class CURIE_API UCurieElementBehavior : public UObject {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnBeginAttachmentEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OngoingAttachmentEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnEndAttachmentEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnInstantInteractionEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnBeginInteractionEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OngoingInteractionEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnEndInteractionEffects;
public:
UCurieElementBehavior();
};
@@ -0,0 +1,27 @@
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "GameplayTagContainer.h"
#include "Templates/SubclassOf.h"
#include "CurieElementDefinitionBase.generated.h"
class UCurieElementBehavior;
USTRUCT(BlueprintType)
struct CURIE_API FCurieElementDefinitionBase : public FTableRowBase {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UCurieElementBehavior> BehaviorClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer ElementalImmunities;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
uint8 bIsEnabled: 1;
public:
FCurieElementDefinitionBase();
};
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementDetachedInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieElementDetachedInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementDetachedSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieElementDetachedSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementEndInteractInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieElementEndInteractInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementEndInteractSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieElementEndInteractSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "CurieElementHandle.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieElementHandle {
GENERATED_BODY()
public:
FCurieElementHandle();
};
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementInteractInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieElementInteractInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieElementInteractSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieElementInteractSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, ElementIdentifier);
@@ -0,0 +1,34 @@
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "GameplayTagContainer.h"
#include "CurieEffectContainer.h"
#include "CurieEntityStateBehavior.generated.h"
UCLASS(Abstract, Blueprintable, Const)
class CURIE_API UCurieEntityStateBehavior : public UObject {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer RequiredAttachedElements;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer RequiredInteractingElements;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnBeginEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OngoingEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCurieEffectContainer> OnEndEffects;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
uint8 bIsConsumable: 1;
public:
UCurieEntityStateBehavior();
};
@@ -0,0 +1,23 @@
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Templates/SubclassOf.h"
#include "CurieEntityStateDefinitionBase.generated.h"
class UCurieEntityStateBehavior;
USTRUCT(BlueprintType)
struct CURIE_API FCurieEntityStateDefinitionBase : public FTableRowBase {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UCurieEntityStateBehavior> StateBehaviorClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
uint8 bIsEnabled: 1;
public:
FCurieEntityStateDefinitionBase();
};
@@ -0,0 +1,59 @@
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "CurieStateBehaviorContainer.h"
#include "Templates/SubclassOf.h"
#include "CurieGlobals.generated.h"
class UCurieComponent;
class UCurieManager;
class UDataTable;
UCLASS(Blueprintable, Config=Game)
class CURIE_API UCurieGlobals : public UObject {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bEnableCurie;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftClassPath CurieGlobalsClassName;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftClassPath CurieComponentClassName;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftObjectPath MaterialDefinitionsTableName;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftObjectPath ElementDefinitionsTableName;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FSoftObjectPath EntityStateDefinitionsTableName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TSubclassOf<UCurieComponent> CurieComponentClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UDataTable* MaterialDefinitionsTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UDataTable* ElementDefinitionsTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UDataTable* EntityStateDefinitionsTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FCurieStateBehaviorContainer> KnownEntityStates;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
UCurieManager* RegisteredCurieManager;
public:
UCurieGlobals();
};
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "CurieInteractHandle.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieInteractHandle {
GENERATED_BODY()
public:
FCurieInteractHandle();
};
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "CurieInteractParamsHandle.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieInteractParamsHandle {
GENERATED_BODY()
public:
FCurieInteractParamsHandle();
};
@@ -0,0 +1,48 @@
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieInteractParamsHandle.h"
#include "CurieInterface.generated.h"
UINTERFACE(Blueprintable)
class CURIE_API UCurieInterface : public UInterface {
GENERATED_BODY()
};
class CURIE_API ICurieInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieStateDetached_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& StateTag);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieStateConsumed_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& StateTag);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieStateAttached_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& StateTag);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieElementInteractEnded_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& ElementTag, const FCurieInteractParamsHandle& InteractParamsHandle);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieElementInteractBegun_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& ElementTag, const FCurieInteractParamsHandle& InteractParamsHandle);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieElementInteract_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& ElementTag, const FCurieInteractParamsHandle& InteractParamsHandle);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieElementDetached_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& ElementTag);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieElementAttached_BP(const FCurieContainerHandle& CurieContainerHandle, const FGameplayTag& ElementTag);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieContainerShutdown_BP(const FCurieContainerHandle& CurieContainerHandle);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void OnCurieContainerInitialized_BP(const FCurieContainerHandle& CurieContainerHandle);
};
@@ -0,0 +1,63 @@
#pragma once
#include "CoreMinimal.h"
#include "GameStateComponent.h"
#include "CurieElementAttachedSignatureDelegate.h"
#include "CurieElementBeginInteractSignatureDelegate.h"
#include "CurieElementDetachedSignatureDelegate.h"
#include "CurieElementEndInteractSignatureDelegate.h"
#include "CurieElementInteractSignatureDelegate.h"
#include "CurieStateAttachedSignatureDelegate.h"
#include "CurieStateDetachedSignatureDelegate.h"
#include "CurieManager.generated.h"
class UObject;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class CURIE_API UCurieManager : public UGameStateComponent {
GENERATED_BODY()
public:
UCurieManager();
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieStateDetached(UObject* CurieOwner, const FCurieStateDetachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieStateAttached(UObject* CurieOwner, const FCurieStateAttachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieElementInteract(UObject* CurieOwner, const FCurieElementInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieElementEndInteract(UObject* CurieOwner, const FCurieElementEndInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieElementDetached(UObject* CurieOwner, const FCurieElementDetachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieElementBeginInteract(UObject* CurieOwner, const FCurieElementBeginInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void UnbindDelegateForCurieElementAttached(UObject* CurieOwner, const FCurieElementAttachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieStateDetached(UObject* CurieOwner, const FCurieStateDetachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieStateAttached(UObject* CurieOwner, const FCurieStateAttachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieElementInteract(UObject* CurieOwner, const FCurieElementInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieElementEndInteract(UObject* CurieOwner, const FCurieElementEndInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieElementDetached(UObject* CurieOwner, const FCurieElementDetachedSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieElementBeginInteract(UObject* CurieOwner, const FCurieElementBeginInteractSignature& Delegate);
UFUNCTION(BlueprintCallable)
void BindDelegateForCurieElementAttached(UObject* CurieOwner, const FCurieElementAttachedSignature& Delegate);
};
@@ -0,0 +1,24 @@
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "GameplayTagContainer.h"
#include "CurieMaterialDefinitionBase.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieMaterialDefinitionBase : public FTableRowBase {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer ElementalImmunities;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer ElementAttachmentImmunities;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer ElementsAllowedWhenCannotBeDamaged;
public:
FCurieMaterialDefinitionBase();
};
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieStateAttachedInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieStateAttachedInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, StateIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieStateAttachedSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieStateAttachedSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, StateIdentifier);
@@ -0,0 +1,23 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "Templates/SubclassOf.h"
#include "CurieStateBehaviorContainer.generated.h"
class UCurieEntityStateBehavior;
USTRUCT(BlueprintType)
struct CURIE_API FCurieStateBehaviorContainer {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTag Identifier;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UCurieEntityStateBehavior> StateBehaviorClass;
public:
FCurieStateBehaviorContainer();
};
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieStateDetachedInternalSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FCurieStateDetachedInternalSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, StateIdentifier);
@@ -0,0 +1,10 @@
#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "CurieContainerHandle.h"
#include "CurieStateDetachedSignatureDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_ThreeParams(FCurieStateDetachedSignature, UObject*, Owner, FCurieContainerHandle, ContainerHandle, const FGameplayTag&, StateIdentifier);
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "CurieStateHandle.generated.h"
USTRUCT(BlueprintType)
struct CURIE_API FCurieStateHandle {
GENERATED_BODY()
public:
FCurieStateHandle();
};
@@ -0,0 +1,11 @@
#pragma once
#include "CoreMinimal.h"
#include "ECurieEntityType.generated.h"
UENUM(BlueprintType)
enum class ECurieEntityType : uint8 {
Invalid,
Material,
Element,
};
@@ -0,0 +1,32 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "DSS Replay Streamer Plugin",
"Description": "",
"Category": "Replay",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Plugins": [
{
"Name": "OnlineSubsystem",
"Enabled": true
},
{
"Name": "OnlineSubsystemUtils",
"Enabled": true
},
{
"Name": "OnlineSubsystemMcp",
"Enabled": true
}
]
}
+28
View File
@@ -0,0 +1,28 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Discord RPC Plugin",
"Description": "Discord Inteface.",
"Category": "Epic Internal.Fortnite",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "DiscordRPC",
"Type": "ClientOnly",
"LoadingPhase": "Default",
"WhitelistPlatforms": [
"Win64"
]
}
]
}
@@ -0,0 +1,15 @@
using UnrealBuildTool;
public class DiscordRPC : ModuleRules {
public DiscordRPC(ReadOnlyTargetRules Target) : base(Target) {
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bLegacyPublicIncludePaths = false;
ShadowVariableWarningLevel = WarningLevel.Warning;
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
});
}
}
@@ -0,0 +1,3 @@
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE(FDefaultGameModuleImpl, DiscordRPC);

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