From 6a689f41fee994524b1c8c558d8e9fb5415cc5b3 Mon Sep 17 00:00:00 2001 From: Niklas Date: Sun, 3 Mar 2024 23:44:39 +0100 Subject: [PATCH] Update --- Config/DefaultAutomationConfig.ini | 405 ++ Config/DefaultDeviceProfiles.ini | 2188 ++++++++ Config/DefaultEditor.ini | 17 - Config/DefaultEngine.ini | 3454 ++++++++++-- Config/DefaultGame.ini | 3285 +++++++++++- Config/DefaultGameUserSettings.ini | 12 + Config/DefaultGameplayTags.ini | 13 +- Config/DefaultHardware.ini | 21 + Config/DefaultInput.ini | 4656 +++++++++++++++++ Config/DefaultInstallBundle.ini | 309 ++ Config/DefaultNiagara.ini | 35 + Config/DefaultRuntimeOptions.ini | 33 + Config/DefaultScalability.ini | 515 ++ Config/DefaultSpectator.ini | 4 + Config/IOSClient/IOSClientEngine.ini | 105 + Config/Localization/Game_Compile.ini | 14 - Config/Localization/Game_Export.ini | 15 - .../Game_ExportDialogueScript.ini | 11 - Config/Localization/Game_Gather.ini | 22 - Config/Localization/Game_GenerateReports.ini | 12 - 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8 + .../Private/FortHLODStreamingData.cpp | 5 + .../Private/FortHUDTagPromptData.cpp | 7 + .../Private/FortHUDTagPromptTagMapping.cpp | 5 + .../Private/FortHardcoreModifierItem.cpp | 6 + .../FortHardcoreModifierItemDefinition.cpp | 6 + .../FortHarvestingToolMontageOverrideData.cpp | 5 + .../FortHarvestingToolMontageOverrides.cpp | 5 + Source/FortniteGame/Private/FortHealing.cpp | 5 + .../Private/FortHealthBarComponent.cpp | 40 + .../Private/FortHealthBarComponentData.cpp | 5 + .../Private/FortHealthBarIndicator.cpp | 5 + Source/FortniteGame/Private/FortHealthSet.cpp | 43 + .../Private/FortHeldObjectComponent.cpp | 126 + .../Private/FortHelpAdditionalContent.cpp | 9 + Source/FortniteGame/Private/FortHelpItem.cpp | 14 + .../Private/FortHelpItemCategory.cpp | 5 + .../Private/FortHelpItemEntry.cpp | 5 + Source/FortniteGame/Private/FortHero.cpp | 23 + .../FortHeroClassGameplayDefinition.cpp | 9 + ...FortHeroClassGameplayDefinitionTooltip.cpp | 5 + 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.../Private/FortInGameMapManager.cpp | 94 + .../Private/FortInGameMapManagerAthena.cpp | 7 + .../Private/FortInGameMapManagerCreative.cpp | 8 + .../FortIndicatedActorManagementLibrary.cpp | 50 + Source/FortniteGame/Private/FortIndicator.cpp | 10 + .../Private/FortIndicatorComponent.cpp | 6 + .../Private/FortIndicatorManager.cpp | 5 + .../Private/FortInescapableZoneTracker.cpp | 6 + .../FortniteGame/Private/FortInfluenceMap.cpp | 12 + .../Private/FortIngredientItemDefinition.cpp | 6 + .../Private/FortInputActionDetails.cpp | 6 + .../Private/FortInputActionGroupContext.cpp | 6 + .../Private/FortInputActionKeyAlias.cpp | 6 + ...FortInputActionThatShouldAlwaysBeBound.cpp | 5 + Source/FortniteGame/Private/FortInputData.cpp | 447 ++ .../Private/FortInspectorCameraCreative.cpp | 5 + .../FortInspectorCameraCreativePreview.cpp | 5 + .../Private/FortInstancedStaticMeshActor.cpp | 5 + ...FortInstensityCurveSequenceProgression.cpp | 6 + .../FortniteGame/Private/FortIntelPackSet.cpp | 17 + .../Private/FortIntensityCurve.cpp | 15 + .../Private/FortIntensityCurveSequence.cpp | 6 + ...FortIntensityCurveSequenceInstanceInfo.cpp | 6 + .../FortIntensityCurveSequenceProgression.cpp | 5 + .../Private/FortInteractContextInfo.cpp | 25 + .../Private/FortInteractContextInfoWidget.cpp | 7 + .../Private/FortInteractabilityTracker.cpp | 5 + .../FortInteractionExecutionInteractData.cpp | 5 + .../Private/FortInteriorAudioSettings.cpp | 22 + .../Private/FortInteriorAudioSubsystem.cpp | 11 + Source/FortniteGame/Private/FortInventory.cpp | 22 + .../Private/FortInventoryManager.cpp | 5 + .../Private/FortInventoryOutpost.cpp | 13 + .../FortInventorySortFunctionLibrary.cpp | 9 + .../Private/FortInventorySubsystem.cpp | 17 + .../Private/FortInventory_CheckpointEntry.cpp | 5 + .../Private/FortInventory_Checkpoints.cpp | 5 + .../Private/FortInviteSessionParams.cpp | 7 + .../Private/FortIronCityDifficultyData.cpp | 7 + .../FortIslandLocalizationComponent.cpp | 6 + Source/FortniteGame/Private/FortItem.cpp | 294 ++ .../Private/FortItemAccessTokenType.cpp | 15 + .../Private/FortItemAndVariantSwapHelpers.cpp | 8 + .../Private/FortItemAnimInstance.cpp | 6 + .../Private/FortItemCacheItemDefinition.cpp | 5 + .../Private/FortItemCaptureActor.cpp | 7 + .../FortniteGame/Private/FortItemCategory.cpp | 5 + .../Private/FortItemCollectedParams.cpp | 14 + .../Private/FortItemCraftedParams.cpp | 15 + .../FortItemDefToItemVariantDataMapping.cpp | 5 + .../Private/FortItemDefinition.cpp | 152 + .../Private/FortItemDefinitionTooltip.cpp | 5 + .../FortItemDeliverySupplyDropMutatorData.cpp | 7 + .../Private/FortItemDroppedParams.cpp | 14 + Source/FortniteGame/Private/FortItemEntry.cpp | 21 + .../Private/FortItemEntryAbilityData.cpp | 5 + .../Private/FortItemEntryComponent.cpp | 39 + .../Private/FortItemEntryStateValue.cpp | 7 + .../Private/FortItemEntrySubsystem.cpp | 5 + .../Private/FortItemExhibitActor.cpp | 6 + .../Private/FortItemGlobalData.cpp | 13 + .../Private/FortItemHeaderInformation.cpp | 5 + .../Private/FortItemIconDefinition.cpp | 5 + .../Private/FortItemInstanceQuantityPair.cpp | 8 + .../Private/FortItemLayerAnimInstance.cpp | 26 + ...ortItemLayerAnimInstance_ChargedWeapon.cpp | 11 + ...FortItemLayerAnimInstance_ExplosiveBow.cpp | 5 + ...rtItemLayerAnimInstance_FullLocomotion.cpp | 17 + ...ortItemLayerAnimInstance_GalileoPatrol.cpp | 10 + .../FortItemLayerAnimInstance_Lobster.cpp | 30 + Source/FortniteGame/Private/FortItemList.cpp | 5 + .../Private/FortItemPreviewActor.cpp | 18 + .../FortItemPreviewMultiAngleActor.cpp | 12 + .../Private/FortItemPreviewOffPawnActor.cpp | 16 + .../Private/FortItemPreviewOnPawnActor.cpp | 41 + .../FortItemPreviewSingleAngleActor.cpp | 8 + .../Private/FortItemQuantityPair.cpp | 6 + .../Private/FortItemSeriesDefinition.cpp | 5 + .../Private/FortItemThumbnailRenderer.cpp | 27 + ...emToBuildingGameplayActorPickupMapping.cpp | 5 + .../Private/FortItemToQuestData.cpp | 6 + .../FortniteGame/Private/FortItemTooltip.cpp | 5 + .../Private/FortItemTypeFunctionLibrary.cpp | 13 + .../Private/FortItemVariantData.cpp | 5 + .../Private/FortItemViewSettings.cpp | 10 + .../Private/FortItemWrapMappingData.cpp | 5 + .../Private/FortItemWrapMaterialAssetData.cpp | 8 + .../Private/FortItemWrapOverrideComponent.cpp | 27 + .../Private/FortItemWrapPreviewActor.cpp | 15 + .../Private/FortItemsConsumedInfo.cpp | 9 + .../Private/FortItemsForEventMapping.cpp | 5 + .../FortniteGame/Private/FortJumpBoostSet.cpp | 30 + .../FortniteGame/Private/FortJumpDownLink.cpp | 5 + .../Private/FortKeepAmmoStash.cpp | 14 + .../Private/FortKeepItemGroup.cpp | 8 + .../Private/FortKeepResourceGroup.cpp | 6 + Source/FortniteGame/Private/FortKeyChain.cpp | 6 + .../Private/FortKismetLibrary.cpp | 1157 ++++ .../FortniteGame/Private/FortLOSComponent.cpp | 18 + .../Private/FortLauncherAthena.cpp | 24 + .../Private/FortLayeredAudioComponent.cpp | 13 + .../Private/FortLayeredAudioFloatParam.cpp | 12 + .../Private/FortLayeredAudioOneshotGate.cpp | 12 + .../FortLeaderboardRowProxyInstance.cpp | 5 + .../Private/FortLevelOverlayConfig.cpp | 5 + .../Private/FortLevelOverlayManager.cpp | 5 + .../FortniteGame/Private/FortLevelRecord.cpp | 9 + .../Private/FortLevelSaveComponent.cpp | 93 + .../Private/FortLevelScriptActor.cpp | 8 + .../Private/FortLevelSpawnActor.cpp | 13 + .../Private/FortLevelStreamingInfo.cpp | 7 + .../Private/FortLevelUpDataV2.cpp | 11 + .../FortniteGame/Private/FortLightAnimSet.cpp | 6 + .../Private/FortLightningActor.cpp | 21 + ...vailabilityBotCosmeticItemDataTableRow.cpp | 5 + ...labilityBotCosmeticItemSetDataTableRow.cpp | 5 + .../FortniteGame/Private/FortLinearBlend.cpp | 5 + .../Private/FortLinearColorAnimationInfo.cpp | 5 + .../FortLinearColorCurveAnimationInfo.cpp | 5 + ...FortLinearColorCurveParamAnimationInfo.cpp | 5 + .../FortLinearColorParamAnimationInfo.cpp | 5 + .../FortniteGame/Private/FortLinearSpline.cpp | 5 + .../Private/FortLinkDataManager.cpp | 27 + .../Private/FortLinkToActorComponent.cpp | 43 + .../Private/FortLinkedAccount.cpp | 6 + .../Private/FortLinkedAccountManager.cpp | 5 + .../FortniteGame/Private/FortLinkedQuest.cpp | 6 + .../Private/FortLiveBroadcastController.cpp | 29 + .../FortLiveEventLayerAnimInstance.cpp | 52 + .../Private/FortLiveSpectatorController.cpp | 12 + .../Private/FortLoadingBlockScreen.cpp | 5 + .../Private/FortLoadingConfig.cpp | 5 + .../Private/FortLoadingScreenPreviewActor.cpp | 8 + .../Private/FortLobbyBeaconClient.cpp | 74 + .../Private/FortLobbyBeaconClientPvE.cpp | 5 + .../Private/FortLobbyBeaconClientRM.cpp | 26 + .../Private/FortLobbyBeaconHost.cpp | 9 + .../Private/FortLobbyBeaconHostOutpost.cpp | 5 + .../Private/FortLobbyBeaconHostPvE.cpp | 5 + .../Private/FortLobbyBeaconHostRM.cpp | 5 + .../Private/FortLobbyBeaconPlayerState.cpp | 59 + .../Private/FortLobbyBeaconPlayerStatePvE.cpp | 5 + .../Private/FortLobbyBeaconPlayerStateRM.cpp | 5 + .../Private/FortLobbyBeaconState.cpp | 25 + .../Private/FortLobbyBeaconStateOutpost.cpp | 5 + .../Private/FortLobbyBeaconStatePvE.cpp | 5 + .../Private/FortLobbyBeaconStateRM.cpp | 16 + .../Private/FortLocalPartyMember.cpp | 16 + .../FortniteGame/Private/FortLocalPlayer.cpp | 22 + .../Private/FortLocalPlayerSubsystem.cpp | 5 + Source/FortniteGame/Private/FortLocalTeam.cpp | 5 + .../Private/FortLocalizationService.cpp | 5 + .../FortniteGame/Private/FortLoginReward.cpp | 7 + .../Private/FortLogoLoadingScreen.cpp | 6 + .../Private/FortLootLevelData.cpp | 8 + .../Private/FortLootNotification.cpp | 5 + .../Private/FortLootPackageData.cpp | 11 + .../Private/FortLootQuotaData.cpp | 11 + .../FortniteGame/Private/FortLootTierData.cpp | 15 + .../FortniteGame/Private/FortMIDAnimSet.cpp | 6 + .../FortniteGame/Private/FortMangBotInfo.cpp | 8 + .../Private/FortMangBotInfoArray.cpp | 5 + .../Private/FortMangDataTrackerComponent.cpp | 52 + .../Private/FortMangSentryInfo.cpp | 7 + Source/FortniteGame/Private/FortMapData.cpp | 6 + .../Private/FortMapLocationComponent.cpp | 5 + .../Private/FortMapMarkerTopperActor.cpp | 8 + Source/FortniteGame/Private/FortMarkActor.cpp | 23 + .../Private/FortMarkerDetailsTable.cpp | 9 + .../Private/FortMatchAnalytics.cpp | 8 + .../Private/FortMatchClientAnalytics.cpp | 5 + .../Private/FortMatchPerfReport.cpp | 12 + .../Private/FortMatchPerfReportCampaign.cpp | 5 + .../Private/FortMatchQualitySubsystem.cpp | 8 + .../Private/FortMatchServerAnalytics.cpp | 8 + .../FortniteGame/Private/FortMatchmaking.cpp | 12 + .../Private/FortMatchmakingActor.cpp | 13 + .../Private/FortMatchmakingCommon.cpp | 5 + .../Private/FortMatchmakingConfig.cpp | 9 + .../Private/FortMatchmakingContext.cpp | 125 + .../FortMatchmakingCriticalMission.cpp | 5 + .../Private/FortMatchmakingErrorInfo.cpp | 6 + .../Private/FortMatchmakingEventsState.cpp | 5 + .../Private/FortMatchmakingGather.cpp | 6 + .../Private/FortMatchmakingMissionCommon.cpp | 5 + .../Private/FortMatchmakingPolicy.cpp | 9 + .../Private/FortMatchmakingPvE.cpp | 5 + .../Private/FortMatchmakingQuickPlay.cpp | 5 + .../Private/FortMatchmakingRegionState.cpp | 5 + .../Private/FortMatchmakingSingleSession.cpp | 6 + .../Private/FortMatchmakingV2.cpp | 18 + .../Private/FortMaterialCache.cpp | 12 + .../Private/FortMaterialCacheManager.cpp | 9 + .../Private/FortMaterialParameterID.cpp | 6 + .../Private/FortMaterialsPriorToOverride.cpp | 5 + .../Private/FortMcpCollectableAccolade.cpp | 5 + .../Private/FortMcpCollectableFish.cpp | 9 + .../FortMcpCollectedAccoladeProperties.cpp | 5 + .../FortMcpCollectedFishProperties.cpp | 7 + .../FortMcpCollectedItemProperties.cpp | 7 + .../Private/FortMcpCollectionBase.cpp | 5 + .../FortMcpCollectionsBulkUpdateEntry.cpp | 7 + .../FortniteGame/Private/FortMcpContext.cpp | 373 ++ .../FortniteGame/Private/FortMcpProfile.cpp | 11 + .../Private/FortMcpProfileAthena.cpp | 83 + .../Private/FortMcpProfileAthenaStats.cpp | 14 + .../Private/FortMcpProfileCampaign.cpp | 188 + .../Private/FortMcpProfileCollectionBook.cpp | 17 + .../Private/FortMcpProfileCollections.cpp | 12 + .../Private/FortMcpProfileCommonCore.cpp | 40 + .../Private/FortMcpProfileCommonPublic.cpp | 11 + .../Private/FortMcpProfileCreative.cpp | 42 + .../Private/FortMcpProfileMetadata.cpp | 17 + .../Private/FortMcpProfileSubgame.cpp | 57 + .../Private/FortMcpProfileWorld.cpp | 43 + .../Private/FortMcpQuestObjectiveInfo.cpp | 18 + .../Private/FortMcpQuestRewardInfo.cpp | 5 + .../FortniteGame/Private/FortMcpResource.cpp | 5 + Source/FortniteGame/Private/FortMcpTwitch.cpp | 5 + Source/FortniteGame/Private/FortMcpUtils.cpp | 21 + Source/FortniteGame/Private/FortMcpWorlds.cpp | 6 + .../Private/FortMeatballVehicle.cpp | 90 + .../FortMeatballVehicleAnimInstance.cpp | 20 + .../Private/FortMeatballVehicleConfigs.cpp | 47 + .../Private/FortMedalsPunchCardItem.cpp | 6 + .../FortMedalsPunchCardItemDefinition.cpp | 8 + .../Private/FortMediaPlayerCtrl.cpp | 20 + .../FortniteGame/Private/FortMedicPackSet.cpp | 25 + .../Private/FortMeleeDeflectAnimData.cpp | 8 + .../FortMeleeDeflectTransitionAnimData.cpp | 7 + .../Private/FortMeleeWeaponStats.cpp | 15 + .../Private/FortMeshBeaconClient.cpp | 6 + .../Private/FortMeshBeaconHost.cpp | 5 + .../Private/FortMeshBeaconHostObject.cpp | 5 + .../Private/FortMeshNetworkActor.cpp | 7 + .../Private/FortMeshNetworkEventsLoader.cpp | 19 + .../FortMeshNetworkEventsSubsystem.cpp | 20 + .../FortMeshNetworkFunctionLibrary.cpp | 8 + .../Private/FortMeshReplicationGraph.cpp | 6 + .../FortMeshReplicationGraphNode_PawnList.cpp | 5 + .../Private/FortMessageChannelInfo.cpp | 5 + .../FortniteGame/Private/FortMetaNavArea.cpp | 4 + .../Private/FortMetaNavArea_Obstacles.cpp | 1 + .../Private/FortMetaNavArea_Wall.cpp | 5 + .../FortniteGame/Private/FortMetadataItem.cpp | 8 + .../Private/FortMetadataItemDefinition.cpp | 7 + .../Private/FortMigrationDataTableRow.cpp | 5 + .../FortMiniMapChallengeIndicators.cpp | 7 + .../Private/FortMiniMapComponent.cpp | 67 + .../FortniteGame/Private/FortMiniMapData.cpp | 21 + .../Private/FortMiniMapIndicator.cpp | 5 + .../FortMiniMapIndicatorTextProperties.cpp | 5 + .../Private/FortMiniMapPingIndicator.cpp | 5 + .../Private/FortMiniMapTeamIndicators.cpp | 10 + Source/FortniteGame/Private/FortMinigame.cpp | 828 +++ .../Private/FortMinigameGroupStats.cpp | 5 + .../FortMinigameItemContainerComponent.cpp | 6 + .../Private/FortMinigameItemListComponent.cpp | 64 + .../Private/FortMinigameLogicComponent.cpp | 42 + .../Private/FortMinigameManager.cpp | 13 + .../FortniteGame/Private/FortMinigameMode.cpp | 5 + .../FortMinigameObjectiveComponent.cpp | 27 + .../FortMinigameObjectiveTrackerComponent.cpp | 42 + .../Private/FortMinigamePlayerBucketStats.cpp | 6 + .../FortMinigamePlayerStartComponent.cpp | 20 + .../Private/FortMinigamePlayerStats.cpp | 5 + .../Private/FortMinigameProgressComponent.cpp | 29 + .../Private/FortMinigameScoreRegistry.cpp | 50 + 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| 6 + .../Private/ItemsToGiveAtPhase.cpp | 6 + Source/FortniteGame/Private/ItemsToSpawn.cpp | 6 + .../JsonObjectCostAccountantFactory.cpp | 5 + .../Private/KairosHeartbeatManager.cpp | 7 + .../Private/KairosSubmitLogOptions.cpp | 9 + .../Private/KeepItemContainer.cpp | 46 + .../FortniteGame/Private/LODAIUpdateInfo.cpp | 5 + .../Private/LastBuildableState.cpp | 8 + .../Private/LatentRepPlayerData.cpp | 20 + .../Private/LatentRepTeamDataArray.cpp | 6 + ...ayerAnimInstance_MechanicalEngineerPet.cpp | 33 + .../Private/LeaderboardRowData.cpp | 7 + .../Private/LevelRecordSpawner.cpp | 13 + .../Private/LevelSaveBaseComponent.cpp | 67 + .../Private/LevelSaveComponent.cpp | 5 + .../FortniteGame/Private/LevelSaveRecord.cpp | 23 + .../Private/LevelSaveRecordCollection.cpp | 5 + .../Private/LevelSaveRecordCollectionItem.cpp | 5 + .../LevelSaveRecordThumbnailGenerator.cpp | 8 + .../LevelStreamRequestHandshakeState.cpp | 6 + .../LevelStreamedDeleteActorRecord.cpp | 5 + 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| 11 + .../FortniteUI/Private/FortItemTransform.cpp | 12 + .../FortItemTransformFilterTabLabelInfo.cpp | 6 + Source/FortniteUI/Private/FortItemView.cpp | 27 + ...wContext_ExpeditionSquadSlotItemPicker.cpp | 5 + ...emViewContext_ExpeditionSquadSlotsView.cpp | 5 + ...ortItemViewContext_SquadSlotItemPicker.cpp | 5 + .../FortItemViewContext_SquadSlotsView.cpp | 5 + Source/FortniteUI/Private/FortItemWidget.cpp | 105 + .../FortniteUI/Private/FortItemWidget_NUI.cpp | 11 + .../Private/FortJoinVoiceChannelButton.cpp | 5 + .../Private/FortJoinablePartyActionMenu.cpp | 7 + .../Private/FortJoinablePartyListEntry.cpp | 9 + .../Private/FortJournalQuestDetails.cpp | 35 + .../Private/FortJournalQuestProgressBar.cpp | 8 + .../FortniteUI/Private/FortKeybindWidget.cpp | 65 + .../Private/FortLTMVictoryWidgetBase.cpp | 6 + .../FortLandingPageDefenderSummaryInfo.cpp | 5 + .../Private/FortLastMissionInfo.cpp | 5 + .../Private/FortLayoutQuestNode.cpp | 7 + Source/FortniteUI/Private/FortLazyImage.cpp | 21 + 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| 7 + .../Private/FortNotificationEntry_LevelUp.cpp | 12 + .../FortNotificationEntry_MiniChallenge.cpp | 10 + .../FortNotificationEntry_PunchCard.cpp | 7 + .../Private/FortNotificationEntry_Quest.cpp | 16 + Source/FortniteUI/Private/FortNullItem.cpp | 5 + .../Private/FortNumericTextBlock.cpp | 26 + .../Private/FortOfferInspectionNavigator.cpp | 13 + .../Private/FortOpenCardPackModal.cpp | 8 + .../Private/FortOptionsCategoryHeader.cpp | 5 + Source/FortniteUI/Private/FortOptionsMenu.cpp | 108 + .../Private/FortOptionsMenuInputData.cpp | 15 + .../Private/FortOptionsMenuSetting.cpp | 9 + Source/FortniteUI/Private/FortOptionsTab.cpp | 32 + .../Private/FortOptionsTab_NewSystemShim.cpp | 11 + .../Private/FortOutpostStorageItemPicker.cpp | 11 + .../FortniteUI/Private/FortPCBInfoPanel.cpp | 22 + Source/FortniteUI/Private/FortPageDotItem.cpp | 5 + .../Private/FortParentalControls.cpp | 19 + .../Private/FortParentalControlsSubScreen.cpp | 5 + ...rtParentalControls_AskToEnableControls.cpp | 6 + 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Source/FortniteVersion/Private/FortniteVersion.cpp create mode 100644 Source/FortniteVersion/Public/FortniteVersion.h create mode 100644 Source/LauncherSocialDefaults/LauncherSocialDefaults.Build.cs create mode 100644 Source/LauncherSocialDefaults/Private/ChatColorSchemeDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/LauncherSocialDefaultsModule.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialActionButtonStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialChatChromeColorSchemeDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialChatChromeMarginsDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialChatChromeStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialChatMarkupStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialChatStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialCheckBoxStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialFontStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialListMarginsDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialListStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialProfanityDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialRadioBoxStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialScrollBarStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialSoundSchemaDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Private/SocialStyleDataAsset.cpp create mode 100644 Source/LauncherSocialDefaults/Public/ChatColorSchemeDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialActionButtonStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialChatChromeColorSchemeDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialChatChromeMarginsDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialChatChromeStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialChatMarkupStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialChatStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialCheckBoxStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialFontStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialListMarginsDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialListStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialProfanityDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialRadioBoxStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialScrollBarStyleDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialSoundSchemaDataAsset.h create mode 100644 Source/LauncherSocialDefaults/Public/SocialStyleDataAsset.h create mode 100644 Source/LocalNotifications/LocalNotifications.Build.cs create mode 100644 Source/LocalNotifications/Private/LocalNotificationData.cpp create mode 100644 Source/LocalNotifications/Private/LocalNotificationsModule.cpp create mode 100644 Source/LocalNotifications/Private/LocalNotificationsSettings.cpp create mode 100644 Source/LocalNotifications/Public/ELocalNotificationEventType.h create mode 100644 Source/LocalNotifications/Public/ELocalNotificationParams.h create mode 100644 Source/LocalNotifications/Public/ELocalNotificationType.h create mode 100644 Source/LocalNotifications/Public/LocalNotificationData.h create mode 100644 Source/LocalNotifications/Public/LocalNotificationsSettings.h diff --git a/Config/DefaultAutomationConfig.ini b/Config/DefaultAutomationConfig.ini new file mode 100644 index 00000000..4f678763 --- /dev/null +++ b/Config/DefaultAutomationConfig.ini @@ -0,0 +1,405 @@ + +[/ClientPilotProfiles/AthenaTest] +InMatchPilotToUse=FortClientPilot_GameplayAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena +BotConfigValues="BotJumpDelay 8.0" +BotFlags="GodBot" ++BotFlags="teleporttosafezone" + +[/ClientPilotProfiles/Athena] +InMatchPilotToUse=FortClientPilot_GameplayAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AthenaNone] +InMatchPilotToUse=FortClientPilot_GameplayNone +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AthenaSanityCheck] +InMatchPilotToUse=FortClientPilot_QuickSmokeAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AllModesTest] +InMatchPilotToUse=FortClientPilot_GameplayCampaign +FrontEndPilotToUse=FortClientPilot_FrontendCampaign +BotFlags="OutpostBot" ++BotFlags="AllModesTest" +BotConfigValues="TimeToStayInMap 180.0" + +[/ClientPilotProfiles/AthenaScenario] +InMatchPilotToUse=FortClientPilot_ScenarioAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AthenaFullSmoke] +InMatchPilotToUse=FortClientPilot_BaseSmokeAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AthenaAntiCheat] +InMatchPilotToUse=FortClientPilot_GameplayAnticheat +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/AthenaGridTest] +InMatchPilotToUse=FortClientPilot_TeleporterAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena +BotConfigValues="BotTravelPath Grid:3x3" + +[/ClientPilotProfiles/ProfileGoNightly] +InMatchPilotToUse=FortClientPilot_TeleporterAthena +FrontEndPilotToUse=FortClientPilot_FrontendAthena +BotConfigValues="BotTravelPath dailyperf,memlist" + +[/ClientPilotProfiles/Campaign] +InMatchPilotToUse=FortClientPilot_GameplayCampaign +FrontEndPilotToUse=FortClientPilot_FrontendCampaign + +[/ClientPilotProfiles/HermesSmoke] +InMatchPilotToUse=FortClientPilot_HermesSmoke +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/RunAutomationTest] +InMatchPilotToUse=FortClientPilot_GameplayAutomationTest +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotProfiles/Creative] +InMatchPilotToUse=FortClientPilot_GameplayCreative +FrontEndPilotToUse=FortClientPilot_FrontendCreative +BotConfigValues="botplaylist Playgroundv2" + +[/ClientPilotProfiles/CreativeInspector] +InMatchPilotToUse=FortClientPilot_GameplayNone +FrontEndPilotToUse=FortClientPilot_FrontendCreativeInspector +BotConfigValues="botplaylist Playgroundv2" + + +[/ClientPilotScenarios/AttackStructureWithMinigun] +ShouldTargetStructures=true +ShouldRunAsNormalBotWhenDone=true +ShouldShootWalls=true +Immortal=true +Duration=80 +MaxTargetRange=3000 +InfiniteAmmo=true +RemoteCommands=TeleportWithinRangeOfPoint 1000 78476 -83590 2773.154053 +WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03 + +[/ClientPilotScenarios/AttackStructureWithRocket] +ShouldTargetStructures=true +ShouldShootWalls=true +Immortal=true +Duration=400 +MaxTargetRange=3000 +InfiniteAmmo=true +RemoteCommands=TeleportWithinRangeOfPoint 1000 78476 -83590 2773.154053 +WeaponsToUse=WID_Launcher_Rocket_Athena_SR_Ore_T03 + + +[/ClientPilotScenarios/ShootingTestWarmup] +Immortal=true +Duration=30 +MaxTargetRange=6000 +InfiniteAmmo=true +ShouldMove=false +ScenariosToRun=ShootingTest +RemoteCommands=TeleportWithinRangeOfPoint 1000 -75489.960938 -98249.820313 1089.972168 unsafe + + +[/ClientPilotScenarios/ShootingTest] +Immortal=true +Duration=300 +MaxTargetRange=6000 +InfiniteAmmo=true +ShouldMove=false +RemoteCommands=TeleportWithinRangeOfPoint 500 -75489.960938 -98249.820313 1089.972168 unsafe +RemoteCommands=Pause +RemoteCommands=SetRotation -85 0 0 +RemoteCommands=StartFiring +RemoteCommands=StartFiring +WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03 + +[/ClientPilotScenarios/DestroyTiltedTowers] +ShouldTargetStructures=true +ShouldShootWalls=true +Immortal=true +Duration=4000 +MaxTargetRange=6000 +InfiniteAmmo=true +ShouldMove=true +RemoteCommands=TeleportWithinRangeOfPoint 4000 36432.226563 -60455.406250 2773.154053 unsafe +WeaponsToUse=WID_Launcher_Rocket_Athena_SR_Ore_T03 +WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03 +WeaponsToUse=WID_Launcher_Grenade_Athena_SR_Ore_T03 +WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03 + +[/ClientPilotScenarios/StructureBuilder] +ShouldBuild=true +Duration=40 +Immortal=true +ScenariosToRun=AttackStructureWithRocket +RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344 +RemoteCommands=BuildStructure 8 8 8 0 77476.437500 -84590.218750 2382.027344 +RemoteCommands=TriggerAllBotScenarios +ShouldRunAsNormalBotWhenDone=true + + +[/ClientPilotScenarios/StructureEditor] +Duration=40 +ShouldMove=true +Immortal=true +ShouldEdit=true +RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344 +RemoteCommands=BuildStructure 1 1 1 0 77476.437500 -84590.218750 2382.027344 +ShouldRunAsNormalBotWhenDone=true + + +[/ClientPilotScenarios/AttackPropsWithRocket] +ShouldTargetStructures=true +ShouldRunAsNormalBotWhenDone=true +ShouldShootWalls=true +Immortal=true +InfiniteAmmo=true +Duration=80 +WeaponsToUse=WID_Launcher_Rocket_Athena_R_Ore_T03 + +[/ClientPilotScenarios/TurboBuilder] +ShouldBuild=true +Duration=40 +ShouldMove=true +Immortal=true +ShouldRunAsNormalBotWhenDone=true + +[/ClientPilotScenarios/ShootingTestWarmup] +Immortal=true +Duration=30 +MaxTargetRange=6000 +InfiniteAmmo=true +ShouldMove=false +ScenariosToRun=ShootingTest +RemoteCommands=TeleportWithinRangeOfPoint 1000 -75489.960938 -98249.820313 1089.972168 unsafe + +[/ClientPilotScenarios/ShootingTest] +Immortal=true +Duration=300 +MaxTargetRange=6000 +InfiniteAmmo=true +ShouldMove=false +RemoteCommands=TeleportWithinRangeOfPoint 500 -75489.960938 -98249.820313 1089.972168 unsafe +RemoteCommands=Pause +RemoteCommands=SetRotation -85 0 0 +RemoteCommands=StartFiring +WeaponsToUse=WID_Assault_LMG_Athena_SR_Ore_T03 + +[/ClientPilotScenarios/CyclingTest] +Immortal=true +Duration=10 +RemoteCommands=TeleportWithinRangeOfPoint 2500 36432.226563 -60455.406250 2773.154053 unsafe +ScenariosToRun=CycleBuilding + +[/ClientPilotScenarios/CycleBuilding] +Immortal=false +ShouldMove=false +ShouldBuild=true +ShouldEdit=false +Duration=2 +RemoteCommands=BuildStructure 1 1 2 0 +ScenariosToRun=CycleEditing + + +[/ClientPilotScenarios/CycleEditing] +Immortal=false +ShouldMove=false +ShouldEdit=true +ShouldBuild=false +ShouldShootWalls=false +ShouldTargetEnemies=false +ShouldTargetStructures=false +ScenariosToRun=CycleShooting +Duration=4 + +[/ClientPilotScenarios/CycleShooting] +Immortal=false +ShouldShootWalls=true +ShouldTargetEnemies=true +ShouldTargetStructures=true +InfiniteAmmo=true +ScenariosToRun=CycleBuilding +Duration=15 +ShouldMove=true +WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03 + +[/ClientPilotScenarios/RandomBranchingTest] +Immortal=true +Duration=5 +ScenariosToRun=RandomBuilding,RandomShooting + + +[/ClientPilotScenarios/RandomBuilding] +Immortal=false +ShouldMove=false +ShouldBuild=true +ShouldEdit=false +Duration=2 +RemoteCommands=BuildStructure 1 1 2 0 + +[/ClientPilotScenarios/RandomShooting] +Immortal=false +ShouldShootWalls=true +ShouldTargetEnemies=true +ShouldTargetStructures=true +InfiniteAmmo=true +Duration=3 +ShouldMove=true +WeaponsToUse=WID_Pistol_HandCannon_Athena_SR_Ore_T03 + +[/ClientPilotProfiles/NiagaraTests] +Duration=5 +InMatchPilotToUse=FortClientPilot_NiagaraRegressions +FrontEndPilotToUse=FortClientPilot_FrontendAthena + +[/ClientPilotScenarios/TestSetupCommands] +Duration=5 +ShouldMove=true +StartupCommands="cheat spawnanddrivevehicle hamster" +StartupCommands="cheat giveresources 999" + + +[/ClientPilotScenarios/TestConditionals] +Duration=5 +StartupConditionals="CurrentHealth,GreaterThanOrEqualTo,100.0" +StartupConditionals="CurrentShield,GreaterThanOrEqualTo,100.0" +StartupConditionals="NumberOfElims,PrintOut" +ShutdownConditionals="IsAlive,==,1" +ShutdownConditionals="NumberOfElims,EqualTo,1" + +[/ClientPilotScenarios/CyclingPerfTest] +Immortal=true +RemoteCommands=TeleportWithinRangeOfPoint 1 77476.437500 -84590.218750 2382.027344 unsafe +ScenariosToRun=CyclePerfBuilding +Duration=2 + +[/ClientPilotScenarios/CyclingPerfWeaponSpawn] +WeaponsToUse=WID_WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03 +WeaponsToUse=WID_Shotgun_Combat_Athena_SR_Ore_T03 +WeaponsToUse=WID_Sniper_Heavy_Athena_SR_Ore_T03 +WeaponsToUse=WID_Assault_Heavy_Athena_VR_Ore_T03 +Duration=60 +Immortal=true +ScenariosToRun=CyclePerfBuilding + +[/ClientPilotScenarios/CyclePerfBuilding] +Immortal=true +ShouldMove=false +ShouldBuild=true +ShouldEdit=false +Duration=2 +RemoteCommands=BuildStructure 1 1 2 0 +ScenariosToRun=CyclePerfEditing + + +[/ClientPilotScenarios/CyclePerfEditing] +Immortal=true +ShouldMove=false +ShouldEdit=true +ShouldBuild=false +ShouldShootWalls=false +ShouldTargetEnemies=false +ShouldTargetStructures=false +ScenariosToRun=CyclePerfShooting +Duration=4 + +[/ClientPilotScenarios/CyclePerfShooting] +Immortal=true +ShouldShootWalls=true +ShouldTargetEnemies=true +ShouldTargetStructures=true +InfiniteAmmo=true +ScenariosToRun=CyclePerfBuilding +Duration=15 +ShouldMove=true +WeaponsToUse=WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03 + + +[/ClientBuildingScripts/TestScript] +TurboBuild=true +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="ChangeMaterial" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="PressButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF2" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Pitch=-80.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="SetRotation" ActionValue="Pitch=80.0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="SetRotation" ActionValue="Pitch=0" DelayBeforeNextStep=0.15f) +BuildStep=(ActionType="ReleaseButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f) + + +[/ClientBuildingScripts/StairwayToNowhere] +TurboBuild=true +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="ChangeMaterial" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.05f) +BuildStep=(ActionType="SetRotation" ActionValue="Pitch=0" DelayBeforeNextStep=0.05f) +BuildStep=(ActionType="PressButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF1" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="AddRotation" ActionValue="Yaw=180.0" DelayBeforeNextStep=0.02f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="HotbarKeyF3" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="SetRotation" ActionValue="Yaw=90.0" DelayBeforeNextStep=1.0f) +BuildStep=(ActionType="ReleaseButton" ActionValue="BuildConfirm" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=0.1f) +BuildStep=(ActionType="RemoteCommand" ActionValue="emote InfiniteDab" DelayBeforeNextStep=10.0f) +BuildStep=(ActionType="PressReleaseButton" ActionValue="AutoRun" DelayBeforeNextStep=0.1f) + + + + +[/Script/FortniteGame.FortTestControllerStreamingTest] ++SkydivePathArray=(DropLocation=(Location=(X=26993,Y=48940,Z=0)),LandingLocation=(Location=(X=-56316,Y=48252,Z=4483)),TargetPOI="ApolloLazyLake") ++SkydivePathArray=(DropLocation=(Location=(X=87343,Y=103183,Z=0)),LandingLocation=(Location=(X=99597,Y=21683,Z=527)),TargetPOI="ApolloCraggyCliffs") ++SkydivePathArray=(DropLocation=(Location=(X=30000,Y=-85000,Z=0)),LandingLocation=(Location=(X=72457,Y=-15614,Z=-1074)),TargetPOI="ApolloPleasantPark") ++SkydivePathArray=(DropLocation=(Location=(X=81000,Y=-5000,Z=0)),LandingLocation=(Location=(X=34028,Y=-80139,Z=-2412)),TargetPOI="ApolloSweatySands") ++SkydivePathArray=(DropLocation=(Location=(X=-56900,Y=-26000,Z=0)),LandingLocation=(Location=(X=-11000,Y=-80000,Z=500)),TargetPOI="ApolloHollyHedges") ++SkydivePathArray=(DropLocation=(Location=(X=102000,Y=90000,Z=0)),LandingLocation=(Location=(X=11500,Y=115000,Z=-3000)),TargetPOI="ApolloDirtyDocks") ++SkydivePathArray=(DropLocation=(Location=(X=-17000,Y=42000,Z=0)),LandingLocation=(Location=(X=-40000,Y=104000,Z=4000)),TargetPOI="ApolloRetailRow") ++SkydivePathArray=(DropLocation=(Location=(X=42254,Y=48940,Z=0)),LandingLocation=(Location=(X=14117,Y=-29473,Z=460)),TargetPOI="ApolloSaltySprings") ++SkydivePathArray=(DropLocation=(Location=(X=-28000,Y=-17000,Z=0)),LandingLocation=(Location=(X=-90000,Y=25000,Z=1000)),TargetPOI="ApolloMistyMeadows") + +PostSkydiveMinWait=5.0f + diff --git a/Config/DefaultDeviceProfiles.ini b/Config/DefaultDeviceProfiles.ini new file mode 100644 index 00000000..2b12348a --- /dev/null +++ b/Config/DefaultDeviceProfiles.ini @@ -0,0 +1,2188 @@ +[DeviceProfiles] ++DeviceProfileNameAndTypes=Mobile,Mobile + ++DeviceProfileNameAndTypes=Android_Galaxy_S7_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Mali_LowMem,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Mali_LowMem2,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note8_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9Plus_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S7_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note8_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9Plus_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Mali_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A50_Mali,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A70_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A80_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A905G_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A9_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_A9_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S7_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S7_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS3_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS3_Adreno_Safe,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS3_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Adreno_LowMem,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Adreno_LowMem2,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS4_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS4_Adreno_Safe,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS4_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note8_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_LowMem,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_LowMem2,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_LowMem3,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_LowMemLRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9Plus_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9Plus_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S7_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS3_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S8_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS4_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note8_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S9Plus_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note9_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10e_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10e_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10e_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10e_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10Plus_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10Plus_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10Plus_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S10Plus_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note10_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note10_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note10Plus_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note10Plus_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Tab_S6_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Flip_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Flip_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Flip_Adreno_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Pixel,Android ++DeviceProfileNameAndTypes=Android_Pixel_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Pixel_LRU,Android ++DeviceProfileNameAndTypes=Android_PixelXL,Android ++DeviceProfileNameAndTypes=Android_PixelXL_Vulkan,Android ++DeviceProfileNameAndTypes=Android_PixelXL_LRU,Android ++DeviceProfileNameAndTypes=Android_Pixel2,Android ++DeviceProfileNameAndTypes=Android_Pixel2_LRU,Android ++DeviceProfileNameAndTypes=Android_Pixel2_Safe,Android ++DeviceProfileNameAndTypes=Android_Pixel2_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Pixel2XL,Android ++DeviceProfileNameAndTypes=Android_Pixel2XL_LRU,Android ++DeviceProfileNameAndTypes=Android_Pixel2XL_Safe,Android ++DeviceProfileNameAndTypes=Android_Pixel2XL_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Pixel3,Android ++DeviceProfileNameAndTypes=Android_Pixel3XL,Android ++DeviceProfileNameAndTypes=Android_RazerPhone,Android ++DeviceProfileNameAndTypes=Android_RazerPhone_LRU,Android ++DeviceProfileNameAndTypes=Android_RazerPhone_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Adreno53x_LRU,Android ++DeviceProfileNameAndTypes=Android_Adreno54x_LRU,Android ++DeviceProfileNameAndTypes=Android_Adreno612,Android ++DeviceProfileNameAndTypes=Android_Adreno612_LRU,Android ++DeviceProfileNameAndTypes=Android_Adreno615,Android ++DeviceProfileNameAndTypes=Android_Adreno615_LRU,Android ++DeviceProfileNameAndTypes=Android_Adreno61x,Android ++DeviceProfileNameAndTypes=Android_Adreno61x_LRU,Android ++DeviceProfileNameAndTypes=Android_Adreno6xx_LRU,Android ++DeviceProfileNameAndTypes=Android_Mali_G76,Android ++DeviceProfileNameAndTypes=Android_Mali_G76_High,Android ++DeviceProfileNameAndTypes=Android_Mali_G76_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Mali_G77,Android ++DeviceProfileNameAndTypes=Android_Mali_G77_High,Android ++DeviceProfileNameAndTypes=Android_Mali_G77_Vulkan,Android ++DeviceProfileNameAndTypes=Android_Kirin980,Android ++DeviceProfileNameAndTypes=Android_Honor_View20_60,Android ++DeviceProfileNameAndTypes=Android_Huawei_Mate20,Android ++DeviceProfileNameAndTypes=Android_Huawei_Mate20X_60,Android ++DeviceProfileNameAndTypes=Android_Huawei_Mate20Pro,Android ++DeviceProfileNameAndTypes=Android_Huawei_P30_60,Android ++DeviceProfileNameAndTypes=Android_Huawei_P30Pro_60,Android ++DeviceProfileNameAndTypes=Android_Xiaomi_MI9_60,Android ++DeviceProfileNameAndTypes=Android_HelioP90,Android ++DeviceProfileNameAndTypes=Android_Sony_XperiaXZPremium,Android ++DeviceProfileNameAndTypes=Android_Sony_Xperia1_60,Android ++DeviceProfileNameAndTypes=Android_Sony_Xperia5_60,Android ++DeviceProfileNameAndTypes=Android_OnePlus_7Pro_60,Android ++DeviceProfileNameAndTypes=Android_OnePlus_8Pro_90,Android ++DeviceProfileNameAndTypes=Android_OnePlus_8Pro_Vulkan_90,Android ++DeviceProfileNameAndTypes=Android_OnePlus_8_90,Android ++DeviceProfileNameAndTypes=Android_OnePlus_8_Vulkan_90,Android ++DeviceProfileNameAndTypes=Android_OnePlus_Nord_45,Android ++DeviceProfileNameAndTypes=Android_Sporf_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Asus_Rog2_60,Android ++DeviceProfileNameAndTypes=Android_Asus_Rog2_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Adreno_Unsupported,Android ++DeviceProfileNameAndTypes=Android_Mali_Unsupported,Android ++DeviceProfileNameAndTypes=Android_PrereleaseDeviceD,Android ++DeviceProfileNameAndTypes=iPhoneX_Mid,IOS ++DeviceProfileNameAndTypes=Android_Galaxy_S20_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Plus_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Plus_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Plus_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Plus_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Ultra_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Ultra_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Ultra_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_S20Ultra_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20Ultra_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20Ultra_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20Ultra_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Note20Ultra_Mali_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7_Adreno_Vulkan_90,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7Plus_Adreno_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7Plus_Adreno_60_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7Plus_Adreno_Vulkan_60,Android ++DeviceProfileNameAndTypes=Android_Galaxy_TabS7Plus_Adreno_Vulkan_90,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Fold2_Adreno,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Fold2_Adreno_LRU,Android ++DeviceProfileNameAndTypes=Android_Galaxy_Z_Fold2_Adreno_Vulkan,Android + +[/Script/Engine.TextureLODSettings] ++TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MinLODSize=1, MaxLODSize=1024, LODBias=0) ++TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth,MinLODSize=1, MaxLODSize=1024, LODBias=0) ++TextureLODGroups=(Group=TEXTUREGROUP_Project01, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project02, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project03, MinLODSize=1, MaxLODSize=1024, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project04, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) ++TextureLODGroups=(Group=TEXTUREGROUP_Project05, MinLODSize=512, MaxLODSize=1024, LODBias=0, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project06, MinLODSize=32, MaxLODSize=2048, LODBias=0, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project07, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project08, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project09, MinLODSize=1, MaxLODSize=1024, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project10, MinLODSize=1, MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project11, MinLODSize=1 ,MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project12, MinLODSize=1 ,MaxLODSize=2048, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Project13, MinLODSize=1 ,MaxLODSize=1024, LODBias=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) + +[Windows DeviceProfile] +DeviceType=Windows +BaseProfileName= ++CVars=sg.ViewDistanceQuality=2 ++CVars=sg.AntiAliasingQuality=2 ++CVars=sg.ShadowQuality=2 ++CVars=sg.PostProcessQuality=2 ++CVars=sg.TextureQuality=2 ++CVars=sg.EffectsQuality=2 ++CVars=r.ShaderPipelineCache.GameFileMaskEnabled=1 + + +[Mobile DeviceProfile] ++TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, OptionalMaxLODSize=512, OptionalLODBias=1, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=1, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=1, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=1024, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=1, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, OptionalMaxLODSize=256, OptionalLODBias=1, MaxLODSize_Smaller=256, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=1, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=1, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=1, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=1, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=1, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=1, MaxLODSize_Smaller=128, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=64, OptionalMaxLODSize=64, OptionalLODBias=1, MaxLODSize_Smaller=64, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=1, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, OptionalMaxLODSize=128, OptionalLODBias=1, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, OptionalMaxLODSize=128, OptionalLODBias=1, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) ++TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point, NumStreamedMips=3) ++TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=linear) ++TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=point, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project01, MaxLODSize=1024, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project02, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project03, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project05, MaxLODSize=512, MinLODSize=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project06, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=1024, LODBias=1, LODBias_Smaller=1, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project07, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project08, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project09, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=128, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project10, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project11, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project12, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project13, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=128, MaxLODSize_Smallest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) + + ++CVars=slate.AbsoluteIndices=1 ++CVars=Slate.MemorylessDepthStencil=1 ++CVars=FX.AllowGPUParticles=1 ++CVars=fx.GPUSimulationTextureSizeX=512 ++CVars=fx.GPUSimulationTextureSizeY=512 ++CVars_Smallest=fx.GPUSimulationTextureSizeX=256 ++CVars_Tiniest=fx.GPUSimulationTextureSizeX=128 ++CVars_Smallest=fx.GPUSimulationTextureSizeY=256 ++CVars_Tiniest=fx.GPUSimulationTextureSizeY=128 ++CVars=r.SupportReversedIndexBuffers=False ++CVars=r.SupportDepthOnlyIndexBuffers=False ++CVars=ai.NavCollisionAvailable=0 ++CVars_Smallest=grass.densityScale=0 ++CVars_Tiniest=grass.densityScale=0 ++CVars_Smallest=grass.DiscardDataOnLoad=1 ++CVars_Tiniest=grass.DiscardDataOnLoad=1 ++CVars_Smallest=foliage.densityScale=0 ++CVars_Tiniest=foliage.densityScale=0 ++CVars_Smallest=foliage.DiscardDataOnLoad=1 ++CVars_Tiniest=foliage.DiscardDataOnLoad=1 ++CVars=r.MaterialQualityLevel=0 ++CVars=r.Streaming.UseFixedPoolSize=0 ++CVars_Largest=r.Streaming.PoolSize=200 ++CVars_Larger=r.Streaming.PoolSize=200 ++CVars_Default=r.Streaming.PoolSize=200 ++CVars_Smaller=r.Streaming.PoolSize=125 ++CVars_Smallest=r.Streaming.PoolSize=75 ++CVars_Tiniest=r.Streaming.PoolSize=16 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=400 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=400 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=400 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=250 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=150 ++CVars_Tiniest=Fort.Streaming.FrontEndPoolSize=32 ++CVars_Default=r.Streaming.MaxTempMemoryAllowed=20 ++CVars_Smaller=r.Streaming.MaxTempMemoryAllowed=15 ++CVars_Smallest=r.Streaming.MaxTempMemoryAllowed=10 ++CVars_Tiniest=r.Streaming.MaxTempMemoryAllowed=4 ++CVars_Largest=RenderTargetPoolMin=200 ++CVars_Larger=RenderTargetPoolMin=200 ++CVars_Default=RenderTargetPoolMin=150 ++CVars_Smaller=RenderTargetPoolMin=100 ++CVars_Smallest=RenderTargetPoolMin=75 ++CVars_Largest=fort.skippreloadhack=0 ++CVars_Larger=fort.skippreloadhack=0 ++CVars_Default=fort.skippreloadhack=0 ++CVars_Smaller=fort.skippreloadhack=0 ++CVars_Smallest=fort.skippreloadhack=0 ++Cvars_Tiniest=fort.skippreloadhack=0 ++CVars_Largest=Fort.CosmeticManager.MaxCharacterParts=48 ++CVars_Larger=Fort.CosmeticManager.MaxCharacterParts=48 ++CVars_Default=Fort.CosmeticManager.MaxCharacterParts=48 ++CVars_Smaller=Fort.CosmeticManager.MaxCharacterParts=48 ++CVars_Smallest=Fort.CosmeticManager.MaxCharacterParts=36 ++CVars_Tiniest=Fort.CosmeticManager.MaxCharacterParts=18 ++CVars_Largest=Fort.CosmeticManager.MaxGliders=24 ++CVars_Larger=Fort.CosmeticManager.MaxGliders=24 ++CVars_Default=Fort.CosmeticManager.MaxGliders=24 ++CVars_Smaller=Fort.CosmeticManager.MaxGliders=24 ++CVars_Smallest=Fort.CosmeticManager.MaxGliders=18 ++CVars_Tiniest=Fort.CosmeticManager.MaxGliders=12 ++CVars_Largest=Fort.CosmeticManager.MaxPickaxes=24 ++CVars_Larger=Fort.CosmeticManager.MaxPickaxes=24 ++CVars_Default=Fort.CosmeticManager.MaxPickaxes=24 ++CVars_Smaller=Fort.CosmeticManager.MaxPickaxes=24 ++CVars_Smallest=Fort.CosmeticManager.MaxPickaxes=18 ++CVars_Tiniest=Fort.CosmeticManager.MaxPickaxes=12 ++CVars_Largest=Fort.CosmeticManager.MaxPetTypes=10 ++CVars_Larger=Fort.CosmeticManager.MaxPetTypes=10 ++CVars_Default=Fort.CosmeticManager.MaxPetTypes=10 ++CVars_Smaller=Fort.CosmeticManager.MaxPetTypes=10 ++CVars_Smallest=Fort.CosmeticManager.MaxPetTypes=6 ++CVars_Tiniest=Fort.CosmeticManager.MaxPetTypes=4 ++CVars_Largest=Fort.CosmeticManager.MaxItemWrapTypes=24 ++CVars_Larger=Fort.CosmeticManager.MaxItemWrapTypes=24 ++CVars_Default=Fort.CosmeticManager.MaxItemWrapTypes=24 ++CVars_Smaller=Fort.CosmeticManager.MaxItemWrapTypes=24 ++CVars_Smallest=Fort.CosmeticManager.MaxItemWrapTypes=12 ++CVars_Tiniest=Fort.CosmeticManager.MaxItemWrapTypes=8 + ++CVars_Largest=Athena.MaxPreloadedPlaylistCIDs=16 ++CVars_Larger=Athena.MaxPreloadedPlaylistCIDs=16 ++CVars_Default=Athena.MaxPreloadedPlaylistCIDs=16 ++CVars_Smaller=Athena.MaxPreloadedPlaylistCIDs=16 ++CVars_Smallest=Athena.MaxPreloadedPlaylistCIDs=16 ++CVars_Tiniest=Athena.MaxPreloadedPlaylistCIDs=16 + ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=r.DiscardUnusedQuality=1 ++CVars=r.ForceSceneHasDecals=1 ++CVars=r.Mobile.CustomDepthForTranslucency=0 ++CVars=r.ShaderPipelineCache.Enabled=1 ++CVars=r.ShaderPipelineCache.LogPSO=0 ++CVars=r.ShaderPipelineCache.ReportPSO=1 ++CVars=r.FreeSkeletalMeshBuffers=1 ++CVars=r.DetailMode=0 ++CVars=fx.PruneEmittersOnCookByDetailMode=1 ++CVars=r.CookOutUnusedDetailModeComponents=1 ++CVars=grass.DisableDynamicShadows=1 ++CVars=r.SimpleForwardShading=0 ++CVars=Athena.CookOutMediumLevelHLODs=0 ++CVars=foliage.SaveRenderData=0 ++CVars=sg.ViewDistanceQuality.LowPower=0 ++CVars=sg.ShadowQuality.LowPower=0 ++CVars=sg.TextureQuality.LowPower=0 ++CVars=sg.EffectsQuality.LowPower=0 ++CVars=sg.ViewDistanceQuality.Frontend=3 ++CVars=sg.ShadowQuality.Frontend=3 ++CVars=sg.TextureQuality.Frontend=3 ++CVars=sg.EffectsQuality.Frontend=3 ++CVars=r.VSync=1 ++CVars=Fort.Mobile.DefaultFrameRate=30 ++CVars=a.StripFramesOnCompression=1 ++CVars=a.StripOddFramesWhenFrameStripping=1 ++CVars=r.RenderTargetPoolMin=150 ++CVars=r.Streaming.AllowFastForceResident=1 ++CVars=fx.NiagaraAllowComputeShaders=0 ++CVars=fx.NiagaraAllowGPUParticles=0 ++CVars=r.Streaming.PoolSizeForMeshes=25 ++CVars=r.DefaultBackBufferPixelFormat=0 ++CVars=fort.replaySupportsDof=0 + ++CVars=p.RigidBodyNode=0 + + +[IOS DeviceProfile] +BaseProfileName=Mobile +!CVars=ClearArray ++CVars=r.PostProcessing.DisableMaterials=0 ++CVars=r.MobileContentScaleFactor=0 ++CVars=sg.ResolutionQuality=100 ++CVars=r.MobileMSAA=4 ++CVars=r.Scalability.MaxTextureQualityForLowVirtualMemory=0 ++CVars=r.MetalHullParameterSize=0 ++CVars=r.MetalDomainParameterSize=0 ++CVars=r.MorphTarget.Mode=0 ++CVars=Mobile.FormFactor=0 ++CVars=r.ShaderPipelineCache.BatchSize=100 ++CVars=r.ShaderPipelineCache.BatchTime=200.0 ++CVars=r.ShaderPipelineCache.PrecompileBatchSize=100 ++CVars=r.ShaderPipelineCache.PrecompileBatchTime=0.0 ++CVars=r.ShaderPipelineCache.GameFileMaskEnabled=1 ++CVars=r.ShaderPipelineCache.MinBindCount=0 ++CVars=r.ShaderPipelineCache.StartupMode=1 ++CVars=r.DoLazyStaticMeshUpdate=0 ++CVars=fx.GPUSimulationTextureSizeX=256 ++CVars=fx.GPUSimulationTextureSizeY=256 + ++CVars_Smallest=fx.GPUSimulationTextureSizeX=128 ++CVars_Smallest=fx.GPUSimulationTextureSizeY=128 ++CVars_Smallest=r.Streaming.MaxTempMemoryAllowed=4 ++CVars_Smallest=Fort.CosmeticManager.MaxCharacterParts=18 ++CVars_Smallest=Fort.CosmeticManager.MaxGliders=12 ++CVars_Smallest=Fort.CosmeticManager.MaxPickaxes=12 ++CVars_Smallest=Fort.CosmeticManager.MaxPetTypes=4 ++CVars_Smallest=Fort.CosmeticManager.MaxItemWrapTypes=8 ++CVars_Smallest=r.Streaming.PoolSize=65 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=120 ++CVars_Smallest=net.OodleClientEnableMode=WhenCompressedPacketReceived + ++CVars_Smallest=Athena.MaxPreloadedPlaylistCIDs=16 + ++CVars=pakcache.Enable=false ++CVars=s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0 ++CVars=r.DynamicRes.TargetedGPUHeadRoomPercentage=5.0 ++CVars=r.DynamicRes.MinScreenPercentage=50 ++CVars=r.DynamicRes.OperationMode=1 ++CVars=r.SecondaryScreenPercentage.GameViewport=83.33 + ++CVars=pose.UseCpuOnly=0 ++CVars=pose.TaskThreadPriority=6 + ++CVars=sg.ResolutionQuality.Frontend=100 + ++CVars=fx.EnableNiagaraCRHandler=0 + ++CVars=Slate.EnableRetainedRendering=0 + ++CVars=p.RigidBodyNode=0 + + + +[IOS_Low DeviceProfile] +BaseProfileName=IOS ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=sg.ShadowQuality.Frontend=0 ++CVars=sg.TextureQuality.Frontend=2 ++CVars=r.RenderTargetPoolMin=75 ++CVars=r.Zeus.MaxAllowedCharacters=5 ++CVars=r.ShaderPipelineCache.PreCompileMask=16519233 ++CVars=Athena.PrioritizedStreamingActorsUpdateTimeLimit=4.0 ++CVars=Athena.PrioritizedStreamingAsyncLoadingTimeLimit=4.0 ++CVars=r.NumBufferedOcclusionQueries=2 ++CVars=s.PriorityAsyncLoadingExtraTime=15.0 + +[IOS_Mid DeviceProfile] +BaseProfileName=IOS ++CVars=sg.ViewDistanceQuality=1 ++CVars=sg.AntiAliasingQuality=1 ++CVars=sg.ShadowQuality=1 ++CVars=sg.PostProcessQuality=1 ++CVars=sg.TextureQuality=1 ++CVars=sg.EffectsQuality=1 ++CVars=sg.FoliageQuality=1 ++CVars=sg.ShadowQuality.Frontend=0 ++CVars=r.RenderTargetPoolMin=100 ++CVars=r.Zeus.MaxAllowedCharacters=8 ++CVars=r.ShaderPipelineCache.PreCompileMask=16527555 ++CVars=Athena.PrioritizedStreamingActorsUpdateTimeLimit=8.0 ++CVars=Athena.PrioritizedStreamingAsyncLoadingTimeLimit=8.0 + +[IOS_Mid_Xcode11 DeviceProfile] +BaseProfileName=IOS_Mid +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.5 ++CVars=r.Streaming.PoolSize=85 ++CVars=Fort.Streaming.FrontEndPoolSize=150 ++CVars=grass.densityScale=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.densityScale=0 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars=Fort.EnableHighResMips=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=1 ++CVars=p.AnimDynamics=1 ++CVars=p.AnimDynamicsLODThreshold=0 ++CVars=p.RigidBodyLODThreshold=0 ++CVars=Athena.MaxPreloadedPlaylistCIDs=16 + +[IOS_High_Xcode11 DeviceProfile] +BaseProfileName=IOS_Mid_Xcode11 +!CVars=ClearArray ++CVars=sg.ViewDistanceQuality=2 ++CVars=sg.ShadowQuality=2 ++CVars=r.Streaming.PoolSize=120 ++CVars=Fort.Streaming.FrontEndPoolSize=180 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=Athena.MaxPreloadedPlaylistCIDs=16 + +[IOS_High DeviceProfile] +BaseProfileName=IOS ++CVars=sg.ViewDistanceQuality=2 ++CVars=sg.AntiAliasingQuality=2 ++CVars=sg.ShadowQuality=2 ++CVars=sg.PostProcessQuality=2 ++CVars=sg.TextureQuality=2 ++CVars=sg.EffectsQuality=2 ++CVars=sg.FoliageQuality=2 ++CVars=sg.ShadowQuality.Frontend=0 ++CVars=r.RenderTargetPoolMin=150 ++CVars=r.Zeus.MaxAllowedCharacters=30 ++CVars=r.ShaderPipelineCache.PreCompileMask=16544199 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=1 ++CVars=p.RigidBodyNode=1 ++CVars=Athena.PrioritizedStreamingActorsUpdateTimeLimit=8.0 ++CVars=Athena.PrioritizedStreamingAsyncLoadingTimeLimit=8.0 + +[IOS_Epic DeviceProfile] +BaseProfileName=IOS ++CVars=sg.ViewDistanceQuality=3 ++CVars=sg.AntiAliasingQuality=3 ++CVars=sg.ShadowQuality=3 ++CVars=sg.PostProcessQuality=3 ++CVars=sg.TextureQuality=3 ++CVars=sg.EffectsQuality=3 ++CVars=sg.FoliageQuality=3 ++CVars=sg.ShadowQuality.Frontend=0 ++CVars=r.RenderTargetPoolMin=200 ++CVars=r.Zeus.MaxAllowedCharacters=50 ++CVars=r.ShaderPipelineCache.PreCompileMask=16577487 ++CVars=p.RigidBodyNode=1 ++CVars=Athena.PrioritizedStreamingActorsUpdateTimeLimit=8.0 ++CVars=Athena.PrioritizedStreamingAsyncLoadingTimeLimit=8.0 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 + + +[iPhone6S DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.5 ++CVars=sg.ResolutionQuality=70 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPhone6SPlus DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.28 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPhoneSE DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.5 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPhone6 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPhone6Plus DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPhone5S DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=r.MobileMSAA=4 + +[iPad5 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=sg.ResolutionQuality=85 ++CVars=Mobile.FormFactor=2 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadAir2 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=sg.ResolutionQuality=75 ++CVars=Mobile.FormFactor=2 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadAir DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadMini4 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.FormFactor=2 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadMini2 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadMini3 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPodTouch6 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=r.MobileMSAA=4 + + +[iPodTouch7 DeviceProfile] +BaseProfileName=IOS_Mid +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.6 ++CVars=r.MobileMSAA=4 + +[iPhone7 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.6 ++CVars=r.MobileMSAA=4 + +[iPhone7Plus DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.5 ++CVars=r.MobileMSAA=4 + +[iPadPro129 DeviceProfile] +BaseProfileName=IOS_Mid +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.FormFactor=3 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadPro97 DeviceProfile] +BaseProfileName=IOS_Mid +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.25 ++CVars=Mobile.FormFactor=2 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPad6 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=Mobile.FormFactor=2 ++CVars=r.MobileMSAA=4 ++CVars=Mobile.SupportsForceFeedback=0 + + +[iPhone8 DeviceProfile] +BaseProfileName=IOS_Low +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.6 ++CVars=r.MobileMSAA=4 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=0 + +[iPhone8Plus DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.956 ++CVars=Fort.Mobile.60FPS.MaxQuality=1 + +[iPadPro2_129 DeviceProfile] +BaseProfileName=IOS_High +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.23 ++CVars=Mobile.FormFactor=3 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPadPro105 DeviceProfile] +BaseProfileName=IOS_High +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.3 ++CVars=Mobile.FormFactor=2 ++CVars=Mobile.SupportsForceFeedback=0 + +[iPhoneX DeviceProfile] +BaseProfileName=IOS_Mid_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 ++CVars=Fort.Mobile.60FPS.MaxResQuality=75 + +[iPad7 DeviceProfile] +BaseProfileName=IOS_High +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.23 ++CVars=Mobile.FormFactor=3 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + + +[iPadPro11 DeviceProfile] +BaseProfileName=IOS_Epic +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=2.0 ++CVars=Mobile.FormFactor=2 ++CVars=Fort.Mobile.MaxAllowedFrameRate=120 ++CVars=Fort.Mobile.120FPS.MaxQuality=1 ++CVars=Fort.Mobile.120FPS.MaxResQuality=50 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + +[iPadPro2_11 DeviceProfile] +BaseProfileName=IOS_Epic +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=2.0 ++CVars=Mobile.FormFactor=2 ++CVars=Fort.Mobile.MaxAllowedFrameRate=120 ++CVars=Fort.Mobile.120FPS.MaxQuality=1 ++CVars=Fort.Mobile.120FPS.MaxResQuality=50 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + +[iPadPro3_129 DeviceProfile] +BaseProfileName=IOS_Epic +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.75 ++CVars=Mobile.FormFactor=3 ++CVars=Fort.Mobile.MaxAllowedFrameRate=120 ++CVars=Fort.Mobile.120FPS.MaxQuality=1 ++CVars=Fort.Mobile.120FPS.MaxResQuality=50 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + +[iPadPro4_129 DeviceProfile] +BaseProfileName=IOS_Epic +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.75 ++CVars=Mobile.FormFactor=3 ++CVars=Fort.Mobile.MaxAllowedFrameRate=120 ++CVars=Fort.Mobile.120FPS.MaxQuality=1 ++CVars=Fort.Mobile.120FPS.MaxResQuality=50 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + +[iPhoneXS DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhoneXSMax DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.6 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][266,60])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhoneXR DeviceProfile] +BaseProfileName=IOS_Mid_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhone11Pro DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhone11ProMax DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.6 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][266,60])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhone11 DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 ++CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" ++CVars=SafeZone.Landscape.Left=15 ++CVars=SafeZone.Landscape.Top=5 ++CVars=SafeZone.Landscape.Right=26 ++CVars=SafeZone.Landscape.Bottom=15 ++CVars=Mobile.FormFactor=1 + +[iPhoneSE2 DeviceProfile] +BaseProfileName=IOS_High_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=1.775 + +[iPadAir3 DeviceProfile] +BaseProfileName=IOS_Mid_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=2.0 ++CVars=Mobile.FormFactor=2 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + +[iPadMini5 DeviceProfile] +BaseProfileName=IOS_Mid_Xcode11 +!CVars=ClearArray ++CVars=r.MobileContentScaleFactor=2.0 ++CVars=Mobile.FormFactor=2 ++CVars=Mobile.SupportsForceFeedback=0 ++CVars=Fort.Mobile.DefaultFrameRate=60 + + +[Android DeviceProfile] +DeviceType=Android +BaseProfileName=Mobile ++TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=1024, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=1024, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) +!CVars=ClearArray ++CVars=r.Android.EnableAdrenoTilingHint=2 ++CVars_Largest=r.Streaming.PoolSize=125 ++CVars_Larger=r.Streaming.PoolSize=125 ++CVars_Default=r.Streaming.PoolSize=125 ++CVars_Smaller=r.Streaming.PoolSize=90 ++CVars_Smallest=r.Streaming.PoolSize=50 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=250 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=250 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=250 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=180 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Largest=r.Streaming.MaxTempMemoryAllowed=20 ++CVars_Larger=r.Streaming.MaxTempMemoryAllowed=20 ++CVars_Default=r.Streaming.MaxTempMemoryAllowed=20 ++CVars_Smaller=r.Streaming.MaxTempMemoryAllowed=15 ++CVars_Smallest=r.Streaming.MaxTempMemoryAllowed=10 + ++CVars=Lobby.LocalSquad.ForcedLOD=0 ++CVars=Lobby.OtherSquads.ForcedLOD=2 + ++CVars=r.MobileContentScaleFactor=1.0 ++CVars=r.AllowSubPrimitiveQueries=0 ++Cvars=a.UseFrameTimeStampsForPacing=1 ++Cvars=r.ShaderPipelineCache.LazyLoadShadersWhenPSOCacheIsPresent=1 ++CVars=sg.ResolutionQuality=100 ++CVars=r.Android.DisableVulkanSupport=1 ++CVars=r.ShaderPipelineCache.BatchSize=10 ++CVars=r.ShaderPipelineCache.BatchTime=0.0 + ++CVars=r.Vulkan.PipelineCacheFromShaderPipelineCache=1 ++CVars=r.Vulkan.DelayAcquireBackBuffer=2 ++CVars=r.Vulkan.SubmitOnTextureUnlock=0 ++CVars=r.Vulkan.ForcePSOSingleThreaded=1 + ++CVars=r.DoLazyStaticMeshUpdate=0 + ++CVars=pose.UseCpuOnly=0 ++CVars=pose.TaskThreadPriority=6 ++CVars=pose.TF.UseNNAPI=0 + ++CVars=p.RigidBodyNode=0 +[Android_Adreno_GL_LRU DeviceProfileFragment] ++CVars=r.OpenGL.StoreCompressedProgramBinaries=1 ++CVars=r.OpenGL.EnableProgramLRUCache=1 ++CVars=r.OpenGL.ProgramLRUCount=10000 ++CVars=r.OpenGL.ProgramLRUBinarySize=1000000000 ++CVars=r.OpenGL.EvictOnBSSDestruct=1 ++CVars=r.OpenGL.EvictOnBSSDestruct.Latency=200 ++CVars=r.OpenGL.ProgramLRUKeepBinaryResident=1 + +[Android_Mali_GL_LRU DeviceProfileFragment] ++CVars=r.OpenGL.EnableProgramLRUCache=1 + +[Android_Mali_Vulkan_LRU20MB DeviceProfileFragment] ++CVars= r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Vulkan.PipelineLRUSize=20971520 + +[Android_Enable_60HZ_HighQ DeviceProfileFragment] ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=Fort.Mobile.60FPS.MaxResQuality=75 + + +[Android_Unsupported DeviceProfile] +BaseProfileName=Android +!CVars=ClearArray ++CVars=Fort.Mobile.DefaultFrameRate=20 ++CVars=sg.ResolutionQuality=75 ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 + +[Android_Adreno_Unsupported DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno54x_LRU DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Lowest DeviceProfile] +BaseProfileName=Android +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=sg.ShadowQuality.Frontend=2 ++CVars=sg.TextureQuality.Frontend=2 ++CVars=Fort.Mobile.DefaultFrameRate=20 + +[Android_Ultra_Lowest DeviceProfile] +BaseProfileName=Android_Lowest +!TextureLODGroups=ClearArray ++TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=256, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=256, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=512, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=256, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=256, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=512, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=1024, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) ++TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=512, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=512, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point, NumStreamedMips=4) ++TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=512, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=512, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=512, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=linear) ++TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=512, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=point, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=256, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project04,MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_NoMipmaps) ++TextureLODGroups=(Group=TEXTUREGROUP_Project05,MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_NoMipmaps) + +!CVars=ClearArray ++CVars=sg.ResolutionQuality=55 ++CVars=sg.ResolutionQuality.Frontend=80 ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=r.Zeus.MaxAllowedCharacters=2 ++CVars=Fort.Scalability.MaxVisibleSpraysLegacy=25 ++CVars=Fort.Scalability.MaxVisibleSprays=25 ++CVars=r.HLOD.DistanceOverride="1000,10000" ++CVars=Athena.Scalability.HLODProxyMaxDrawDistance=15000.0 ++CVars=Athena.Scalability.HLODMergeMinDrawDistance=11500.0 + +[Android_Super_Lowest DeviceProfile] +BaseProfileName=Android_Lowest +!TextureLODGroups=ClearArray ++TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, OptionalMaxLODSize=512, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=256, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, OptionalMaxLODSize=64, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=64, MaxLODSize_Tiniest=32, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, OptionalMaxLODSize=128, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=128, MaxLODSize_Tiniest=64, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=2048, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=aniso, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) ++TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point, NumStreamedMips=4) ++TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, OptionalLODBias=1, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=linear, MipFilter=linear) ++TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, OptionalLODBias=0, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=point, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, OptionalMaxLODSize=1024, OptionalLODBias=0, MaxLODSize_Smaller=1024, MaxLODSize_Smallest=512, MaxLODSize_Tiniest=256, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, OptionalMaxLODSize=256, OptionalLODBias=0, MaxLODSize_Smaller=512, MaxLODSize_Smallest=256, MaxLODSize_Tiniest=128, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=1, MinMagFilter=aniso, MipFilter=point) ++TextureLODGroups=(Group=TEXTUREGROUP_Project04, MinLODSize=1 MaxLODSize=2048, LODBias=0, MipFilter=point, MipGenSettings=TMGS_NoMipmaps, MinMagFilter=aniso) ++TextureLODGroups=(Group=TEXTUREGROUP_Project05, MinLODSize=512, MaxLODSize=512, LODBias=0, LODBias_Smaller=0, LODBias_Smallest=0, MinMagFilter=aniso, MipFilter=pointLODBias=0,MinMagFilter=aniso,MipFilter=point) + +!CVars=ClearArray ++CVars=sg.ResolutionQuality=65 ++CVars=sg.ResolutionQuality.Frontend=80 ++CVars=sg.ViewDistanceQuality=0 ++CVars=sg.AntiAliasingQuality=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.PostProcessQuality=0 ++CVars=sg.TextureQuality=0 ++CVars=sg.EffectsQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=r.Zeus.MaxAllowedCharacters=2 ++CVars=Fort.Scalability.MaxVisibleSpraysLegacy=25 ++CVars=Fort.Scalability.MaxVisibleSprays=25 ++CVars=r.HLOD.DistanceOverride="1000,10000" ++CVars=Athena.Scalability.HLODProxyMaxDrawDistance=15000.0 ++CVars=Athena.Scalability.HLODMergeMinDrawDistance=11500.0 + +[Android_Default DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray + +[Android_Low DeviceProfile] +BaseProfileName=Android +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++CVars=sg.ViewDistanceQuality=1 ++CVars=sg.AntiAliasingQuality=1 ++CVars=sg.ShadowQuality=1 ++CVars=sg.PostProcessQuality=1 ++CVars=sg.TextureQuality=1 ++CVars=sg.EffectsQuality=1 ++CVars=sg.FoliageQuality=1 ++CVars=r.Zeus.MaxAllowedCharacters=5 + +[Android_Mid DeviceProfile] +BaseProfileName=Android +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++CVars=sg.ViewDistanceQuality=2 ++CVars=sg.AntiAliasingQuality=2 ++CVars=sg.ShadowQuality=2 ++CVars=sg.PostProcessQuality=2 ++CVars=sg.TextureQuality=2 ++CVars=sg.EffectsQuality=2 ++CVars=sg.FoliageQuality=2 ++CVars=sg.ResolutionQuality.Frontend=100 ++CVars=r.Zeus.MaxAllowedCharacters=8 + +[Android_High DeviceProfile] +BaseProfileName=Android +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++CVars=sg.ViewDistanceQuality=3 ++CVars=sg.AntiAliasingQuality=3 ++CVars=sg.ShadowQuality=3 ++CVars=sg.PostProcessQuality=3 ++CVars=sg.TextureQuality=3 ++CVars=sg.EffectsQuality=3 ++CVars=sg.FoliageQuality=3 ++CVars=sg.ResolutionQuality.Frontend=100 ++CVars=r.Zeus.MaxAllowedCharacters=30 ++CVars=p.RigidBodyNode=1 + + +[Android_Atom] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + +[Android_Adreno320 DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + +[Android_Adreno330 DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++CVars=OpenGL.UseBufferDiscard=0 + +[Android_Adreno330_Ver53 DeviceProfile] +BaseProfileName=Android_Unsupported ++CVars=r.DisjointTimerQueries=0 + +[Android_Adreno4xx DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + +[Android_Adreno4xx_Nexus6 DeviceProfile] +BaseProfileName=Android_Adreno4xx +!CVars=ClearArray + +[Android_Adreno51x DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + +[Android_Adreno51x_LRU DeviceProfile] +BaseProfileName=Android_Adreno51x +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno53x DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno53x_LRU DeviceProfile] +BaseProfileName=Android_Adreno53x +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno54x DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=sg.ShadowQuality=0 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno54x_LRU DeviceProfile] +BaseProfileName=Android_Adreno54x +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno612 DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=0.8 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno612_LRU DeviceProfile] +BaseProfileName=Android_Adreno612 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno615 DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=0.8 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno615_LRU DeviceProfile] +BaseProfileName=Android_Adreno615 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno61x DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=0.8 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno61x_LRU DeviceProfile] +BaseProfileName=Android_Adreno61x +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Adreno6xx DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Adreno6xx_LRU DeviceProfile] +BaseProfileName=Android_Adreno6xx +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_RazerPhone DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_RazerPhone_LRU DeviceProfile] +BaseProfileName=Android_RazerPhone +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_RazerPhone_Vulkan DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_PowerVR DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++CVars=r.Android.DisableASTCSupport=1 + +[Android_IntelHD_ES3 DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + +[Android_Mali_Unsupported DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_T6xx DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_T7xx DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_T8xx DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G71 DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G71_MP8 DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G72 DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G76 DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G76_High DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G76_Vulkan DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Mali_G77 DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G77_High DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Mali_G77_Vulkan DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_TegraK1 DeviceProfile] +BaseProfileName=Android_Unsupported +!CVars=ClearArray + + +[Android_Galaxy_A50_Mali DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=sg.ResolutionQuality=75 ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_S7_Mali DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_S7_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars= r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 + +[Android_Galaxy_S8_Mali DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_S8_Mali_LowMem DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Mali +!CVars=ClearArray + +[Android_Galaxy_S8_Mali_LowMem2 DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Mali +!CVars=ClearArray ++CVars_Largest=r.Streaming.PoolSize=50 ++CVars_Larger=r.Streaming.PoolSize=50 ++CVars_Default=r.Streaming.PoolSize=50 ++CVars_Smaller=r.Streaming.PoolSize=50 ++CVars_Smallest=r.Streaming.PoolSize=50 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=100 + + +[Android_Galaxy_S8_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Mali +!CVars=ClearArray ++CVars=r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 + +[Android_Galaxy_Note8_Mali DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_Note8_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++CVars= r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 + +[Android_Galaxy_S9_Mali DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_S9_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Mali +!CVars=ClearArray ++CVars= r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 + +[Android_Galaxy_S9Plus_Mali DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Galaxy_S9Plus_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S9Plus_Mali +!CVars=ClearArray ++CVars= r.Vulkan.EnablePipelineLRUCache=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 + +[Android_Galaxy_Note9_Mali DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++FragmentIncludes=Android_Mali_GL_LRU ++CVars=r.OpenGL.ProgramLRUCount=1000 + +[Android_Galaxy_Note9_Mali_Vulkan DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB + +[Android_Galaxy_A70_Adreno DeviceProfile] +BaseProfileName=Android_Adreno612_LRU +!CVars=ClearArray + +[Android_Galaxy_A80_Adreno DeviceProfile] +BaseProfileName=Android_Adreno61x_LRU +!CVars=ClearArray + +[Android_Galaxy_A905G_Adreno DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU +!CVars=ClearArray ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_A9_Adreno DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=0.8 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_A9_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_A9_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S7_Adreno DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_S7_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S7_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S7_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_TabS3_Adreno DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=1.5 ++CVars=sg.ResolutionQuality=75 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_TabS3_Adreno_Safe DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 + +[Android_Galaxy_TabS3_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_TabS3_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_TabS3_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S8_Adreno DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_S8_Adreno_LowMem DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Adreno +!CVars=ClearArray ++CVars=sg.ShadowQuality=0 + +[Android_Galaxy_S8_Adreno_LowMem2 DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Adreno +!CVars=ClearArray ++CVars_Largest=r.Streaming.PoolSize=50 ++CVars_Larger=r.Streaming.PoolSize=50 ++CVars_Default=r.Streaming.PoolSize=50 ++CVars_Smaller=r.Streaming.PoolSize=50 ++CVars_Smallest=r.Streaming.PoolSize=50 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=100 + +[Android_Galaxy_S8_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Adreno +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Mobile.AdrenoOcclusionMode=0 + +[Android_Galaxy_S8_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S8_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_TabS4_Adreno DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.MobileContentScaleFactor=1.25 ++CVars=sg.ResolutionQuality=75 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_TabS4_Adreno_Safe DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 + +[Android_Galaxy_TabS4_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_TabS4_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_TabS4_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_Note8_Adreno DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_Note8_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S9_Adreno DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_S9_Adreno_LowMem DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno +!CVars=ClearArray ++CVars_Largest=r.Streaming.PoolSize=80 ++CVars_Larger=r.Streaming.PoolSize=80 ++CVars_Default=r.Streaming.PoolSize=80 ++CVars_Smaller=r.Streaming.PoolSize=80 ++CVars_Smallest=r.Streaming.PoolSize=80 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=160 ++CVars=sg.ShadowQuality=0 + +[Android_Galaxy_S9_Adreno_LowMem3 DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno +!CVars=ClearArray ++CVars_Largest=r.Streaming.PoolSize=80 ++CVars_Larger=r.Streaming.PoolSize=80 ++CVars_Default=r.Streaming.PoolSize=80 ++CVars_Smaller=r.Streaming.PoolSize=80 ++CVars_Smallest=r.Streaming.PoolSize=80 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=160 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=160 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 + +[Android_Galaxy_S9_Adreno_LowMem2 DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno +!CVars=ClearArray ++CVars_Largest=r.Streaming.PoolSize=50 ++CVars_Larger=r.Streaming.PoolSize=50 ++CVars_Default=r.Streaming.PoolSize=50 ++CVars_Smaller=r.Streaming.PoolSize=50 ++CVars_Smallest=r.Streaming.PoolSize=50 ++CVars_Largest=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Larger=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Default=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=100 ++CVars_Smallest=Fort.Streaming.FrontEndPoolSize=100 + +[Android_Galaxy_S9_Adreno_LowMemLRU DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno_LowMem +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S9_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S9_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S9_Adreno ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Mobile.AdrenoOcclusionMode=0 ++CVars=r.Vulkan.ForcePSOSingleThreaded=1 + +[Android_Galaxy_S9Plus_Adreno DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_S9Plus_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S9Plus_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S9Plus_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_S9Plus_Adreno +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Mobile.AdrenoOcclusionMode=0 ++CVars=r.Vulkan.ForcePSOSingleThreaded=1 + +[Android_Galaxy_Note9_Adreno DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Galaxy_Note9_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_Note9_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_Note9_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Vulkan.ForcePSOSingleThreaded=1 + +[Android_Galaxy_Note9_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Note9_Adreno_Vulkan +!CVars=ClearArray ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10e_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10e_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S10e_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S10e_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S10e_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S10e_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S10_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S10_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S10_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S10_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10Plus_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_S10Plus_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S10Plus_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S10Plus_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S10Plus_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S10Plus_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_Note10_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_Note10_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_Note10Plus_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_Note10Plus_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Galaxy_Tab_S6_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 + +[Android_Galaxy_Z_Flip_Adreno DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 + +[Android_Galaxy_Z_Flip_Adreno_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_Z_Flip_Adreno +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_Z_Flip_Adreno_Vulkan DeviceProfile] +BaseProfileName=Android_Galaxy_Z_Flip_Adreno ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S20_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + +[Android_Galaxy_S20_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_S20_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_S20_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++CVars=r.Vulkan.DelayAcquireBackBuffer=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB + +[Android_Galaxy_S20Plus_Adreno_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60 + +[Android_Galaxy_S20Plus_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_Vulkan_60 + +[Android_Galaxy_S20Plus_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60_LRU + +[Android_Galaxy_S20Plus_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Mali_Vulkan_60 + +[Android_Galaxy_S20Ultra_Adreno_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60 + +[Android_Galaxy_S20Ultra_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_Vulkan_60 + +[Android_Galaxy_S20Ultra_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Adreno_60_LRU + +[Android_Galaxy_S20Ultra_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_S20_Mali_Vulkan_60 + +[Android_Galaxy_Note20_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + +[Android_Galaxy_Note20_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_Note20_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_Note20_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Slate.EnableRetainedRendering=0 ++CVars=r.Vulkan.DelayAcquireBackBuffer=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 ++FragmentIncludes=Android_Mali_Vulkan_LRU20MB + +[Android_Galaxy_Note20Ultra_Adreno_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Adreno_60 + +[Android_Galaxy_Note20Ultra_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Adreno_Vulkan_60 + +[Android_Galaxy_Note20Ultra_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Adreno_60_LRU + +[Android_Galaxy_Note20Ultra_Mali_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Note20_Mali_Vulkan_60 + +[Android_Galaxy_TabS7_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + +[Android_Galaxy_TabS7_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_TabS7_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_Galaxy_TabS7_Adreno_Vulkan_90 DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_60 ++CVars=a.SupportNonVSyncMultipleFrameRates=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=90 ++CVars=Fort.Mobile.90FPS.MaxQuality=2 ++CVars=Fort.Mobile.90FPS.MaxResQuality=75 + +[Android_Galaxy_TabS7Plus_Adreno_60 DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_60 + +[Android_Galaxy_TabS7Plus_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_60_LRU + +[Android_Galaxy_TabS7Plus_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_Vulkan_60 + +[Android_Galaxy_TabS7Plus_Adreno_Vulkan_90 DeviceProfile] +BaseProfileName=Android_Galaxy_TabS7_Adreno_Vulkan_90 + +[Android_Galaxy_Z_Fold2_Adreno_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + +[Android_Galaxy_Z_Fold2_Adreno_60_LRU DeviceProfile] +BaseProfileName=Android_Galaxy_Z_Fold2_Adreno_60 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Galaxy_Z_Fold2_Adreno_Vulkan_60 DeviceProfile] +BaseProfileName=Android_Galaxy_Z_Fold2_Adreno_60 ++CVars=r.Android.DisableVulkanSupport=0 + + +[Android_Kirin980 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.MaxAnisotropy=4 ++FragmentIncludes=Android_Mali_GL_LRU + +[Android_Honor_View20_60 DeviceProfile] +BaseProfileName=Android_Kirin980 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Huawei_Mate20 DeviceProfile] +BaseProfileName=Android_Kirin980 ++CVars=r.MobileMSAA=4 + +[Android_Huawei_Mate20X_60 DeviceProfile] +BaseProfileName=Android_Kirin980 ++CVars=r.MobileMSAA=4 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Huawei_Mate20Pro DeviceProfile] +BaseProfileName=Android_Kirin980 ++CVars=r.MobileMSAA=4 + +[Android_Huawei_P30_60 DeviceProfile] +BaseProfileName=Android_Kirin980 ++CVars=r.MobileMSAA=4 ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_Huawei_P30Pro_60 DeviceProfile] +BaseProfileName=Android_Kirin980 ++CVars=r.MobileMSAA=4 ++FragmentIncludes=Android_Enable_60HZ_HighQ + + +[Android_Xiaomi_MI9_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.MaxAnisotropy=4 ++CVars=r.Mobile.AdrenoOcclusionMode=1 ++FragmentIncludes=Android_Enable_60HZ_HighQ ++FragmentIncludes=Android_Adreno_GL_LRU + + +[Android_Sony_XperiaXZPremium DeviceProfile] +BaseProfileName=Android_Adreno54x_LRU +!CVars=ClearArray ++CVars=r.Android.EnableAdrenoTilingHint=2 + +[Android_Sony_Xperia1_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=a.UseFrameTimeStampsForPacing=0 ++CVars=r.Mobile.AdrenoOcclusionMode=1 ++CVars=r.Android.EnableAdrenoTilingHint=2 ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Sony_Xperia5_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=a.UseFrameTimeStampsForPacing=0 ++CVars=r.Mobile.AdrenoOcclusionMode=1 ++CVars=r.Android.EnableAdrenoTilingHint=2 ++FragmentIncludes=Android_Adreno_GL_LRU + + +[Android_OnePlus_7Pro_60 DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU +!CVars=ClearArray ++FragmentIncludes=Android_Enable_60HZ_HighQ + +[Android_OnePlus_8_90 DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU ++CVars=a.UseSwappyForFramePacing=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=90 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 ++CVars=Fort.Mobile.90FPS.MaxQuality=0 ++CVars=Fort.Mobile.90FPS.MaxResQuality=75 + +[Android_OnePlus_8_Vulkan_90 DeviceProfile] +BaseProfileName=Android_OnePlus_8_90 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_OnePlus_8Pro_90 DeviceProfile] +BaseProfileName=Android_OnePlus_8_90 ++CVars=a.SupportNonVSyncMultipleFrameRates=1 + +[Android_OnePlus_8Pro_Vulkan_90 DeviceProfile] +BaseProfileName=Android_OnePlus_8Pro_90 ++CVars=r.Android.DisableVulkanSupport=0 + +[Android_OnePlus_Nord_45 DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU ++CVars=a.UseSwappyForFramePacing=1 ++CVars=Fort.Mobile.45FPS.MaxQuality=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=45 + + +[Android_Sporf_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++FragmentIncludes=Android_Enable_60HZ_HighQ ++CVars=Android.EnableNativeResizeEvent=1 + + +[Android_Asus_Rog2_60 DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU +!CVars=ClearArray ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + +[Android_Asus_Rog2_Vulkan_60 DeviceProfile] +BaseProfileName=Android_High +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=Fort.Mobile.MaxAllowedFrameRate=60 ++CVars=Fort.Mobile.60FPS.MaxQuality=2 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 + + +[Android_Pixel DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 ++CVars=Fort.Mobile.DefaultFrameRate=20 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Pixel_Vulkan DeviceProfile] +BaseProfileName=Android_Pixel +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Mobile.AdrenoOcclusionMode=0 + +[Android_Pixel_LRU DeviceProfile] +BaseProfileName=Android_Pixel +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_PixelXL DeviceProfile] +BaseProfileName=Android_Lowest +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 ++CVars=Fort.Mobile.DefaultFrameRate=20 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_PixelXL_Vulkan DeviceProfile] +BaseProfileName=Android_PixelXL +!CVars=ClearArray ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=r.Mobile.AdrenoOcclusionMode=0 + +[Android_PixelXL_LRU DeviceProfile] +BaseProfileName=Android_PixelXL +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Pixel2 DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Pixel2_LRU DeviceProfile] +BaseProfileName=Android_Pixel2 +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Pixel2_Safe DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Pixel2_Vulkan DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 + +[Android_Pixel2XL DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Pixel2XL_LRU DeviceProfile] +BaseProfileName=Android_Pixel2XL +!CVars=ClearArray ++FragmentIncludes=Android_Adreno_GL_LRU + +[Android_Pixel2XL_Safe DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 ++CVars=r.Mobile.AdrenoOcclusionMode=1 + +[Android_Pixel2XL_Vulkan DeviceProfile] +BaseProfileName=Android_Mid +!CVars=ClearArray ++CVars=r.DisjointTimerQueries=1 ++CVars=r.Android.DisableVulkanSupport=0 ++CVars=sg.ShadowQuality=0 ++CVars=sg.FoliageQuality=0 ++CVars=grass.DiscardDataOnLoad=1 ++CVars=foliage.DiscardDataOnLoad=1 ++CVars_Smaller=r.Streaming.PoolSize=65 ++CVars_Smaller=Fort.Streaming.FrontEndPoolSize=130 + +[Android_Pixel3 DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU + +[Android_Pixel3XL DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU + + +[Android_HelioP90 DeviceProfile] +BaseProfileName=Android_Low +!CVars=ClearArray ++CVars=r.Android.DisableASTCSupport=0 ++CVars=r.SkyAtmosphere.LUT32=1 + + +[Android_PrereleaseDeviceD DeviceProfile] +BaseProfileName=Android_Adreno6xx_LRU ++CVars=a.UseSwappyForFramePacing=1 ++CVars=a.SupportNonVSyncMultipleFrameRates=1 ++CVars=Fort.Mobile.MaxAllowedFrameRate=90 ++CVars=Fort.Mobile.60FPS.MaxQuality=3 ++CVars=Fort.Mobile.60FPS.MaxResQuality=100 ++CVars=Fort.Mobile.90FPS.MaxQuality=0 ++CVars=Fort.Mobile.90FPS.MaxResQuality=75 diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini index 126060f7..8b137891 100644 --- a/Config/DefaultEditor.ini +++ b/Config/DefaultEditor.ini @@ -1,18 +1 @@ -[/Script/Localization.LocalizationSettings] --EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) -+EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) --GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en"))) -+GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en"))) diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 9858b6ec..1d8e3c00 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,23 +1,832 @@ - - -[/Script/HardwareTargeting.HardwareTargetingSettings] -TargetedHardwareClass=Desktop -AppliedTargetedHardwareClass=Desktop -DefaultGraphicsPerformance=Maximum -AppliedDefaultGraphicsPerformance=Maximum - [/Script/EngineSettings.GameMapsSettings] -EditorStartupMap=/Game/Athena/Athena_Terrain.Athena_Terrain -GameDefaultMap=/Game/Athena/Athena_Terrain.Athena_Terrain +GameInstanceClass=/Script/FortniteGame.FortGameInstance +GameDefaultMap=/Game/Maps/Frontend +ServerDefaultMap=/Game/Maps/FortniteEmptyDedicated +GlobalDefaultGameMode=/Game/Blueprints/FortGameModePvE_BP.FortGameModePvE_BP_C +GlobalDefaultServerGameMode=/Script/FortniteGame.FortGameModeEmptyDedicated +TransitionMap=/Game/Maps/FortniteTransition +LocalMapOptions= +EditorStartupMap= + +[BuildConfiguration] +bAllowHotReloadFromIDE=false + +[CrashContextProperties] +CrashReportClientRichText=NSLOCTEXT("FortGlobals", "FortniteCrashReportClientText", "We are very sorry that this crash occurred. Our goal is to prevent crashes like this from occurring in the future. Please help us track down and fix this crash by providing detailed information about what you were doing so that we may reproduce the crash and fix it quickly. You can also get help at Fortnite Help.\n\nThanks for your help in improving Fortnite.") + + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +!TargetedRHIs=ClearArray ++TargetedRHIs=SF_VULKAN_SM5 + +[Core.Log] +LogAudio=Error +LogHttp=warning +LogXmpp=warning +LogBeacon=verbose +LogQos=verbose +LogOnline=log +LogOnlineCloud=verbose +LogOnlineGame=verbose +LogOnlineParty=verbose +LogOnlinePresence=log +LogParty=verbose +LogOnlineChat=log +LogGarbage=log +LogTemp=warning +LogSourceControl=Warning +LogLootTables=Warning +LogMatchmakingServiceClient=verbose +LogMatchmakingServiceDedicatedServer=verbose +LogUAC=Log +LogBattlEye=Log +LogEasyAntiCheatServer=Log +LogEasyAntiCheatClient=Log +LogFortAnalytics=Log +LogVoiceEngine=Error +LogEpicCMS=Log +LogNetPlayerMovement=Warning +LogDerivedDataCache=Log +LogStreamableManager=Error +LogOnlineDataAssetDirectory=Log + + +[LogFiles] +MaxLogFilesOnDisk=300 + +[Core.System] +ZeroEngineVersionWarning=False +LoadingScreenHangDurationMultiplier=3.0 +GameThreadHeartBeatStartSuspended=True +AssetLogShowsDiskPath=False +AssetLogShowsAbsolutePath=False +LegacyBulkDataOffsets=True + +[/Script/Engine.GarbageCollectionSettings] +gc.MaxObjectsNotConsideredByGC=1 +gc.SizeOfPermanentObjectPool=15728640 +gc.FlushStreamingOnGC=False +gc.CreateGCClusters=True +gc.ActorClusteringEnabled=True +gc.BlueprintClusteringEnabled=False +gc.AssetClustreringEnabled=False +gc.UseDisregardForGCOnDedicatedServers=True + +[/Script/Engine.StreamingSettings] +s.WarnIfTimeLimitExceeded=False +s.PriorityAsyncLoadingExtraTime=40.0 +s.PriorityLevelStreamingActorsUpdateExtraTime=10.0 +s.EventDrivenLoaderEnabled=true +s.ProcessPrestreamingRequests=True +s.ForceGCAfterLevelStreamedOut=0 +s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0 +s.AllowLevelRequestsWhileAsyncLoadingInMatch=1 +s.MaxLevelRequestsAtOnceWhileInMatch=2 +s.AsyncLoadingThreadEnabled=True +s.AsyncPostLoadEnabled=True + +[HTTP] +HttpTimeout=30 + +[HTTP.Curl] +bAllowSeekFunction=true + +[Internationalization] ++LocalizationPaths=%GAMEDIR%Content/Localization/EngineOverrides ++DisabledLocalizationTargets=OnlineGameplayFramework + +[DeviceProfileManager] +-DeviceProfileSelectionModule=ExampleDeviceProfileSelector + +[CoreRedirects] + ++FunctionRedirects=(OldName="FortKismetLibrary.WithEditor", NewName="FortKismetLibrary.InEditorOrPIE") + ++FunctionRedirects=(OldName="BuildingSMActor.GetAnimatingMID", NewName="BuildingSMActor.GetOrCreateMIDOnDefaultMesh") + ++ClassRedirects=(OldName="FortGameStatePvP", NewName="FortGameStateAthena") + ++PropertyRedirects=(OldName="FortPlayerPawn.bIsOutsideSafeZone", NewName="FortPlayerPawn.bIsInAnyStorm") + ++PropertyRedirects=(OldName="FortPlayerPawnAthena.CustomizationLoadout", NewName="FortPlayerPawn.CosmeticLoadout") ++PropertyRedirects=(OldName="FortPlayerControllerAthena.CustomizationLoadout", NewName="FortPlayerController.CosmeticLoadoutPC") + ++PropertyRedirects=(OldName="FortItemView.OnItemRotaionChanged", NewName="OnItemRotationChanged") + ++EnumRedirects=(OldName="EFortUIState",ValueChanges=(("InGame","InGame_STW"))) ++EnumRedirects=(OldName="EFortUIState",ValueChanges=(("Athena","InGame_BR"))) ++FunctionRedirects=(OldName="ABuildingItemCollectorActor.HasEnouphDepositItems", NewName"ABuildingItemCollectorActor.HasEnoughDepositItems") + ++ClassRedirects=(OldName="AthenaWeaponCosmeticItemDefinition", NewName="AthenaItemWrapDefinition") ++EnumRedirects=(OldName="EFortBangType",ValueChanges=(("CosmeticWeapon","CosmeticItemWrap"))) + ++EnumRedirects=(OldName="EFortBudgetCategory",ValueChanges=(("Draw","Rendering"))) + ++ClassRedirects=(OldName="FortAnimNotify_GenericNotifyGameplayAbility", NewName="FortAnimNotify_GameplayTag") + ++StructRedirects=(OldName="PhysicsObjectInitialParameters", NewName="PhysicsPawnObjectInitialParameters") ++ClassRedirects=(OldName="PhysicsObject", NewName="FortPhysicsPawnObject") ++FunctionRedirects=(OldName="FortPhysicsPawnObject.SpawnPhysicsObject", NewName="FortPhysicsPawnObject.SpawnPhysicsPawnObject") + ++ClassRedirects=(OldName="AthenaMusicOverrideItemDefinition", NewName="AthenaMusicPackItemDefinition") ++EnumRedirects=(OldName="EFortBangType",ValueChanges=(("CosmeticMusicOverride","CosmeticMusicPack"))) ++PropertyRedirects=(OldName="FortItemDefinition.Tooltip", NewName="FortItemDefinition.TooltipClass") ++PropertyRedirects=(OldName="FortExpeditionItemDefinition.MaxTargetPowerRating", NewName="FortItemDefinition.BaseTargetPowerRating") ++FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemDefinitionPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemDefinitionSmallPreviewImageBrush") ++FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemSmallPreviewImageBrush") ++ClassRedirects=(OldName="FortEnemyTargetedWidget", NewName="FortHUDTargetUnderReticleWidget") ++ClassRedirects=(OldName="FortPlayerAnimGraphInstance", NewName="FortPlayerAnimInstance") ++FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemSmallPreviewImageBrush") ++FunctionRedirects=(OldName="FortItemPickerBase.CommitSelectedItem", NewName="FortItemPickerBase.TryCommitSelectedItem") ++EnumRedirects=(OldName="/Script/FortniteUI.EFortSupportBonusType", NewName="/Script/FortniteGame.EFortSupportBonusType") ++PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity") ++FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity") ++FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity") ++FunctionRedirects=(OldName="AthenaHUDBase.TeamMembersChanged", NewName="AthenaHUDBase.SquadMembersChanged") ++PropertyRedirects=(OldName="FortDirectAcquisitionWidgetBase.OfferData",NewName="FortDirectAcquisitionWidgetBase.AcquisitionOfferData") ++PropertyRedirects=(OldName="FortQueryTwoPointSolver.OnCustomRotationMode.PointA",NewName="InPointA") ++PropertyRedirects=(OldName="FortMission.BlueprintCustomHandleMissionEvent.MissionGuid",NewName="InMissionGuid") ++ClassRedirects=(OldName="FortCrackEffect", NewName="BuildingWeakSpot") ++PropertyRedirects=(OldName="FortGameData.CrackEffectBlueprintClass",NewName="WeakSpotBlueprintClass") ++FunctionRedirects=(OldName="FortTeamMemberEntryBase.OnTeamMemberEstablished",NewName="FortTeamMemberEntryBase.BP_OnTeamMemberEstablished") + ++EnumRedirects=(OldName="EAthenaVehicleSeats", NewName="EVehicleSeats") ++StructRedirects=(OldName="FAthenaCarPlayerSlot", NewName="FVehicleSeatData") + ++ClassRedirects=(OldName="AthenaInGameModifierItemDefinition", NewName="AthenaGadgetItemDefinition") ++ClassRedirects=(OldName="AthenaJetpackFuelGauge", NewName="AthenaGadgetFuelWidget") ++FunctionRedirects=(OldName="FortPlayerPawnAthena.ActivateMeleeCombatSlow", NewName="FortPlayerPawnAthena.MeleeCombatActivated") ++ClassRedirects=(OldName="FortAthenaMutator_ItemDropOverride", NewName="FortAthenaMutator_InventoryOverride") ++ClassRedirects=(OldName="FortAthenaMutator_GiveItemsAtPhase", NewName="FortAthenaMutator_GiveItemsAtGamePhaseStep") + ++PropertyRedirects=(OldName="FortExpeditionSummaryWidget.LandVehicles",NewName="LandVehiclesTotal") ++PropertyRedirects=(OldName="FortExpeditionSummaryWidget.SeaVehicles",NewName="SeaVehiclesTotal") ++PropertyRedirects=(OldName="FortExpeditionSummaryWidget.AirVehicles",NewName="AirVehiclesTotal") ++PropertyRedirects=(OldName="FortRemoteControlledPawnAthena.RemoteControlledPawnCameraClass",NewName="RemoteControlledPawnDefaultCameraClass") + ++ClassRedirects=(OldName="FortToyActorBase", NewName="FortToyPreviewActor") + ++ClassRedirects=(OldName="AnimNotify_PlayFeedbackLine_C",NewName="/Script/FortniteGame.FortAnimNotify_PlayFeedbackLine",OverrideClassName="/Script/CoreUObject.Class") + ++ClassRedirects=(OldName="FortItemIcon", NewName="FortLazyImage") ++FunctionRedirects=(OldName="FortLazyImage.SetItemDefinition", NewName="SetBrushFromItemDefinition") ++PropertyRedirects=(OldName="FortLazyImage.SetBrushFromItemDefinition.InItemDefinition", NewName="ItemDefinition") ++PropertyRedirects=(OldName="FortLazyImage.bShadow", NewName="bApplyDropShadow") + ++FunctionRedirects=(OldName="FortUIManagerWidget_NUI.GetUINavigationManager", NewName="FortUIManagerWidget_Campaign.GetUINavigationManager") + ++ClassRedirects=(OldName="AthenaPostGameScreenWidget", NewName="FortPostGameScreen") + ++ClassRedirects=(OldName="/Script/CommonUI.CommonListItem", NewName="/Script/UMG.UserListEntry") ++ClassRedirects=(OldName="/Script/UMG.UserTableRow", NewName="/Script/UMG.UserListEntry") ++ClassRedirects=(OldName="/Script/CommonUI.CommonObjectListItem", NewName="/Script/UMG.UserObjectListEntry") ++ClassRedirects=(OldName="/Script/UMG.UserObjectTableRow", NewName="/Script/UMG.UserObjectListEntry") ++ClassRedirects=(OldName="/Script/UMG.NativeUserTableRow", NewName="/Script/UMG.NativeUserListEntry") + ++FunctionRedirects=(OldName="UserListEntry.SetSelected", NewName="BP_OnItemSelectionChanged") ++PropertyRedirects=(OldName="UserListEntry.BP_OnItemSelectionChanged.bSelected", NewName="bIsSelected") ++FunctionRedirects=(OldName="UserListEntry.SetExpanded", NewName="BP_OnItemExpansionChanged") ++FunctionRedirects=(OldName="UserListEntry.BP_OnRowReleased", NewName="BP_OnEntryReleased") + ++FunctionRedirects=(OldName="UserListEntry.SetIndexInList", Removed=True) ++FunctionRedirects=(OldName="UserListEntry.ToggleExpansion", Removed=True) ++FunctionRedirects=(OldName="UserListEntry.GetIndentLevel", Removed=True) ++FunctionRedirects=(OldName="UserListEntry.DoesItemHaveChildren", Removed=True) ++FunctionRedirects=(OldName="UserListEntry.Private_OnExpanderArrowShiftClicked", Removed=True) ++FunctionRedirects=(OldName="UserListEntry.RegisterOnClicked", Removed=True) + ++FunctionRedirects=(OldName="UserObjectListEntry.Reset", NewName="BP_OnEntryReleased") ++FunctionRedirects=(OldName="UserObjectListEntry.GetData", NewName="GetListItemObject") ++FunctionRedirects=(OldName="UserObjectListEntry.SetData", NewName="OnListItemObjectSet") ++PropertyRedirects=(OldName="UserObjectListEntry.OnListItemObjectSet.InData",NewName="ListItemObject") + ++FunctionRedirects=(OldName="CommonButton.OnClicked", NewName="BP_OnClicked") ++FunctionRedirects=(OldName="CommonButton.OnDoubleClicked", NewName="BP_OnDoubleClicked") ++FunctionRedirects=(OldName="CommonButton.OnHovered", NewName="BP_OnHovered") ++FunctionRedirects=(OldName="CommonButton.OnUnhovered", NewName="BP_OnUnhovered") ++FunctionRedirects=(OldName="CommonButton.OnEnabled", NewName="BP_OnEnabled") ++FunctionRedirects=(OldName="CommonButton.OnDisabled", NewName="BP_OnDisabled") ++FunctionRedirects=(OldName="CommonButton.OnSelected", NewName="BP_OnSelected") ++FunctionRedirects=(OldName="CommonButton.OnDeselected", NewName="BP_OnDeselected") + ++FunctionRedirects=(OldName="CommonListView.GetSelectedItem", NewName="BP_GetSelectedItem") ++FunctionRedirects=(OldName="CommonListView.ScrollIntoView", NewName="ScrollItemIntoView") + ++FunctionRedirects=(OldName="FortPickerContext.SwitchToAdjacentWheel", NewName="FortPickerContext.LegacySwitchToAdjacentWheel") + ++FunctionRedirects=(OldName="CommonListView.SetDataProvider", NewName="BP_SetListItems") ++FunctionRedirects=(OldName="CommonListView.SetListItemsSource", NewName="BP_SetListItems") ++PropertyRedirects=(OldName="ListView.BP_SetListItems.InDataProvider", NewName="InListItems") ++PropertyRedirects=(OldName="ListView.BP_SetListItems.ListItems", NewName="InListItems") ++FunctionRedirects=(OldName="CommonListView.Clear", NewName="ClearListItems") + ++FunctionRedirects=(OldName="CommonListView.SetItemHeight", NewName="TileView.SetEntryHeight") + ++FunctionRedirects=(OldName="TableViewBase.RegenerateAllRows", NewName="RegenerateAllEntries") + ++PropertyRedirects=(OldName="TreeView.SetItemExpansion.InShouldExpandItem",NewName="bExpandItem") ++PropertyRedirects=(OldName="CommonTileView.ItemAlignment",NewName="TileAlignment") ++FunctionRedirects=(OldName="CommonTileView.SetItemWidth", NewName="SetEntryWidth") + ++PropertyRedirects=(OldName="CommonListView.OnItemClicked", NewName="BP_OnItemClicked") ++PropertyRedirects=(OldName="CommonListView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked") ++PropertyRedirects=(OldName="CommonListView.OnItemSelected", NewName="BP_OnItemSelectionChanged") ++PropertyRedirects=(OldName="CommonListView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged") ++PropertyRedirects=(OldName="CommonListView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated") ++PropertyRedirects=(OldName="CommonListView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased") ++PropertyRedirects=(OldName="CommonListView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView") ++PropertyRedirects=(OldName="CommonListView.ListItemClass", NewName="EntryWidgetClass") ++PropertyRedirects=(OldName="CommonListView.RowWidgetClass", NewName="EntryWidgetClass") + ++PropertyRedirects=(OldName="CommonTileView.OnItemClicked", NewName="BP_OnItemClicked") ++PropertyRedirects=(OldName="CommonTileView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked") ++PropertyRedirects=(OldName="CommonTileView.OnItemSelected", NewName="BP_OnItemSelectionChanged") ++PropertyRedirects=(OldName="CommonTileView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged") ++PropertyRedirects=(OldName="CommonTileView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated") ++PropertyRedirects=(OldName="CommonTileView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased") ++PropertyRedirects=(OldName="CommonTileView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView") ++PropertyRedirects=(OldName="CommonTileView.ListItemClass", NewName="EntryWidgetClass") ++PropertyRedirects=(OldName="CommonTileView.RowWidgetClass", NewName="EntryWidgetClass") ++PropertyRedirects=(OldName="CommonTileView.ItemHeight", NewName="EntryHeight") ++PropertyRedirects=(OldName="CommonTileView.ItemWidth", NewName="EntryWidth") + ++PropertyRedirects=(OldName="CommonTreeView.OnItemClicked", NewName="BP_OnItemClicked") ++PropertyRedirects=(OldName="CommonTreeView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked") ++PropertyRedirects=(OldName="CommonTreeView.OnItemSelected", NewName="BP_OnItemSelectionChanged") ++PropertyRedirects=(OldName="CommonTreeView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged") ++PropertyRedirects=(OldName="CommonTreeView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated") ++PropertyRedirects=(OldName="CommonTreeView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased") ++PropertyRedirects=(OldName="CommonTreeView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView") ++PropertyRedirects=(OldName="CommonTreeView.ListItemClass", NewName="EntryWidgetClass") ++PropertyRedirects=(OldName="CommonTreeView.RowWidgetClass", NewName="EntryWidgetClass") ++PropertyRedirects=(OldName="CommonTreeView.OnGetChildrenForCategory", NewName="BP_OnGetItemChildren") + ++PropertyRedirects=(OldName="FortGadgetItemDefinition.DecoItemDefinition", NewName="WeaponItemDefinition") + ++FunctionRedirects=(OldName="ListView.SetSelectedItem", NewName="BP_SetSelectedItem") ++FunctionRedirects=(OldName="ListView.SetItemSelection", NewName="BP_SetItemSelection") ++FunctionRedirects=(OldName="ListView.ClearSelection", NewName="BP_ClearSelection") ++FunctionRedirects=(OldName="ListView.GetNumItemsSelected", NewName="BP_GetNumItemsSelected") ++FunctionRedirects=(OldName="ListView.GetSelectedItems", NewName="BP_GetSelectedItems") ++FunctionRedirects=(OldName="ListView.IsItemVisible", NewName="BP_IsItemVisible") ++FunctionRedirects=(OldName="ListView.NavigateToItem", NewName="BP_NavigateToItem") ++FunctionRedirects=(OldName="ListView.ScrollItemIntoView", NewName="BP_ScrollItemIntoView") ++FunctionRedirects=(OldName="ListView.CancelScrollIntoView", NewName="BP_CancelScrollIntoView") + ++ClassRedirects=(OldName="/Script/CommonUI.CommonDynamicEntryBox", NewName="/Script/UMG.DynamicEntryBox") ++PropertyRedirects=(OldName="CommonDynamicEntryBox.BoxType", NewName="EntryBoxType") ++PropertyRedirects=(OldName="CommonDynamicEntryBox.EntrySize", NewName="EntrySizeRule") ++EnumRedirects=(OldName="EDynamicBoxType", NewName="/Script/UMG.EDynamicBoxType") ++EnumRedirects=(OldName="EItemAlignment", NewName="/Script/Slate.EListItemAlignment") + ++PropertyRedirects=(OldName="FortSwipePanel.OnSwipeUp", NewName="BP_OnSwipeUp") ++PropertyRedirects=(OldName="FortSwipePanel.OnSwipeDown", NewName="BP_OnSwipeDown") ++PropertyRedirects=(OldName="FortSwipePanel.OnSwipeLeft", NewName="BP_OnSwipeLeft") ++PropertyRedirects=(OldName="FortSwipePanel.OnSwipeRight", NewName="BP_OnSwipeRight") + ++FunctionRedirects=(OldName="CommonActivatablePanel.OnActivated", NewName="BP_OnActivated") ++FunctionRedirects=(OldName="CommonActivatablePanel.OnDeactivated", NewName="BP_OnDeactivated") + ++ClassRedirects=(OldName="NavigationSystemConfig",NewName="/Script/NavigationSystem.NavigationSystemModuleConfig",InstanceOnly="true") + ++ClassRedirects=(OldName="/Script/SpicySakeRuntime.FortCameraMode_Tethered", NewName="/Script/FortniteGame.FortCameraMode_Tethered") + ++ClassRedirects=(OldName="AthenaPlayspace",NewName="FortPlayspace") ++ClassRedirects=(OldName="AthenaPlayspaceConsole",NewName="FortPlayspaceConsole") ++ClassRedirects=(OldName="AthenaCreativePlot",NewName="FortCreativePlot") ++ClassRedirects=(OldName="AthenaCreativePlotManager",NewName="FortCreativePlotManager") ++ClassRedirects=(OldName="AthenaPlaysetItemDefinition",NewName="FortPlaysetItemDefinition") ++ClassRedirects=(OldName="AthenaPlaysetStreamingData",NewName="FortPlaysetStreamingData") ++ClassRedirects=(OldName="AthenaPlaysetGrenadeInputComponent",NewName="FortPlaysetGrenadeInputComponent") ++ClassRedirects=(OldName="AthenaObjectMoverInputComponent",NewName="FortObjectMoverInputComponent") ++ClassRedirects=(OldName="AthenaItemEntryWidget",NewName="FortItemEntryWidget") ++ClassRedirects=(OldName="AthenaCreativeCollectionManager",NewName="FortCustomSpawnCollectionManager") ++ClassRedirects=(OldName="AthenaCreativeBuildingContainer",NewName="BuildingCustomizableSpawnContainer") ++ClassRedirects=(OldName="PlaceableActorItemDefinition",NewName="FortPlaceableActorItemDefinition") ++ClassRedirects=(OldName="AthenaCreativeRecord",NewName="FortCreativePlotRecord") ++StructRedirects=(OldName="/Script/FortniteUI.FortCreativeItemListData", NewName="/Script/FortniteGame.FortCreativeItemListData") ++ClassRedirects=(OldName="FortAthenaMutator_InputBlocker", NewName="FortAthenaMutator_Hardcore") ++ClassRedirects=(OldName="FortTeamSettingsComponent", NewName="FortPlayerTeamSettingsComponent") ++ClassRedirects=(OldName="FortAthenaMutator_TeamSettings", NewName="FortAthenaMutator_PlayerTeamSettings") ++ClassRedirects=(OldName="/Script/FortniteUI.FortAthenaMutator_WarmupMovie", NewName="/Script/FortniteGame.FortAthenaMutator_WarmupMovie") ++PropertyRedirects=(OldName="FortOptionsMenu.RequestTab.Tab", NewName="TabId") + ++FunctionRedirects=(OldName="FortCampaignHeroLoadoutItem.GetCrewMemberBySlotName", NewName="GetHeroBySlotName") ++FunctionRedirects=(OldName="FortCampaignHeroLoadoutItem.GetSlotNameByCrewMember", NewName="GetSlotNameByHero") ++FunctionRedirects=(OldName="FortItemPreviewPedestal.PreviewItemBP", NewName="DisplayItemBP") + ++PropertyRedirects=(OldName="FortInventoryContext.AreAnyItemsUnseenForInventoryFilter.FilterType", NewName="InventoryFilter") + ++ClassRedirects=(OldName="FortHeroLoadoutItemPicker", NewName="FortHeroLoadoutHeroPicker") + ++EnumRedirects=(OldName="EDynamicFoundationType",ValueChanges=(("Dynamic_StartEnabled","StartEnabled_Dynamic"),("Dynamic_StartDisabled","StartDisabled"))) + ++ClassRedirects=(OldName="FortItemListTileView", NewName="AthenaCreativeItemTileView") ++ClassRedirects=(OldName="FortItemEntryWidget", NewName="AthenaCreativeItemTileButton") ++ClassRedirects=(OldName="FortItemEntryObjectWrapper", NewName="AthenaCreativeItemEntryObjectWrapper") + ++EnumRedirects=(OldName="EItemTileViewDisplayType", NewName="EItemListViewDisplayType") + ++PropertyRedirects=(OldName="UAthenaPunchCard.bIsInGame", NewName="bSupressMcpUpdates") + ++PropertyRedirects=(OldName="LoadoutVariantDef.LoadoutItemRequired", NewName="LoadoutItem") + ++FunctionRedirects=(OldName="FortItemTileView.CenterSelectedItemTileWidget", NewName="FortItemListViewInterface.CenterSelectedItemListEntryWidgetBP") ++FunctionRedirects=(OldName="FortItemTileView.SetFilterAndSorter", NewName="FortItemListViewInterface.SetFilterAndSorterBP") ++FunctionRedirects=(OldName="FortItemTileView.SetFilter", NewName="FortItemListViewInterface.SetFilterBP") ++FunctionRedirects=(OldName="FortItemTileView.SetCustomItemList", NewName="FortItemListViewInterface.SetCustomItemListBP") ++FunctionRedirects=(OldName="FortItemTileView.ClearCustomItemList", NewName="FortItemListViewInterface.ClearCustomItemListBP") ++FunctionRedirects=(OldName="FortItemTileView.SetSorter", NewName="FortItemListViewInterface.SetSorterBP") ++FunctionRedirects=(OldName="FortItemTileView.RefreshFilterAndSort", NewName="FortItemListViewInterface.RefreshFilterAndSortBP") ++FunctionRedirects=(OldName="FortItemTileView.RefreshSort", NewName="FortItemListViewInterface.RefreshSortBP") ++FunctionRedirects=(OldName="FortItemTileView.GetFilter", NewName="FortItemListViewInterface.GetFilterBP") ++FunctionRedirects=(OldName="FortItemTileView.GetSorter", NewName="FortItemListViewInterface.GetSorterBP") ++FunctionRedirects=(OldName="FortItemTileView.ShowNullItemTile", NewName="FortItemListViewInterface.ShowNullItemListEntryBP") ++FunctionRedirects=(OldName="FortItemTileView.HideNullItemTile", NewName="FortItemListViewInterface.HideNullItemListEntryBP") ++FunctionRedirects=(OldName="FortItemTileView.SetItemViewContext", NewName="FortItemListViewInterface.SetItemViewContextBP") ++PropertyRedirects=(OldName="FortItemTileView.ItemsForTileView", NewName="FortItemTileView.ItemsForListView") + ++ClassRedirects=(OldName="FortItemPickerButton", NewName="FortItemTileButton") + ++PropertyRedirects=(OldName="FortItemTileView.bShouldShowNullItemTile", NewName="FortItemTileView.bShouldShowNullItemListEntry") ++PropertyRedirects=(OldName="FortItemListView.bShouldShowNullItemTile", NewName="FortItemListView.bShouldShowNullItemListEntry") + ++FunctionRedirects=(OldName="FortItemListViewInterface.CenterSelectedItemListEntryWidgetBP", NewName="FortItemListViewInterface.CenterSelectedItemListEntryWidget") ++FunctionRedirects=(OldName="FortItemListViewInterface.SetFilterAndSorterBP", NewName="FortItemListViewInterface.SetFilterAndSorter") ++FunctionRedirects=(OldName="FortItemListViewInterface.SetFilterBP", NewName="FortItemListViewInterface.SetFilter") ++FunctionRedirects=(OldName="FortItemListViewInterface.SetCustomItemListBP", NewName="FortItemListViewInterface.SetCustomItemList") ++FunctionRedirects=(OldName="FortItemListViewInterface.ClearCustomItemListBP", NewName="FortItemListViewInterface.ClearCustomItemList") ++FunctionRedirects=(OldName="FortItemListViewInterface.SetSorterBP", NewName="FortItemListViewInterface.SetSorter") ++FunctionRedirects=(OldName="FortItemListViewInterface.RefreshFilterAndSortBP", NewName="FortItemListViewInterface.RefreshFilterAndSort") ++FunctionRedirects=(OldName="FortItemListViewInterface.RefreshSortBP", NewName="FortItemListViewInterface.RefreshSort") ++FunctionRedirects=(OldName="FortItemListViewInterface.GetFilterBP", NewName="FortItemListViewInterface.GetFilter") ++FunctionRedirects=(OldName="FortItemListViewInterface.GetSorterBP", NewName="FortItemListViewInterface.GetSorter") ++FunctionRedirects=(OldName="FortItemListViewInterface.ShowNullItemTileBP", NewName="FortItemListViewInterface.ShowNullItemListEntry") ++FunctionRedirects=(OldName="FortItemListViewInterface.HideNullItemTileBP", NewName="FortItemListViewInterface.HideNullItemListEntry") ++FunctionRedirects=(OldName="FortItemListViewInterface.SetItemViewContextBP", NewName="FortItemListViewInterface.SetItemViewContext") ++FunctionRedirects=(OldName="FortItemListViewInterface.ContainsItemBP", NewName="FortItemListViewInterface.ContainsItem") ++FunctionRedirects=(OldName="FortItemTileView.ContainsItem", NewName="FortItemListViewInterface.ContainsItem") + ++PackageRedirects=(OldName="/Social/BrutalType", NewName="/LauncherSocial/BrutalType") ++PackageRedirects=(OldName="/Social/BrutalType-Black", NewName="/LauncherSocial/BrutalType-Black") ++PackageRedirects=(OldName="/Social/BrutalType-Bold", NewName="/LauncherSocial/BrutalType-Bold") ++PackageRedirects=(OldName="/Social/BrutalType-ExtraBold", NewName="/LauncherSocial/BrutalType-ExtraBold") ++PackageRedirects=(OldName="/Social/BrutalType-ExtraLight", NewName="/LauncherSocial/BrutalType-ExtraLight") ++PackageRedirects=(OldName="/Social/BrutalType-Light", NewName="/LauncherSocial/BrutalType-Light") ++PackageRedirects=(OldName="/Social/BrutalType-Medium", NewName="/LauncherSocial/BrutalType-Medium") ++PackageRedirects=(OldName="/Social/BrutalType-Regular", NewName="/LauncherSocial/BrutalType-Regular") ++PackageRedirects=(OldName="/Social/BrutalType-Thin", NewName="/LauncherSocial/BrutalType-Thin") ++FunctionRedirects=(OldName="AnimationSharingManager.AnimSharingEnabled", NewName="AnimationSharingManager.AnimationSharingEnabled") + ++EnumRedirects=(OldName="EFortRarity", ValueChanges=(("Handmade","Common"),("Ordinary","Uncommon"),("Sturdy","Rare"),("Quality","Epic"),("Fine","Legendary"),("Elegant","Mythic"),("Masterwork", "Transcendent"),("Badass","Unattainable"))) + ++PropertyRedirects=(OldName="FortMcpContext.OnRarityUpgraded", NewName="FortMcpContext.OnRarityUpgradeComplete") + ++ClassRedirects=(OldName="CommonBacchusButton_C", NewName="/Script/FortniteUI.BacchusButton", OverrideClassName="/Script/CoreUObject.Class") + ++ClassRedirects=(OldName="BacchusActionButton_C", NewName="/Script/FortniteUI.BacchusActionButton", OverrideClassName="/Script/CoreUObject.Class") ++ClassRedirects=(OldName="BacchusMultiActionButton_C", NewName="/Script/FortniteUI.BacchusActionButton", OverrideClassName="/Script/CoreUObject.Class") + ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_ExecuteClientEvent",NewName="/Script/FortniteK2Nodes.K2Node_ExecuteClientEvent") ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_ExecuteMissionEvent",NewName="/Script/FortniteK2Nodes.K2Node_ExecuteMissionEvent") ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_HandleClientEvent",NewName="/Script/FortniteK2Nodes.K2Node_HandleClientEvent") ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_HandleMissionEvent",NewName="/Script/FortniteK2Nodes.K2Node_HandleMissionEvent") ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_FortCreateUINotification",NewName="/Script/FortniteK2Nodes.K2Node_FortCreateUINotification") ++ClassRedirects=(OldName="/Script/FortniteEditor.K2Node_CountActorsInVolume",NewName="/Script/FortniteK2Nodes.K2Node_CountActorsInVolume") ++ClassRedirects=(OldName="/Script/FortniteEditor.FortEditorData",NewName="/Script/FortniteK2Nodes.FortEditorData") + ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_ExecuteClientEvent",NewName="/Script/FortniteK2Nodes.K2Node_ExecuteClientEvent") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_ExecuteMissionEvent",NewName="/Script/FortniteK2Nodes.K2Node_ExecuteMissionEvent") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_HandleClientEvent",NewName="/Script/FortniteK2Nodes.K2Node_HandleClientEvent") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_HandleMissionEvent",NewName="/Script/FortniteK2Nodes.K2Node_HandleMissionEvent") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_FortCreateUINotification",NewName="/Script/FortniteK2Nodes.K2Node_FortCreateUINotification") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.K2Node_CountActorsInVolume",NewName="/Script/FortniteK2Nodes.K2Node_CountActorsInVolume") ++ClassRedirects=(OldName="/Script/FortniteEventScripting.FortEditorData",NewName="/Script/FortniteK2Nodes.FortEditorData") + ++PropertyRedirects=(OldName="FortTeamMemberPedestal.VisualOrderIdx", NewName="FortTeamMemberPedestal.VisualOrderIndex") + ++ClassRedirects=(OldName="/Script/FortniteEditor.FortAnimGraphNode_Flap",NewName="/Script/FortniteK2Nodes.FortAnimGraphNode_Flap") ++ClassRedirects=(OldName="/Script/FortniteEditor.FortAnimGraphNode_RandomPetAnim",NewName="/Script/FortniteK2Nodes.FortAnimGraphNode_RandomPetAnim") ++ClassRedirects=(OldName="/Script/FortniteEditor.FortAnimGraphNode_ScaleHuskBones",NewName="/Script/FortniteK2Nodes.FortAnimGraphNode_ScaleHuskBones") ++ClassRedirects=(OldName="/Script/FortniteEditor.FortAnimGraphNode_SpeedWarping",NewName="/Script/FortniteK2Nodes.FortAnimGraphNode_SpeedWarping") ++ClassRedirects=(OldName="/Script/FortniteEditor.FortAnimGraphNode_SlopeWarping",NewName="/Script/FortniteK2Nodes.FortAnimGraphNode_SlopeWarping") + ++ClassRedirects=(OldName="BattleMapPawn",NewName="BattleMapPawnReplay") ++FunctionRedirects=(OldName="BattleMapPawnReplay.IsOnTimelineMode", NewName="BattleMapPawnReplay.BP_IsOnTimelineMode") ++FunctionRedirects=(OldName="BattleMapPawnReplay.SetTimelineMode", NewName="BattleMapPawnReplay.BP_SetTimelineMode") + ++FunctionRedirects=(OldName="FortDagwoodVehicle.OnBoostStarted", NewName="FortDagwoodVehicle.BP_OnBoostStarted") ++FunctionRedirects=(OldName="FortDagwoodVehicle.OnBoostFinished", NewName="FortDagwoodVehicle.BP_OnBoostFinished") + ++FunctionRedirects=(OldName="FortStoreFrontOfferDetailsWidgetBase.OnOfferSet", NewName="FortStoreFrontOfferDetailsWidgetBase.BP_OnOfferSet") + ++ClassRedirects=(OldName="/Script/FortniteUI.FortShopOfferDisplayData",NewName="/Script/FortniteGame.FortShopOfferDisplayData") + + ++StructRedirects=(OldName="VolumePromptData",NewName="FortHUDTagPromptData") ++ClassRedirects=(OldName="FortVolumePromptTagMapping",NewName="FortHUDTagPromptTagMapping") ++ClassRedirects=(OldName="AthenaVolumePromptWidgetBase",NewName="FortHUDTagPromptWidgetBase") ++ClassRedirects=(OldName="AthenaVolumePromptContainerWidget",NewName="FortHUDTagPromptContainerWidget") + ++ClassRedirects=(OldName="CustomGameManifest",NewName="FortGameFeatureData") ++EnumRedirects=(OldName="EPlaylistUIExtensionSlot", NewName="EUIExtensionSlot") ++FunctionRedirects=(OldName="AthenaHUDBase.OnPlaylistExtensionWidgetCreated",NewName="AthenaHUDBase.OnExtensionWidgetCreated") ++FunctionRedirects=(OldName="AthenaHUDBase.OnPlaylistExtensionWidgetRemoved",NewName="AthenaHUDBase.OnExtensionWidgetRemoved") ++StructRedirects=(OldName="PlaylistUIExtension",NewName="UIExtension") + ++ClassRedirects=(OldName="FortHealthWarningBase", NewName="HealthWarningScreen") + +[/Script/FortniteK2Nodes.FortEditorData] +FortEditorDataPath=/Game/Editor/DefaultEditorData.DefaultEditorData [/Script/Engine.Engine] -+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/FortniteGame") -+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/FortniteGame") -+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="FortniteGameGameModeBase") +GameEngine=/Script/FortniteGame.FortEngine +UnrealEdEngine=/Script/FortniteEditor.FortUnrealEdEngine +EditorEngine=/Script/FortniteEditor.FortUnrealEdEngine +GameViewportClientClassName=/Script/FortniteGame.FortGameViewportClient +WorldSettingsClassName=/Script/FortniteGame.FortWorldSettings +NavigationSystemClassName=/Script/FortniteGame.FortNavSystem +AvoidanceManagerClassName=/Script/FortniteGame.AthenaAvoidanceManager +LocalPlayerClassName=/Script/FortniteGame.FortLocalPlayer +GameSingletonClassName=/Script/FortniteGame.FortGlobals +AssetManagerClassName=/Script/FortniteGame.FortAssetManager +LevelScriptActorClassName=/Script/FortniteGame.FortLevelScriptActor +GameUserSettingsClassName=/Script/FortniteGame.FortGameUserSettings +ConsoleClassName=/Script/FortniteGame.FortConsole +bSmoothFrameRate=false ; Off until we fix stalls +bCanBlueprintsTickByDefault=false +DurationOfErrorsAndWarningsOnHUD=0 ; no onscreen warnings +bSuppressWarningOnEmptyMorphTargetAnimation=true +DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture ; DefaultBloomKernel is not used on Fortnite (only used for FFT bloom) -[/Script/WindowsTargetPlatform.WindowsTargetSettings] +PhysicErrorCorrection=(LinearDeltaThresholdSq=90000,LinearInterpAlpha=0.01,LinearRecipFixTime=0.1,AngularDeltaThreshold=0.6283,AngularInterpAlpha=0.1,AngularRecipFixTime=1.0,BodySpeedThresholdSq=0.0) + ++ActiveClassRedirects=(OldClassName="FortHeroLeaderPerkDefinition", NewClassName="FortTeamPerkItemDefinition") ++ActiveClassRedirects=(OldClassName="FortHeroTeamLeadPerkDefinition",NewClassName="FortTeamPerkItemDefinition") ++ActiveStructRedirects=(OldStructName="FortHeroLeaderPerkSquadCondition", NewStructName="FortTeamPerkLoadoutCondition") ++ActiveStructRedirects=(OldStructName="FortHeroTeamLeadPerkSquadCondition", NewStructName="FortTeamPerkLoadoutCondition") ++ActiveStructRedirects=(OldStructName="VehicleSphericalPontoon", NewStructName="SphericalPontoon") ++K2FieldRedirects=(OldFieldName="FortCampaignHeroLoadoutItem.GetFollowerHeroes",NewFieldName="FortCampaignHeroLoadoutItem.GetSupportHeroes") ++K2FieldRedirects=(OldFieldName="FortMission.GetAbilityKitForHeroCrewLeaderPerk",NewFieldName="FortMission.GetAbilityKitForTeamLeadPerk") ++K2FieldRedirects=(OldFieldName="FortMission.GetAbilityKitForHeroCommanderPerk",NewFieldName="FortMission.GetAbilityKitForCommanderPerk") + ++PropertyRedirects=(OldName="FortHeroTeamLeadPerkDefinition.LeaderPerkConditions",NewName="TeamLeadPerkConditions") ++PropertyRedirects=(OldName="FortCampaignHeroLoadoutItemDefinition.LeaderSlotQuery",NewName="TeamLeadSlotQuery") ++PropertyRedirects=(OldName="FortCampaignHeroLoadoutItemDefinition.FollowerSlotQuery",NewName="SupportHeroSlotQuery") ++FunctionRedirects=(OldName="FortCampaignHeroLoadoutItem.GetFollowerHeroes", NewName="FortCampaignHeroLoadoutItem.GetSupportHeroes") ++FunctionRedirects=(OldName="FortHeroGameplayDefinition.GetAbilityKitForHeroCrewLeaderPerk", NewName="FortHeroGameplayDefinition.GetAbilityKitForTeamLeadPerk") ++FunctionRedirects=(OldName="FortHeroGameplayDefinition.GetAbilityKitForHeroCommanderPerk", NewName="FortHeroGameplayDefinition.GetAbilityKitForCommanderPerk") + ++ActiveClassRedirects=(OldClassName="FortQueryGenerator_MutatorSupplyDropBaseQueryResults",NewClassName="FortQueryGenerator_MutatorBaseQueryResults") + ++K2FieldRedirects=(OldFieldName="FortKismetLibrary.GetTimeUntilCalendarEventEnd",NewFieldName="FortKismetLibrary.GetCalendarEventInformation") ++K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="FortKismetLibrary.GetCalendarEventInformation.bFoundEvent", NewParamName="bIsEventActive") ++K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="FortKismetLibrary.GetCalendarEventInformation.OutTime", NewParamName="TimeUntilEnd") + ++ActiveClassRedirects=(OldClassName="/Script/FortniteUI.FortAsyncAction_GameStateReady",NewClassName="/Script/FortniteGame.FortAsyncAction_GameStateReady") ++ActiveClassRedirects=(OldClassName="/Script/FortniteUI.FortAsyncAction_CurrentPlaylistReady",NewClassName="/Script/FortniteGame.FortAsyncAction_CurrentPlaylistReady") ++ActiveClassRedirects=(OldClassName="/Script/FortniteUI.FortAsyncAction_AuthorityMatchReady",NewClassName="/Script/FortniteGame.FortAsyncAction_AuthorityMatchReady") + ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Play",NewEnumEntry="EFortBangType::PlayTab") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Vault",NewEnumEntry="EFortBangType::VaultTab") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Store",NewEnumEntry="EFortBangType::StoreTab") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Friends",NewEnumEntry="EFortBangType::FriendsButton") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="EBangType::DailyReward",NewEnumEntry="EFortBangType::DailyRewardsButton") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="DailyReward",NewEnumEntry="EFortBangType::DailyRewardsButton") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Quest",NewEnumEntry="EFortBangType::QuestsButton") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Schematics",NewEnumEntry="EFortBangType::VaultSchematics") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Personnel",NewEnumEntry="EFortBangType::VaultPersonnel") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Resources",NewEnumEntry="EFortBangType::VaultResources") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Melee",NewEnumEntry="EFortBangType::VaultMelee") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Ranged",NewEnumEntry="EFortBangType::VaultRanged") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Consumables",NewEnumEntry="EFortBangType::VaultConsumables") ++EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Ingredients",NewEnumEntry="EFortBangType::VaultIngredients") + ++EnumRedirects=(EnumName="EXPEventPriorityType", OldEnumEntry="Primary", NewEnumEntry="EXPEventPriorityType::NearReticle") ++EnumRedirects=(EnumName="EXPEventPriorityType", OldEnumEntry="Quiet", NewEnumEntry="EXPEventPriorityType::XPBarOnly") ++EnumRedirects=(EnumName="EXPEventPriorityType", OldEnumEntry="Accolade", NewEnumEntry="EXPEventPriorityType::TopCenter") + ++EnumRedirects=(EnumName="EFortPrioritizedWidgetPriority", OldEnumEntry="Critical", NewEnumEntry="EFortPrioritizedWidgetPriority::Priority_0") ++EnumRedirects=(EnumName="EFortPrioritizedWidgetPriority", OldEnumEntry="Important", NewEnumEntry="EFortPrioritizedWidgetPriority::Priority_1") ++EnumRedirects=(EnumName="EFortPrioritizedWidgetPriority", OldEnumEntry="Normal", NewEnumEntry="EFortPrioritizedWidgetPriority::Priority_2") ++EnumRedirects=(EnumName="EFortPrioritizedWidgetPriority", OldEnumEntry="Trivial", NewEnumEntry="EFortPrioritizedWidgetPriority::Priority_3") ++EnumRedirects=(EnumName="EFortPrioritizedWidgetPriority", OldEnumEntry="Max", NewEnumEntry="EFortPrioritizedWidgetPriority::Priority_4") + ++EnumRedirects=(EnumName="ETokenProfileType",OldEnumEntry="ETokenProfileType::Common",NewEnumEntry="EItemProfileType::Common") ++EnumRedirects=(EnumName="ETokenProfileType",OldEnumEntry="ETokenProfileType::Campaign",NewEnumEntry="EItemProfileType::Campaign") ++EnumRedirects=(EnumName="ETokenProfileType",OldEnumEntry="ETokenProfileType::Athena",NewEnumEntry="EItemProfileType::Athena") + ++ActiveClassRedirects=(OldClassName="AthenaPlayerStateInfoBase",NewClassName="/Script/FortniteUI.AthenaPlayerIndicatorBase") ++ActiveClassRedirects=(OldClassName="FortAlterationWidget_NUI", NewClassName="FortAlterationWidget") ++ActiveClassRedirects=(OldClassName="FortAlterationsWidget_NUI", NewClassName="FortAlterationsWidget") ++ActiveClassRedirects=(OldClassName="AthenaVolumePromptWidget", NewClassName="AthenaVolumePromptContainerWidget") ++EnumRedirects=(EnumName="EFrontEndCamera", OldEnumEntry="Command_Hero", NewEnumEntry="LegacyHeroLoadout") ++ActiveClassRedirects=(OldClassName="FortDirectAcquisitionOfferInfo", NewClassName="FortStoreFrontOfferInfo") + ++ActiveStructRedirects=(OldStructName="ColletorUnitInfo",NewStructName="CollectorUnitInfo") ++ActiveClassRedirects=(OldClassName="FortBangWrapper",NewClassName="FortBangWrapperOld") + ++TaggedPropertyRedirects=(ClassName="CustomCharacterAccessoryData", OldPropertyName="bUseCollisionFromBody", NewPropertyName="bUseClothCollisionFromOtherParts") ++TaggedPropertyRedirects=(ClassName="FortAthenaCreativePortal", OldPropertyName="bIsCuratedPortal", NewPropertyName="bIsPublishedPortal") ++TaggedPropertyRedirects=(ClassName="FortMinigame", OldPropertyName="EndConditions", NewPropertyName="BaseEndConditionArray") + ++ActiveClassRedirects=(OldClassName="CommonUIContext",NewClassName="/Script/CommonUI.CommonUISubsystem") ++ActiveClassRedirects=(OldClassName="CommonInputContext",NewClassName="/Script/CommonInput.CommonInputSubsystem") + ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatChromeMarginsDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatChromeMarginsDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatChromeStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatChromeStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.ChatColorSchemeDataAsset",NewClassName="/Script/LauncherSocialDefaults.ChatColorSchemeDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatChromeColorSchemeDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatChromeColorSchemeDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialCheckBoxStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialCheckBoxStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialRadioBoxStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialRadioBoxStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialScrollBarStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialScrollBarStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialFontStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialFontStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialListStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialListStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialListMarginsDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialListMarginsDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialSoundSchemaDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialSoundSchemaDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialActionButtonStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialActionButtonStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatMarkupStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatMarkupStyleDataAsset") ++ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialProfanityDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialProfanityDataAsset") + ++ActiveClassRedirects=(OldClassName="FortAthenaMatchmakingWidget", NewClassName="FortAthenaMatchmakingWidgetLegacy") ++ActiveClassRedirects=(OldClassName="FortAthenaMatchmakingWidget_V2", NewClassName="FortActivityMatchmakingWidget") ++ActiveClassRedirects=(OldClassName="AthenaSplitscreenLogin", NewClassName="AthenaLetoLogin") ++PropertyRedirects=(OldName="FortChallengeBundleScheduleDefinition.EventName", NewName="CalendarEventTag") ++PropertyRedirects=(OldName="FortChallengeBundleItemDefinition.EventName", NewName="CalendarEventTag") + ++ActiveClassRedirects=(OldClassName="ItemPreviewVaultScene", NewClassName="ItemPreviewScene") ++ActiveClassRedirects=(OldClassName="ItemPreviewVaultRotator", NewClassName="ItemPreviewRotator") ++ActiveClassRedirects=(OldClassName="FortItemPreviewVaultWorld", NewClassName="FortItemPreviewWorld") + ++ActiveClassRedirects=(OldClassName="FortRichTextBlock",NewClassName="FortRichTextBlockLegacy") + + +!NetDriverDefinitions=ClearArray ++NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") ++NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") ++NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver") ++NetDriverDefinitions=(DefName="MeshNetDriver",DriverClassName="/Script/MeshNetwork.MeshNetDriver",DriverClassNameFallback="/Script/MeshNetwork.MeshNetDriver") + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +BeaconConnectionInitialTimeout=48.0 +BeaconConnectionTimeout=49.0 + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +TextureFormatPriority_ETC2=0.900000 +TextureFormatPriority_DXT=0.200000 +TextureFormatPriority_PVRTC=0.200000 +TextureFormatPriority_ATC=0.200000 +TextureFormatPriority_ASTC=0.200000 +AudioMaxChannels=12 +Orientation=sensorlandscape +MinSDKVersion=16 +TargetSDKVersion=21 +bEnableGradle=true +PackageName=com.epicgames.fortnite +GooglePlayLicenseKey=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAg4pSTsn719mKN9PebFk1U14/STjSWrQbYed+Yw9dNvYLRLgZi6Cntq7+7KgbHo8e+rI0d3z+3o+SBheIxgR8rGkPjL7sSHGDaI7iCBVAR/0IZAgPIBZCtueVx2F2fQoWBU93gkaOynijjhxdC5/H+M/rmTKx8qz4h5s4r7oXuTbu4bed0CrKTMqSomkZJDJ+MJBdYyltdOSFGzDZsEmoRmB0N7KxdyGpArUpBHFf1vnoHagy2kZ7p243NSbIcL6FFfM5eAouwfjQOCnvEFw6aksx9y9nCPQVQ1N56ujbT3NnFij5klcc9c0Fp6HTU5tOPeLO91k++M6z9pf/WT6GRQIDAQAB +ApplicationDisplayName=Fortnite +StoreVersion=2 +VersionDisplayName=14.30.0 +MinSDKVersion=16 +TargetSDKVersion=21 +InstallLocation=InternalOnly +bCreateAllPlatformsInstall=False +bDisableVerifyOBBOnStartUp=False +bUseExternalFilesDir=True +AntVerbosity=Quiet +bFullScreen=True +bUseChangeListAsStoreVersion=True +bAppendChangeListToVersionDisplayName=True +bAppendPlatformToVersionDisplayName=True +DepthBufferPreference=Default +ExtraApplicationSettings= +ExtraActivitySettings= ++ExtraPermissions=com.android.vending.BILLING +bPackageForGearVR=False +bRemoveOSIG=False +KeyStore=Fortnite.keystore +KeyAlias=FNMobile +bBuildForArmV7=False +bBuildForArm64=True +bBuildForX86=False +bBuildForX8664=False +bBuildForES2=False +bBuildForES31=True +bBuildForESDeferred=False +bUseNEONForArmV7=True +bSupportsVulkan=True +bEnableGooglePlaySupport=True +GamesAppID=1 +AdMobAdUnitID= +bShowLaunchImage=True +AndroidAudio=Default +bEnableNewKeyboard=True +bForceLegacyStreamChunking=False bUseAudioStreamCaching=True -DefaultGraphicsRHI=DefaultGraphicsRHI_DX11 +MaxChunkSizeOverrideKB=64 +CacheSizeKB=32768 +CompressionOverrides=(bOverrideCompressionTimes=True,DurationThreshold=2.000000,MaxNumRandomBranches=1,SoundCueQualityIndex=3) +CompressionQualityModifier=0.150000 +MaxSampleRate=32000.000000 +HighSampleRate=24000.000000 +MedSampleRate=16000.000000 +LowSampleRate=12000.000000 +MinSampleRate=10000.000000 +bResampleForDevice=True +bSaveSymbols=False +bAllowControllers=True +bBlockAndroidKeysOnControllers=True +bAllowIMU=False +SDKAPILevelOverride=android-26 +bBuildWithHiddenSymbolVisibility=True +bAllowLargeOBBFiles=True +bAllowPatchOBBFile=True +bAllowOverflowOBBFiles=True +MaxAspectRatio=2.9 +bUseDisplayCutout=True +bRestoreNotificationsOnReboot=True +bForceLDLinker=False +bDisableFunctionDataSections=True +bStreamLandscapeMeshLODs=true + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-19 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +SessionTimeoutSecs=30 + +[/Script/OnlineSubsystemUtils.SpectatorBeaconHost] +SessionTimeoutSecs=30 + +[/Script/FortniteGame.FortPartyBeaconClient] +BeaconConnectionInitialTimeout=10.0 +BeaconConnectionTimeout=15.0 ; This is just the initial session setup +ReconnectionInitialTimeout=100.0 ; Map loading occurs here +ReconnectionTimeout=52.0 + +[/Script/FortniteGame.FortLobbyBeaconClient] +BeaconConnectionInitialTimeout=50.0 +BeaconConnectionTimeout=45.0 + +[/Script/Qos.QosRegionManager] +NumTestsPerRegion=5 +PingTimeout=3.0 +!RegionDefinitions=ClearArray ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "NA-East", "NA-East"), RegionId="NAE", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "NA-West", "NA-West"), RegionId="NAW", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Europe", "Europe"), RegionId="EU", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Oceania", "Oceania"), RegionId="OCE", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Brazil", "Brazil"), RegionId="BR", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Asia", "Asia"), RegionId="ASIA", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Middle East", "Middle East"), RegionId="ME", bEnabled=true, bVisible=true, bAutoAssignable=true) ++RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Undefined", "Undefined"), RegionId="UND", bEnabled=true, bVisible=false, bAutoAssignable=false) +!DatacenterDefinitions=ClearArray ++DatacenterDefinitions=(Id="VA", RegionId="NAE", bEnabled=true, Servers[0]=(Address="34.193.154.39", Port=22222), Servers[1]=(Address="52.203.3.55", Port=22222), Servers[2]=(Address="54.82.195.216", Port=22222), Servers[3]=(Address="34.194.116.183", Port=22222)) ++DatacenterDefinitions=(Id="OH", RegionId="NAE", bEnabled=true, Servers[0]=(Address="13.59.18.131", Port=22222), Servers[1]=(Address="18.216.47.148", Port=22222), Servers[2]=(Address="18.221.198.242", Port=22222), Servers[3]=(Address="52.15.144.157", Port=22222)) ++DatacenterDefinitions=(Id="NCAL", RegionId="NAW", bEnabled=true, Servers[0]=(Address="13.57.85.73", Port=22222), Servers[1]=(Address="13.56.62.131", Port=22222), Servers[2]=(Address="13.56.40.30", Port=22222), Servers[3]=(Address="52.53.85.226", Port=22222)) ++DatacenterDefinitions=(Id="OR", RegionId="NAW", bEnabled=true, Servers[0]=(Address="34.215.225.150", Port=22222), Servers[1]=(Address="34.215.53.191", Port=22222), Servers[2]=(Address="35.166.120.237", Port=22222), Servers[3]=(Address="52.34.35.6", Port=22222)) ++DatacenterDefinitions=(Id="DE", RegionId="EU", bEnabled=true, Servers[0]=(Address="18.194.220.44", Port=22222), Servers[1]=(Address="18.194.228.16", Port=22222), Servers[2]=(Address="35.156.234.249", Port=22222), Servers[3]=(Address="35.158.209.186", Port=22222)) ++DatacenterDefinitions=(Id="GB", RegionId="EU", bEnabled=true, Servers[0]=(Address="35.176.251.200", Port=22222), Servers[1]=(Address="35.176.71.245", Port=22222), Servers[2]=(Address="52.56.149.83", Port=22222), Servers[3]=(Address="52.56.183.213", Port=22222)) ++DatacenterDefinitions=(Id="IE", RegionId="UND", bEnabled=true, Servers[0]=(Address="34.243.155.72", Port=22222), Servers[1]=(Address="34.243.61.206", Port=22222), Servers[2]=(Address="52.18.254.19", Port=22222), Servers[3]=(Address="52.48.115.87", Port=22222)) ++DatacenterDefinitions=(Id="FR", RegionId="EU", bEnabled=true, Servers[0]=(Address="52.47.107.154", Port=22222), Servers[1]=(Address="52.47.140.95", Port=22222), Servers[2]=(Address="52.47.178.167", Port=22222), Servers[3]=(Address="52.47.193.251", Port=22222)) ++DatacenterDefinitions=(Id="TOK", RegionId="ASIA", bEnabled=true, Servers[0]=(Address="13.115.140.167", Port=22222), Servers[1]=(Address="13.115.206.205", Port=22222), Servers[2]=(Address="52.196.239.119", Port=22222), Servers[3]=(Address="52.69.44.52", Port=22222)) ++DatacenterDefinitions=(Id="SEA", RegionId="UND", bEnabled=true, Servers[0]=(Address="13.228.51.104", Port=22222), Servers[1]=(Address="52.220.191.249", Port=22222), Servers[2]=(Address="52.221.166.208", Port=22222), Servers[3]=(Address="52.74.234.192", Port=22222)) ++DatacenterDefinitions=(Id="SYD", RegionId="OCE", bEnabled=true, Servers[0]=(Address="13.210.122.252", Port=22222), Servers[1]=(Address="13.210.30.168", Port=22222), Servers[2]=(Address="13.210.108.126", Port=22222), Servers[3]=(Address="13.210.58.172", Port=22222)) ++DatacenterDefinitions=(Id="SAO", RegionId="BR", bEnabled=true, Servers[0]=(Address="18.231.38.143", Port=22222), Servers[1]=(Address="18.231.52.12", Port=22222), Servers[2]=(Address="52.67.68.145", Port=22222), Servers[3]=(Address="54.207.41.123", Port=22222)) ++DatacenterDefinitions=(Id="BAH", RegionId="ME", bEnabled=true, Servers[0]=(Address="157.175.7.148", Port=22222), Servers[1]=(Address="157.175.31.202", Port=22222), Servers[2]=(Address="157.175.31.88", Port=22222), Servers[3]=(Address="157.175.100.177", Port=22222)) ++DatacenterDefinitions=(Id="MUM_S", RegionId="ME", bEnabled=true, Servers[0]=(Address="170.52.0.10", Port=22222), Servers[1]=(Address="170.52.0.11", Port=22222), Servers[2]=(Address="170.52.1.12", Port=22222), Servers[3]=(Address="170.52.1.13", Port=22222)) ++DatacenterDefinitions=(Id="BAH_S", RegionId="ME", bEnabled=true, Servers[0]=(Address="143.131.160.4", Port=22222), Servers[1]=(Address="143.131.161.4", Port=22222)) ++DatacenterDefinitions=(Id="MUM", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.154.233.238", Port=22222), Servers[1]=(Address="13.232.55.240", Port=22222), Servers[2]=(Address="13.126.65.224", Port=22222), Servers[3]=(Address="13.233.25.50", Port=22222)) ++DatacenterDefinitions=(Id="tg_oregon", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.197.8.8", Port=22222), Servers[1]=(Address="35.185.246.177", Port=22222), Servers[2]=(Address="35.185.199.194", Port=22222), Servers[3]=(Address="35.185.246.79", Port=22222)) ++DatacenterDefinitions=(Id="tg_iowa", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.184.219.232", Port=22222), Servers[1]=(Address="35.192.173.168", Port=22222), Servers[2]=(Address="35.192.83.156", Port=22222), Servers[3]=(Address="35.184.255.96", Port=22222)) ++DatacenterDefinitions=(Id="ta_seoul", RegionId="UND", bEnabled=true, Servers[0]=(Address="52.78.81.204", Port=22222), Servers[1]=(Address="13.125.18.11", Port=22222), Servers[2]=(Address="13.125.33.160", Port=22222), Servers[3]=(Address="13.124.108.227", Port=22222)) ++DatacenterDefinitions=(Id="tg_taiwan", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.194.133.173", Port=22222), Servers[1]=(Address="35.187.152.162", Port=22222), Servers[2]=(Address="35.185.172.129", Port=22222), Servers[3]=(Address="35.194.173.64", Port=22222)) ++DatacenterDefinitions=(Id="tg_singapore", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.187.224.145", Port=22222), Servers[1]=(Address="35.186.154.179", Port=22222), Servers[2]=(Address="35.186.151.243", Port=22222), Servers[3]=(Address="35.187.226.215", Port=22222)) ++DatacenterDefinitions=(Id="tg_belgium", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.187.48.180", Port=22222), Servers[1]=(Address="35.187.121.242", Port=22222), Servers[2]=(Address="35.187.41.70", Port=22222), Servers[3]=(Address="35.187.102.28", Port=22222)) ++DatacenterDefinitions=(Id="tg_netherlands", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.204.11.145", Port=22222), Servers[1]=(Address="35.204.11.24", Port=22222), Servers[2]=(Address="35.204.5.232", Port=22222), Servers[3]=(Address="35.204.4.9", Port=22222)) ++DatacenterDefinitions=(Id="tg_montreal", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.203.6.170", Port=22222), Servers[1]=(Address="35.203.0.208", Port=22222), Servers[2]=(Address="35.203.2.179", Port=22222), Servers[3]=(Address="35.203.2.45", Port=22222)) ++DatacenterDefinitions=(Id="tg_scarolina", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.185.79.220", Port=22222), Servers[1]=(Address="35.185.103.238", Port=22222), Servers[2]=(Address="35.185.113.163", Port=22222), Servers[3]=(Address="35.185.110.209", Port=22222)) ++DatacenterDefinitions=(Id="tt_moscow", RegionId="UND", bEnabled=true, Servers[0]=(Address="162.62.21.235", Port=22222), Servers[1]=(Address="162.62.26.150", Port=22222), Servers[2]=(Address="162.62.20.42", Port=22222), Servers[3]=(Address="162.62.21.208", Port=22222)) ++DatacenterDefinitions=(Id="tg_finland", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.228.77.209", Port=22222), Servers[1]=(Address="35.228.226.168", Port=22222), Servers[2]=(Address="35.228.161.188", Port=22222), Servers[3]=(Address="35.228.188.5", Port=22222)) ++DatacenterDefinitions=(Id="ta_mid_canada", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.183.75.228", Port=22222), Servers[1]=(Address="35.182.218.172", Port=22222), Servers[2]=(Address="52.60.236.1", Port=22222), Servers[3]=(Address="52.60.51.108", Port=22222)) ++DatacenterDefinitions=(Id="tg_mumbai", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.200.145.197", Port=22222), Servers[1]=(Address="35.200.131.39", Port=22222), Servers[2]=(Address="35.200.143.52", Port=22222)) ++DatacenterDefinitions=(Id="tg_zurich", RegionId="UND", bEnabled=true, Servers[0]=(Address="34.65.48.90", Port=22222), Servers[1]=(Address="34.65.140.229", Port=22222), Servers[2]=(Address="34.65.246.188", Port=22222), Servers[3]=(Address="34.65.55.156", Port=22222)) ++DatacenterDefinitions=(Id="tg_mumbai_s", RegionId="UND", bEnabled=true, Servers[0]=(Address="170.52.0.15", Port=22222), Servers[1]=(Address="170.52.0.16", Port=22222), Servers[2]=(Address="170.52.1.17", Port=22222), Servers[3]=(Address="170.52.1.18", Port=22222)) ++DatacenterDefinitions=(Id="DE_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="13.248.143.47", Port=22222), Servers[1]=(Address="76.223.16.147", Port=22222)) ++DatacenterDefinitions=(Id="SAO_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.10.61", Port=22222), Servers[1]=(Address="99.83.171.153", Port=22222)) ++DatacenterDefinitions=(Id="OR_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.47.54", Port=22222), Servers[1]=(Address="99.83.210.169", Port=22222)) ++DatacenterDefinitions=(Id="NCAL_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.65.44", Port=22222), Servers[1]=(Address="99.83.214.188", Port=22222)) ++DatacenterDefinitions=(Id="VA_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.102.49", Port=22222), Servers[1]=(Address="99.83.150.145", Port=22222)) ++DatacenterDefinitions=(Id="OH_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.16.60", Port=22222), Servers[1]=(Address="99.83.211.163", Port=22222)) ++DatacenterDefinitions=(Id="TOK_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.63.31", Port=22222), Servers[1]=(Address="99.83.165.148", Port=22222)) + +[Engine.StartupPackages] ++Package=/Game/Sounds/SoundClassesAndModes/Ambient ++Package=/Game/Sounds/SoundClassesAndModes/Default ++Package=/Game/Sounds/SoundClassesAndModes/Loud ++Package=/Game/Sounds/SoundClassesAndModes/Master ++Package=/Game/Sounds/SoundClassesAndModes/Quick ++Package=/Game/Sounds/SoundClassesAndModes/Quiet ++Package=/Game/Sounds/SoundClassesAndModes/Slow + +[ShaderCodeLibrary] +bEnableInliningWorkaround_IOS=True +bEnableInliningWorkaround_Android=True ++MaterialToInline=/Engine/EngineMaterials/BlinkingCaret ++MaterialToInline=/Engine/EngineMaterials/DefaultBokeh ++MaterialToInline=/Engine/EngineMaterials/DefaultBloomKernel ++MaterialToInline=/Engine/EngineMaterials/DefaultDeferredDecalMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultPostProcessMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultDiffuse ++MaterialToInline=/Engine/EngineMaterials/DefaultLightFunctionMaterial ++MaterialToInline=/Engine/EngineMaterials/WorldGridMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultNormal ++MaterialToInline=/Engine/EngineMaterials/DefaultPhysicalMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultWhiteGrid ++MaterialToInline=/Engine/EngineMaterials/EditorBrushMaterial ++MaterialToInline=/Engine/EngineMaterials/EmissiveMeshMaterial ++MaterialToInline=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq ++MaterialToInline=/Engine/EngineMaterials/Grid ++MaterialToInline=/Engine/EngineMaterials/Grid_N ++MaterialToInline=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial ++MaterialToInline=/Engine/EngineMaterials/MiniFont ++MaterialToInline=/Engine/EngineMaterials/PaperDiffuse ++MaterialToInline=/Engine/EngineMaterials/PaperNormal ++MaterialToInline=/Engine/EngineMaterials/PhysMat_Rubber ++MaterialToInline=/Engine/EngineMaterials/PreintegratedSkinBRDF ++MaterialToInline=/Engine/EngineMaterials/RemoveSurfaceMaterial ++MaterialToInline=/Engine/EngineMaterials/WeightMapPlaceholderTexture + ++MaterialToInline=/Engine/EngineDebugMaterials/BoneWeightMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/DebugMeshMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/GeomMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/HeatmapGradient ++MaterialToInline=/Engine/EngineDebugMaterials/LevelColorationLitMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV ++MaterialToInline=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri ++MaterialToInline=/Engine/EngineDebugMaterials/TangentColorMap ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorMaterial ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly ++MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly ++MaterialToInline=/Engine/EngineDebugMaterials/WireframeMaterial + ++MaterialToInline=/Engine/EngineMaterials/DefaultTextMaterialTranslucent + ++MaterialToInline=/Paper2D/MaskedUnlitSpriteMaterial ++MaterialToInline=/Paper2D/OpaqueUnlitSpriteMaterial ++MaterialToInline=/Paper2D/DefaultSpriteMaterial ++MaterialToInline=/ImagePlate/DefaultImagePlateMaterial ++MaterialToInline=/Game/UI/SocialPanel/Art/Materials/M_Icon_ActiveVoice ++MaterialToInline=/Game/UI/Login/Art/M_Arrow_DF ++MaterialToInline=/Game/UI/Foundation/Movie/VideoPlayerWidgetMaterial ++MaterialToInline=/Game/UI/Foundation/Materials/Throbber_Material-Monochrome ++MaterialToInline=/Game/UI/Foundation/Banner/M-Borderless-Banner ++MaterialToInline=/Game/UI/Foundation/Banner/M-Banner-Master-New ++MaterialToInline=/Game/Athena/HUD/Art/M_VoiceChatStatusIcon ++MaterialToInline=/Game/Athena/HLODSetup/Materials/BaseFlattenMaterialAthena_GrassReplacement ++MaterialToInline=/Game/Athena/HLODSetup/Materials/BaseFlattenMaterialAthena ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Translucent ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Opaque ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Masked ++MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough ++MaterialToInline=/Engine/EngineMaterials/PhAT_JointLimitMaterial ++MaterialToInline=/Engine/EngineMaterials/M_InvalidLightmapSettings ++MaterialToInline=/Engine/EngineMaterials/GizmoMaterial ++MaterialToInline=/Engine/EngineMaterials/DefaultTextMaterialOpaque ++MaterialToInline=/Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP ++MaterialToInline=/CommonUI/VideoPlayerMaterial + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/FortniteGame.FortLocalPlayer +bAllowMultiplePIEWorlds=1 + +[/Script/UnrealEd.UnrealEdEngine] +bOnlinePIEEnabled=false +-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default") +-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/EmptyWithLighting.EmptyWithLighting',Map="/Engine/Maps/Templates/Template_EmptyWithLighting") +-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Primitives.Primitives',Map="/Engine/Maps/Templates/Template_Primitives") +-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Athena_Grid_Plane.Athena_Grid_Plane',Map="/Game/Athena/Maps/Test/EditorTemplates/Athena_Grid_Plane") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Builder_Grid_Plane.Builder_Grid_Plane',Map="/Game/Maps/Test_Maps/EditorTemplates/Builder_Grid_Plane") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/3x3_Building.3x3_Building',Map="/Game/Maps/Test_Maps/EditorTemplates/3x3_Building") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/5x5_Building.5x5_Building',Map="/Game/Maps/Test_Maps/EditorTemplates/5x5_Building") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Tile_Outer.Tile_Outer',Map="/Game/Maps/Test_Maps/EditorTemplates/Tile_Outer") ++TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Mission_Testbed.Mission_Testbed',Map="/Game/Maps/Test_Maps/EditorTemplates/Mission_Testbed") + +[ProcessLimits] +VirtualMemoryLimitInKB=17000000 [SystemSettings] t.FPSChart.DoCsvProfile=1 @@ -111,75 +920,1413 @@ r.MeshDrawCommands.AllowOnDemandShaderCreation=0 r.XGEShaderCompile = 0 +[SystemSettingsEditor] +r.setres=1280x720 -[Core.Log] -LogAudio=Error -LogHttp=warning -LogXmpp=warning -LogBeacon=verbose -LogQos=verbose -LogOnline=log -LogOnlineCloud=verbose -LogOnlineGame=verbose -LogOnlineParty=verbose -LogOnlinePresence=log -LogParty=verbose -LogOnlineChat=log -LogGarbage=log -LogTemp=warning -LogSourceControl=Warning -LogLootTables=Warning -LogMatchmakingServiceClient=verbose -LogMatchmakingServiceDedicatedServer=verbose -LogUAC=Log -LogBattlEye=Log -LogEasyAntiCheatServer=Log -LogEasyAntiCheatClient=Log -LogFortAnalytics=Log -LogVoiceEngine=Error -LogEpicCMS=Log -LogNetPlayerMovement=Warning -LogDerivedDataCache=Log -LogStreamableManager=Error -LogOnlineDataAssetDirectory=Log +[Voice] +bEnabled=true +bLiveStreamVoiceEnabled=false +MaxLocalLiveStreamTalkers=1 +LiveStreamRequireSpatialization=true +LiveStreamVoicePushToTalk=true +LiveStreamVoiceSoundClass=/Game/Sounds/FortSoundClassesAndModes/Fort_VOIP_Livestream_InWorld.Fort_VOIP_Livestream_InWorld + +[VoiceChat.Vivox] +ServerUrl="https://fnwp.www.vivox.com/api2/" +Domain=fnwp.vivox.com +Namespace=Fortnite + +[OnlineSubsystem] +bHasVoiceEnabled=false +DefaultPlatformService=MCP +PollingIntervalInMs=20 +bUseBuildIdOverride=false +BuildIdOverride=0 + +[OnlineSubsystemMcp.OnlinePartyMcp] +PendingCreateResponseTimeout=0 +PendingJoinResponseTimeout=20 +PendingLeaveResponseTimeout=10 +PendingKickResponseTimeout=10 +PendingJoinRequestTimeout=20 +PendingPromoteResponseTimeout=10 + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp] +AffiliateNamespace= + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp] +ServiceName="affiliate" + +[OnlineSubsystemMcp.McpProfile] +McpClientCommandUrl=/api/game/v2/profile/`accountId/client/`fname?profileId=`profileId +McpDedicatedServerCommandUrl=/api/game/v2/profile/`accountId/dedicated_server/`fname?profileId=`profileId +McpPublicCommandUrl=/api/game/v2/profile/`accountId/public/`fname?profileId=`profileId + +[/Script/McpProfileSys.McpProfileManager] +MaxItemsProcessedInInitialUpdatesPerTick=500 + +[/Script/McpProfileSys.McpProfileGroup] +ProfileWriteLockTimeoutSecs=180 +ProfileNotificationsStompTopic=/topic/fn/profile/`accountid`/`app` +ApplyStashEndPoint=/api/admin/account/`accountId/apply-stash/`stashName +WeeklyIntervalStartDay=4 + +[/Script/McpProfileSys.McpProfile] +bEnableMocks=true + +[/Script/FortniteGame.FortMcpProfileCommonCore] +ListCatalogEntriesUrl=/api/storefront/v2/catalog + +[/Script/FortniteGame.UFortMcpProfileAthena] +ClientQuestLoginTimerNoise=5.0 + +[XMPP] +bEnableWebsockets=true + +[PatchCheck] +ModuleName=FortnitePatchCheck +bCheckPlatformOSSForUpdate=true +bCheckOSSForUpdate=true + +[/Script/Hotfix.UpdateManager] +AppSuspendedUpdateCheckTimeSeconds=600 + +[OnlineTracing] +bEnabled=false +LogFilename="Online_Client_Tracing_Log.json" + +LogUploadMaxHeadSizeKb=128 +LogUploadMaxTailSizeKb=128 + +HttpPayloadMaxLength=2500 +bEnforceHttpPayloadMaxLength=true ++BlacklistedHttpPayloadResources="oauth" ++HttpCaptureContentTypes="application/json" ++HttpCaptureContentTypes="text/plain" ++HttpCaptureContentTypes="application/xml" ++HttpCaptureContentTypes="text/csv" + +XmppAttributePayloadMaxLength=2500 +bEnforceXmppPayloadMaxLength=true ++XmppCaptureAttributeList="presence/status" ++XmppCaptureAttributeList="presence/type" ++XmppCaptureAttributeList="message/body" ++XmppCaptureAttributeList="message/type" ++XmppCaptureAttributeList="message/corr-id" ++XmppMessageTypeBlacklist="chat" ++XmppMessageTypeBlacklist="groupchat" + +WebsocketPayloadMaxLength=2500 +bEnforceWebsocketPayloadMaxLength=true ++WebsocketProtocolBlacklist="xmpp" + +[OnlineSubsystemMcp] +bEnabled=true +bEnableXmpp=true +bEnableNotificationHandler=true +bEnableNotificationTransportManager=true +bEnableNotificationTransportXmpp=true ++StompTopics="twitch|/topic/fn/twitch/%0/`app`" ++StompTopics="match|/topic/fn/match/%0/`app`" +bUseMCPIdentityForPlayerName=true +bCanTrustUserProvidedDisplayName=true +DefaultUntrustedDisplayName=Player +!ExternalAuthAssociationMapping=Clear ++ExternalAuthAssociationMapping="psn=psn" ++ExternalAuthAssociationMapping="ps5=psn" ++ExternalAuthAssociationMapping="xbl=xbl" ++ExternalAuthAssociationMapping="xsx=xbl" + +[OnlineSubsystemMcp EMBEDDED] +bEnabled=false + +[OnlineSubsystemMcp.OnlineIdentityMcp EMBEDDED] +bAutoLoginToXmpp=true +bReuseXmppConnection=false +ReconnectXmppRetryTime=10 -[LogFiles] -MaxLogFilesOnDisk=300 +[OnlineSubsystemMcp.OnlineBuildInfoMcpV2] +ServiceName="launcher" -[Core.System] -ZeroEngineVersionWarning=False -LoadingScreenHangDurationMultiplier=3.0 -GameThreadHeartBeatStartSuspended=True -AssetLogShowsDiskPath=False -AssetLogShowsAbsolutePath=False -LegacyBulkDataOffsets=True +[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 Prod] +Domain="launcher-public-service-prod06.ol.epicgames.com" -[/Script/Engine.GarbageCollectionSettings] -gc.MaxObjectsNotConsideredByGC=1 -gc.SizeOfPermanentObjectPool=15728640 -gc.FlushStreamingOnGC=False -gc.CreateGCClusters=True -gc.ActorClusteringEnabled=True -gc.BlueprintClusteringEnabled=False -gc.AssetClustreringEnabled=False -gc.UseDisregardForGCOnDedicatedServers=True +[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 Stage] +Domain="launcher-public-service-stage.ol.epicgames.com" -[/Script/Engine.StreamingSettings] -s.WarnIfTimeLimitExceeded=False -s.PriorityAsyncLoadingExtraTime=40.0 -s.PriorityLevelStreamingActorsUpdateExtraTime=10.0 -s.EventDrivenLoaderEnabled=true -s.ProcessPrestreamingRequests=True -s.ForceGCAfterLevelStreamedOut=0 -s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0 -s.AllowLevelRequestsWhileAsyncLoadingInMatch=1 -s.MaxLevelRequestsAtOnceWhileInMatch=2 -s.AsyncLoadingThreadEnabled=True -s.AsyncPostLoadEnabled=True +[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 GameDev] +Domain="launcher-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 CI] +Domain="launcher-public-service-ci.ol.epicgames.net" + + + + +[OnlineSubsystemMcp.BaseServiceMcp] +Protocol="https" +GameDisplayName="Fortnite" + +[OnlineSubsystemMcp.BaseServiceMcp] +bUpdatesConnectionStatus=false +HttpRetryLimit=4 ++HttpRetryResponseCodes=429 ++HttpRetryResponseCodes=503 ++HttpRetryResponseCodes=504 + +[OnlineSubsystemMcp.OnlineAccessMcp] +ServiceName="lightswitch" + +[OnlineSubsystemMcp.OnlineAccessMcp FortniteLoadTest] +Domain="lightswitch-public-service-lt.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineAccessMcp Prod] +Domain="lightswitch-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="lightswitch-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineAccessMcp Stage] +Domain="lightswitch-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineAccessMcp GameDev] +Domain="lightswitch-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineAccessMcp CI] +Domain="lightswitch-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.AccountServiceMcp] +ServiceName="account" + +[OnlineSubsystemMcp.AccountServiceMcp Prod] +Domain="account-public-service-prod.ol.epicgames.com" +RedirectUrl="accounts.epicgames.com" +!AltDomains=ClearArray ++AltDomains="account-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.AccountServiceMcp Stage] +Domain="account-public-service-stage.ol.epicgames.com" +RedirectUrl="accounts.epicgames-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.AccountServiceMcp GameDev] +Domain="account-public-service-gamedev.ol.epicgames.net" +RedirectUrl="accounts.epicgames-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.AccountServiceMcp CI] +Domain="account-public-service-ci.ol.epicgames.net" +RedirectUrl="accounts.epicgames-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp Prod] +Domain="affiliate-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="affiliate-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp Stage] +Domain="affiliate-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp GameDev] +Domain="affiliate-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineAffiliateServiceMcp CI] +Domain="affiliate-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineCatalogServiceMcp] +ServiceName="catalog" + +[OnlineSubsystemMcp.OnlineCatalogServiceMcp Prod] +Domain="catalog-public-service-prod06.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="catalog-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineCatalogServiceMcp Stage] +Domain="catalogv2-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineCatalogServiceMcp GameDev] +Domain="catalogv2-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineCatalogServiceMcp CI] +Domain="catalogv2-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.CodeRedemptionServiceMcp] +ServiceName="coderedemption" + +[OnlineSubsystemMcp.CodeRedemptionServiceMcp Prod] +Domain="coderedemption-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="coderedemption-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.CodeRedemptionServiceMcp Stage] +Domain="coderedemption-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.CodeRedemptionServiceMcp GameDev] +Domain="coderedemption-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.CodeRedemptionServiceMcp CI] +Domain="coderedemption-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineEulaServiceMcp] +ServiceName="eulatracking" + +[OnlineSubsystemMcp.MessageStorageService GameDev] +Domain="message-storage-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineEulaServiceMcp Prod] +Domain="eulatracking-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="eulatracking-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineEulaServiceMcp Stage] +Domain="eulatracking-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEulaServiceMcp GameDev] +Domain="eulatracking-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineEulaServiceMcp CI] +Domain="eulatracking-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineFriendsMcp] +ServiceName="friends" + +[OnlineSubsystemMcp.OnlineFriendsMcp Prod] +Domain="friends-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="friends-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineFriendsMcp Stage] +Domain="friends-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineFriendsMcp GameDev] +Domain="friends-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineFriendsMcp CI] +Domain="friends-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineGroupsMcp] +ServiceName=groups +Namespace=kairos + +[OnlineSubsystemMcp.OnlineGroupsMcp Prod] +Domain="groups-service-prod06.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="groups-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineGroupsMcp Stage] +Domain="groups-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineGroupsMcp GameDev] +Domain="groups-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineGroupsMcp CI] +Domain="groups-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp] +bUpdatesConnectionStatus=true +ServiceName="fulfillment" + +[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp Prod] +Domain="fulfillment-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="fulfillment-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp Stage] +Domain="fulfillment-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp GameDev] +Domain="fulfillment-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp CI] +Domain="fulfillment-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineHandoverServiceMcp] +bEnabled = true + + +[OnlineSubsystemMcp.OnlineImageServiceMcp] +ServiceName="imageservice" +Domain="launcher-resources.s3.amazonaws.com" + + +[OnlineSubsystemMcp.OnlineIPDataMcp] +ServiceName="" +BasePath="" + +[OnlineSubsystemMcp.OnlineIPDataMcp Prod] +Domain="ip-data-provider-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="ip-data-provider-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineIPDataMcp Stage] +Domain="ip-data-provider-service-stage.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineIPDataMcp GameDev] +Domain="ip-data-provider-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineIPDataMcp CI] +Domain="ip-data-provider-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineImageServiceMcp Fortnite] +Domain="cdn1.unrealengine.com" + +[OnlineSubsystemMcp.OnlineImageServiceMcp FortniteLiveTesting] +Domain="cdn1.unrealengine.com" + +[OnlineSubsystemMcp.OnlineImageServiceMcp FortnitePreDeployA] +Domain="cdn1.unrealengine.com" +[OnlineSubsystemMcp.OnlineImageServiceMcp FortnitePreDeployA] +Domain="cdn1.unrealengine.com" + + +[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp] +ServiceName="priceengine" + +[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp Prod] +Domain="priceengine-public-service-ecomprod01.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="priceengine-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp Stage] +Domain="priceengine-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp GameDev] +Domain="priceengine-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp CI] +Domain="priceengine-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp] +ServiceName="lightswitch" + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp FortniteLoadTest] +Domain="lightswitch-public-service-lt.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp Prod] +Domain="lightswitch-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="lightswitch-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp Stage] +Domain="lightswitch-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp GameDev] +Domain="lightswitch-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp CI] +Domain="lightswitch-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp] +ServiceName="" + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp] +UpdateStatsUrl=/api/stats/fortnite + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Fortnite] +Domain="statsingestion-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Prod] +Domain="statsingestion-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Stage] +Domain="statsingestion-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp GameDev] +Domain="statsingestion-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp CI] +Domain="statsingestion-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineMeshMcp] +ServiceName="mesh" ++HttpRetryVerbs=POST ++HttpRetryResponseCodes=500 + +[OnlineSubsystemMcp.OnlineMeshMcp Fortnite] +Domain="mesh-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineMeshMcp FortniteLoadTest] +Domain="mesh-public-service-loadtest.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineMeshMcp Prod] +Domain="mesh-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineMeshMcp Stage] +Domain="mesh-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineMeshMcp GameDev] +Domain="mesh-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineMeshMcp CI] +Domain="mesh-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp] +ServiceName="content-controls" +BasePath="" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Fortnite] +Domain="content-controls-prod.ol.epicgames.net" +!AltDomains=ClearArray ++AltDomains="content-controls-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp FortniteLoadTest] +Domain="content-controls-loadtest.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Prod] +Domain="content-controls-prod.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Stage] +Domain="content-controls-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp GameDev] +Domain="content-controls-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineContentControlsServiceMcp CI] +Domain="content-controls-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineEventsServiceMcp] +ServiceName="events" +BasePath="/api/v1" +HttpRetryLimit=1 + +[OnlineSubsystemMcp.OnlineEventsServiceMcp Fortnite] +Domain="events-public-service-live.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="events-public-service-live.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp FortnitePredeployA] +Domain="events-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteLiveTesting] +Domain="events-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteEvents] +Domain="events-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteLoadTest] +Domain="events-public-service-loadtest.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp Prod] +Domain="events-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp Stage] +Domain="events-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp GameDev] +Domain="events-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineEventsServiceMcp CI] +Domain="events-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineDataAssetDirectoryMcp] +ServiceName="dataassetdirectory" +Domain="data-asset-directory-public-service-prod.ol.epicgames.com" +BasePath="/api/v1" +HttpRetryLimit=1 + + +[OnlineSubsystemMcp.DeviceNotificationServiceMcp] +ServiceName="" + +[OnlineSubsystemMcp.DeviceNotificationServiceMcp Prod] +Domain="communications-service-prod06.ol.epicgames.com" + + +[OnlineSubsystemMcp.DeviceNotificationServiceMcp GameDev] +Domain="communications-service-gamedev.ol.epicgames.net" + + +[OnlineSubsystemMcp.StompServiceMcp] +ServiceName="stomp" +Protocol="wss" + + +[OnlineSubsystemMcp.StompServiceMcp Fortnite] +Domain="notifications-service-prod06.ol.epicgames.com:443" +!AltDomains=ClearArray + + +[OnlineSubsystemMcp.StompServiceMcp FortniteLoadTest] +Domain="notifications-service-prod12lt.ol.epicgames.com:443" + +[OnlineSubsystemMcp.StompServiceMcp Prod] +Domain="notifications-service-prod12test.ol.epicgames.com:443" + +[OnlineSubsystemMcp.StompServiceMcp Stage] +Domain="notifications-service-stage-pub.ol.epicgames.com:443" + +[OnlineSubsystemMcp.StompServiceMcp GameDev] +Domain="notifications-service-gamedev.ol.epicgames.net:443" + +[OnlineSubsystemMcp.StompServiceMcp CI] +Domain="notifications-service-ci.ol.epicgames.net:443" + + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp] +ServiceName="waitingroom" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp] +bEnabled=true +GracePeriod=300 +RetryConfigUrl="https://s3-us-west-1.amazonaws.com/launcher-resources/waitingroom" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp FortniteDevTesting] +Domain="waitingroom-public-service-gamedevtesting.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp Prod] +Domain="fortnitewaitingroom-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="fortnitewaitingroom-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp Stage] +Domain="fortnitewaitingroom-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp GameDev] +Domain="waitingroom-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineWaitingRoomMcp CI] +Domain="waitingroom-public-service-ci.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineChannelsServiceMcp] +ServiceName="" + +[OnlineSubsystemMcp.OnlineChannelsServiceMcp Prod] +Domain="channels-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineChannelsServiceMcp GameDev] +Domain="channels-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineChannelsServiceMcp Stage] +Domain="channels-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineChannelsServiceMcp CI] +Domain="channels-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineLinksServiceMcp] +ServiceName="links" + +[OnlineSubsystemMcp.OnlineLinksServiceMcp] +Namespace=fn + +[OnlineSubsystemMcp.OnlineLinksServiceMcp Fortnite] +Domain="links-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineLinksServiceMcp Prod] +Domain="links-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineLinksServiceMcp Stage] +Domain="links-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineLinksServiceMcp GameDev] +Domain="links-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineLinksServiceMcp CI] +Domain="links-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineSidecarServiceMcp] +ServiceName="" +Protocol="http" +Domain="127.0.0.1:8000" +HttpRetryLimit=10 + +[OnlineSubsystemMcp.OnlineSidecarServiceMcp GameDev] +Protocol="https" +Domain="mcpsidecar-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePartySystemMcpAdapter] +bUsePartySystemV2=true +bDumpPartyStatePeriodicallyInVeryVerbose=true + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2] +ServiceName="party" +HttpRetryLimit=1 +!HttpRetryResponseCodes=ClearArray ++HttpRetryResponseCodes=503 ++HttpRetryResponseCodes=504 +PartyCompatibilityVersion=2 +CreatePartyWaitForXmppConnectionTimeoutSeconds=10.0 +JoinPartyWaitForXmppConnectionTimeoutSeconds=10.0 +bRequiresMatchingBuildId=true +bEnableQueryPartyJoinability=true +bPublishPresenceInV1Format=true +bRestorePartiesPerformsCleanup=false +MemberJoinedTimeoutSeconds=20 +ApprovedJoinRequestExpireTimeSeconds=30 +bAreTaskAnalyticsEnabled=true +TaskAnalyticsRate=0.1 +bShouldLeavePartiesOnShutdown=false +bSendV1Invite=true +bSendPings=true +bSendCombinedInvitesAndPings=true +bAllowReceivingDuplicatePings=true +bAutoFollowJoinedParties=false +bDeletePingAfterJoin=true +bRestrictInvitesToCurrentNamespace=true +bRestrictPingsToCurrentNamespace=true +bDeletePingsAndInvitesFromPartyMembers=true +bRetryJoinOnUserIsOffline=true +bLeavePartyPerformsCleanupImmediately=true +bConnectToMucRooms=true +bRemovePingsForPrivatePartiesWithNoInvite=true +bAttemptToParseOldMemberRequireConfirmationPayload=true +OfflineTtlSecondaryUserSeconds=120 + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Embedded] +bRequiresMatchingBuildId=false +OfflineTtlSeconds=1800 +bAutoFollowJoinedParties=true +bLeaveRemotePartiesOnUserHasPartyResponse=false +bAnnounceRestoredInvitations=false +bConnectToMucRooms=false +TaskAnalyticsRate=1.0 + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2 CI] +Domain="party-service-ci.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2 GameDev] +Domain="party-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Stage] +Domain="party-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Prod] +Domain="party-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="party-service-prod.ak.epicgames.com" + + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp] +ServiceName="datastorage" +BasePath="/api/v1" ++HttpRetryResponseCodes=502 + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Fortnite] +Domain="datastorage-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp LoadTest] +Domain="datastorage-public-service-loadtest.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Prod] +Domain="datastorage-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Stage] +Domain="datastorage-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp GameDev] +Domain="datastorage-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineDataStorageServiceMcp CI] +Domain="datastorage-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineContentServiceMcp GameDev] +Domain="content-service-latest-gamedev.cdae.dev.use1a.on.epicgames.com" + +[OnlineSubsystemMcp.OnlineContentServiceMcp Prod] +Domain="content-service.bfda.live.use1a.on.epicgames.com" ; prod uses live + +[OnlineSubsystemMcp.OnlineContentServiceMcp LiveTesting] +Domain="content-service-live-testing.bfda.live.use1a.on.epicgames.com" ; data is the same as live but uses latest version of the service + +[OnlineSubsystemMcp.OnlineContentServiceMcp Fortnite] +Domain="content-service.bfda.live.use1a.on.epicgames.com" + + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp] +ServiceName="socialban" +BasePath="/socialban/api/public/v1" +SocialBanCacheExpirationSeconds=300.0 +GetSocialBanUrl="/`AccountId/ban" +GetUserSummaryUrl="/`AccountId" +AckBanUrl="/`AccountId/ban/ack" +AckWarningUrl="/`AccountId/warning/ack" +bDisableSocialBanEnforcement=false + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp LoadTest] +Domain="social-ban-public-service-lt.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp Prod] +Domain="social-ban-public-service-prod.ol.epicgames.com" +!AltDomains=ClearArray ++AltDomains="social-ban-public-service-prod.ak.epicgames.com" + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp Stage] +Domain="social-ban-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp GameDev] +Domain="social-ban-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineSocialBanServiceMcp CI] +Domain="social-ban-public-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineUserSearchMcp CI] +Domain="user-search-service-ci.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineUserSearchMcp GameDev] +Domain="user-search-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineUserSearchMcp Stage] +Domain="user-search-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineUserSearchMcp LT] +Domain="user-search-service-lt.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineUserSearchMcp Prod] +Domain="user-search-service-prod.ol.epicgames.com" + + + + +[OnlineSubsystemMcp.GameServiceMcp Developer] +Protocol="http" + +[OnlineSubsystemMcp.GameServiceMcp Localhost] +Protocol="http" + +[OnlineSubsystemMcp.GameServiceMcp Fortnite] +!AltDomains=ClearArray ++AltDomains="fortnite-public-service-prod.ak.epicgames.com" + + + + +[OnlineSubsystemMcp.GameServiceMcp] +bUpdatesConnectionStatus=true + +[OnlineSubsystemMcp.OnlineGameAccessMcp] +bUpdatesConnectionStatus=false + +[OnlineSubsystemMcp.OnlineGameAccessMcp] +PeriodicCheckFrequencyInSeconds=1200 + +[OnlineSubsystemMcp.OnlineUserCloudMcp] +bUpdatesConnectionStatus=false +HttpRetryLimit=6 ++HttpRetryVerbs=PUT ++HttpRetryVerbs=HEAD ++HttpRetryVerbs=GET + + +[OnlineSubsystemMcp.OnlineIdentityMcp] +bAutoLoginToXmpp=false +bReuseXmppConnection=false +bShouldReconnectXmpp=true +bOfflineAccountToken=true +bOfflineClientToken=true +bVerifyAuthIncludesPermissions=false +bQueryMetadata=false +bQuerySSODomains=false ++HttpRetryResponseCodes=408 +AuthCodeRedirectUrl="/fnauth" ++LoginDomains=".sonyentertainmentnetwork.com" ++LoginDomains=".live.com" ++LoginDomains=".nintendo.com" +AccountCreationUrl="/tos?client_id=`clientid&response_type=code&embedded=true" +LoginPortalUrl="/login/`logintype?client_id=`clientid&response_type=code" +bForceUpgradeHeadless=true +PlatformTokenEarlyExpirationSeconds=300 + +[OnlineSubsystemMcp.OnlineSessionMcp] +HeartbeatInterval=60.0 +HttpRetryLimit=10 ++HttpRetryResponseCodes=409 +bSendXmppInvites=false + +[OnlineSubsystemMcp.OnlineStoreMcp] +StoreNamespace=fn + +[OnlineSubsystemMcp.Xmpp] +bPrivateChatFriendsOnly=true +bResetPingTimeoutOnReceiveStanza=false +bUseSSL=true +ServerPort=443 + +[OnlineSubsystemMcp.Xmpp Prod] +ServerAddr="wss://xmpp-service-prod.ol.epicgames.com" +Domain=prod.ol.epicgames.com + +[OnlineSubsystemMcp.Xmpp Stage] +ServerAddr="wss://xmpp-service-stage.ol.epicgames.com" +Domain=stage.ol.epicgames.com + +[OnlineSubsystemMcp.Xmpp GameDev] +ServerAddr="wss://xmpp-service-gamedev.ol.epicgames.net" +Domain=gamedev.ol.epicgames.net + +[OnlineSubsystemMcp.Xmpp CI] +ServerAddr="wss://xmpp-service-ci.ol.epicgames.net" +Domain=ci.ol.epicgames.net + +[OnlineSubsystemMcp.OnlineInteractionsMCP Prod] +Domain="interactions-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineInteractionsMCP Stage] +Domain="interactions-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineInteractionsMCP GameDev] +Domain="interactions-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineInteractionsMCP CI] +Domain="interactions-service-ci.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlinePresenceMcp] +PresenceUpdateDelaySeconds=1.0 +bSetExtendedAwayWhenDeactivated=false +bSendUpdatesWhenDeactivated=false +bQueryLastOnlineDate=true +bQuerySubscriptions=false + +[OnlineSubsystemMcp.OnlinePresenceMcp Prod] +Domain="presence-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlinePresenceMcp Stage] +Domain="presence-public-service-stage.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlinePresenceMcp GameDev] +Domain="presence-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePresenceMcp CI] +Domain="presence-public-service-ci.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlinePresenceMcp EMBEDDED] +PresenceUpdateDelaySeconds=0.0 +bSendEmbeddedStatus=true +bSetExtendedAwayWhenDeactivated=true + +[OnlineSubsystemMcp.OnlineStatsMcp] +bUpdatesConnectionStatus=false +QuerySingleUserStatsUrl=/api/statsv2/account/`AccountId +QueryMultipleUserStatsUrl=/api/statsv2/query +QueryLeaderboardUrl=/api/statsv2/leaderboards/`LeaderboardName +BasePath="statsproxy" + +[OnlineSubsystemMcp.OnlineStatsMcp Prod] +Domain="statsproxy-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineStatsMcp GameDev] +Domain="statsproxy-public-service-gamedev-releasetesting.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineStatsMcp FortniteDevLatest] +Domain="statsproxy-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineStatsMcp Localhost] +Domain="statsproxy-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineLocalizationMcp] +ServiceName="OGSLocalizationService" +Protocol="https" ++HttpRetryResponseCodes=503 ++HttpRetryResponseCodes=504 +BasePath="/localization/api/v1/content/fortnite" +HttpRetryLimit=5 + +[OnlineSubsystemMcp.OnlineLocalizationMcp Fortnite] +Domain="localization-public-service-live.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineLocalizationMcp Prod] +Domain="localization-public-service-prod.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineLocalizationMcp GameDev] +Domain="localization-public-service-gamedev.ol.epicgames.net" + + +[OnlineSubsystemMcp.OnlineToxicityServiceMcp] +ServiceName="OnlineToxicityServiceMcp" +Protocol="https" ++HttpRetryResponseCodes=503 ++HttpRetryResponseCodes=504 +BasePath="/toxicity/api/public/v1/filter/text" +HttpRetryLimit=1 +HttpRetryTimeout=3 +UseFixedTextReplacement=true +FixedTextReplacementLength=10 + +[OnlineSubsystemMcp.OnlineToxicityServiceMcp Fortnite] +Domain="toxicity-public-service-prod14.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineToxicityServiceMcp Prod] +Domain="toxicity-public-service-prod14.ol.epicgames.com" + +[OnlineSubsystemMcp.OnlineToxicityServiceMcp GameDev] +Domain="toxicity-public-service-gamedev.ol.epicgames.net" + +[OnlineSubsystemMcp.OnlineToxicityServiceMcp Stage] +Domain="toxicity-public-service-stage.ol.epicgames.net" + +[OnlineSubsystemTencent] +bEnabled=false + +[OnlineSubsystemTwitch] +bEnabled=true +ClientId=bs3mowbbusifs5b0rm43e9adg2k3nq + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginRedirectUrl="https://accounts.epicgames.com/login/getTwitchToken" +ScopeFields=user_read ++ScopeFields=channel_check_subscription + +[/Script/Account.ExternalAccountProvider] ++Services=(Type=Epic_PSN, ExternalServiceName=MCP) ++Services=(Type=Epic_XBL, ExternalServiceName=MCP) ++Services=(Type=Epic_Erebus, ExternalServicename=MCP) ++Services=(Type=Epic_Facebook, ExternalServicename=MCP) ++Services=(Type=Epic_Google, ExternalServicename=MCP) ++Services=(Type=Epic_Portal, ExternalServicename=MCP) ++Services=(Type=Epic_Portal_Kairos, ExternalServicename="MCP:EMBEDDED") + +[/Script/Hotfix.OnlineHotfixManager] +HotfixManagerClassName=/Script/FortniteGame.FortHotfixManager + +[/Script/FortniteGame.FortDataAssetDirectoryManager] +bEnabled=false +UpdateCheckLimitSeconds=30 + +[GameFeedback] +DefaultLogHeadSizeKb=64 +DefaultLogTailSizeKb=1984 +FeedbackUploadPath=/api/feedback + +bEnableNewSubmitSystem=true +EnabledFeedbackBackends="mcp dss" +RequiredFeedbackBackends="mcp" +bForceSendMcpRequestForDssRequest=false +DSSFeedbackUploadAppName="fortnite" +DSSFeedbackUploadPath="client-feedback" +DSSFeedbackUploadRetryLimit=2 +DSSFeedbackUploadRetryTimeoutSeconds=15 + +[/Script/Engine.Player] +ConfiguredInternetSpeed=200000 +ConfiguredLanSpeed=200000 + +[/Script/OnlineSubsystemUtils.IpNetDriver] +bNoTimeouts=false +ConnectionTimeout=90.0 +InitialConnectTimeout=60.0 +RecentlyDisconnectedTrackingTime=120 +MaxClientRate=200000 +MaxInternetClientRate=200000 +NetServerMaxTickRate=20 +ServerDesiredSocketReceiveBufferBytes=2097152 +ServerDesiredSocketSendBufferBytes=2097152 +ClientDesiredSocketReceiveBufferBytes=1048576 +ClientDesiredSocketSendBufferBytes=1048576 + +[/Script/Engine.DemoNetDriver] ++MulticastRecordOptions=(FuncPathName="/Script/FortniteGame.FortPlayerPawnAthena:FastSharedReplication", bServerSkip=true, bClientSkip=false) ++MulticastRecordOptions=(FuncPathName="/Script/FortniteGame.FortAIPawn:FastSharedReplication", bServerSkip=true, bClientSkip=false) + + +[GameNetDriver NetAnalyticsAggregatorConfig] ++NetAnalyticsData=(DataName="Core.ServerNetConn", bEnabled=true) ++NetAnalyticsData=(DataName="Oodle.Stats", bEnabled=true) + +[/Script/FortniteGame.GlobalRepGraphActorClassSettings] +!TemplateSettings=ClearArray ++TemplateSettings=(TemplateName="BasicNotRouted", ClassNodeMapping=EClassRepNodeMapping::NotRouted) ;Doesn't map to any node. Used for special case actors that handled by special case nodes (UFortReplicationGraphNode_AlwaysRelevantForTeam, UFortReplicationGraphNode_PlayerStateFrequencyLimiter) ++TemplateSettings=(TemplateName="BasicRelevantAllConnections", ClassNodeMapping=EClassRepNodeMapping::RelevantAllConnections) ;Routes to an AlwaysRelevantNode or AlwaysRelevantStreamingLevelNode node ++TemplateSettings=(TemplateName="BasicRelevantAllInsideFortVolume", ClassNodeMapping=EClassRepNodeMapping::RelevantAllInsideFortVolume) ;Will always be relevant to all clients inside the given FortVolume ++TemplateSettings=(TemplateName="BasicSpatialize_Static", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Static) ;Routes to GridNode: these actors don't move and don't need to be updated every frame. ++TemplateSettings=(TemplateName="BasicSpatialize_Dynamic", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dynamic) ;Routes to GridNode: these actors mode frequently and are updated once per frame. ++TemplateSettings=(TemplateName="BasicSpatialize_Dormancy", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dormancy) ;Routes to GridNode: While dormant we treat as static. When flushed/not dormant dynamic. Note this is for things that "move while not dormant". BuildingActors for example are Spatialize_Static despite using net dormancy. ++TemplateSettings=(TemplateName="BasicInstance_Dynamic", ClassNodeMapping=EClassRepNodeMapping::Instance_Dynamic) ;Routes are determined at runtime based on instance data +!ClassSettings=ClearArray ++ClassSettings=(ActorClassName="/Script/Engine.Actor", bAddToRPC_Multicast_OpenChannelForClassMap=true, bRPC_Multicast_OpenChannelForClass=false, ClassNodeMapping=EClassRepNodeMapping::NotRouted) ;Default not routed. Don't open channels for multicast RPCs by default ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortWeapon", bUseCustomClassRepInfo=true, bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted , ClassRepInfo=(ActorChannelFrameTimeout=255), CSVStatNamePrefix="Weapons") ;Handled via DependantActor replication (Pawn) ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortPlayerPetRepState", bAddToExplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="FortPlayerPetRepState") ;Handled via DependantActor replication (Pawn) ++ClassSettings=(ActorClassName="/Script/Engine.LevelScriptActor", MapToTemplate="BasicNotRouted") ;Not needed in FN ++ClassSettings=(ActorClassName="/Script/Engine.PlayerState", bUseCustomClassRepInfo=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, ClassRepInfo=(DistancePriorityScale=0.0, ActorChannelFrameTimeout=0)) ;Special cased via UFortReplicationGraphNode_PlayerStateFrequencyLimiter ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamInfo", MapToTemplate="BasicNotRouted") ;Not replicated in BR ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortInventory", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="Inventory") ;Handled via UFortReplicationGraphNode_AlwaysRelevant_ForConnection ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortQuickBars", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_AlwaysRelevant_ForConnection ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamPrivateInfo", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="PrivateTeamInfos") ;Handled via UFortReplicationGraphNode_AlwaysRelevantForTeam ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamHealthInfo", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="TeamHealthInfos") ;Handled via UFortReplicationGraphNode_AlwaysRelevantHealthForTeam ++ClassSettings=(ActorClassName="/Script/ReplicationGraph.ReplicationGraphDebugActor", MapToTemplate="BasicNotRouted") ;Not needed. Replicated special case inside RepGraph ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortBroadcastSpectatorInfo", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_LiveSpectator ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSpawnChip", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_AlwaysRelevantForSquad ++ClassSettings=(ActorClassName="/Script/Engine.Info", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingSMActor", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortPickup", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dormancy, CSVStatNamePrefix="Pickups") ;Spatialized dynamically while not dormant, then statically once dormant. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActor", MapToTemplate="BasicSpatialize_Dormancy") ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorConsumable", MapToTemplate="BasicSpatialize_Static") ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSentry", MapToTemplate="BasicSpatialize_Static") ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSpawnMachine", MapToTemplate="BasicSpatialize_Static") ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorCloneMachine", MapToTemplate="BasicSpatialize_Static") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortStaticReplicatedActor", bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Static) ;Spatialized and never moves. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaRiftPortal", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingRift", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAlwaysRelevantReplicatedActor", bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::RelevantAllConnections);Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBigBaseWall", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaTraversePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingFillFloor", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBarrierFlag", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBarrierObjective", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaCapturePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.InfiltrationCarryObjectSpawnPoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.InfiltrationCarryObjectCapturePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortGameModePickup", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortProjectileBase", bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dynamic, CSVStatNamePrefix="Projectiles") ;Spatialized and moves often. Open for fort projectiles that are multicast replication ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingPropBigHealth", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingPropBigHealthMovable", MapToTemplate="BasicSpatialize_Dormancy") ;Spatialized dynamically while not dormant, then statically once dormant. Routes to GridNode. ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortGameplayMutator", MapToTemplate="BasicRelevantAllInsideFortVolume") ;Relevant to all who are playing on the tied island. ++ClassSettings=(ActorClassName="/Script/EntityActor.SimObject", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::Instance_Dynamic, CSVStatNamePrefix="ValkyrieSimObject") ;Will inspect instance data to determine mapping ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortMinigame", bAddClassRepInfoToMap=false, bUseCustomClassRepInfo=true, bAddToImplicitCSVStatTracker=true, ClassRepInfo=(DistancePriorityScale=0.0), CSVStatNamePrefix="Minigames") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortPropertyOverrideReplShared", bAddClassRepInfoToMap=false, bUseCustomClassRepInfo=true, ClassRepInfo=(DistancePriorityScale=0.0)) ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortCreativeRealEstatePlotManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="CreativeRealEstatePlotManager") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortBroadcastRemoteClientInfo", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="BroadcastRemoteClientInfo") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortSpecialActorReplicationInfo", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="SpecialActorReplicationInfo") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortPlayerStateAthena", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="PlayerState") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortPoiManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="PoiManager") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortClientAnnouncementManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="ClientAnnouncementManager") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortMissionManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="FortMissionManager") ++ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingActor", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, CSVStatNamePrefix="Buildings") ;open for building actors ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaVehicle", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Vehicles") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAIPawn", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="FortAIPawns") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaZipline", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Ziplines") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortMeshNetworkActor", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="MeshNetworkActors") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortMission", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Missions") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaMutator", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Mutators") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortTimeOfDayManager", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="TimeOfDayManager") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortObjectiveBase", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Objectives") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaWater", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Water") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaLocalGameplayBehavior", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, CSVStatNamePrefix="GameplayBehavior") ++ClassSettings=(ActorClassName="/Script/FortniteGame.FortStaticMeshActor", MapToTemplate="BasicSpatialize_Static") + +[/Script/NavigationSystem.NavCollision] +bGatherConvexGeometry=true +bCreateOnClient=false + +[/Script/Engine.PathFollowingComponent] +bUseVisibilityTestsSimplification=false + +[/Script/FortniteGame.FortNavArea_StoneWall] +DrawColor=(R=211,G=211,B=211,A=164) +DefaultCost=50 + +[/Script/FortniteGame.FortNavArea_WoodenWall] +DrawColor=(R=219,G=97,B=57,A=164) +DefaultCost=35 + +[/Script/FortniteGame.FortNavComponent] +bDoAsyncPathfinding=false +bDoHierarchicalPathfinding=false +bDoPathOffsetting=true +bSearchFromGoalWhenOutOfNodes=false + +[/Script/FortniteGame.FortNavSystem] +bUseStaticMeshLinks=false +bUseStaticWorldLinksDown=true +bUseStaticWorldLinksUp=true +bUseJumpLinkActors=true +DirtyAreasUpdateFreqInactive=0.200000 ++SupportedAgents=(Name="Husk",Color=(B=175,G=64,R=0,A=160),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavMesh,AgentRadius=34.000000,AgentHeight=110.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) ++SupportedAgents=(Name="Smasher",Color=(B=160,G=0,R=64,A=160),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavMesh,AgentRadius=70.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) ++SupportedAgents=(Name="Graph",Color=(B=255,G=255,R=0,A=160),DefaultQueryExtent=(X=512.000000,Y=512.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavigationGraph,AgentRadius=100000.000000,AgentHeight=0.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavigationGraph,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) ++SupportedAgents=(Name="Phoebe",Color=(B=0,G=159,R=85,A=164),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavDataClass=/Script/FortniteGame.AthenaNavMesh,AgentRadius=42.000000,AgentHeight=150.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.AthenaNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) ++SupportedAgents=(Name="Deimos",Color=(B=255,G=189,R=96,A=164),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.AthenaNavMesh,AgentRadius=34.000000,AgentHeight=110.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.AthenaNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False) + +[/Script/FortniteGame.AthenaNavSystem] +DirtyAreaWarningSizeThreshold=4500.0 + +[DevOptions.Shaders] +CookerMemoryUsedInGB = 96 +MemoryToLeaveForTheOSInGB = 3 +MemoryUsedPerSCWProcessInGB = 0.4 +MinSCWsToSpawnBeforeWarning = 7 + +[Kismet] +AllowDerivedBlueprints=true +bCanSuppressAccessViolation=true + +[Audio] +DeferStartupPrecache=true +UseAudioThread=true + +[/Script/Engine.SoundGroups] +!SoundGroupProfiles=ClearArray ++SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) ++SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) ++SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) ++SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) ++SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) + +[EnvironmentQueryEd] +EnableEnvironmentQueryEd=true + +[BehaviorTreesEd] +BehaviorTreeEditorEnabled=true +BehaviorTreeNewAssetsEnabled=true + +[Plugins] +-EnabledPlugins=BlankPlugin +-EnabledPlugins=UObjectPlugin +-EnabledPlugins=OculusRift +-EnabledPlugins=MessagingDebugger +-EnabledPlugins=SubversionSourceControl +-EnabledPlugins=WindowsMoviePlayer +-EnabledPlugins=CableComponent + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/FortniteGame.FortAISystem + +[/Script/AIModule.AISystem] +HotSpotManagerClassName=/Script/FortniteGame.FortAIHotSpotManager +PerceptionSystemClassName=/Script/FortniteGame.FortAIPerceptionSystem +bEnableBTAITasks=true + +[/Script/AIModule.AISense_Sight] +bAutoRegisterNewPawnsAsSources=false + +[SharedCookedBuildSettings] ++SharedCookedSources=(Path="\\epicgames.net\root\Builds\Fortnite\DevArtifactCloud\[BRANCHNAME]-CL-[CL]-AutoTest-[PLATFORM].manifest", Type=Manifest) + +[/Script/BuildSettings.BuildSettings] +DefaultEditorTarget=FortniteEditor + +[ConsoleVariables] +r.EyeAdaptation.Basic.Compute=0 + +p.RigidBodyNode.MaxSubSteps=1 +Fort.HoverLimitUpperBoundDistance=25000 +Fort.HoverLimitLowerBoundDistance=20000 +Fort.EnableHoldUseToPickupSwap=1 +net.AllowAsyncLoading=1 +net.DelayUnmappedRPCs=1 +net.MaxRPCPerNetUpdate=10 +net.PingExcludeFrameTime=1 +net.MaxNetStringSize=16777216 +net.UseAdaptiveNetUpdateFrequency=1 +net.MaxChannelSize=65535 +net.ShareInitialCompareState=1 +net.MaxNumberOfAllowedTArrayDeletionsPerUpdate=4096 +net.MaxNumberOfAllowedTArrayChangesPerUpdate=4096 +netui.UseNewPingCalculation=0 +OSS.VerboseSessionInPayloads=0 +OSS.VerboseSessionOutPayloads=0 +OSS.VerboseIdentityPayloads=0 +httpReplay.ChunkUploadDelayInSeconds=20 +demo.CheckpointUploadDelayInSeconds=60 +demo.ForceDisableAsyncPackageMapLoading=0 +gpad.DefaultLeftStickInnerDeadZone=0.24 +gpad.LeftStickOuterDeadZone=0.01 +gpad.DefaultRightStickInnerDeadZone=0.27 +gpad.RightStickOuterDeadZone=0.01 +demo.UseNetRelevancy=0 +demo.CullDistanceOverride=3000 +demo.RecordHzWhenNotRelevant=2 +demo.ClientRecordAsyncEndOfFrame=1 +fx.FavorNiagaraOverCascade=1 +FX.Trail.MaxDistanceTessellation=100 +fx.FavorNiagaraOverCascadeGenericAnimNotify=1 +fx.FavorNiagaraOverCascadeTrailAnimNotify=1 +fx.FavorNiagaraOverCascadeWeaponImpactEffect=0 +fx.FavorNiagaraOverCascadeContrail=1 +fx.FavorNiagaraOverCascadeEmote=1 +fx.FavorNiagaraOverCascadeTrap=1 +fx.FavorNiagaraOverCascadeSkin=1 +fx.FavorNiagaraOverCascadeGlider=1 +fx.FavorNiagaraOverCascadeVehicle=1 +fx.FavorNiagaraOverCascadeBackpackBling=1 +fx.FavorNiagaraOverCascadeWater=1 +fx.FavorNiagaraOverCascadeLootChest=1 +fx.FavorNiagaraOverCascadeEnvironmentalAmbient=1 +fx.FavorNiagaraOverCascadeWeaponRangedBeam=1 +fx.FavorNiagaraOverCascadeWeaponBulletShells=1 +fx.FavorNiagaraOverCascadeWeaponMuzzleFlashes=0 +fx.FavorNiagaraOverCascadeCurie=1 +tick.DoAsyncEndOfFrameTasks=1 +Athena.Vehicle.bDisplayTricksInDeathLog=1 +bp.MaxFunctionStatDepth=1 +fx.Niagara.TaskPriority.SystemInstanceTask=2 +fx.Niagara.TaskPriority.SystemSimulationTask=2 +Athena.Vehicle.ShowAirHeightOver=3 +Athena.Vehicle.ShowAirDistanceOver=5 +Athena.Vehicle.ShowAirSecondsOverShowAirSecondsOver=1.0 +Athena.Frontend.UseRecentTabInsteadOfNewTab=0 +Athena.Frontend.MaxDaysForRecentItemsFilter=7 +Athena.Frontend.DisplayBackblingInBattlePass=0 + +Athena.RequireBoundingBoxCenterVisibleForDeco=1 + +Athena.ForceOpenChestOnDestruction=1 + +Athena.DisablePlayerCollisionInVehicle=0 + +Athena.bFireOpenedChestSummaryAnalyticEvent=1 + +Analytic.DumpPlayerInventoryPerZonePhase=1 +Analytic.MaxTelemetryArraySize=20 + +Weapon.TryToFireRestrictedByTypeCooldowns=1 +Fort.EnableWeaponTypeCooldownInventoryCheck=1 + +Weapon.BlockTargetingWhileUnequipped=1 + +Weapon.UseInterpolateToPerfectAim=0 + +Weapon.UseShotgunMinNumberOfHits=1 +Weapon.NumberOfMinHitsForShotguns=3 + +r.StaticMesh.StripMinLodDataDuringCooking=1 +r.SkeletalMesh.StripMinLodDataDuringCooking=1 + +r.ForceStripAdjacencyDataDuringCooking=1 + +r.AOGlobalDFStartDistance=100 + +r.RHICmdBalanceParallelLists=0 + +foliage.MinVertsToSplitNode=8192 + +p.ForceNoKSPairs=1 +p.ForceNoKKPairs=1 + +p.Chaos.Collision.UseAccumulatedImpulseClipSolve=2 +p.DefaultCollisionFriction=0.55 +p.HackMaxVelocity2=2500 +p.Chaos.CCD.EnableThreshold=-1.0 + +PlayerFeedback.AllowAttachments=true + +Athena.bMegaStormEnabled=0 + +Net.RepGraph.DormantDynamicActorsDestruction=0 + +FortRepGraph.SpatialBiasX=-270000 +FortRepGraph.SpatialBiasY=-270000 + +Fort.GliderRedeployRequiresJump=0 +Fort.GliderRedeployUseWindowOfTime=0 +Fort.GliderRedeployWindowLength=5.0 +Fort.GliderRedeployPreventSkydiving=1 + +Fort.CheckActionPressedOnReleaseUse=1 + +Fort.EnableFacialAnimation=0 + +Zipline.UseInteractToEnterZipline=1 + +Fort.PropMusicPlayerEnabled=0 +Fort.PropMusicPlayerEnabledAlternate=1 +Fort.ForceMusicPlayersPlaying=1 + +Fort.ShouldPerformTargetSelectionVolumeChecks=1 + +Fort.AllowInteractionChecksWhileSkydiving=1 + +Athena.bResurrectionFunctionalityEnabled=1 + +Athena.bEnterSkyDivingOnReboot=0; + +fort.Building.AutoChangeMaterialOnPreview=0 +Fort.BuildingPreview.RetraceWhenStartPenetrating=1 + +voice.SilenceDetectionThreshold=0.0 +voice.NumChannels=2 + +Weapon.IgnoreActorsAttachedToPawns=1 + +Athena.EnableRenderCustomDepthOptim=1 + +fort.AsyncLoadingPrecachePriority.WhilstSkydiving=2 +fort.AsyncLoadingPrecachePriority.NotSkydiving=0 + +demo.JumpToEndOfLiveReplay=0 +demo.InternalPauseChannels=0 + +demo.WithGameSpecificFrameData=1 + +net.TrackQueuedActorThreshold=0.500 +net.TrackAsyncLoadingGUIDThreshold=0.250 +net.RestartHandshakeDiagnostics=0 + +Athena.Vehicle.DisableCCDWhenKinematic=1 + +au.MaxConcurrentStreams=32 + +au.EnableOcclusionFilterScale=1 + +Fort.SkyTubesFadeOutDuration=2.0 + +Fort.FPSChartResumeDelay=1 +Fort.PauseFPSChartOnDeactivate=1 +Fort.PauseFPSChartOnEnterBackground=1 + +leto.isSupported=0 + +Athena.OverrideMMR=0 +Athena.OverrideMMRValue=1100 + + +Phoebe.MaxSpawnAmount=-1 +Phoebe.InfiniteAmmo=1 +Phoebe.InfiniteResources=0 +Phoebe.ReactionTimeEnabled=1 +Phoebe.QuickSpawnBypassMMR=0 +Phoebe.PhoebeCleanupEnabled=1 +Phoebe.PhoebeEnableWarmupBehavior=1 +Phoebe.DisplayNameWithSkill=0 +Phoebe.EnableUnstuckByDisconnect=0 +Phoebe.UnpauseWarmupFailSafeTime=60 +Phoebe.UseAnonymousForNames=0 +Phoebe.UseCosmeticLoadoutForNames=0 +Phoebe.DisplayNameWithSkill=0 +Phoebe.EnableUnstuckByDisconnect=0 +Phoebe.DisplayNameWithSkill=0 +Phoebe.EnableUnstuckByDisconnect=0 +Phoebe.EnableSpectateOthersOnDeath=1 +Phoebe.EnableTrapDetection=1 +Phoebe.MaxTeleportsToStore=20 +Phoebe.BotPerfTestLocation="random" +Phoebe.BotEnableDeterministic=false +Phoebe.BotEnablePerfTest=false + +Creative.AssetCostMultiplier=1.05 +Creative.InstanceCostMultiplier=1.0 + + +Fort.Water.AllowWaterVelocityRemap=1 +Fort.WaterInteractionComponentEnabled=1 +Fort.PickupWaterInteractionEnabled=1 + +p.NetUsePackedMovementRPCs=1 + +Fort.SetAnimationStreamLookaheadTime=0.5 +Voice.JitterBufferDelay=0.5 + + +bp.PinValidityCheck.bDisplayInvalidPinWarning=false + +Net.IsPushModelEnabled=true + +r.AsyncCreateLightPrimitiveInteractions=0 +pakcache.AsyncLoadingAllowFlushProtection=0 + +Fort.RBAN.Space.Override=true + +TaskGraph.RenderThreadPollPeriodMs=1 +TaskGraph.ForceSceneRenderTaskWakeup=true + +stats.StatLevelsColumnWidth=450 -[BuildConfiguration] -bAllowHotReloadFromIDE=false [AssetRegistry] bSerializeDependencies=false @@ -194,14 +2341,14 @@ bFilterDependenciesWithNoTags=true +CookedTagsWhitelist=(Class=FortItemDefinition,Tag=ItemType) +CookedTagsWhitelist=(Class=FortItemDefinition,Tag=bNeverPersisted) +CookedTagsWhitelist=(Class=FortEmoteItemDefinition,Tag=CommandName) -# +CookedTagsWhitelist=(Class=FortSchematicItemDefinition,Tag=CraftingRecipe) -# +CookedTagsWhitelist=(Class=FortMissionInfo,Tag=MissionTags) -# +CookedTagsWhitelist=(Class=Blueprint,Tag=BuildingType) -# +CookedTagsWhitelist=(Class=Blueprint,Tag=bIsPlayerBuildable) -# +CookedTagsWhitelist=(Class=Blueprint,Tag=CurrentBuildingLevel) -# +CookedTagsWhitelist=(Class=Blueprint,Tag=ActionEnvironment) -# +CookedTagsWhitelist=(Class=World,Tag=FoundationMeta) -# +CookedTagsWhitelist=(Class=Blueprint,Tag=DescriptorTag) ++CookedTagsWhitelist=(Class=FortSchematicItemDefinition,Tag=CraftingRecipe) ++CookedTagsWhitelist=(Class=FortMissionInfo,Tag=MissionTags) ++CookedTagsWhitelist=(Class=Blueprint,Tag=BuildingType) ++CookedTagsWhitelist=(Class=Blueprint,Tag=bIsPlayerBuildable) ++CookedTagsWhitelist=(Class=Blueprint,Tag=CurrentBuildingLevel) ++CookedTagsWhitelist=(Class=Blueprint,Tag=ActionEnvironment) ++CookedTagsWhitelist=(Class=World,Tag=FoundationMeta) ++CookedTagsWhitelist=(Class=Blueprint,Tag=DescriptorTag) +CookedTagsAsFName=ItemType +CookedTagsAsFName=BuildingType @@ -212,6 +2359,731 @@ bFilterDependenciesWithNoTags=true +CookedTagsAsPathName=GameplayCueName +CookedTagsAsPathName=SkeletalMesh +[/Script/AutomationController.AutomationControllerSettings] +bTreatLogErrorsAsTestErrors = false +bTreatLogWarningsAsTestErrors = false + + +[/Script/Engine.AutomationTestSettings] ++EditorTestModules=StaticMeshEditor ++EditorTestModules=LandscapeEditor ++EditorTestModules=GameProjectGeneration ++TestLevelFolders=TestMaps ++TestLevelFolders=Test_Maps ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Props/Bedroom/Meshes/Bedroom_Dresser_03.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Player/Male/Male_Avg_Base/Fortnite_M_Avg_Player_AnimBlueprint.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Montages/Rifle/AssaultRifle_Reload.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/M_Avg_Base_Skeleton/Aim_Offset_Pistol_Downsights_LC.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/M_Avg_Base_Skeleton/AimOffsets/PistolDownsights.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Combat/Guns/AssaultRifle/Aim_AssaultRifle_DownS.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Locomotion/Small/Sprint/SprintLeanAdditive.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Building/ActorBlueprints/Prop/Bathroom_ToiletBowl01.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Macros/Advancement/E_ClassDamageValue.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Effects/Fort_Effects/Creatures/Elemental/Ice/IceShard.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/UI/DefaultFont.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/SubSurfaceProfile/SS_MistMonster_01.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/Base_Material/CharacterShader.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/Base_Material_Functions/BaseShaderMaterialFunction.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Props/Boxes/Materials/Boxes.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Hexmap/ParamCollection/DifficultyColors.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/MorphTargets/BreathIn.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Effects/Fort_Effects/Effects/Atlas/P_ActivationWave.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/FortressPhysicalMaterials/Car.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk_Physics.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Reverb_Presets/OutdoorTown_01_Reverb.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk_Skeleton.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Loot/Badges/MissionBadges/Art/Badge_General_Brush.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/UI/Styles/BlackButton_Glass.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Attenuation/Fort_Critical_Hit_Close_Att.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/FortSoundClassesAndModes/Fort_Explosives_Large_PSM.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Fort_UI_Sounds/FrontEnd/Fort_UI_Ablity_Unlock_Cue.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/FortSoundClassesAndModes/BandPass.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Foley_Loot/Ingredients/Energy/Battery_Collect.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/FortNite_Gameplay_Props/FORT_Grill.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Sets/Barn/Textures/T_Farm_Roof_Wood_Shingle_1.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Tools/Turntable/LightingScenarios/FortniteEvening/Textures/PanoHDR/FortniteEveningTargetCube_Tex.uasset"),bSkipTestWhenUnAttended=False) ++TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Tools/Turntable/Textures/T_componentReflectiveTarget.uasset"),bSkipTestWhenUnAttended=False) ++ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/chamferboxtestsimpleNormalsOff.FBX"),ExportFileExtension=,bSkipExport=False,FactorySettings=) ++ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/chamferboxtestsimpleNormalsOn.FBX"),ExportFileExtension=,bSkipExport=False,FactorySettings=) ++ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/Prop_Wood_Crate_01_D.tga"),ExportFileExtension="BMP",bSkipExport=False,FactorySettings=) ++MapsToPIETest=/Game/Athena/Maps/AthenaTestBed ++MapsToPIETest=/Game/Athena/Apollo/Maps/Apollo_Terrain_Edit + +[NavMeshRenderingComponent] +bForceDisableNavmeshRendering=false + +[/Script/NavigationSystem.NavigationSystemV1] +bInitialBuildingLocked=True +bSkipAgentHeightCheckWhenPickingNavData=True +DirtyAreasUpdateFreq=1.000000 + +[/Script/FortniteGame.FortNavMesh] +bForceRebuildOnLoad=true + +[/Script/NavigationSystem.RecastNavMesh] +bDistinctlyDrawTilesBeingBuilt=True +DrawOffset=10.000000 +bFixedTilePoolSize=False +TilePoolSize=1024 +TileSizeUU=1000.f +TileSizeUU=1024.000000 +CellSize=19.f +CellSize=17.000000 +CellHeight=10.f +CellHeight=16.000000 +AgentMaxSlope=44.f +AgentMaxSlope=44.509998 +AgentMaxStepHeight=35.f +AgentMaxStepHeight=45.000000 +MergeRegionSize=400.f +MergeRegionSize=340.000000 +MaxSimplificationError=0.990000 +DefaultMaxSearchNodes=2048.000000 +DefaultMaxHierarchicalSearchNodes=2048.000000 +RegionPartitioning=ChunkyMonotone +LayerPartitioning=Monotone +RegionChunkSplits=2 +LayerChunkSplits=2 +bSortNavigationAreasByCost=True +bPerformVoxelFiltering=False +bMarkLowHeightAreas=False +bUseVirtualFilters=False +bUseVoxelCache=False +HeuristicScale=0.999000 +RuntimeGeneration=Dynamic +bUseExtraTopCellWhenMarkingAreas=False + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Dynamic + +[/Script/Engine.RendererSettings] +r.MobileHDR=True +r.AllowOcclusionQueries=True +r.ExpandNewlyOcclusionTestedBBoxesAmount=75 +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +r.NormalMapsForStaticLighting=False +r.GenerateMeshDistanceFields=True +r.GenerateLandscapeGIData=False +r.DistanceFieldBuild.Compress=True +r.DistanceFieldBuild.EightBit=True +r.TessellationAdaptivePixelsPerTriangle=48.000000 +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +r.CustomDepth=3 +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=False +r.DefaultFeature.AutoExposure=True +r.UsePreExposure=False +r.DefaultFeature.MotionBlur=True +r.DefaultFeature.LensFlare=False +r.DefaultFeature.AntiAliasing=2 +r.EarlyZPass=2 +r.EarlyZPassMovable=True +r.DBuffer=False +r.ClearSceneMethod=1 +r.BasePassOutputsVelocity=True +r.WireframeCullThreshold=5.000000 +r.LightShaftRenderToSeparateTranslucency=1 +r.EarlyZPassOnlyMaterialMasking=True +r.VertexFoggingForOpaque=False +r.SelectiveBasePassOutputs=True +r.TonemapperFilm=1 +r.Streaming.MaxTextureUVDensity=2500 +r.Streaming.UseAsyncRequestsForDDC=1 +r.Streaming.AllowParallelStreamingRenderAssets=1 +r.Mobile.DisableVertexFog=False +r.MobileNumDynamicPointLights=0 +r.Mobile.AllowMovableDirectionalLights=True +r.Mobile.AllowDistanceFieldShadows=False +r.Mobile.EnableStaticAndCSMShadowReceivers=False +r.Mobile.SkyLightPermutation=2 +r.Mobile.CompressLandscapeWeightmaps=True +r.SupportStationarySkylight=False +r.SupportLowQualityLightmaps=False +r.SupportAtmosphericFog=False +r.GPUCrashDebugging=false +r.Mobile.ForceFullPrecisionInPS=1 +OpenGL.UseEmulatedUBs=1 +r.Mobile.AllowPixelDepthOffset=0 + +r.RayTracing=False +r.SkinCache.CompileShaders=False + +r.RayTracing.PSOCacheSize=1 + +r.RayTracing.Geometry.InstancedStaticMeshes=0 +r.RayTracing.Geometry.NiagaraRibbons=0 +r.RayTracing.Geometry.NiagaraSprites=0 + +r.RayTracing.Geometry.StaticMeshes.WPO.Culling=1 +r.RayTracing.Geometry.StaticMeshes.WPO.CullingRadius=5000.0 + +r.RayTracing.Culling=1 + +r.RayTracing.Shadows=1 +r.RayTracing.Reflections=1 +r.RayTracing.AmbientOcclusion=1 +r.RayTracing.Skylight=0 +r.RayTracing.GlobalIllumination=2 +r.RayTracing.Translucency=0 + +r.RayTracing.Reflections.SortMaterials=1 +r.RayTracing.Reflections.SamplesPerPixel=1 +r.RayTracing.Reflections.MaxRoughness=0.35 +r.RayTracing.Reflections.MaxBounces=1 +r.RayTracing.Reflections.EmissiveAndIndirectLighting=1 +r.RayTracing.Reflections.DirectLighting=1 +r.RayTracing.Reflections.Shadows=1 +r.RayTracing.Reflections.ReflectionCaptures=1 +r.RayTracing.Reflections.ExperimentalDeferred=1 +r.RayTracing.Reflections.ExperimentalDeferred.SmoothBias=0.5 + +r.RayTracing.GlobalIllumination.FinalGather.Distance=10 +r.RayTracing.GlobalIllumination.Lights.DirectionalLight=1 +r.RayTracing.GlobalIllumination.Lights.SkyLight=0 +r.RayTracing.GlobalIllumination.Lights.PointLight=0 +r.RayTracing.GlobalIllumination.Lights.SpotLight=0 +r.RayTracing.GlobalIllumination.Lights.RectLight=0 +r.RayTracing.GlobalIllumination.NextEventEstimationSamples=1 +r.RayTracing.GlobalIllumination.SamplesPerPixel=2 +r.RayTracing.GlobalIllumination.FinalGather.FilterWidth=3 + +r.DiffuseIndirect.Denoiser=2 + +r.RayTracing.Shadows.Lights.Directional=1 +r.RayTracing.Shadows.Lights.Point=0 +r.RayTracing.Shadows.Lights.Spot=0 +r.RayTracing.Shadows.Lights.Rect=0 + +r.Water.SingleLayer.RTR=1 + +r.SupportSkyAtmosphereAffectsHeightFog=True +r.VirtualTextures=True +r.MeshStreaming=True +bStreamSkeletalMeshLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True))) +bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True))) +VisualizeCalibrationColorMaterialPath=/Game/ArtTools/PostProcess/PPM_PostProcessCalibration.PPM_PostProcessCalibration + +[/Script/Engine.VirtualTexturePoolConfig] ++Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT1), bAllowSizeScale=1, ScalabilityGroup=0) ++Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT5), bAllowSizeScale=1, ScalabilityGroup=0) ++Pools=(SizeInMegabyte=8, MinTileSize=0, MaxTileSize=9999, Formats=(PF_G16), bAllowSizeScale=1, ScalabilityGroup=0) + +[/Script/MacTargetPlatform.MacTargetSettings] +-TargetedRHIs=SF_METAL_SM4 ++CachedShaderFormats=SF_METAL_SM5 +MaxShaderLanguageVersion=4 +bForceLegacyStreamChunking=True +bUseAudioStreamCaching=True +MaxChunkSizeOverrideKB=64 +CacheSizeKB=102400 + +[/Script/UnrealEd.CookerSettings] +bCompileBlueprintsInDevelopmentMode=False +bIgnoreIniSettingsOutOfDateForIteration=True +bIgnoreScriptPackagesOutOfDateForIteration=False ++ModulesExcludedOnDedicatedServer=FortniteUI +DefaultASTCQualityBySize=2 +DefaultASTCQualityBySpeed=2 +bIterativeCookingForLaunchOn=True +bIterativeCookingForFileCookContent=True + +[/Script/SignificanceManager.SignificanceManager] +SignificanceManagerClassName=/Script/FortniteGame.FortSignificanceManager + + +[PacketSimulationProfile.Great] +PktLoss=0 +PktIncomingLoss=0 +PktLagMin=15 +PktLagMax=25 +PktIncomingLagMin=15 +PktIncomingLagMax=25 + +[PacketSimulationProfile.Extreme] +PktLoss=10 +PktIncomingLoss=10 +PktLagMin=200 +PktLagMax=300 +PktIncomingLagMin=200 +PktIncomingLagMax=300 + +[/Script/Engine.NetworkSettings] +n.VerifyPeer=true +!NetworkEmulationProfiles=CLEAR_ARRAY ++NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates the average conditions of all clients") ++NetworkEmulationProfiles=(ProfileName="Great",ToolTip="Simulates clients with great internet (top 50%)") ++NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates the bottom 5% of client's internet conditions") ++NetworkEmulationProfiles=(ProfileName="Extreme",ToolTip="Simulates unplayable internet conditions") + + +[NetworkReplayStreaming] +DefaultFactoryName=FortniteSaveGameReplayStreamer + +[HttpNetworkReplayStreaming] +ServerURL="https://fortnitereplay-public-service-gamedev.ol.epicgames.net/replay/v2/" + +[DSSNetworkReplayStreamer] ++HttpRetryResponseCodes=429 ++HttpRetryResponseCodes=503 ++HttpRetryResponseCodes=504 ++HttpRetryResponseCodes=500 ++HttpRetryResponseCodes=400 ++HttpRetryVerbs=GET ++HttpRetryVerbs=PUT +HttpRetryLimit=6 +DesiredDelayInSeconds=300 + +[/Script/FortniteEditor.FortUnrealEdEngine] +SourceControlStatusBranchConfig="//GamePlugins/Main/Programs/RoboMerge/data/fortnite.branchmap.json" +bAutoSetSkelMeshLODsOnImport=false + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +bForceLegacyStreamChunking=True +bUseAudioStreamCaching=True +MaxChunkSizeOverrideKB=64 +CacheSizeKB=102400 +AudioCallbackBufferFrameSize=256 +AudioNumBuffersToEnqueue=7 +SpatializationPlugin=Resonance Audio +ReverbPlugin=Resonance Audio +-TargetedRHIs=PCD3D_SM4 + +[/Script/PS4MediaFactory.PS4MediaSettings] +NativeAudioOut=True + +[StaticMeshLODSettings] +-LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +-SmallProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("SmallPropLOD","Small Prop")) +-LargeProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("LargePropLOD","Large Prop")) +-Deco=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("DecoLOD","Deco")) +-Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista")) +-Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage")) ++Default=(NumLODs=3,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=30,SilhouetteImportance=5,Name=LOCTEXT("DefaultLOD","Default")) + +[FortStaticMeshLODSettings] ++LODGroupExclusionNames=_NoLOD ++LODGroupExclusionNames=S_DomPoint +LODGroupMinTriangles=256 + +[OodleSdk] +OverrideSdkVersion=255 + +[PacketHandlerComponents] +EncryptionComponent=AESGCMHandlerComponent +Components=OodleHandlerComponent + +[OodleHandlerComponent] +bEnableOodle=true +ServerEnableMode=AlwaysEnabled +ClientEnableMode=AlwaysEnabled +Mode=Release +PacketLogFile=PacketDump +bUseDictionaryIfPresent=true +ServerDictionary=Content/Oodle/FortniteGameOutput.udic +ClientDictionary=Content/Oodle/FortniteGameInput.udic + +[/Script/Engine.AnimationSettings] +DefaultCompressionAlgorithm=Class'/Script/Engine.AnimCompress_PerTrackCompression' +bTickAnimationOnSkeletalMeshInit=False + +[/Script/GameplayDebugger.GameplayDebuggerConfig] ++Categories=(CategoryName="BehaviorTree",SlotIdx=2,ActiveInGame=Disable) + +[/Script/UnrealEd.HierarchicalLODSettings] +bForceSettingsInAllMaps=False +bSaveLODActorsToHLODPackages=True +DefaultSetup=None ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/1x1/1x1_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/3x3/3x3_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/5x5/5x5_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/5x9/5x9_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/7x12/7x12_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/9x12/9x12_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Small_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Medium_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Large_HLOD") ++MapsToBuild=(FilePath="/Game/Athena/Maps/Landscape/Landscape_HLOD") +bInvalidateHLODClusters=True +bDeleteHLODAssets=False + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bForceLegacyStreamChunking=False +bUseAudioStreamCaching=True +MaxChunkSizeOverrideKB=64 +CacheSizeKB=24576 +bSupportsOpenGLES2=False +bDevForArmV7=False +bDevForArm64=True +bShipForArmV7=False +bCookPVRTCTextures=False +bCookASTCTextures=True +AudioMaxChannels=16 +CompressionOverrides=(bOverrideCompressionTimes=True,DurationThreshold=2.000000,MaxNumRandomBranches=1,SoundCueQualityIndex=2) +bAllowControllers=True +VersionInfo=14.30.0 +bEnableDynamicMaxFPS=True +MinimumiOSVersion=IOS_11 +CompressionQualityModifier=0.150000 +MaxSampleRate=32000.000000 +HighSampleRate=24000.000000 +MedSampleRate=16000.000000 +LowSampleRate=12000.000000 +MinSampleRate=10000.000000 +AudioCallbackBufferFrameSize=256 +AudioNumBuffersToEnqueue=12 +bResampleForDevice=True +bEnableIdleTimer=False +MaxShaderLanguageVersion=3 +bSupportsITunesFileSharing=False +bDisableMotionData=True +BundleIdentifier=com.epicgames.Kairos +bDisableHTTPS=True +bStreamLandscapeMeshLODs=true + +[/Script/CrashlyticsEditor.CrashlyticsSettings] +APIKey=7a4cebd0324af21696e5e321802c5e26ba541cad + +[CrashReportClient] +bImplicitSend=True + +[RemoteSession] +bAutoHostWithGame=false +bAutoHostWithPIE=true +Quality=70 + +[/Script/Engine.AudioSettings] +DefaultSoundClassName=/Game/Sounds/FortSoundClassesAndModes/Master.Master +DefaultSoundConcurrencyName=None +DefaultBaseSoundMix=/Game/Sounds/FortSoundClassesAndModes/Fort_Default_Mix.Fort_Default_Mix +VoiPSoundClass=/Game/Sounds/FortSoundClassesAndModes/Fort_01_VOIP.Fort_01_VOIP +DefaultReverbSendLevel=0.000000 +LowPassFilterResonance=0.900000 +MaximumConcurrentStreams=10 ++QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxChannels=32) ++QualityLevels=(DisplayName=NSLOCTEXT("", "9B9FE4744AF7846DB6CF50AC91F8EE51", "Low"),MaxChannels=20) ++QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "CE9BB875451A8B074714BA9B6B36C3FE", "iOS"),MaxChannels=16) ++QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "66F9E485445C1C5DB47314A3AF62BA25", "Android"),MaxChannels=12) +bAllowVirtualizedSounds=True +bDisableMasterEQ=True +bDisableMasterReverb=False +bAllowCenterChannel3DPanning=True +DialogueFilenameFormat="{DialogueGuid}_{ContextId}" +DefaultMediaSoundClassName=/Game/Sounds/FortSoundClassesAndModes/RenderedCinematics.RenderedCinematics +VoiPSampleRate=Normal24000Hz +MasterSubmixEffectPreset=/Game/Sounds/Effects/Fort_SubmixPreset_MasterComp_BR.Fort_SubmixPreset_MasterComp_BR +MasterSubmix=/Game/Sounds/SubMixes/Fortnite_MasterSubMixBus.Fortnite_MasterSubMixBus +ReverbSubmix=/Game/Sounds/SubMixes/Fortnite_MasterReverbSubmixDefault.Fortnite_MasterReverbSubmixDefault +AmbisonicSubmix=/Game/Sounds/SubMixes/Fortnite_AmbisonicSubmixDefault.Fortnite_AmbisonicSubmixDefault +EQSubmix=/Game/Sounds/SubMixes/Fortnite_MasterEQSubmixDefault.Fortnite_MasterEQSubmixDefault + +[/Script/Slate.SlateSettings] +bExplicitCanvasChildZOrder=True + +[/Script/Paper2D.PaperRuntimeSettings] +bEnableSpriteAtlasGroups=True + +[/Script/WmfMediaFactory.WmfMediaSettings] +NativeAudioOut=False + +[/Script/CinematicCamera.CineCameraComponent] ++LensPresets=(Name="Spectator Zoom",LensSettings=(MinFocalLength=8,MaxFocalLength=400,MinFStop=1.0,MaxFStop=22,MinimumFocusDistance=100)) + +[Analytics] +AppsFlyerAppleAppID=1261357853 +AppsFlyerDevAppleAppID=000222000 +AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a +AppsFlyerDevChannel=FN_Dev +AppsFlyerShippingChannel=FN_Live + +[AnalyticsDevelopment] +AppsFlyerAppleAppID=1261357853 +AppsFlyerDevAppleAppID=000222000 +AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a +AppsFlyerDevChannel=FN_Dev +AppsFlyerShippingChannel=FN_Live + +[AnalyticsDebug] +AppsFlyerAppleAppID=1261357853 +AppsFlyerDevAppleAppID=000222000 +AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a +AppsFlyerDevChannel=FN_Dev +AppsFlyerShippingChannel=FN_Live + +[AnalyticsTest] +AppsFlyerAppleAppID=1261357853 +AppsFlyerDevAppleAppID=000222000 +AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a +AppsFlyerDevChannel=FN_Dev +AppsFlyerShippingChannel=FN_Live + +[/Script/Engine.ProxyLODMeshSimplificationSettings] +r.ProxyLODMeshReductionModule=ProxyLODMeshReduction + + +[ForwardShadingQuality_GLSL_ES2 ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[ForwardShadingQuality_GLSL_ES3_1_ANDROID ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID_NOUB ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[ForwardShadingQuality_SF_METAL ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + + +[ForwardShadingQuality_PCD3D_SM5 ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[ForwardShadingQuality_SF_METAL_SM5 ShaderPlatformQualitySettings] +QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) +QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) + +[/Script/Engine.StaticMeshComponent] +bCanEverAffectNavigation=False + +[/Script/Engine.SkinnedMeshComponent] +VisibilityBasedAnimTickOption = EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered + +[EnumRemap] +TEXTUREGROUP_Project01.DisplayName=Glider +TEXTUREGROUP_Project02.DisplayName=GliderNormalMap +TEXTUREGROUP_Project03.DisplayName=GliderSpecular +TEXTUREGROUP_Project04.DisplayName=Spray Decal +TEXTUREGROUP_Project05.DisplayName=Water +TEXTUREGROUP_Project06.DisplayName=UI With MIPs +TEXTUREGROUP_Project07.DisplayName=Pickaxe +TEXTUREGROUP_Project08.DisplayName=PickaxeNormalMap +TEXTUREGROUP_Project09.DisplayName=PickaxeSpecular +TEXTUREGROUP_Project10.DisplayName=Wraps - HighQuality +TEXTUREGROUP_Project11.DisplayName=RVTSourceMap +TEXTUREGROUP_Project12.DisplayName=RVTSourceNormalMap +TEXTUREGROUP_Project13.DisplayName=RVTSourceSpecularMap +TEXTUREGROUP_Project14.DisplayName=RVTLandscapeMaterial +TEXTUREGROUP_Project15.DisplayName=RVTLandscapeHeight + +[/Script/Engine.SkeletalMeshSimplificationSettings] +r.SkeletalMeshReductionModule=SkeletalMeshReduction + +[/Script/HelpshiftEditor.HelpshiftSettings] +APIKey=5ac5f7da74a05226b76d01e68ddba714 +DomainName=eg-sandbox.helpshift.com +AppID=eg-sandbox_platform_20180410193434707-094cce0c23eadf4 + +[/Script/MeshNetwork.MeshNetDriver] +NetConnectionClassName="/Script/MeshNetwork.MeshConnection" +!ChannelDefinitions=CLEAR_ARRAY ++ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) ++ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) ++ChannelDefinitions=(ChannelName=LiveStreamVoice, ClassName=/Script/LiveStreamVoice.LiveStreamVoiceChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) ++ChannelDefinitions=(ChannelName=LiveStreamAnimation, ClassName=/Script/LiveStreamAnimation.LiveStreamAnimationChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[/Script/MeshNetwork.MeshBeaconHost] +BeaconConnectionInitialTimeout=30.0 +BeaconConnectionTimeout=30.0 +ListenPort=16000 +MaxConnections=200 + +[/Script/MeshNetwork.MeshBeaconClient] +BeaconConnectionInitialTimeout=30.0 +BeaconConnectionTimeout=30.0 + +[/Script/FortniteGame.FortLevelSaveComponent] +PublishRateLimitSeconds=60 + +[/Script/Engine.NetDriver] ++ChannelDefinitions=(ChannelName=LiveStreamVoice, ClassName=/Script/LiveStreamVoice.LiveStreamVoiceChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) ++ChannelDefinitions=(ChannelName=LiveStreamAnimation, ClassName=/Script/LiveStreamAnimation.LiveStreamAnimationChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[/Script/LiveStreamAnimation.LiveStreamAnimationSubsystem] +bEnabled=false + +[SlateRenderer] +TextureAtlasSize=512 + +[InstallBundleManager.PersistentStatSettings] +bShouldAutoUpdateTimersInTick = true +TimerAutoUpdateRate=10.0 +bShouldSaveDirtyStatsOnTick=true +DirtyStatSaveToDiskRate=5.0 +bShouldAutoHandleFGBGStats = true + +[WebCalls] +Calls[0]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8', 'BackgroundColors': [ '#00bbf6ff' , '#183f77ff'] } , { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null, 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[1]="{ 'subsystem': 'kairos', 'command': 'CaptureAvatar', 'args': { 'format' : 'mp4', 'width': 256, 'height': 256, 'framerate': 30, 'numframes': 30, 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' }, 'character': { 'attributes':{ 'item_seen':true, 'variants': [ { 'channel':'Progressive', 'active':'Stage5', 'owned':[ 'Stage1', 'Stage2', 'Stage3', 'Stage4', 'Stage5' ] } ] }, 'templateId': 'AthenaCharacter:cid_165_athena_commando_m_darkviking' }, 'dance': { 'templateId':'AthenaDance:eid_wave', 'attributes':{ 'item_seen':true }, 'quantity':1}, 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8' } ] } }" +Calls[2]="{ 'subsystem': 'kairos', 'command': 'SetAppMode', 'args' : { 'appmode' : 'avatarcapture' } }" +Calls[3]="{ 'subsystem': 'kairos', 'command': 'SetAppMode', 'args' : { 'appmode' : 'avatarcapture' } }" +Calls[4]="{ 'subsystem' : 'kairos', 'command' : 'CaptureAvatar', 'args' : { 'background' : '#8400E7ff', 'characters' : [ { 'backpack' : { 'templateId' : 'AthenaBackpack:bid_025_tactical' }, 'character' : { 'attributes' : { 'favorite' : 0, 'item_seen' : 1, 'level' : 1, 'variants' : [] }, 'templateId' : 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' }, 'id' : 'f25ce191c9d1491c80aa198ab75952be' } ], 'format' : 'png', 'height' : 1024, 'numFrames' : 1, 'width' : 1024 } }" +Calls[5]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'characters': [ { 'id': '1f4a99d671e645fb9388bb4dd376c1ed', 'character': { 'attributes': { 'favorite': 0, 'level': 1, 'variants': [] }, 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } } ], 'pathname': '/VoiceData/player_message_01_24k.v3.bin' } }" +Calls[6]="{ 'subsystem': 'engine', 'command': 'StartUE4Live', 'args' : { 'requester' : 'debug' } }" +Calls[7]="{ 'subsystem': 'engine', 'command': 'StopUE4Live', 'args' : { 'requester' : 'debug' } }" +Calls[8]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'dance' : {'templateId': 'AthenaDance:eid_rockguitar', 'attributes' : {'item_seen': true}, 'quantity' : 1}, 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[9]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[10]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[11]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[12]="{ 'subsystem': 'kairos', 'command': 'StopBobbleTime' }" +Calls[13]="{ 'subsystem': 'kairos', 'command': 'pauseorresumesnippet', 'args' : { 'id' : '1f4a99d671e645fb9388bb4dd376c1ed', 'shouldpause' : true } }" +Calls[14]="{ 'subsystem': 'kairos', 'command': 'pauseorresumesnippet', 'args' : { 'id' : '1f4a99d671e645fb9388bb4dd376c1ed', 'shouldpause' : false } }" +Calls[15]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[16]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:CID_003_Athena_Commando_F_Default' } , 'displayName': 'ryos', 'currentUser': 0, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[17]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': 1, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[18]="{ 'subsystem': 'kairos', 'command': 'startstopfaceanimforplayer', 'args' : { 'id' : 'f25ce191c9d1491c80aa198ab75952be', 'shouldstart' : true } }" +Calls[19]="{ 'subsystem': 'kairos', 'command': 'startstopfaceanimforplayer', 'args' : { 'id' : 'f25ce191c9d1491c80aa198ab75952be', 'shouldstart' : false } }" +Calls[20]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'characters': [ { 'id': '1f4a99d671e645fb9388bb4dd376c1ed', 'character': { 'attributes': { 'favorite': 0, 'level': 1, 'variants': [] }, 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } } ], 'pathname': '/VoiceData/player_message_01_24k.bin' } }" +Calls[21]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'dance' : {'templateId': 'AthenaDance:eid_rockguitar', 'attributes' : {'item_seen': true}, 'quantity' : 1}, 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[22]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[23]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[24]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }" +Calls[25]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8', 'BackgroundColors': [ '#00bbf6ff' , '#183f77ff'] } , { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null, 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }" +Calls[26]="{ 'subsystem': 'kairos', 'command': 'StopRendering' }" +Calls[27]="{ 'subsystem': 'kairos', 'command': 'Calibrate' }" + +[/Script/LiveLinkInterface.LiveLinkCurveRemapSettings] +CurveConversionSettings=(CurveConversionAssetMap=(("iPhoneXFaceAR", /Game/ArtTools/Pose_Asset_Remaps/ARKit_Remap_PoseAsset.ARKit_Remap_PoseAsset))) + +[/Script/UnrealEd.ChunkDependencyInfo] ++DependencyArray=(ChunkID=10,ParentChunkID=1) ++DependencyArray=(ChunkID=11,ParentChunkID=10) ++DependencyArray=(ChunkID=12,ParentChunkID=11) ++DependencyArray=(ChunkID=13,ParentChunkID=10) ++DependencyArray=(ChunkID=2,ParentChunkID=10) ++DependencyArray=(ChunkID=3,ParentChunkID=10) ++DependencyArray=(ChunkID=4,ParentChunkID=10) ++DependencyArray=(ChunkID=5,ParentChunkID=10) ++DependencyArray=(ChunkID=6,ParentChunkID=10) ++DependencyArray=(ChunkID=7,ParentChunkID=10) ++DependencyArray=(ChunkID=8,ParentChunkID=10) ++DependencyArray=(ChunkID=9,ParentChunkID=10) ++DependencyArray=(ChunkID=1000,ParentChunkID=1) ++DependencyArray=(ChunkID=1001,ParentChunkID=1) ++DependencyArray=(ChunkID=1002,ParentChunkID=1) ++DependencyArray=(ChunkID=1003,ParentChunkID=1) ++DependencyArray=(ChunkID=1004,ParentChunkID=1) ++DependencyArray=(ChunkID=1005,ParentChunkID=1) ++DependencyArray=(ChunkID=1006,ParentChunkID=1) ++DependencyArray=(ChunkID=1007,ParentChunkID=1) ++DependencyArray=(ChunkID=1008,ParentChunkID=1) ++DependencyArray=(ChunkID=1009,ParentChunkID=1) + +[/Script/AppleARKit.AppleARKitSettings] +DefaultFaceTrackingDirection = EARFaceTrackingDirection::FaceMirrored + +[/Script/FortniteGame.TagManager] ++RepBucket="YDlXRZyTxJ3xTItrtH1SW8vAlMt/phkLHXF5GvF48fClZ4i1fd1XC8yAXvU3RAuvbwgOojO0iO2CMywzxssF3wM=" ++RepBucket="xJuoIB52puI2qc3SlprQkx1IL8vjueIhp4ynCmRjfFyGOPnWowtZdH+iQbEbJKPJDPI7pG741k17myThPj1CDwQ=" ++RepBucket="2CBZggUWBbczy41ZKCY/BNp21JsYVH9woKjI1ppob3R5RDVb/AHnGS1lnUXALg8rKAAXS1sLzH2Z9xYY4CoG1AA=" ++RepBucket="L0DvBhjscinAnTQYKm2SnyexenCMbVVwS3B+Ii1DpdYd/Oje/eDfG2/hvrESGDasCfO+SMk40f0VhyfQkZ5MOkajLGJ3QIiXYWP3FpLo1mcE" ++RepBucket="gi6o4tWxZCG2FUu/yds1JaRE3rj9axWESRQ98Z5ZnOFUZ4W2oj8tH7cYrrT1IeOMT40mBw1CRTTnfDMLn5lPMEajLGJ3QIiXYWP3FpLo1mcE" ++RepBucket="Py3GlEIaHtu8zox0I8xLSd+Mc+CUC8leDmv8c4mhoayYojxjjTarAXEWdtQN0NP3GSZOyXzcDRCIf+aZY0OmQAA=" + +[EmbeddedCommunication] +bEnableTickMultipleFunctors=true +TickMaxTimeSeconds=0.1 +IdleSleepTickIntervalSeconds=0.1 +IdleSleepTimeSeconds = 5.0 + +[/Script/WaterEditor.WaterEditorSettings] +TextureGroupForGeneratedTextures=TEXTUREGROUP_Project05 +MaxWaterVelocityAndHeightTextureSize=512 +WaterManagerClassPath=/FortWater/Blueprints/WaterBrushManager.WaterBrushManager_C + +[/Script/Water.WaterRuntimeSettings] +CollisionChannelForWaterTraces=ECC_GameTraceChannel15 + +[Character_LOD0] ++Stats=STAT_AnimGameThreadTime ++Stats=-STAT_BlueprintUpdateAnimation ++Stats=-STAT_Montage_Advance ++Stats=STAT_PerformAnimEvaluation_WorkerThread ++Stats=-STAT_PoseDriver_Eval ++Stats=-STAT_RigidBody_Eval ++Stats=-STAT_AnimDynamicsUpdate ++Stats=STAT_ClothTotalTime ++Stats=FPhysXClothTask ++Stats=STAT_FClothManager_PrepareCloth +GameThread=0.25 +MergedTaskGraphThreads=1.0 + +[Blueprint] ++Stats=STAT_BlueprintTime ++Stats=-STAT_BlueprintUpdateAnimation ++Stats=-STAT_TimelineCompTick ++Stats=STAT_MoveComponentTime ++Stats=-STAT_UpdateChildTransforms ++Stats=-STAT_PerformOverlapQuery ++Stats=STAT_PostAnimEvaluation +GameThread=0.15 + +[Pawns] ++Stats=STAT_PlayerPawnsTicking ++Stats=STAT_VehiclesAwake + +[PerfStats_Bryce] ++Stats=STAT_MeshDrawCalls ++Stats=STAT_Streaming03_StreamingPool ++Stats=STAT_Streaming05_RequiredPool ++Stats=STAT_Streaming07_HiddenMips +GameThread=0.25 +MergedTaskGraphThreads=1.0 + +[PerfStats_LD] ++Stats=STAT_MeshDrawCalls + +[/Script/FortniteEditor.FortValidator_CreativeCost] +WarningIncreasePercent=15 ; 15% increase +WarningIncreaseAmount=500000 ; 500000 byte increase amount +ErrorIncreasePercent=100 ; 100% increase +bOnlyLogAsWarning=false + +[/Script/FortniteGame.FortMcpProfileCreative] +DefaultBattleLabPlot=/Game/Playgrounds/Items/Plots/BRIsland_Mega.BRIsland_Mega + +[/Script/Engine.UserInterfaceSettings] +RenderFocusRule=Never +HardwareCursors=() +SoftwareCursors=((Default, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(TextEditBeam, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeLeftRight, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeUpDown, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeSouthEast, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeSouthWest, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(CardinalCross, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(Crosshairs, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(Hand, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(GrabHand, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(GrabHandClosed, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(SlashedCircle, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(EyeDropper, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C)) +TextEditBeamCursor=None +CrosshairsCursor=None +HandCursor=None +GrabHandCursor=None +GrabHandClosedCursor=None +SlashedCircleCursor=None +ApplicationScale=1.000000 +UIScaleRule=Custom +CustomScalingRuleClass=/Script/FortniteUI.BacchusDPICustomScalingRule +UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None) +bAllowHighDPIInGameMode=True +bLoadWidgetsOnDedicatedServer=False [/Script/Engine.PhysicsSettings] DefaultGravityZ=-2800.000000 @@ -256,7 +3128,34 @@ MaxSubsteps=3 SyncSceneSmoothingFactor=0.000000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=100 - ++PhysicalSurfaces=(Type=SurfaceType1,Name="Wood") ++PhysicalSurfaces=(Type=SurfaceType2,Name="Stone") ++PhysicalSurfaces=(Type=SurfaceType3,Name="Metal") ++PhysicalSurfaces=(Type=SurfaceType4,Name="HumanFlesh") ++PhysicalSurfaces=(Type=SurfaceType5,Name="HumanOppositionFlesh") ++PhysicalSurfaces=(Type=SurfaceType6,Name="HuskFlesh") ++PhysicalSurfaces=(Type=SurfaceType7,Name="PurpleFlesh") ++PhysicalSurfaces=(Type=SurfaceType8,Name="Water") ++PhysicalSurfaces=(Type=SurfaceType9,Name="Grass") ++PhysicalSurfaces=(Type=SurfaceType10,Name="Dirt") ++PhysicalSurfaces=(Type=SurfaceType11,Name="Explosive") ++PhysicalSurfaces=(Type=SurfaceType12,Name="WeakSpot") ++PhysicalSurfaces=(Type=SurfaceType13,Name="Objective") ++PhysicalSurfaces=(Type=SurfaceType14,Name="WeakSpot_Wood") ++PhysicalSurfaces=(Type=SurfaceType15,Name="WeakSpot_Stone") ++PhysicalSurfaces=(Type=SurfaceType16,Name="WeakSpot_Metal") ++PhysicalSurfaces=(Type=SurfaceType17,Name="TakerFlesh") ++PhysicalSurfaces=(Type=SurfaceType18,Name="Glass") ++PhysicalSurfaces=(Type=SurfaceType19,Name="HuskFleshMetal") ++PhysicalSurfaces=(Type=SurfaceType20,Name="HuskFleshIce") ++PhysicalSurfaces=(Type=SurfaceType21,Name="HuskFleshElectric") ++PhysicalSurfaces=(Type=SurfaceType22,Name="HuskFleshFire") ++PhysicalSurfaces=(Type=SurfaceType23,Name="Snow") ++PhysicalSurfaces=(Type=SurfaceType24,Name="Ice") ++PhysicalSurfaces=(Type=SurfaceType25,Name="Lava") +DefaultBroadphaseSettings=(bUseMBPOnClient=True,bUseMBPOnServer=True,bUseMBPOuterBounds=True,MBPBounds=(Min=(X=-85028.000000,Y=-144904.000000,Z=-5120.000000),Max=(X=156192.000000,Y=96952.000000,Z=135041.000000),IsValid=1),MBPOuterBounds=(Min=(X=-312832.000000,Y=-356352.000000,Z=-5120.000000),Max=(X=359836.000000,Y=312320.000000,Z=135041.000000),IsValid=1),MBPNumSubdivs=10) +ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double) +MinDeltaVelocityForHitEvents=100.000000 [/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision") @@ -380,356 +3279,43 @@ PhysXTreeRebuildRate=100 +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") -[Character_LOD0] -+Stats=STAT_AnimGameThreadTime -+Stats=-STAT_BlueprintUpdateAnimation -+Stats=-STAT_Montage_Advance -+Stats=STAT_PerformAnimEvaluation_WorkerThread -+Stats=-STAT_PoseDriver_Eval -+Stats=-STAT_RigidBody_Eval -+Stats=-STAT_AnimDynamicsUpdate -+Stats=STAT_ClothTotalTime -+Stats=FPhysXClothTask -+Stats=STAT_FClothManager_PrepareCloth -GameThread=0.25 -MergedTaskGraphThreads=1.0 +[/Script/PythonScriptPlugin.PythonScriptPluginSettings] ++StartupScripts=Validation/validation_LandscapeMaxLOD.py ++StartupScripts=Validation/validation_TextureCompositing.py ++StartupScripts=TechArt/Foundations/AddFoundationContextMenuEntries.py ++StartupScripts=TechArt\MenuTools\ForTesting\ContextMenuEntries_CosmeticCheatAssignment\AddContextMenuEntries_CosmeticCheatAssignment.py ++StartupScripts=TechArt\MenuTools\ForArt\AddContextMenuOption_CreateDataAssetFromMat.py ++StartupScripts=Validation\validation_StaticMaterialUsage.py ++StartupScripts=TechArt\MenuTools\ForPerf\AddContextMenuOption_MeshPerfStats.py ++StartupScripts=TechArt\MenuTools\ForLDs\AddToolBarMenu_FoundationViewer.py ++StartupScripts=TechArt\MenuTools\MainMenu_FortniteTools_ToolMenus.py ++AdditionalPaths=(Path="../../../FortniteGame/Content/Python/FX") +bDeveloperMode=False +bRemoteExecution=True +RemoteExecutionMulticastGroupEndpoint=239.0.0.1:6766 +RemoteExecutionMulticastBindAddress=0.0.0.0 +RemoteExecutionSendBufferSizeBytes=2097152 +RemoteExecutionReceiveBufferSizeBytes=2097152 +RemoteExecutionMulticastTtl=0 -[Blueprint] -+Stats=STAT_BlueprintTime -+Stats=-STAT_BlueprintUpdateAnimation -+Stats=-STAT_TimelineCompTick -+Stats=STAT_MoveComponentTime -+Stats=-STAT_UpdateChildTransforms -+Stats=-STAT_PerformOverlapQuery -+Stats=STAT_PostAnimEvaluation -GameThread=0.15 +[/Script/FortniteGame.ContentBeaconClient] +BeaconConnectionInitialTimeout=30.0 +BeaconConnectionTimeout=30.0 -[Pawns] -+Stats=STAT_PlayerPawnsTicking -+Stats=STAT_VehiclesAwake +[PersistentStorageManager] ++Categories=(Name="Default",QuotaMB=-1,Directories=()) ++Categories=(Name="CMS",QuotaMB=150,Directories=("cms","ems","lms")) ++Categories=(Name="BundleManager",QuotaMB=512,Directories=("installedbundles","manifestcache","stagingbundles","installedcontent","chunkdownload")) ++Categories=(Name="Replay",QuotaMB=150,Directories=("demos")) +DefaultCategoryName=Default -[PerfStats_Bryce] -+Stats=STAT_MeshDrawCalls -+Stats=STAT_Streaming03_StreamingPool -+Stats=STAT_Streaming05_RequiredPool -+Stats=STAT_Streaming07_HiddenMips -GameThread=0.25 -MergedTaskGraphThreads=1.0 +[/Script/DLSS.DLSSSettings] +bEnableNonProductionBinariesInShipping=False +NVIDIANGXApplicationId=100013311 -[PerfStats_LD] -+Stats=STAT_MeshDrawCalls - -[/Script/Engine.StaticMeshComponent] -bCanEverAffectNavigation=False - -[/Script/Engine.SkinnedMeshComponent] -VisibilityBasedAnimTickOption = EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered - - -[ForwardShadingQuality_GLSL_ES2 ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[ForwardShadingQuality_GLSL_ES3_1_ANDROID ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID_NOUB ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[ForwardShadingQuality_SF_METAL ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - - -[ForwardShadingQuality_PCD3D_SM5 ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[ForwardShadingQuality_SF_METAL_SM5 ShaderPlatformQualitySettings] -QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) -QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2) - -[EnumRemap] -TEXTUREGROUP_Project01.DisplayName=Glider -TEXTUREGROUP_Project02.DisplayName=GliderNormalMap -TEXTUREGROUP_Project03.DisplayName=GliderSpecular -TEXTUREGROUP_Project04.DisplayName=Spray Decal -TEXTUREGROUP_Project05.DisplayName=Water -TEXTUREGROUP_Project06.DisplayName=UI With MIPs -TEXTUREGROUP_Project07.DisplayName=Pickaxe -TEXTUREGROUP_Project08.DisplayName=PickaxeNormalMap -TEXTUREGROUP_Project09.DisplayName=PickaxeSpecular -TEXTUREGROUP_Project10.DisplayName=Wraps - HighQuality -TEXTUREGROUP_Project11.DisplayName=RVTSourceMap -TEXTUREGROUP_Project12.DisplayName=RVTSourceNormalMap -TEXTUREGROUP_Project13.DisplayName=RVTSourceSpecularMap -TEXTUREGROUP_Project14.DisplayName=RVTLandscapeMaterial -TEXTUREGROUP_Project15.DisplayName=RVTLandscapeHeight - - -[/Script/Engine.SkeletalMeshSimplificationSettings] -r.SkeletalMeshReductionModule=SkeletalMeshReduction - -[/Script/Engine.ProxyLODMeshSimplificationSettings] -r.ProxyLODMeshReductionModule=ProxyLODMeshReduction - -[/Script/Engine.AudioSettings] -DefaultSoundClassName=/Game/Sounds/FortSoundClassesAndModes/Master.Master -DefaultSoundConcurrencyName=None -DefaultBaseSoundMix=/Game/Sounds/FortSoundClassesAndModes/Fort_Default_Mix.Fort_Default_Mix -VoiPSoundClass=/Game/Sounds/FortSoundClassesAndModes/Fort_01_VOIP.Fort_01_VOIP -DefaultReverbSendLevel=0.000000 -LowPassFilterResonance=0.900000 -MaximumConcurrentStreams=10 -+QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxChannels=32) -+QualityLevels=(DisplayName=NSLOCTEXT("", "9B9FE4744AF7846DB6CF50AC91F8EE51", "Low"),MaxChannels=20) -+QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "CE9BB875451A8B074714BA9B6B36C3FE", "iOS"),MaxChannels=16) -+QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "66F9E485445C1C5DB47314A3AF62BA25", "Android"),MaxChannels=12) -bAllowVirtualizedSounds=True -bDisableMasterEQ=True -bDisableMasterReverb=False -bAllowCenterChannel3DPanning=True -DialogueFilenameFormat="{DialogueGuid}_{ContextId}" -DefaultMediaSoundClassName=/Game/Sounds/FortSoundClassesAndModes/RenderedCinematics.RenderedCinematics -VoiPSampleRate=Normal24000Hz -MasterSubmixEffectPreset=/Game/Sounds/Effects/Fort_SubmixPreset_MasterComp_BR.Fort_SubmixPreset_MasterComp_BR -MasterSubmix=/Game/Sounds/SubMixes/Fortnite_MasterSubMixBus.Fortnite_MasterSubMixBus -ReverbSubmix=/Game/Sounds/SubMixes/Fortnite_MasterReverbSubmixDefault.Fortnite_MasterReverbSubmixDefault -AmbisonicSubmix=/Game/Sounds/SubMixes/Fortnite_AmbisonicSubmixDefault.Fortnite_AmbisonicSubmixDefault -EQSubmix=/Game/Sounds/SubMixes/Fortnite_MasterEQSubmixDefault.Fortnite_MasterEQSubmixDefault - - -[/Script/Engine.RendererSettings] -r.MobileHDR=True -r.AllowOcclusionQueries=True -r.ExpandNewlyOcclusionTestedBBoxesAmount=75 -r.MinScreenRadiusForLights=0.030000 -r.MinScreenRadiusForDepthPrepass=0.030000 -r.PrecomputedVisibilityWarning=False -r.TextureStreaming=True -r.NormalMapsForStaticLighting=False -r.GenerateMeshDistanceFields=True -r.GenerateLandscapeGIData=False -r.DistanceFieldBuild.Compress=True -r.DistanceFieldBuild.EightBit=True -r.TessellationAdaptivePixelsPerTriangle=48.000000 -r.TranslucentSortPolicy=0 -TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) -r.CustomDepth=3 -r.DefaultFeature.Bloom=True -r.DefaultFeature.AmbientOcclusion=True -r.DefaultFeature.AmbientOcclusionStaticFraction=False -r.DefaultFeature.AutoExposure=True -r.UsePreExposure=False -r.DefaultFeature.MotionBlur=True -r.DefaultFeature.LensFlare=False -r.DefaultFeature.AntiAliasing=2 -r.EarlyZPass=2 -r.EarlyZPassMovable=True -r.DBuffer=False -r.ClearSceneMethod=1 -r.BasePassOutputsVelocity=True -r.WireframeCullThreshold=5.000000 -r.LightShaftRenderToSeparateTranslucency=1 -r.EarlyZPassOnlyMaterialMasking=True -r.VertexFoggingForOpaque=False -r.SelectiveBasePassOutputs=True -r.TonemapperFilm=1 -r.Streaming.MaxTextureUVDensity=2500 -r.Streaming.UseAsyncRequestsForDDC=1 -r.Streaming.AllowParallelStreamingRenderAssets=1 -r.Mobile.DisableVertexFog=False -r.MobileNumDynamicPointLights=0 -r.Mobile.AllowMovableDirectionalLights=True -r.Mobile.AllowDistanceFieldShadows=False -r.Mobile.EnableStaticAndCSMShadowReceivers=False -r.Mobile.SkyLightPermutation=2 -r.Mobile.CompressLandscapeWeightmaps=True -r.SupportStationarySkylight=False -r.SupportLowQualityLightmaps=False -r.SupportAtmosphericFog=False -r.GPUCrashDebugging=false -r.Mobile.ForceFullPrecisionInPS=1 -OpenGL.UseEmulatedUBs=1 -r.Mobile.AllowPixelDepthOffset=0 - -r.RayTracing=False -r.SkinCache.CompileShaders=True - -r.RayTracing.PSOCacheSize=1 - -r.RayTracing.Geometry.InstancedStaticMeshes=0 -r.RayTracing.Geometry.NiagaraRibbons=0 -r.RayTracing.Geometry.NiagaraSprites=0 - -r.RayTracing.Geometry.StaticMeshes.WPO.Culling=1 -r.RayTracing.Geometry.StaticMeshes.WPO.CullingRadius=5000.0 - -r.RayTracing.Culling=1 - -r.RayTracing.Shadows=1 -r.RayTracing.Reflections=1 -r.RayTracing.AmbientOcclusion=1 -r.RayTracing.Skylight=0 -r.RayTracing.GlobalIllumination=2 -r.RayTracing.Translucency=0 - -r.RayTracing.Reflections.SortMaterials=1 -r.RayTracing.Reflections.SamplesPerPixel=1 -r.RayTracing.Reflections.MaxRoughness=0.35 -r.RayTracing.Reflections.MaxBounces=1 -r.RayTracing.Reflections.EmissiveAndIndirectLighting=1 -r.RayTracing.Reflections.DirectLighting=1 -r.RayTracing.Reflections.Shadows=1 -r.RayTracing.Reflections.ReflectionCaptures=1 -r.RayTracing.Reflections.ExperimentalDeferred=1 -r.RayTracing.Reflections.ExperimentalDeferred.SmoothBias=0.5 - -r.RayTracing.GlobalIllumination.FinalGather.Distance=10 -r.RayTracing.GlobalIllumination.Lights.DirectionalLight=1 -r.RayTracing.GlobalIllumination.Lights.SkyLight=0 -r.RayTracing.GlobalIllumination.Lights.PointLight=0 -r.RayTracing.GlobalIllumination.Lights.SpotLight=0 -r.RayTracing.GlobalIllumination.Lights.RectLight=0 -r.RayTracing.GlobalIllumination.NextEventEstimationSamples=1 -r.RayTracing.GlobalIllumination.SamplesPerPixel=2 -r.RayTracing.GlobalIllumination.FinalGather.FilterWidth=3 - -r.DiffuseIndirect.Denoiser=2 - -r.RayTracing.Shadows.Lights.Directional=1 -r.RayTracing.Shadows.Lights.Point=0 -r.RayTracing.Shadows.Lights.Spot=0 -r.RayTracing.Shadows.Lights.Rect=0 - -r.Water.SingleLayer.RTR=1 - -r.SupportSkyAtmosphereAffectsHeightFog=True -r.VirtualTextures=True -r.MeshStreaming=True -bStreamSkeletalMeshLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True))) -bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True))) -VisualizeCalibrationColorMaterialPath=/Game/ArtTools/PostProcess/PPM_PostProcessCalibration.PPM_PostProcessCalibration - -[/Script/Slate.SlateSettings] -bExplicitCanvasChildZOrder=True - - - -[/Script/Engine.VirtualTexturePoolConfig] -+Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT1), bAllowSizeScale=1, ScalabilityGroup=0) -+Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT5), bAllowSizeScale=1, ScalabilityGroup=0) -+Pools=(SizeInMegabyte=8, MinTileSize=0, MaxTileSize=9999, Formats=(PF_G16), bAllowSizeScale=1, ScalabilityGroup=0) - -[Audio] -DeferStartupPrecache=true -UseAudioThread=true - -[DevOptions.Shaders] -CookerMemoryUsedInGB = 96 -MemoryToLeaveForTheOSInGB = 3 -MemoryUsedPerSCWProcessInGB = 0.4 -MinSCWsToSpawnBeforeWarning = 7 - -[/Script/Engine.SoundGroups] -!SoundGroupProfiles=ClearArray -+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) -+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) -+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=2) -+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) -+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) - -[/Script/UnrealEd.CookerSettings] -bCompileBlueprintsInDevelopmentMode=False -bIgnoreIniSettingsOutOfDateForIteration=True -bIgnoreScriptPackagesOutOfDateForIteration=False -+ModulesExcludedOnDedicatedServer=FortniteUI -DefaultASTCQualityBySize=2 -DefaultASTCQualityBySpeed=2 -bIterativeCookingForLaunchOn=True -bIterativeCookingForFileCookContent=True - -[/Script/WindowsTargetPlatform.WindowsTargetSettings] -bForceLegacyStreamChunking=True -bUseAudioStreamCaching=True -MaxChunkSizeOverrideKB=64 -CacheSizeKB=102400 -AudioCallbackBufferFrameSize=256 -AudioNumBuffersToEnqueue=7 -SpatializationPlugin=Resonance Audio -ReverbPlugin=Resonance Audio --TargetedRHIs=PCD3D_SM4 - - -[StaticMeshLODSettings] --LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) --SmallProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("SmallPropLOD","Small Prop")) --LargeProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("LargePropLOD","Large Prop")) --Deco=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("DecoLOD","Deco")) --Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista")) --Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage")) -+Default=(NumLODs=3,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=30,SilhouetteImportance=5,Name=LOCTEXT("DefaultLOD","Default")) - - -[/Script/Engine.AnimationSettings] -DefaultCompressionAlgorithm=Class'/Script/Engine.AnimCompress_PerTrackCompression' -bTickAnimationOnSkeletalMeshInit=False - -[/Script/Paper2D.PaperRuntimeSettings] -bEnableSpriteAtlasGroups=True - -[/Script/WmfMediaFactory.WmfMediaSettings] -NativeAudioOut=False - -[/Script/CinematicCamera.CineCameraComponent] -+LensPresets=(Name="Spectator Zoom",LensSettings=(MinFocalLength=8,MaxFocalLength=400,MinFStop=1.0,MaxFStop=22,MinimumFocusDistance=100)) - -[/Script/UnrealEd.ChunkDependencyInfo] -+DependencyArray=(ChunkID=10,ParentChunkID=1) -+DependencyArray=(ChunkID=11,ParentChunkID=10) -+DependencyArray=(ChunkID=12,ParentChunkID=11) -+DependencyArray=(ChunkID=13,ParentChunkID=10) -+DependencyArray=(ChunkID=2,ParentChunkID=10) -+DependencyArray=(ChunkID=3,ParentChunkID=10) -+DependencyArray=(ChunkID=4,ParentChunkID=10) -+DependencyArray=(ChunkID=5,ParentChunkID=10) -+DependencyArray=(ChunkID=6,ParentChunkID=10) -+DependencyArray=(ChunkID=7,ParentChunkID=10) -+DependencyArray=(ChunkID=8,ParentChunkID=10) -+DependencyArray=(ChunkID=9,ParentChunkID=10) -+DependencyArray=(ChunkID=1000,ParentChunkID=1) -+DependencyArray=(ChunkID=1001,ParentChunkID=1) -+DependencyArray=(ChunkID=1002,ParentChunkID=1) -+DependencyArray=(ChunkID=1003,ParentChunkID=1) -+DependencyArray=(ChunkID=1004,ParentChunkID=1) -+DependencyArray=(ChunkID=1005,ParentChunkID=1) -+DependencyArray=(ChunkID=1006,ParentChunkID=1) -+DependencyArray=(ChunkID=1007,ParentChunkID=1) -+DependencyArray=(ChunkID=1008,ParentChunkID=1) -+DependencyArray=(ChunkID=1009,ParentChunkID=1) - - -[/Script/UnrealEd.CookerSettings] -cook.AllowCookedDataInEditorBuilds=True -s.AllowUnversionedContentInEditor=1 +[/Script/Engine.DataDrivenConsoleVariableSettings] ++CVarsArray=(Type=CVarInt,Name="Athena.PostProcessLevel",ToolTip="If true, activates the post processing for next gen features",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False) ++CVarsArray=(Type=CVarBool,Name="Athena.UseVolumetricClouds",ToolTip="Should we stream in the volumetric cloud level while in Apollo Terrain?",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False) ++CVarsArray=(Type=CVarBool,Name="Athena.UseJanusFX",ToolTip="A global catch all for enabling next gen effects.",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False) ++CVarsArray=(Type=CVarBool,Name="Athena.UsePhysicalRimlight",ToolTip="Should the local pawn spawn the physical rimlight effects?",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False) diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 00aa729e..972bdc1a 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -1,7 +1,5 @@ - - [/Script/EngineSettings.GeneralProjectSettings] -ProjectID=0D60AEF640166774DADBD19E5F806578 +ProjectID=(A=-2011270876,B=1182903154,C=-965786730,D=-1399474123) ProjectName=Fortnite ProjectDisplayedTitle=NSLOCTEXT("", "FortniteMainWindowTitle", "Fortnite") ProjectVersion=1.0.0 @@ -10,32 +8,3277 @@ CompanyDistinguishedName="CN=Epic Games, O=Epic Games, L=Cary, S=North Carolina, CopyrightNotice=Copyright Epic Games, Inc. All Rights Reserved. bUseBorderlessWindow=True +[/Script/Engine.HUD] +bShowHUD=true + +[/Script/Engine.GameNetworkManager] +TotalNetBandwidth=200000 +MaxDynamicBandwidth=40000 +MinDynamicBandwidth=20000 +ClientAuthorativePosition=false +ClientErrorUpdateRateLimit=0.015f +MAXCLIENTUPDATEINTERVAL=0.35f +MaxClientForcedUpdateDuration=0.60f +ServerForcedUpdateHitchThreshold=0.150f +ServerForcedUpdateHitchCooldown=0.100f +MaxMoveDeltaTime=0.125f +ClientNetSendMoveDeltaTime=0.05 +ClientNetSendMoveDeltaTimeThrottled=0.066 +ClientNetSendMoveDeltaTimeStationary=0.0833 +ClientNetSendMoveThrottleAtNetSpeed=10000 +ClientNetSendMoveThrottleOverPlayerCount=24 +bMovementTimeDiscrepancyDetection=true +bMovementTimeDiscrepancyResolution=true +MovementTimeDiscrepancyMaxTimeMargin=0.25f +MovementTimeDiscrepancyMinTimeMargin=-0.25f +MovementTimeDiscrepancyResolutionRate=1.0f +MovementTimeDiscrepancyDriftAllowance=0.10f +bMovementTimeDiscrepancyForceCorrectionsDuringResolution=true +ClientNetCamUpdateDeltaTime=0.066 +BadPingThreshold=200 +SeverePingThreshold=500 +BadPacketLossThreshold=0.05 +SeverePacketLossThreshold=0.15 + +[/Script/FortniteGame.FortPoiManager] ++POIsExcludedFromBeginGolden="Athena.Location.POI.LootLake" + +[/Script/FortniteGame.FortGameMode] +GameplayServerHitchThreshold=0.08f +MovementTimeDiscrepancyHitchCooldown=5.0f + +[/Script/FortniteGame.FortGameModeAthena] +bDisableStormCapSystem=false +CreativeModeGracefulShutdownTime=3600 +EndGameKickPlayersDelay_NoIGMM=60 +EndGameKickPlayersDelay_IGMM=120 +MaxActiveAIActors=350 + +!GCSettingsOverrideList=ClearArray + +bDisableGCOnServerDuringMatch=true +FriendlyFireType=EFriendlyFireType::Off +bDisable3DVoiceChat=true + +!ExcludedDefaultSupplyDrops=ClearArray + +!ExcludedLTMSupplyDrops=ClearArray + +bLoadTestCosmetics=false + +ReplayStreamerOverride=FortniteDSSReplayStreamer + +[/Script/FortniteGame.FortGameModeAthena] +WarmupCountdownDuration=90.f +WarmupEarlyRequiredPlayerPercent=0.95f +WarmupEarlyCountdownDuration=15.f +FailedMatchAssignmentTimeout=300.f +OverloadedInitialConnectTimeout=90.f +bUseRandomTimeOfDay=true +bAllowDamageInWarmup=true +bEnableRecentPlayersUpdates=false +bLockMobilePlayersToTouchInSwitchPool=false +EventStatSubmitAttempts=10 +!StarvedActorClassList=ClearArray ++StarvedActorClassList="Tiered" ++StarvedActorClassList="Pickup" ++StarvedActorClassList="Wall" + ++SupportedAthenaLootTierGroups="Loot_Treasure" ++SupportedAthenaLootTierGroups="Loot_Ammo" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure" ++SupportedAthenaLootTierGroups="Loot_AthenaFloorLoot" ++SupportedAthenaLootTierGroups="Loot_AthenaFloorLoot_Warmup" ++SupportedAthenaLootTierGroups="Loot_AthenaAmmoLarge" ++SupportedAthenaLootTierGroups="Loot_AthenaAmmoSmall" ++SupportedAthenaLootTierGroups="Loot_AthenaSupplyDrop" ++SupportedAthenaLootTierGroups="Loot_AthenaLlama" ++SupportedAthenaLootTierGroups="Loot_AthenaVendingCommon" ++SupportedAthenaLootTierGroups="Loot_AthenaVendingUncommon" ++SupportedAthenaLootTierGroups="Loot_AthenaVendingRare" ++SupportedAthenaLootTierGroups="Loot_AthenaVendingEpic" ++SupportedAthenaLootTierGroups="Loot_AthenaVendingLegendary" ++SupportedAthenaLootTierGroups="Loot_ForagedItem_GravityRocks" ++SupportedAthenaLootTierGroups="Loot_AthenaMeteorDrop" ++SupportedAthenaLootTierGroups="Loot_AthenaBooty" ++SupportedAthenaLootTierGroups="Loot_AthenaMedBox" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Vaulted" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Western" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Oak" ++SupportedAthenaLootTierGroups="Loot_AthenaWestern" ++SupportedAthenaLootTierGroups="Loot_ApolloTreasure_Rare" ++SupportedAthenaLootTierGroups="Loot_ApolloAmmoBox_Rare" ++SupportedAthenaLootTierGroups="Loot_ApolloRodBox" ++SupportedAthenaLootTierGroups="Loot_AthenaIceBox" ++SupportedAthenaLootTierGroups="Loot_GalTreasure" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Red" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Blue" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_White" ++SupportedAthenaLootTierGroups="Loot_GarbageFishingSpot" ++SupportedAthenaLootTierGroups="Loot_ForagedItem_Fireflies" ++SupportedAthenaLootTierGroups="Loot_FoodBox_Produce" ++SupportedAthenaLootTierGroups="Loot_AthenaSharkLoot" ++SupportedAthenaLootTierGroups="Loot_AthenaGorger" ++SupportedAthenaLootTierGroups="Loot_AthenaLaurel" ++SupportedAthenaLootTierGroups="Loot_AthenaTreasure_Yellow" ++SupportedAthenaLootTierGroups="Loot_AthenaBroomBox" ++SupportedAthenaLootTierGroups="Loot_AthenaCandyBucket" + + +RedirectAthenaLootTierGroups=(("Loot_Treasure", "Loot_AthenaTreasure"),("Loot_Ammo", "Loot_AthenaAmmoLarge")) + +[/Script/FortniteGame.FortPlayspaceGameState] +bUsePlayspaceSystem=true +bUsePlayerSpawningComponent=false + +[/Script/PlayspaceSystem.PlayspacePlayerController] +bUsePlayerSpawningComponent=false + +[/Script/FortniteGame.FortGameStateAthena] +bAllowBuildingThroughBlockingObjects=true +bCanBuildOnWaterGlobal=true + +[/Script/FortniteGame.FortGameStatePvE] +PickupsAllowedMax=150 +PickupsDesiredSlack=10 +PickupDespawnDelaySeconds=5.0 +bDebugPickupManagement=false +bEnablePickupManagement=true + +[/Script/FortniteGame.FortGameModeZone] +bCriticalMissionEligible=true +bTrustXboxPlatformId=false +!XboxSubsystemNames=Clear ++XboxSubsystemNames=XBL ++XboxSubsystemNames=GDK +ReplayStreamerOverride=FortniteReplayStreamer + +[/Script/FortniteGame.FortGameStateZone] +bAllowBuildingThroughBlockingObjects=true + +[/Script/FortniteGame.FortGamePvPBase] +bCriticalMissionEligible=false + +[/Script/FortniteGame.FortGameModeOutpost] +bCriticalMissionEligible=false + +[/Script/FortniteGame.FortAnalyticsConfig] +UrlEndpoint="https://datarouter.ol.epicgames.com/" +!AltDomains="Clear" ++AltDomains="datarouter-prod.ak.epicgames.com" ++EventBlacklist=(Type="PlaylistType", PlaylistKey="BRArena", EventName="Core.AthenaPlayerEndPhaseReport", Probability=0.0) ++EventBlacklist=(Type="PlaylistType", PlaylistKey="BRLTM", EventName="Core.AthenaPlayerEndPhaseReport", Probability=0.0) ++EventBlacklist=(Type="PlaylistType", PlaylistKey="Creative", EventName="Core.AthenaPlayerEndPhaseReport", Probability=0.0) ++EventBlacklist=(Type="PlaylistType", PlaylistKey="CreativeLTM", EventName="Core.AthenaPlayerEndPhaseReport", Probability=0.0) ++EventBlacklist=(Type="PlaylistType", PlaylistKey="Social", EventName="Core.AthenaPlayerEndPhaseReport", Probability=0.0) ++EventBlacklist=(Type="PlaylistName", PlaylistKey="Playlist_PlaygroundV2", EventName="Player.Fishing.SessionEnd", Probability=0.0) ++EventBlacklist=(Type="PlaylistName", PlaylistKey="Playlist_Creative_PlayOnly", EventName="Player.Fishing.SessionEnd", Probability=0.0) + +[/Script/FortniteGame.FortOnlineAccount] +RefreshConnectionTimerDuration=7.0 +bPromptUserAndReverifyAuthToken=true +bShouldGrantFreeAccess=true +bUseGameSubAccessRedemption=true +bShouldAthenaQueryRecentPlayers=false +RestrictedCountries=(("CN",(bHealthWarningShown=true, bAntiAddictionMessageShown=true,bRealMoneyStoreRestriction=false,bGameplayRestrictions=false)),("KR",(bHealthWarningShown=true, bAntiAddictionMessageShown=true,bRealMoneyStoreRestriction=false,bGameplayRestrictions=true))) ++IgnoreProducts="4217759881dd43209da2e89a9552a9a6" +bDisablePurchasingOnRedemptionFailure=true +MinimumSecondsBetweenPurchaseRedemptionAttempts=60.0 +!RealMoneyPurchaseBlockedCountryCodes=ClearArray + +[/Script/FortniteGame.FortOnlineAccount] +bEnableEulaCheck=true +bShouldClientForcePartnerId=false +ClientForcePartnerId= + +[/Script/Account.OnlineAccountCommon] +bEnableWaitingRoom=true +EulaKey="fn" +bRequireLightswitchAtStartup=true +bAllowLocalLogout=false +bAllowLocalLogoutKairos=true +bRequireUGCPrivilege=true +!WebCreateEpicAccountUrl=ClearArray ++WebCreateEpicAccountUrl=(Environment="ci",Url="https://accounts.epicgames-ci.ol.epicgames.net/tos?productName=fortnite") ++WebCreateEpicAccountUrl=(Environment="gamedev",Url="https://accounts.epicgames-gamedev.ol.epicgames.net/tos?productName=fortnite") ++WebCreateEpicAccountUrl=(Environment="stage",Url="https://accounts.epicgames-stage.ol.epicgames.com/tos?productName=fortnite") ++WebCreateEpicAccountUrl=(Environment="prod",Url="https://accounts.epicgames.com/tos?productName=fortnite") +NonFatalErrors="AuthFailed_InvalidMFA AuthFailed_RefreshInvalid AuthFailed_RequiresMFA AuthParentalLock Console_AddedAuthAssociation Console_DuplicateAuthAssociation Console_LoginFailed Console_MissingAuthAssociation Console_NotEntitled EULACheckFailed ExternalAuth_AddedAuthAssociation ExternalAuth_AssociationFailure ExternalAuth_MissingAuthAssociation NotStarted NotEntitled Pending ServiceUnavailable Success" +SkipRedeemOfflinePurchasesChance=0.0 +AccessGrantDelaySeconds=2.0 +RedeemAccessUrl="`baseurl/api/storeaccess/v1/redeem_access/`accountid" +RequestFreeAccessUrl="`baseurl/api/storeaccess/v1/request_access/`accountid" +RealGameAccessUrl="`baseurl/api/accesscontrol/status" + +[/Script/Account.WaitingRoomState] +GracePeriodMins=10 + +[/Script/FortniteGame.FortLobbyBeaconState] +WaitForPlayersTimeRemaining=20.0 + +[/Script/FortniteGame.FortPickup] +bWeaponsCanBeAutoPickups=true +bAutoUpgradeWeapons=false + + +[/Script/FortniteGame.FortGameSession] +bShouldServerForcePartnerId=false +ServerForcePartnerId= + +[/Script/FortniteGame.FortGameSession] +BulkUnregisterTimerDelay=60.0 +bEnableMeshNetwork=true +!DisabledMeshRegions=ClearArray + +[/Script/FortniteGame.FortWorldManager] +SaveFrequency_Seconds=90 +bClearOutpostMapStats=true + +[/Script/FortniteGame.FortPlayerController] +bUseBackpackByDefault=false +bUsePickers=true +bAllowBuildingPreviewAutoRotation=false +JumpStaminaCost=EFortJumpStaminaCost::SprintAir +CameraPrototypeName=MPR +AimHelpMode=2 +bEnableVoiceChatOnLoadingScreens=true +ReturnToMainMenuTimeoutDelay=5.0 +bRevertPlayerListenerChange=true +bAllowPcbBenefits=true + +[/Script/FortniteGame.FortPlayerControllerZone] +MoveForwardOnlyEmoteCancelBackwardsThreshold=-0.2 +MoveForwardOnlyEmoteCancelStrafeThreshold=0.4 + +[/Script/FortniteGame.FortPlayerControllerAthena] +CameraPrototypeName=Athena +bUsePickers=true +bUseTrapPicker=false +SpectatorLevelStreamDistance=20000.0 +HighlightKillCooldown=5.0 +HighlightKillRewindTime=10.0 +bUseNewPickupSwapLogic=true +bAllowBuildingPreviewAutoRotation=false +bNoInGameMatchmaking=false +AimHelpMode=0 +EndMatchHeartbeatTimerDelay=0.25 +bBuildingPlacementTraceSkipInitialPenetrationOfBuildingSMActor=false +bBuildingPlacementTraceSkipInitialPenetrationOfStaticMesh=false +ReturnToMainMenuTimeoutDelay=10.0 +PickupSwapHoldTime=0.300 +bRevertPlayerListenerChange=false + +[/Script/FortniteGame.FortControllerComponent_Interaction] +bAllowRetryUse=true + +[/Script/FortniteGame.FortPawn] +EmoteToFireCooldownTime=0.5 + +[PartyHub] +bExampleForTesting=true + +[Playlist_Papaya FortPlaylistAthena] ++BuiltInGameFeaturePluginsToLoad="PapayaHub" ++BuiltInGameFeaturePluginsToLoad="EventMode" + +[/Script/FortniteGame.FortGameInstance] +bBattleRoyaleMatchmakingEnabled=true +bCreativeModeProfileEnabled=true +!KairosWebUrls=ClearArray ++KairosWebUrls=(Environment="gamedev",Url="https://app.epicgames-gamedev.ol.epicgames.net/kairos/home") ++KairosWebUrls=(Environment="prod",Url="https://app.epicgames.com/199b24d8490e4cdf883e46a7a3228c05") +KairosUIResX=607 +KairosUIResY=1080 +KairosHotfixCheckTimer=300.0 +KairosHotfixCheckVariance=120.0 + +KairosMinSupportedAppVersion=0 + + +NiagaraAssetsBlacklistedByHotfix=("NS_Glider_CarbideBlack", "NS_Ashton_Salt_Lake_Beacon", "NS_Ashton_Salt_Lake_Deploy", "NS_Ashton_SaltLake_Engine") + + + +!FrontEndPlaylistData=ClearArray ++FrontEndPlaylistData=(PlaylistName=Playlist_DefaultDuo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=1, CategoryIndex=0)) ++FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=2, CategoryIndex=0)) ++FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSolo, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=0, CategoryIndex=0)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Respawn_24, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=3, CategoryIndex=0)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Playground, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, AdvertiseType=Updated, bDisplayAsLimitedTime=true, DisplayPriority=15, CategoryIndex=1)) ++FrontEndPlaylistData=(PlaylistName=Playlist_PlaygroundV2, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, bDisplayAsNew=true, bDisplayAsLimitedTime=false, DisplayPriority=16, CategoryIndex=1)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Creative_TDM_v1, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, bDisplayAsNew=false, bDisplayAsLimitedTime=false, DisplayPriority=17, CategoryIndex=1)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Papaya, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=true, AdvertiseType=None, bDisplayAsLimitedTime=false, DisplayPriority=1, CategoryIndex=0)) + + +[/Script/FortniteGame.FortPlayerPawn] +NavLocationValidityDistance=500 +MoveSoundStimulusBroadcastInterval=0.5 +bCharacterPartsCastIndirectShadows=true + +[/Script/FortniteGame.FortPlayerPawnAthena] +MeleeAbilityCooldown=0.5 + +[/Script/FortniteUI.FortUIDataConfiguration] +DefaultUIDataConfigurationPath=/Game/UI/Foundation/Config/DefaultUIDataConfiguration.DefaultUIDataConfiguration_C +DefaultBROnlyUIDataConfigurationPath=/Game/UI/Foundation/Config/DefaultBROnlyUIDataConfiguration.DefaultBROnlyUIDataConfiguration_C +MobileBROnlyUIDataConfigurationPath=/Game/UI/Foundation/Config/MobileBROnlyUIDataConfiguration.MobileBROnlyUIDataConfiguration_C + +[/Script/FortniteUI.FortUIDirector] +EntrywayManagerClassPath=/Game/UI/Foundation/UIManager_Startup.UIManager_Startup_C +AthenaManagerClassPath=/Game/UI/Foundation/UIManager_Athena.UIManager_Athena_C +CampaignManagerClassPath=/Game/UI/Foundation/UIManager_Campaign.UIManager_Campaign_C + +[/Script/FortniteUI.FortPurchaseHistoryEntry] +!LootEntryItemTypesToExclude=ClearArray ++LootEntryItemTypesToExclude="GiftBox:gb_rmtoffer" + +[/Script/FortniteUI.FortStoreFrontOfferDetailsWidgetBase] +bShowRefundWarningWhileInZone=true +bShowRefundWarningWhileMatchmaking=true + +[/Script/FortniteUI.FortPlayerFeedbackModal] +PlayerFeedbackCategoriesToAdd=ClearArray +PlayerFeedbackCategoriesToModify=ClearArray + + +[/Script/FortniteGame.FortAssetManager] +GameDataNameCommon=/Game/Balance/DefaultGameDataCommon.DefaultGameDataCommon +GameDataNameCosmetics=/Game/Balance/DefaultGameDataCosmetics.DefaultGameDataCosmetics +GameDataNameSTW=/Game/Balance/DefaultGameDataSTW.DefaultGameDataSTW +GameDataNameBR=/Game/Balance/DefaultGameDataBR.DefaultGameDataBR +FastCookTheaterPath=/Game/World/Theaters/Theater_TEST_FastCook.Theater_TEST_FastCook +PerfMemTheaterPath=/Game/World/Theaters/Theater_TEST_PerfMem.Theater_TEST_PerfMem +BROnlyTheaterPath=/Game/World/Theaters/Theater_Athena.Theater_Athena +ActiveTheaterListPath=/Game/World/ActiveTheaterList.ActiveTheaterList [/Script/Engine.AssetManagerSettings] --PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps"))) --PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game"))) -+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCharacter",AssetBaseClass=/Script/FortniteGame.AthenaCharacterItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Characters")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="Hero",AssetBaseClass=/Script/FortniteGame.FortHeroType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass=/Script/FortniteGame.FortHeroSpecialization,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="CustomCharacterPart",AssetBaseClass=/Script/FortniteGame.CustomCharacterPart,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes/Meshes/Bodies"),(Path="/Game/Characters/CharacterParts/FaceAccessories"),(Path="/Game/Characters/CharacterParts/Female/Medium/Heads")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaMusicPack",AssetBaseClass=/Script/FortniteGame.AthenaMusicPackItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/MusicPacks")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1000,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaDance",AssetBaseClass=/Script/FortniteGame.AthenaDanceItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Dances"),(Path="/Game/Zylox/Animations/Emotes/Items"),(Path="/Game/Athena/Items/Cosmetics/Toys"),(Path="/Game/Athena/Items/Cosmetics/Sprays")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="GameDataCosmetics",AssetBaseClass=/Script/FortniteGame.GameDataCosmetics,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Balance")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="SkeletalMesh",AssetBaseClass=/Script/Engine.SkeletalMesh,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=(None),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="GiftBox",AssetBaseClass=/Script/FortniteGame.FortGiftBoxItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/GiftBoxes")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="ItemAccessToken",AssetBaseClass=/Script/FortniteGame.FortItemAccessTokenType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/ItemAccessTokens")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="Weapon",AssetBaseClass=/Script/FortniteGame.FortWeaponItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Items/Weapons"),(Path="/Game/Abilities/Player"),(Path="/Game/Athena/Items/Weapons"),(Path="/Game/Athena/Items/Consumables"),(Path="/Game/Playgrounds/Items"),(Path="/Game/Athena/Items/Gameplay"),(Path="/Game/Athena/Items/HeldObjects")),SpecificAssets=,Rules=(Priority=20,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook)) bOnlyCookProductionAssets=False bShouldManagerDetermineTypeAndName=False bShouldGuessTypeAndNameInEditor=True -bShouldAcquireMissingChunksOnLoad=False -MetaDataTagsForAssetRegistry=() +bShouldAcquireMissingChunksOnLoad=True +MetaDataTagsForAssetRegistry=("ValidationType","madeWithBPCW") + +[/Script/FortniteGame.FortGlobals] +BRMap="Apollo_Terrain" +BRMapFullName="/Game/Athena/Apollo/Maps/Apollo_Terrain" +MinCullObjectSize=64.0 +MinCullDistance=2800.0 +MaxCullObjectSize=1000.0 +MaxCullDistance=40000.0 +bShowMissionResultsMovies=true +bDisablePlayerTeleportDuringMissionResults=false +bDisableParticleEffectsDuringMissionResults=false +bFlushGPUWhenPlayerIsTeleportedAtEndOfZone=false +bStreamOutTextureDataWhenPlayerIsTeleportedAtEndOfZone=false +bEnableNewRewardFlow=true +bEnableWIFE=true +bEnableFrontendCrafting=true +bEnableFrontendStorage=true +bAccountLinkingEnabled=true +AccountLinkingUIConfig=Default +AccountLinkingUIURL="https://www.epicgames.com/account/connected" +bTwitchEnabled=false +bTwitchHeartbeatEnabled=true +bTwitchAllowDisplayViewernames=true +MinTwitchHeartbeatInterval=30.0 +MaxTwitchViewerNamesToCache=1000 +TwitchViewerNameExpirationMinutes=0 +TwitchAccountInformationRefreshInterval=0 +PlayerUnregistrationFailsafeTimer=600.0 +MinTheaterListRefreshDelay=0 +MaxTheaterListRefreshDelay=180 +PartyJoinFailureLogSubmit=(bSubmitLogs=true,bSubmitSecondaryLogs=false,LogTailKb=300,LogSubmitChance=0.01,Reasons=((Reason="Unknown"),(Reason="UnknownClientFailure"),(Reason="JoinInfoInvalid"),(Reason="NotApproved",SubReason="Unknown"),(Reason="GameSpecificReason",SubReason="Unknown"),(Reason="GameSpecificReason",SubReason="OSSUnavailable"),(Reason="GameSpecificReason",SubReason="FailedToStartFindConsoleSession"),(Reason="NoResponse"))) +LoginFailureOptions=(bSubmitLogs=true,LogTailKb=300,LogSubmitChance=0.1,DoNotUploadReasons=(AuthFailed_InvalidMFA,AuthFailed_RequiresMFA,AuthFailed_RefreshInvalid,ServiceUnavailable,Banned,Console_LoginFailed,Console_EntitlementCheckFailed,Console_MissingAuthAssociation,Console_DuplicateAuthAssociation,Console_AddedAuthAssociation,Console_NotEntitled,Console_PatchOrUpdateRequired,Console_PrivilegeCheck,EULACheckFailed,NotEntitled,NotStarted,Pending,PlatformNotAllowed,Success)) +LogoutFailureOptions=(bSubmitLogs=true,bSubmitLogsDuringLogin=false,LogTailKb=300,LogSubmitChance=0.1,DoNotUploadReasons=("OnlineAccount_LostConnection")) +VoiceChatSubmitOptions=(bSubmitLogs=false,bSubmitSecondaryLogs=false,LogTailKb=300,ExcludeRules=((ErrorCode="vivox.kicked_from_channel"))) +RealMoneyPurchaseFailureOptions=(bSubmitLogs=true,LogTailKb=300,LogSubmitChance=0.1,DoNotUploadReasons=("com.epicgames.catalog_helper.user_cancelled","com.epicgames.purchase.deferred")) ++KairosSubmitOptions=(Type="PartyJoinFailure",LogTailKb=300,bSubmitLogs=true,LogSubmitChance=0.10,SubmitErrors=("UnknownClientFailure","UnknownInternalFailure","RequesteeNotMember")) ++KairosSubmitOptions=(Type="LoginError",LogTailKb=300,bSubmitLogs=true,LogSubmitChance=0.01) +SubGameAccess=(SubGame=Campaign,AccessStatus=LimitedAccess,MatchmakingStatus=Enabled) ++SubGameAccess=(SubGame=Athena,AccessStatus=OpenAccess,MatchmakingStatus=Enabled) +bUploadAthenaStats=true +bUploadAthenaStatsV2=true +TimeBetweenLeaderboardRequestsMinutes=15 +MinSecondsBetweenUnimportantPresenceUpdates=30 +bDisableTimePlayedStat=false +bXboxLeaderboardsUseXuidsInsteadOfGamerTags=false +bFirstShotAccuracyDisabled=false +bPapayaSpeakersEnabled=true +MaximumCharacterVelocity=15000 +bSubmitReturnToMenuErrorLogs=true +bSubmitSecondaryReturnToMenuErrorLogs=false +bEnableCreativeModeTutorials=true +ReturnToMenuErrorLogTailKb=300 +ReturnToMenuErrorLogSubmitChance=0.1 +bUseLegacyMediaSourceForCreative=false +bDisableMediaStreamingOnWindows7=false + +bAllowElectraForReplayCinematic=true +bDisableElectraForReplayCinematicOnWin7=false +bDisableElectraForReplayCinematicOnWin7AndWin8=false +ProbabilityOfUsingElectraForReplayCinematic=1.0 +OpenTimeLimitForReplayCinematic=6.0 +DurationTimeLimitForReplayCinematic=66.0 +DurationExtraTimeForReplayCinematic=5.0 +bAllowElectraForCellStreaming=true +MaxElectraVerticalResolutionOf60fpsVideos=0 + +ElectraLivePresentationOffset=0.0 +ElectraLiveAudioPresentationOffset=2.0 +bElectraLiveUseConservativePresentationOffset=false + +bAllowElectraForWatchBattlePassMovie=true +bShowExtendedBattlePassMovie=true +ProbabilityOfUsingElectraForWatchBattlePassMovie=1.0 +OpenTimeLimitForWatchBattlePassMovie=6.0 +bAllowForceDefaultAudioTrack=true + +MemoryRequirementForMediaStreamingMB=0 +MaxResolutionForMediaStreaming=1088 +MaxResolutionForStandalonePlayer=360 + +bEnableIronCityCoast=true +bEnableTrapScoringCrafting=false +bEnableTrapScoringPlacement=false +bEnableTrapScoringActivation=true + + + + ++IronCityWargameTagList=Stat.Mission.IronCity.Anomaly ++IronCityWargameTagList=Stat.Mission.IronCity.AntiShield ++IronCityWargameTagList=Stat.Mission.IronCity.Eruption ++IronCityWargameTagList=Stat.Mission.IronCity.Generators ++IronCityWargameTagList=Stat.Mission.IronCity.MidlandHusknado ++IronCityWargameTagList=Stat.Mission.Ironcity.Pods ++IronCityWargameTagList=Stat.Mission.Ironcity.MStorm ++IronCityWargameTagList=Stat.Mission.Ironcity.Tiki ++IronCityWargameTagList=Stat.Mission.Ironcity.TpRifts ++IronCityWargameTagList=Stat.Mission.Ironcity.RiotCity ++IronCityWargameTagList=Stat.Mission.Ironcity.Saucer ++IronCityWargameTagList=Stat.Mission.Ironcity.TeleBomb + ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Build ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.DangerClose ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Explode ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Foggy ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.HeadGames ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Surprise ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Time ++IronCityWargameTagList=Stat.Mission.IronCity.Challenge.Traps + ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen12_Solo" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen12_Duos" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen14_Duos" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen12_Trios" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen12_Squads" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen_Solo" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen_Duos" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen_Trios" ++RadioPlaylistBlacklistFilter="FortPlaylistAthena:Playlist_Nitrogen_Squads" + +[/Script/GameplayAbilities.AbilitySystemGlobals] +AbilitySystemGlobalsClassName=/Script/FortniteGame.FortAbilitySystemGlobals +GlobalGameplayCueManagerName=/Game/Abilities/FortGameplayCueManager.FortGameplayCueManager +PredictTargetGameplayEffects=false ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesHeroScaling.AttributesHeroScaling ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesHeroNonScaling.AttributesHeroNonScaling ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesDefenderScaling.AttributesDefenderScaling ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesDefenderNonScaling.AttributesDefenderNonScaling ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesBuildingProps.AttributesBuildingProps ++GlobalAttributeSetDefaultsTableNames=/Game/Balance/DataTables/AttributesBuildingSection.AttributesBuildingSection ++GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaGadgetAttributeData.AthenaGadgetAttributeData ++GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaHeroAttributeData.AthenaHeroAttributeData ++GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaAttributesBuildingSection.AthenaAttributesBuildingSection ++GlobalAttributeSetDefaultsTableNames=/Game/Athena/Balance/DataTables/AthenaQuestPropAttributeData.AthenaQuestPropAttributeData ++GlobalAttributeSetDefaultsTableNames=/Game/Creative/DataTables/CreativeAttributeDefaults.CreativeAttributeDefaults ++GameplayCueNotifyPaths="/Game/GameplayCueNotifies" ++GameplayCueNotifyPaths="/Game/Abilities" ++GameplayCueNotifyPaths="/Game/Athena/GameplayCueNotifies" + +[/Script/FortniteGame.FortAbilitySystemGlobals] ++BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesHeroScaling.AttributesHeroScaling ++BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesDefenderScaling.AttributesDefenderScaling ++BROnlyAttributeSetDefaultsToExclude=/Game/Balance/DataTables/AttributesDefenderNonScaling.AttributesDefenderNonScaling + +[/Script/FortniteGame.FortGameplayCueManager] ++BROnlyGameplayCueNotifyPaths="/Game/Abilities/Player/Athena" ++BROnlyGameplayCueNotifyPaths="/Game/Athena/GameplayCueNotifies" ++BROnlyGameplayCueNotifyPaths="/Game/Abilities/Emotes/GameplayCues" ++BROnlyGameplayCueNotifyPaths="/Game/Abilities/Toys" ++BROnlyGameplayCueNotifyPaths="/Game/GameplayCueNotifies/Curie" ++BROnlyGameplayCueNotifyPaths="/Game/GameplayCueNotifies/Death" + +[/Script/Engine.GameSession] +MaxPlayers=4 +MaxSpectators=20 +bRequiresPushToTalk=false + +[/Script/FortniteGame.FortGameSessionDedicated] +HotfixCheckTimer=300.0 +HotfixCheckVariance=120.0 +IdleResetShortTimer=60 ; 1 minute, used for a quick restart +ConsoleSessionRetryWaitSeconds=30.0 +ServerManifestOutputFormat=EServerManifestOutputFormat::HTTP +ServerManifestDestination=127.0.0.1:7070 +ReservationAbandonmentTime=600 + +[/Script/FortniteGame.FortGameSessionDedicatedAthena] +MMSVersionCompatability="*" +MMSTicketURLServer="/api/game/v2/matchmakingservice/ticket/session/`id" +MMSPingInterval=30.f +ReconnectToMMSDelay=10.f +MaxReconnectToMMSDelay=300.f +bEnableWaitingForMatchAssignmentTimeout=true +WaitingForMatchAssignmentRestartDelay=2700.f + +[FortniteGame.TakeHomeSurvey] +WebURL=www.surveymonkey.com/s/93YGFVZ + +[/Script/FortniteGame.FortBTAI] +GoalInfoUpdateRate=0.1 + +[/Script/AIModule.AIPerceptionComponent] +DominantSense=Sight + +[/Script/AIModule.EnvQueryManager] +MaxAllowedTestingTime=0.003 +bTestQueriesUsingBreadth=false +QueryCountWarningThreshold=200 +QueryCountWarningInterval=60 + +[/Script/Engine.WorldSettings] +DynamicIndirectShadowsSelfShadowingIntensity=.25 + +[/Script/FortniteGame.FortWorldSettings] +DefaultWorldTimeOfDayManager=/Game/TimeOfDay/TODM/STW/TODM_STW_Parent.TODM_STW_Parent_C + +[/Script/FortniteGame.KairosHeartbeatManager] +HeartbeatInterval=60.0 + +[/Script/FortniteGame.MatchHeartbeatManager] +ServerMetricsLOD=3 +HighFrequencyServerMetricsDurationSec=0 +HighFrequencyEventsLOD=0 + +[/Script/FortniteGame.FortFastLoadConfig] +bDisableStreamInBuildings=true +bDisableStartupAIDirector=true +bDisableUpgradePlayerBuildingClasses=true +bUseMinimalPlayerBuildingClasses=true +bDisableStartingMissions=true +bUseFastLoadDefaultInventory=true +bDisableColorSwatches=true +bDisableNavAgentCostData=true +bDisableThreatVisualsManager=true +bDisablePreLoadAssets=true + +[/Script/FortniteGame.FortPartyContext] +bShouldTryToJoinEpicPartyOnConsoleFailure=true + +[/Script/Party.SocialSettings] +bMustSendPrimaryInvites=true +bLeavePartyOnDisconnect=false +bSetDesiredPrivacyOnLocalPlayerBecomesLeader=false +DefaultMaxPartySize=16 +!SocialPlatformDescriptions=ClearArray ++SocialPlatformDescriptions=(Name="AND", PlatformType="MOBILE", CrossplayPool="MOBILE") ++SocialPlatformDescriptions=(Name="IOS", PlatformType="MOBILE", CrossplayPool="MOBILE") ++SocialPlatformDescriptions=(Name="LNX", PlatformType="DESKTOP", CrossplayPool="DESKTOP") ++SocialPlatformDescriptions=(Name="MAC", PlatformType="DESKTOP", CrossplayPool="DESKTOP") ++SocialPlatformDescriptions=(Name="WIN", PlatformType="DESKTOP", CrossplayPool="DESKTOP") ++SocialPlatformDescriptions=(Name="PSN", PlatformType="CONSOLE", OnlineSubsystem="PS4", ExternalAccountType="psn", SessionType="PS4", CrossplayPool="psn") ++SocialPlatformDescriptions=(Name="SWT", PlatformType="CONSOLE", OnlineSubsystem="SWITCH", ExternalAccountType="nintendo", CrossplayPool="nintendo") ++SocialPlatformDescriptions=(Name="XBL", PlatformType="CONSOLE", OnlineSubsystem="LIVE", ExternalAccountType="xbl", SessionType="MPSD", CrossplayPool="xbl") ++SocialPlatformDescriptions=(Name="PS5", PlatformType="CONSOLE", OnlineSubsystem="PS5", ExternalAccountType="psn", SessionType="PS5", CrossplayPool="psn") ++SocialPlatformDescriptions=(Name="XSX", PlatformType="CONSOLE", OnlineSubsystem="GDK", ExternalAccountType="xbl", SessionType="MPSD", CrossplayPool="xbl") + +[EpicPurchaseFlow] +CI="https://launcher-ci.ol.epicgames.net/purchase?uePlatform=`UEPlatform" +GameDev="https://launcher-gamedev.ol.epicgames.net/purchase?uePlatform=`UEPlatform" +Stage="https://launcher-website-stage.ol.epicgames.com/purchase?uePlatform=`UEPlatform" +Prod="https://launcher-website-prod07.ol.epicgames.com/purchase?uePlatform=`UEPlatform" +UEPlatform="FNGame" +!GameDevAltDomains="Clear" ++GameDevAltDomains="launcher-gamedev.ak.epicgames.net" +!ProdAltDomains="Clear" ++ProdAltDomains="launcher-website-prod.ak.epicgames.com" + +[EpicContentService] +CI="https://fortnitecontent-website-ci.ol.epicgames.net/content/api/pages/" +GameDev="https://fortnitecontent-website-gamedev.ol.epicgames.net/content/api/pages/" +Prod="https://fortnitecontent-website-prod07.ol.epicgames.com/content/api/pages/" +!GameDevAltDomains="Clear" ++GameDevAltDomains="fortnitecontent-website-gamedev.ak.epicgames.net" +!ProdAltDomains="Clear" ++ProdAltDomains="fortnitecontent-website-prod.ak.epicgames.com" + +[BuildDX12PSO] +ReplayId=3c53007966e440e28e338e10c9bf6641 + +[/Script/FortniteGame.FortMatchmakingContext] +NormalConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f) +CriticalConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f) +QuickPlayConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f) +OnboardingConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f) +OutpostConfig=(ChanceToHostOverride=40.f,MaxSearchResultsOverride=30,MaxProcessedSearchResults=5,ChanceToHostIncrease=5.f) + +[/Script/FortniteGame.FortMatchmakingV2] +MMSVersionCompatability="*" +MMSTicketURLClient="/api/game/v2/matchmakingservice/ticket/player/`id" +MMSPingInterval=30.f +bCustomKeyEnabled=true +!AltDomainRecords=ClearArray ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-athena-prod.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-prod.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-asia.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-asia.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-br.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-br.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-eu.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-eu.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-me.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-me.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-nae.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-nae.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-naw.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-naw.ak.epicgames.com") ++AltDomainRecords=(OriginalDomain="fortnite-matchmaking-public-service-live-oce.ol.epicgames.com", AltDomain="fortnite-mm-public-service-live-oce.ak.epicgames.com") +MatchmakingRetryInterval=1.f +MaxMatchmakingRetries=3 +LogTailKb=300 +LogSubmitChance=1.f +bSubmitSecondaryLogs=false +!DisabledMatchmakingRegions=ClearArray +!WhitelistedPlaylistsForActiveCheck=ClearArray ++WhitelistedPlaylistsForActiveCheck="NoPlaylist" + + +[/Script/FortniteGame.FortMcpUtils] +UnredeemedCodesUrl="/api/game/v2/friendcodes/`accountId/`codeBackend" +RecordUserStatsUrl="/api/stats/bulk?ownertype=1" +QueryUserStatsUrl="/api/stats/accountId/`accountId/bulk/window/alltime" +QueryLeaderboardUrl="/api/leaderboards/type/`typeId/stat/`leaderboardName/window/weekly?ownertype=1" +ProcessPendingRewardsUrl="/api/game/v2/events/v2/processPendingRewards/`accountId" +QueryCohortUrl="/api/game/v2/leaderboards/cohort/`accountId?playlist=`cohortName" +VoiceLoginUrl="/api/game/v2/voice/`accountId/login" +VoiceJoinUrl="/api/game/v2/voice/`accountId/join/`partyId" +AllowHomebaseCharactersUrl="/api/game/v2/homebase/allowed-name-chars" +ReplacePlayerTokensUrl="/api/game/v2/events/v2/setSubgroup/`AccountId" +PrivacySettingsUrl="/api/game/v2/privacy/account/`accountId" +ReportPlayerToxicityUrl="/api/game/v2/toxicity/account/`accountId/report/`offenderAccountId" +EventCalendardTestUrl="/api/admin/scheduled_events/time_dilation/now/`desiredTime" +CreativeHistoryBaseUrl="/api/game/v2/creative" + +DefaultLogTailLengthKb=100 +bENWE=true + +bEnableNewSubmitSystem=true +EnabledLogSubmissionBackends="mcp dss" +RequiredLogSubmissionBackends="mcp" +DSSLogSubmissionAppName="fortnite" +DSSLogSubmissionPath="client-logs" +DSSLogSubmissionRetryLimit=2 +DSSLogSubmissionRetryTimeoutSeconds=15 + +[/Script/FortniteGame.FortSpectatorCameraComponent] +DefaultFilmbackPresetName="16:9 DSLR" +DefaultLensPresetName="Spectator Zoom" +DefaultLensFocalLength=35 +DefaultLensFStop=8 + +[/Script/FortniteGame.FortSpectatorCamComp_ThirdPerson] +DefaultLensFocalLength=35 +DefaultLensFStop=4 + +[/Script/FortniteGame.FortHoverDroneCameraComponent] +DefaultLensFocalLength=35 + + +[CheatScript.MMDebug] ++Cmd="displayclear" ++Cmd="displayall fortmatchmakingpolicy currentparams" ++Cmd="displayall FortSearchPass CurrentSearchParams" ++Cmd="displayall FortSearchPass CurrentSearchPassState" ++Cmd="displayall fortpartybeaconclient connectionstate" ++Cmd="displayall netconnection lastreceivetime" + +[CheatScript.PartyDebug] ++Cmd="displayclear" ++Cmd="displayall socialparty OwningLocalUserId" ++Cmd="displayall socialparty CurrentLeaderId" ++Cmd="displayall socialparty ReservationBeaconClient" ++Cmd="displayall fortsocialparty PartyRepData" ++Cmd="displayall partymember SocialUser" ++Cmd="displayall fortpartymember MemberRepData" ++Cmd="displayall fortlobbybeaconplayerstate partyowneruniqueid" ++Cmd="displayall fortplayerstate partyowneruniqueid" + +[CheatScript.RegionMeta] ++Cmd="displayclear" ++Cmd="displayall QosRegionManager bUseOldQosServers" ++Cmd="displayall QosRegionManager NumTestsPerRegion" ++Cmd="displayall QosRegionManager PingTimeout" ++Cmd="displayall QosRegionManager Datacenters" + +[CheatScript.RegionDebug] ++Cmd="displayclear" ++Cmd="displayall FortClientSettingsRecord SelectedRegionId" ++Cmd="displayall FortClientSettingsRecord PrevSavedRegion" ++Cmd="displayall FortClientSettingsRecord LastKnownBestRegionId" ++Cmd="displayall QosRegionManager SelectedRegionId" ++Cmd="displayall QosRegionManager QosEvalResult" + +[CheatScript.RegionDebug2] ++Cmd="displayall QosRegionManager Evaluator" ++Cmd="displayall QosEvaluator bInProgress" ++Cmd="displayall QosRegionManager RegionOptions" + +[CheatScript.UpdateDebug] ++Cmd="displayclear" ++Cmd="displayall UpdateManager bInitialUpdateFinished" ++Cmd="displayall UpdateManager LastPatchCheckResult" ++Cmd="displayall UpdateManager LastHotfixResult" ++Cmd="displayall UpdateManager LastUpdateCheck" ++Cmd="displayall UpdateManager LastCompletionResult" + +[CheatScript.CredDebug] ++Cmd="displayclear" ++Cmd="displayall FortGameUserSettings ChosenLoginType" ++Cmd="displayall FortGameUserSettings Credentials" + +[CheatScript.LobbyDebug] ++Cmd="displayclear" ++Cmd="displayall netconnection lastreceivetime" ++Cmd="displayall netdriver initialconnecttimeout" ++Cmd="displayall netdriver connectiontimeout" ++Cmd="displayall fortlobbybeaconstate players" ++Cmd="displayall fortlobbybeaconstate bLobbyStarted" ++Cmd="displayall fortlobbybeaconstate WaitForPlayersTimeRemaining" ++Cmd="displayall fortlobbybeaconstate matchmakinglevel" ++Cmd="displayall fortlobbybeaconplayerstate heroid" ++Cmd="displayall fortlobbybeaconplayerstate herotype" ++Cmd="displayall fortlobbybeaconplayerstate charactergender" ++Cmd="displayall fortlobbybeaconplayerstate matchmakinglevel" ++Cmd="displayall fortlobbybeaconplayerstate LobbyTimeRemaining" ++Cmd="displayall fortlobbybeaconplayerstate bInLobby" ++Cmd="displayall fortlobbybeaconplayerstate owner" ++Cmd="displayall fortlobbybeaconplayerstate partyowneruniqueid" ++Cmd="displayall fortplayerstate partyowneruniqueid" ++Cmd="displayall fortpartybeaconclient connectionstate" ++Cmd="displayall fortlobbybeaconclient connectionstate" + +[CheatScript.CloudDebug] ++Cmd="displayclear" ++Cmd="displayall fortclientsettingsrecord bDirty" ++Cmd="displayall fortclientsettingsrecord CloudFileState" ++Cmd="displayall fortclientsettingsrecord LastRequestSaveCount" ++Cmd="displayall fortclientsettingsrecord LastSaveAttemptTime" ++Cmd="displayall fortclientsettingsrecord LastSuccessSaveTime" ++Cmd="displayall fortclientsettingsrecord NextCloudSaveTime" ++Cmd="displayall fortclientsettingsrecord LastAttemptedSaveCount" + +[CheatScript.Badass] ++Cmd="cheat giveweapon \"Edged_Sword_Medium_SR_Ore_T04\" 40 1" ++Cmd="cheat giveweapon \"Harvest_Pickaxe_SR_T05\" 1 1" ++Cmd="cheat giveweapon \"Pistol_Bolt_SR_Ore_T04\" 40 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_SR_Ore_T04\" 40 1" ++Cmd="cheat giveweapon \"Shotgun_Auto_SR_Ore_T04\" 40 1" ++Cmd="cheat god" ++Cmd="cheat buildfree" ++Cmd="cheat toggleinfiniteammo" ++Cmd="cheat toggleinfinitedurability" ++Cmd="cheat toggleinfinitestamina" ++Cmd="cheat toggleskillcooldown" ++Cmd="cheat giveweapon \"Assault_Auto_SR_Ore_T04\" 40 1" ++Cmd="cheat giveweapon \"Edged_Scythe_Laser_SR_Ore_T04\" 40 1" + +[CheatScript.GiveAthenaTraps] ++Cmd="cheat givetrap \"TID_Floor_Player_Launch_Pad_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_ContextTrap_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_Floor_Player_Campfire_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_Context_BouncePad_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_Context_Freeze_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_Floor_MountedTurret_Athena\" 10 10" ++Cmd="cheat givetrap \"TID_PoisonDartTrap_Context\" 10 10" + +[CheatScript.GiveAthenaConsumables] ++Cmd="cheat giveconsumable \"Athena_Bandage\" 0 5" ++Cmd="cheat giveconsumable \"Athena_Medkit\" 0 1" ++Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Shields\" 0 2" ++Cmd="cheat giveconsumable \"Athena_FlopperSmall\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Flopper\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Flopper_Effective\" 0 2" + +[CheatScript.GiveApolloLoadout] ++Cmd="cheat giveweapon \"Assault_Auto_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveconsumable \"Athena_Medkit\" 0 3" ++Cmd="cheat giveweapon \"Athena_Shield\" 0 2" ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 150" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150" ++Cmd="cheat giveammo AthenaAmmoDataShells 150" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 150" ++Cmd="cheat giveresources 250" + +[CheatScript.GiveAthenaLoadout] ++Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Auto_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveconsumable \"Athena_Medkit\" 0 1" ++Cmd="cheat giveconsumable \"Athena_Shields\" 0 1" ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150" ++Cmd="cheat giveammo AthenaAmmoDataShells 100" ++Cmd="cheat giveammo AmmoDataRockets 10" + +[CheatScript.GiveAthenaFullKit] ++Cmd="cheat giveweapon \"WID_Assault_PistolCaliber_AR_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"WID_Shotgun_Combat_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"WID_Sniper_Heavy_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"WID_Launcher_Rocket_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Athena_GasGrenade\" 0 5" ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150" ++Cmd="cheat giveammo AthenaAmmoDataShells 100" ++Cmd="cheat giveammo AmmoDataRockets 10" + +[CheatScript.GiveAthenaWeapons] ++Cmd="cheat giveweapon \"Assault_Auto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Assault_AutoHigh_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Rocket_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Rocket_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Standard_Athena_VR\" 0 1" ++Cmd="cheat giveweapon \"Pistol_AutoHeavyPDW_Athena_C_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Athena_SMG_VR\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_HighSemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_Athena_Common\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Athena_FloppingRabbit\" 0 1" ++Cmd="cheat giveweapon \"Athena_Bucket_Old\" 0 2" ++Cmd="cheat giveweapon \"Athena_Bucket_Nice\" 0 2" ++Cmd="Cheat GiveSpecificItem \"/Game/Athena/Items/Gameplay/Lotus/Mustache/AGID_Lotus_Mustache\" 1 1" ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 100" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 150" ++Cmd="cheat giveammo AthenaAmmoDataShells 100" ++Cmd="cheat giveammo AmmoDataRockets 10" + +[CheatScript.GiveAthenaCosmeticPassWeapons] ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 300" ++Cmd="cheat giveammo AthenaAmmoDataShells 300" ++Cmd="cheat giveammo AmmoDataRockets 12" ++Cmd="cheat giveweapon \"Assault_Auto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_AutoHigh_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Assault_SemiAuto_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Surgical_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Surgical_Thermal_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Suppressed_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Heavy_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_Heavy_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_PistolCaliber_AR_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Standard_Athena_SR\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Revolver_SingleAction_Athena_UC\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Scoped_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Flintlock_Athena_C\" 0 1" ++Cmd="cheat giveweapon \"Pistol_HandCannon_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"Pistol_BurstFireSMG_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"DualPistol_SemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_Athena_C_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_SemiAuto_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_HighSemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_BreakBarrel_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_SlugFire_Athena_VR\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_Combat_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_AutoDrum_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Shotgun_HighSemiAuto_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Standard_Scope_Athena_SR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_NoScope_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Crossbow_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Heavy_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Suppressed_Scope_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Weather_Athena_SR\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Auto_Suppressed_Scope_Athena_UC\" 0 1" ++Cmd="cheat giveweapon \"Assault_Infantry_Athena_C\" 0 1" ++Cmd="cheat giveweapon \"Assault_Infantry_Athena_VR\" 0 1" ++Cmd="cheat giveweapon \"Pistol_AutoHeavySuppressed_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Pistol_Scavenger_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Pistol_AutoHeavyPDW_Athena_C_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Athena_SMG_SR\" 0 1" ++Cmd="cheat giveweapon \"Pistol_AutoHeavy_Athena_C_Ore_T02\" 0 1" ++Cmd="cheat giveweapon \"Pistol_SixShooter_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_AutoDrum_Athena_UC_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_LMG_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Assault_LMGSAW_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Rocket_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Rocket_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Grenade_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"Launcher_Military_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"ExplosiveBow_Athena_SR\" 0 1" ++Cmd="cheat giveweapon \"GrenadeLauncher_Prox_Athena_VR\" 0 1" ++Cmd="cheat giveweapon \"Sniper_Valentine_Athena_VR_Ore\" 0 1" ++Cmd="cheat giveweapon \"Special_FiendHunter_Athena_R_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"WID_Hook_Gun_VR_Ore_T03\" 0 1" ++Cmd="Cheat GiveSpecificItem \"/Game/Athena/Items/Gameplay/Lotus/Mustache/AGID_Lotus_Mustache\" 1 1" + +[CheatScript.GiveAthenaAmmo] ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 300" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 300" ++Cmd="cheat giveammo AthenaAmmoDataShells 300" ++Cmd="cheat giveammo AmmoDataRockets 12" + +[CheatScript.GiveAthenaSmoketestWeapons] ++Cmd="cheat giveweapon \"WID_Pistol_SemiAuto_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_AutoHeavyPDW_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_Auto_Athena_C_Ore_T02\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_AutoHigh_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_PistolCaliber_AR_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_SemiAuto_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_Surgical_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_Surgical_Thermal_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_AutoDrum_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_ExplosiveBow_Athena_SR\" 1 1" ++Cmd="cheat giveweapon \"WID_Launcher_Grenade_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Launcher_Rocket_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_GrenadeLauncher_Prox_Athena_VR\" 1 1" ++Cmd="cheat giveweapon \"WID_Launcher_Military_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Assault_LMG_Athena_VR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_SemiAuto_Athena_C_Ore_T02\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_HandCannon_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_SixShooter_Athena_VR_Ore_T03\" 0 1" ++Cmd="cheat giveweapon \"WID_DualPistol_SemiAuto_Athena_VR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Pistol_Scavenger_Athena_UC_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Shotgun_Standard_Athena_C_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Shotgun_SemiAuto_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Shotgun_SlugFire_Athena_SR\" 1 1" ++Cmd="cheat giveweapon \"WID_Shotgun_Combat_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Sniper_Heavy_Athena_VR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Sniper_Standard_Scope_Athena_SR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Sniper_NoScope_Athena_R_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Shotgun_BreakBarrel_Athena_VR_Ore_T03\" 1 1" ++Cmd="cheat giveweapon \"WID_Hook_Gun_VR_Ore_T03\" 1 1" ++Cmd="cheat giveammo AthenaAmmoDataBulletsLight 500" ++Cmd="cheat giveammo AthenaAmmoDataBulletsMedium 500" ++Cmd="cheat giveammo AthenaAmmoDataBulletsHeavy 500" ++Cmd="cheat giveammo AthenaAmmoDataEnergyCell 500" ++Cmd="cheat giveammo AthenaAmmoDataShells 500" ++Cmd="cheat giveammo AmmoDataRockets 500" + +[CheatScript.GiveAthenaSmoketestConsumables] ++Cmd="cheat giveconsumable \"Athena_Bandage\" 0 15" ++Cmd="cheat giveweapon \"Athena_Grenade\" 0 10" ++Cmd="cheat giveconsumable \"Athena_Medkit\" 0 3" ++Cmd="cheat giveconsumable \"Athena_SuperMedkit\" 0 1" ++Cmd="cheat giveconsumable \"Athena_Bush\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Shields\" 0 2" ++Cmd="cheat giveconsumable \"Athena_PurpleStuff\" 0 2" ++Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 10" ++Cmd="cheat giveweapon \"Athena_StickyGrenade\" 0 10" ++Cmd="cheat giveweapon \"Athena_DanceGrenade\" 0 10" ++Cmd="cheat giveweapon \"Athena_GasGrenade\" 0 10" ++Cmd="cheat giveweapon \"Athena_DogSweater\" 0 2" ++Cmd="cheat giveweapon \"Athena_AppleSauce\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Rift\" 0 2" ++Cmd="cheat giveconsumable \"Athena_Balloons_Consumable\" 0 2" ++Cmd="cheat giveconsumable \"Athena_SmokeBomb\" 0 2" ++Cmd="cheat giveconsumable \"ChillBronco\" 0 2" + +[CheatScript.GiveAthenaShields] ++Cmd="cheat giveconsumable \"Athena_Shields\" 0 6" ++Cmd="cheat giveconsumable \"Athena_SuperMedkit\" 0 1" ++Cmd="cheat giveconsumable \"Athena_ShieldSmall\" 0 10" + +[CheatScript.GiveJim] ++Cmd="cheat givespecificitem \"/Game/Athena/Items/Gameplay/BackPacks/CarminePack/AGID_CarminePack\" 1 1" + +[CheatScript.GiveGoodWeapons] ++Cmd="cheat giveweapon \"Edged_Sword_Medium_R_Ore_T01\" 5 1" ++Cmd="cheat giveweapon \"Assault_Auto_R_Ore_T01\" 5 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_R_Ore_T01\" 5 1" ++Cmd="cheat giveammo energy 1000" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_R_Ore_T01\" 5 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_R_Ore_T01\" 5 1" ++Cmd="cheat giveammo AmmoDataBulletsHeavy 1000" ++Cmd="cheat giveammo AmmoDataBulletsLight 3000" ++Cmd="cheat giveammo AmmoDataBulletsMedium 1500" ++Cmd="cheat giveammo AmmoDataShells 1000" ++Cmd="cheat giveweapon \"Edged_Axe_Medium_R_Ore_T01\" 5 1" ++Cmd="cheat giveweapon \"Blunt_Hammer_Heavy_R_Ore_T01\" 5 1" + +[CheatScript.GiveUltimateWeapons] ++Cmd="cheat giveweapon \"Edged_Sword_Medium_SR_Ore_T05\" 50 1" ++Cmd="cheat giveweapon \"Assault_Auto_SR_Ore_T05\" 50 1" ++Cmd="cheat giveweapon \"Shotgun_Standard_SR_Ore_T05\" 50 1" ++Cmd="cheat giveammo AmmoDataEnergyCell 1000" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_SR_Ore_T05\" 1 1" ++Cmd="cheat giveweapon \"Sniper_BoltAction_Scope_SR_Ore_T05\" 1 1" ++Cmd="cheat giveammo AmmoDataBulletsHeavy 1000" ++Cmd="cheat giveammo AmmoDataBulletsLight 3000" ++Cmd="cheat giveammo AmmoDataBulletsMedium 1500" ++Cmd="cheat giveammo AmmoDataShells 1000" ++Cmd="cheat giveweapon \"Edged_Axe_Medium_SR_Ore_T05\" 50 1" ++Cmd="cheat giveweapon \"Blunt_Hammer_Heavy_SR_Ore_T05\" 50 1" + +[CheatScript.GiveAllAmmo] ++Cmd="cheat giveammo AmmoDataBulletsLight 5000" ++Cmd="cheat giveammo AmmoDataBulletsMedium 3000" ++Cmd="cheat giveammo AmmoDataBulletsHeavy 1000" ++Cmd="cheat giveammo AmmoDataShells 1000" ++Cmd="cheat giveammo AmmoDataEnergyCell 3000" + +[CheatScript.GiveNewGadgets] ++Cmd="cheat givegadget \"SupplyDrop\" 1" ++Cmd="cheat givegadget \"Proximity Mine\" 1" ++Cmd="cheat givegadget \"Teleporter\" 1" ++Cmd="cheat givegadget \"Banner\" 1" ++Cmd="cheat givegadget \"BotTurret\" 1" ++Cmd="cheat givegadget \"AdrenalineRush\" 1" ++Cmd="cheat givegadget \"AirStrike\" 1" ++Cmd="cheat givegadget \"SlowField\" 1" ++Cmd="cheat givegadget \"HomeBaseLevelScaler\" 1" + +[CheatScript.TestAllWorkers] ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_C" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_R" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_kingsly" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_noctor" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_SR_treky" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_UC" ++Cmd="cheat McpGrantItem Worker.ManagerDoctor_VR" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_C" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_R" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_countess" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_maths" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_SR_sobs" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_UC" ++Cmd="cheat McpGrantItem Worker.ManagerEngineer_VR" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_C" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_R" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_birdie" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_eagle" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_SR_spacebound" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_UC" ++Cmd="cheat McpGrantItem Worker.ManagerExplorer_VR" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_C" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_R" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_fixer" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_flak" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_SR_zapps" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_UC" ++Cmd="cheat McpGrantItem Worker.ManagerGadgeteer_VR" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_C" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_R" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_SR" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_frequency" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_rad" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_SR_square" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_UC" ++Cmd="cheat McpGrantItem Worker.ManagerInventor_VR" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_C" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_R" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_dragon" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_samurai" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_SR_tiger" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_UC" ++Cmd="cheat McpGrantItem Worker.ManagerMartialArtist_VR" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_C" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_R" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_malcolm" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_princess" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_SR_ramsie" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_UC" ++Cmd="cheat McpGrantItem Worker.ManagerSoldier_VR" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_C" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_R" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_jumpy" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_raider" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_SR_yoglattes" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_UC" ++Cmd="cheat McpGrantItem Worker.ManagerTrainer_VR" ++Cmd="cheat McpGrantItem Worker.WorkerBasic_C" ++Cmd="cheat McpGrantItem Worker.WorkerBasic_R" ++Cmd="cheat McpGrantItem Worker.WorkerBasic_SR" ++Cmd="cheat McpGrantItem Worker.WorkerBasic_UC" ++Cmd="cheat McpGrantItem Worker.WorkerBasic_VR" + + +[CheatScript.TestGod] ++Cmd="cheat toggleskillcooldown" ++Cmd="cheat buildfree" ++Cmd="cheat buildwith metal 3" ++Cmd="cheat giveweapon \"TestGod\" 1 1" ++Cmd="cheat god" ++Cmd="cheat toggleinfiniteammo" ++Cmd="cheat toggleinfinitedurability" ++Cmd="cheat toggleinfinitestamina" + +[CheatScript.TestPvP] ++Cmd="cheat giveweapon \"Assault_Auto_T04\" 1 1" ++Cmd="cheat giveammo AmmoDataBulletsMedium 150" ++Cmd="cheat giveammo AmmoDataShells 50" ++Cmd="cheat giveweapon \"Melee_Edged_Axe_T04\" 1 1" ++Cmd="cheat giveweapon \"Melee_Edged_Sword_T04\" 1 1" ++Cmd="cheat giveweapon \"Melee_Impact_Pickaxe_T01\" 1 1" ++Cmd="cheat giveweapon \"Pistol_SemiAuto_T04\" 1 1" ++Cmd="cheat giveweapon \"Rifle_Standard_T04\" 1 1" ++Cmd="cheat giveweapon \"Shotgun_Auto_T04\" 1 1" ++Cmd="cheat giveammo AmmoDataBulletsHeavy 50" ++Cmd="cheat giveammo AmmoDataBulletsLight 400" ++Cmd="McpSetAllHeroLevels 20" + +[CheatScript.TestWeapons] ++Cmd="cheatscript givegoodweapons" ++Cmd="cheat ToggleInfiniteDurability" ++Cmd="cheat ToggleShotLogging" ++Cmd="cheat ToggleInfiniteAmmo" + +[CheatScript.EnginePerfCheat] ++Cmd="cheat GiveResources 450" ++Cmd="cheat TeleportToActor BP_Atlas_C" ++Cmd="cheat GiveBluGlo 10" ++Cmd="cheatscript GiveGoodWeapons" ++Cmd="cheat god" + + +[CheatScript.TestPvPSchematics] ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Sword_Medium_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Pistol_SemiAuto_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Sniper_BoltAction_Scope_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Shotgun_Standard_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Assault_Auto_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Edged_Axe_Medium_R_Ore_T04" ++Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T01" ++Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T02" ++Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T03" ++Cmd="cheat McpGrantItem Schematic.SID_Blunt_Hammer_Heavy_R_Ore_T04" + + +[CheatScript.TestGadgets] ++Cmd="Cheat GiveGadgets \"BottleRocket\" 50 5" ++Cmd="Cheat GiveGadgets \"M80\" 50 5" ++Cmd="Cheat GiveGadgets \"ProximityMines\" 50 5" ++Cmd="Cheat GiveWeapon \"SpacePistol\" 5 1" ++Cmd="Cheat giveammo AmmoDataEnergyCell 1000" + +[CheatScript.PerfMemStart] ++Cmd="Stat StartFile" ++Cmd="StartFPSChart" ++Cmd="CsvProfile start" + +[CheatScript.PerfMemStop] ++Cmd="CsvProfile stop" ++Cmd="StopFPSChart" ++Cmd="Stat StopFile" ++Cmd="memreport -full" + +[CheatScript.PerfMemStart_BR] ++Cmd="Stat StartFile" ++Cmd="StartFPSChart" ++Cmd="CsvProfile start" + +[CheatScript.PerfMemStop_BR] ++Cmd="CsvProfile stop" ++Cmd="StopFPSChart" ++Cmd="Stat StopFile" ++Cmd="memreport -full" + +[CheatScript.PerfMemStartServer] ++Cmd="Cheat Stat StartFile" ++Cmd="Cheat NetProfile Enable" + +[CheatScript.PerfMemStopServer] ++Cmd="Cheat Stat StopFile" ++Cmd="Cheat NetProfile Disable" ++Cmd="Cheat memreport -full" + +[CheatScript.PerfMemStartServer_BR] ++Cmd="Cheat Stat StartFile" ++Cmd="Cheat NetProfile Enable" + +[CheatScript.PerfMemStopServer_BR] ++Cmd="Cheat Stat StopFile" ++Cmd="Cheat NetProfile Disable" ++Cmd="Cheat memreport -full" + +[CheatScript.PerfMemIngredients] ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Twine_T01.Ingredient_Twine_T01" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Ore_Copper.Ingredient_Ore_Copper" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T01.Ingredient_Mechanical_Parts_T01" 198 1 ++Cmd=Cheat GiveSpecificItem "/Game/Items/Ingredients/Ingredient_Powder_T01.Ingredient_Powder_T01" 198 1 ++Cmd=Cheat GiveAmmo AmmoDataBulletsLight 2000 ++Cmd=Cheat GiveAmmo AmmoDataBulletsMedium 2000 ++Cmd=Cheat GiveAmmo AmmoDataBulletsHeavy 2000 ++Cmd=Cheat GiveAmmo AmmoDataShells 2000 ++Cmd=Cheat GiveResources 800 + +[CheatScript.GiveCraftingIngredientsT01] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T01.Ingredient_Mechanical_Parts_T01\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Copper.Ingredient_Ore_Copper\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T01.Ingredient_Powder_T01\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T01.Ingredient_Twine_T01\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.GiveCraftingIngredientsT02] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T02.Ingredient_Mechanical_Parts_T02\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Silver.Ingredient_Ore_Silver\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T02.Ingredient_Powder_T02\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T02.Ingredient_Twine_T02\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.GiveCraftingIngredientsT03] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Quartz.Ingredient_Crystal_Quartz\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T03.Ingredient_Mechanical_Parts_T03\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Malachite.Ingredient_Ore_Malachite\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T03.Ingredient_Powder_T03\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T03.Ingredient_Twine_T03\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.GiveCraftingIngredientsT04] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_ShadowShard.Ingredient_Crystal_ShadowShard\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T04.Ingredient_Mechanical_Parts_T04\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Obsidian.Ingredient_Ore_Obsidian\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T04.Ingredient_Powder_T04\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T04.Ingredient_Twine_T04\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.GiveCraftingIngredientsT05] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Sunbeam.Ingredient_Crystal_Sunbeam\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T05.Ingredient_Mechanical_Parts_T05\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_BrightCore.Ingredient_Ore_BrightCore\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T05.Ingredient_Powder_T05\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T05.Ingredient_Twine_T05\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.GiveCraftingIngredientsT06] ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Bacon.Ingredient_Bacon\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Batteries.Ingredient_Batteries\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Blastpowder.Ingredient_Blastpowder\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Crystal_Moonglow.Ingredient_Crystal_Moonglow\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Duct_Tape.Ingredient_Duct_Tape\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Flowers.Ingredient_Flowers\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Herbs.Ingredient_Herbs\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Honey.Ingredient_Honey\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Mechanical_Parts_T06.Ingredient_Mechanical_Parts_T06\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Nuts_Bolts.Ingredient_Nuts_Bolts\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Alloy.Ingredient_Ore_Alloy\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Coal.Ingredient_Ore_Coal\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Ore_Spectrolite.Ingredient_Ore_Spectrolite\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Planks.Ingredient_Planks\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Powder_T06.Ingredient_Powder_T06\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Resin.Ingredient_Resin\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Twine_T06.Ingredient_Twine_T06\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_Mechanism.Ingredient_Rare_Mechanism\" 99" ++Cmd="cheat GiveSpecificItem \"/Game/Items/Ingredients/Ingredient_Rare_PowerCell.Ingredient_Rare_PowerCell\" 99" + +[CheatScript.TestTraps] ++Cmd="cheat givetrap \"tid_floor_defender\" 1 1" ++Cmd="cheat givetrap \"tid_floor_health_uc_t01\" 1 1" ++Cmd="cheat givetrap \"tid_floor_health_r_t02\" 10 1" ++Cmd="cheat givetrap \"tid_floor_health_vr_t03\" 20 1" ++Cmd="cheat givetrap \"tid_floor_player_jump_pad\" 1 1" ++Cmd="cheat givetrap \"tid_floor_player_jump_pad_free_direction\" 1 1" ++Cmd="cheat givetrap \"tid_floor_launcher_r_t01\" 1 1" ++Cmd="cheat givetrap \"tid_floor_spikes_wood_c_t01\" 1 2" ++Cmd="cheat givetrap \"tid_floor_spikes_wood_uc_t02\" 10 2" ++Cmd="cheat givetrap \"tid_floor_spikes_r_t01\" 1 1" ++Cmd="cheat givetrap \"tid_floor_spikes_vr_t02\" 10 1" ++Cmd="cheat givetrap \"tid_floor_spikes_sr_t03\" 20 1" ++Cmd="cheat givetrap \"tid_wall_launcher_r_t01\" 1 1" ++Cmd="cheat givetrap \"tid_wall_darts_r_t01\" 2 1" ++Cmd="cheat givetrap \"tid_wall_electric_uc_t01\" 1 1" ++Cmd="cheat givetrap \"tid_wall_light_uc_t01\" 1 1" ++Cmd="cheat givetrap \"tid_ceiling_electric_aoe_r_t01\" 1 1" ++Cmd="cheat givetrap \"tid_ceiling_electric_aoe_vr_t01\" 1 1" ++Cmd="cheat givetrap \"tid_ceiling_electric_aoe_sr_t01\" 1 1" ++Cmd="cheat givetrap \"tid_ceiling_gas_uc_t01\" 1 2" + + +[CheatScript.CaptureReticle] ++Cmd="HideHudElement HUD.Center.Announcements" ++Cmd="HideHudElement HUD.Center.Crafting" ++Cmd="HideHudElement HUD.Center.Subtitles" ++Cmd="HideHudElement HUD.Center.ResourceAggregation" ++Cmd="HideHudElement HUD.Center.BuildWatermark" ++Cmd="HideHudElement HUD.TopLeft.PlayerInfo" ++Cmd="HideHudElement HUD.TopLeft.PlayerHitPoints" ++Cmd="HideHudElement HUD.TopLeft.TeamPlayers" ++Cmd="HideHudElement HUD.TopLeft.PickupManager" ++Cmd="HideHudElement HUD.TopLeft.VoteUpdateNotification" ++Cmd="HideHudElement HUD.TopRight.Minimap" ++Cmd="HideHudElement HUD.TopRight.ScoreBars" ++Cmd="HideHudElement HUD.TopRight.MissionTracker" ++Cmd="HideHudElement HUD.TopRight.QuestUpdatesLog" ++Cmd="HideHudElement HUD.TopRight.TalkingHead" ++Cmd="HideHudElement HUD.TopRight.ZoneScore" ++Cmd="HideHudElement HUD.TopRight.ReticleStatus" ++Cmd="HideHudElement HUD.BottomLeft.Chat" ++Cmd="HideHudElement HUD.Quickbar.Build" ++Cmd="HideHudElement HUD.Quickbar.Build.EquippedItem" ++Cmd="HideHudElement HUD.Quickbar.Combat" ++Cmd="HideHudElement HUD.InWorld.BuildingInfoIndicator" ++Cmd="HideHudElement HUD.InWorld.InteractionIndicator" ++Cmd="HideHudElement HUD.InWorld.SlateHUDIndicator" ++Cmd="HideHudElement HUD.InWorld.WeakPoints" ++Cmd="HideHudElement HUD.InWorld.DamageNumbers" ++Cmd="HideHudElement HUD.Athena.MapPacksKeys" ++Cmd="HideHudElement HUD.Athena.Compass" ++Cmd="HideHudElement HUD.Athena.GamePhase" ++Cmd="HideHudElement HUD.Athena.PlayersLeft" ++Cmd="HideHudElement HUD.Athena.Kills" ++Cmd="HideHudElement HUD.Athena.XPWidget" ++Cmd="HideHudElement HUD.TopRight.FeatUpdatesLog" ++Cmd="HideHudElement Athena.HideForCapture" + +[CheatScript.CaptureXP] ++Cmd="HideHudElement HUD.Center.Announcements" ++Cmd="HideHudElement HUD.Center.Crafting" ++Cmd="HideHudElement HUD.Center.Subtitles" ++Cmd="HideHudElement HUD.Center.ResourceAggregation" ++Cmd="HideHudElement HUD.Center.BuildWatermark" ++Cmd="HideHudElement HUD.TopLeft.PlayerInfo" ++Cmd="HideHudElement HUD.TopLeft.PlayerHitPoints" ++Cmd="HideHudElement HUD.TopLeft.TeamPlayers" ++Cmd="HideHudElement HUD.TopLeft.PickupManager" ++Cmd="HideHudElement HUD.TopLeft.VoteUpdateNotification" ++Cmd="HideHudElement HUD.TopRight.Minimap" ++Cmd="HideHudElement HUD.TopRight.ScoreBars" ++Cmd="HideHudElement HUD.TopRight.MissionTracker" ++Cmd="HideHudElement HUD.TopRight.QuestUpdatesLog" ++Cmd="HideHudElement HUD.TopRight.TalkingHead" ++Cmd="HideHudElement HUD.TopRight.ZoneScore" ++Cmd="HideHudElement HUD.TopRight.ReticleStatus" ++Cmd="HideHudElement HUD.BottomLeft.Chat" ++Cmd="HideHudElement HUD.Quickbar.Build" ++Cmd="HideHudElement HUD.Quickbar.Build.EquippedItem" ++Cmd="HideHudElement HUD.Quickbar.Combat" ++Cmd="HideHudElement HUD.InWorld.BuildingInfoIndicator" ++Cmd="HideHudElement HUD.InWorld.InteractionIndicator" ++Cmd="HideHudElement HUD.InWorld.SlateHUDIndicator" ++Cmd="HideHudElement HUD.InWorld.WeakPoints" ++Cmd="HideHudElement HUD.InWorld.DamageNumbers" ++Cmd="HideHudElement HUD.Athena.MapPacksKeys" ++Cmd="HideHudElement HUD.Athena.Compass" ++Cmd="HideHudElement HUD.Athena.GamePhase" ++Cmd="HideHudElement HUD.Athena.PlayersLeft" ++Cmd="HideHudElement HUD.Athena.Kills" ++Cmd="HideHudElement Athena.HideForCapture" + +[CheatScript.GameplayCapture] ++Cmd="r.MotionBlurNew 1" ++Cmd="r.MotionBlurQuality 3" ++Cmd="r.SSR.Quality 3" ++Cmd="r.DepthOfFieldQuality 2" ++Cmd="r.MipMapLODBias -1" ++Cmd="r.Streaming.PoolSize 4000" ++Cmd="r.ViewDistanceScale 50" ++Cmd="r.ForceLOD 0" ++Cmd="r.HLOD 0" ++Cmd="r.ParticleLODBias -50" ++Cmd="r.SkeletalMeshLODBias -50" ++Cmd="FortniteForceCharLOD 0" ++Cmd="a.uro.enable 0" ++Cmd="DisableAllScreenMessages" ++Cmd="SetRes 1920x1080fs" ++Cmd="replay.ToggleScrubBar" ++Cmd="FX.Significance.Enable=0" + +[CheatScript.CaptureScalability] ++Cmd="Fort.Scalability.PlayerInsetShadowsLOD 1" ++Cmd="Fort.Scalability.PlayerInsetShadowsMax 10" ++Cmd="r.shadow.perobject 1" ++Cmd="r.shadow.TransitionScale 1000" ++Cmd="r.shadow.PerObjectDirectionalDepthBias 10" ++Cmd="r.shadow.MaxResolution 4096" ++Cmd="r.Shadow.TexelsPerPixel 4" ++Cmd="r.streaming.poolsize 4000" ++Cmd="r.hlod.distanceoverride 150000 100000" + ++Cmd="ToggleUnlimitedHealth" + + +[CheatScript.CaptureMode] ++Cmd="cheat god" ++Cmd="cheat ToggleInfiniteAmmo" ++Cmd="cheat ToggleInfiniteDurability" ++Cmd="cheat BuildFree" ++Cmd="cheat CraftFree" ++Cmd="cheat BackpackSetSize 500" + + +[CheatScript.CaptureModeAthena] ++Cmd="Cheat AthenaEndlessGame" ++Cmd="Cheat pausesafezone" ++Cmd="Cheat MakeBuildingActorsGod" ++Cmd="Cheat ToggleInfiniteAmmo" ++Cmd="Cheat Settimeofdayspeed 0" ++Cmd="Cheat BuildFree" ++Cmd="ShowGamePlayCaptureUi" ++Cmd="setres 1920 x 1080 fs" ++Cmd="DisableAllScreenMessages" + + +[CheatScript.GameplayCaptureHudOn] ++Cmd="Cheat giveathenaammo" ++Cmd="Cheat r.viewdistancescale 3" ++Cmd="Cheat r.shadow.distancescale 3" ++Cmd="Cheat disableallscreenmesages" ++Cmd="Hud.AthenaPlayersLeftBias 45" ++Cmd="ToggleBuildingHighlights" ++Cmd="Ui.AllowCrossplayPlatformIcons 0" ++Cmd="Cheat setsheildpercent 1" ++Cmd="Cheat God" ++Cmd="r.vsync 1" ++Cmd="HideHudElement Hud.Center.Buildwatermark" ++Cmd="HideHudElement Hud.Vehicle.controls" ++Cmd="HideHudElement hud.athena.serveraddress" ++Cmd="HideHudElement hud.athena.sessionid" ++Cmd="HideHudElement hud.topleft.playerinfo" ++Cmd="r.skeletalMeshlodbias -50" ++Cmd="r.particlelodbias -50" ++Cmd="Cheat Givewood 487" ++Cmd="Cheat GiveStone 352" ++Cmd="Cheat Givemetal 368" ++Cmd="Cheat Giveweapon WID_Assault_AutoHigh_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Shotgun_Standard_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat WID_Pistol_Standard_Athena_SR 1 1" ++Cmd="Cheat Giveweapon WID_Sniper_BoltAction_Scope_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat GiveSpecificItem /Game/Athena/Items/Gameplay/BackPacks/GliderItem/Athena_Glider_Item.Athena_Glider_Item 1 1" ++Cmd="Athena.ReduceNetworkPhysicsErrorCorrection 1" ++Cmd="FX.Significance.Enable=0" ++Cmd="HideHUDElement hud.VoiceSpeakersWrapper" + + +[CheatScript.GameplayCaptureValet] ++Cmd="HideHudElement hud.LTM.hidefortryhard" ++Cmd="HideHudElement hud.center.buildwatermark" ++Cmd="HideHudElement hud.vehicle.controls" ++Cmd="HideHudElement hud.athena.serveraddress" ++Cmd="HideHudElement hud.athena.sessionId" ++Cmd="HideHudElement hud.topleft.playerinfo" ++Cmd="HideHudElement HUD.Athena.XPWidget.Bar" ++Cmd="HideHudElement HUD.Athena.PlayerVisited" ++Cmd="HideHudElement HUD.Athena.XPWidget.Feed" ++Cmd="HideHudElement hud.topright.minimap" ++Cmd="HideHudElement hud.athena.compass" + + +[CheatScript.MobileCapture] ++Cmd="FX.Significance.Enable=0" ++Cmd="r.skeletalMeshlodbias -50" ++Cmd="r.particlelodbias -50" ++Cmd="Cheat Givewood 487" ++Cmd="Cheat GiveStone 352" ++Cmd="Cheat Givemetal 368" ++Cmd="Cheat Giveweapon WID_Assault_AutoHigh_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Shotgun_Combat_Athena_VR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Pistol_AutoHeavyPDW_Athena_VR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Sniper_NoScope_Athena_R_Ore_T03 1 1" ++Cmd="Cheat setshieldpercent 1" ++Cmd="HideHudElement Hud.Center.Buildwatermark" ++Cmd="HideHudElement hud.athena.serveraddress" ++Cmd="HideHudElement hud.athena.sessionid" ++Cmd="HideHudElement hud.topleft.playerinfo" ++Cmd="Cheat giveathenaammo" ++Cmd="Cheat r.viewdistancescale 2" ++Cmd="Cheat r.shadow.distancescale 2" ++Cmd="Cheat God" ++Cmd="Hud.AthenaPlayersLeftBias 45" ++Cmd="ToggleBuildingHighlights" ++Cmd="HideHUDElement hud.VoiceSpeakersWrapper" + +[CheatScript.CaptureNoodlehaus] ++Cmd="HideHUDElement hud.topleft.playerinfo" ++Cmd="HideHUDElement hud.topleft.Netissue" ++Cmd="HideHUDElement hud.athena.sessionId" ++Cmd="HideHUDElement hud.athena.serveraddress" ++Cmd="HideHUDElement hud.athena.playervisited" ++Cmd="HideHUDElement hud.athena.contextualchallengepreview" ++Cmd="HUD.AthenaPlayersLeftBias 36" ++Cmd="r.SkeletalMeshLODBias -50" ++Cmd="sg.ShadowQuality 5" + + +[CheatScript.CaptureSessionSet] ++Cmd="Cheat AthenaEndlessGame" ++Cmd="Cheat setsafezonelocationtoplayer" ++Cmd="Cheat Setsafezoneradius 185000" ++Cmd="Cheat settimeofdayspeed 0" ++Cmd="Cheat settimeofday 1400" ++Cmd="Cheat Makebuildingactorsgod" + + +[CheatScript.GameplayCaptureWeaponSet1] ++Cmd="Cheat giveathenaammo" ++Cmd="Cheat GiveWood 487" ++Cmd="Cheat GiveStone 263" ++Cmd="Cheat GiveMetal 368" ++Cmd="Cheat Giveweapon WID_Assault_AutoHigh_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Shotgun_Standard_Athena_VR_Ore_T03 1 1" ++Cmd="Cheat WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Sniper_BoltAction_Scope_Athena_R_Ore_T03 1 1" + + +[CheatScript.GameplayCaptureWeaponSet2] ++Cmd="Cheat Giveathenaammo" ++Cmd="Cheat Givewood 487" ++Cmd="Cheat Givemetal 368" ++Cmd="Cheat Giveweapon WID_Assault_SemiAuto_Athena_VR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Shotgun_SemiAuto_Athena_VR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Pistol_SemiAuto_Athena_R_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Sniper_BoltAction_Scope_Athena_SR_Ore_T03 1 1" + + +[CheatScript.GameplayCaptureWeaponSet3] ++Cmd="Cheat Giveathenaammo" ++Cmd="Cheat Givewood 487" ++Cmd="Cheat Givemetal 368" ++Cmd="Cheat Giveweapon AGID_Lotus_Mustache 1 1" ++Cmd="Cheat Giveweapon WID_Launcher_Rocket_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Assault_LMG_Athena_SR_Ore_T03 1 1" ++Cmd="Cheat Giveweapon WID_Athena_FloppingRabbit 1 1" + +[/Script/FortniteGame.FortPawnScriptedBehavior] ++ActionTemplates=(Template="Log", Params=("Message")) ++ActionTemplates=(Template="LogWarning", Params=("Message")) ++ActionTemplates=(Template="LogError", Params=("Message")) ++ActionTemplates=(Template="BeginLoop", Params=("Iterations")) ++ActionTemplates=(Template="EndLoop") ++ActionTemplates=(Template="NestedScript", Params=("ScriptName")) ++ActionTemplates=(Template="Wait", Params=("Duration")) ++ActionTemplates=(Template="Command", Params=("ConsoleCommand")) ++ActionTemplates=(Template="SetHealth", Params=("Health", "Shield")) ++ActionTemplates=(Template="Attack", Params=("Duration")) ++ActionTemplates=(Template="GiveAndEquipWeapon", Params=("WeaponAssetName")) ++ActionTemplates=(Template="BuildSimple", Params=("MaterialType", "StructureType")) ++ActionTemplates=(Template="Crouch") ++ActionTemplates=(Template="Uncrouch") ++ActionTemplates=(Template="StartSprint") ++ActionTemplates=(Template="StopSprint") ++ActionTemplates=(Template="StartADS") ++ActionTemplates=(Template="StopADS") ++ActionTemplates=(Template="Look", Params=("PitchDegrees", "YawDegrees", "Duration")) ++ActionTemplates=(Template="MoveTime", Params=("ForwardMagnitude", "RightMagnitude", "Duration")) ++ActionTemplates=(Template="Follow", Params=("FollowDistance", "Duration")) ++ActionTemplates=(Template="Jump", Params=("Duration")) ++ActionTemplates=(Template="Suicide") ++ScriptedBehaviors=(ScriptName="ActionTest", Actions=((Template="Jump", Params=("3")), (Template="Crouch"), (Template="Wait", Params=("2")), (Template="Uncrouch"), (Template="SetHealth", Params=("1", "10")))) ++ScriptedBehaviors=(ScriptName="SprintTest", Actions=((Template="StartSprint"), (Template="Wait", Params=("5")), (Template="StopSprint"))) ++ScriptedBehaviors=(ScriptName="ADSTest", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="StartADS"), (Template="Wait", Params=("2")), (Template="Attack", Params=("2")), (Template="StopADS"))) ++ScriptedBehaviors=(ScriptName="LookTest", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="Look", Params=("45", "0", "1")), (Template="StartADS"), (Template="Look", Params=("-90", "0", "1")), (Template="StopADS"), (Template="Look", Params=("45", "45", "1")), (Template="Look", Params=("0", "-90", "1")))) ++ScriptedBehaviors=(ScriptName="BuildTest", Actions=((Template="BuildSimple", Params=("Wood", "Wall")), (Template="BuildSimple", Params=("Stone", "Floor")), (Template="BuildSimple", Params=("Metal", "Stairs")))) ++ScriptedBehaviors=(ScriptName="FireRifle", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")), (Template="Attack", Params=("999999999")))) ++ScriptedBehaviors=(ScriptName="FireRockets", Actions=((Template="GiveAndEquipWeapon", Params=("Launcher_Rocket_Athena_VR_Ore_T03")), (Template="Attack", Params=("999999999")))) ++ScriptedBehaviors=(ScriptName="Follow", Actions=((Template="Follow", Params=("250", "999999999")))) ++ScriptedBehaviors=(ScriptName="MoveNorth", Actions=((Template="MoveTime", Params=("1.0", "0.0", "2")))) ++ScriptedBehaviors=(ScriptName="MoveSouth", Actions=((Template="MoveTime", Params=("-1.0", "0.0", "2")))) ++ScriptedBehaviors=(ScriptName="MoveEast", Actions=((Template="MoveTime", Params=("0.0", "1.0", "2")))) ++ScriptedBehaviors=(ScriptName="MoveWest", Actions=((Template="MoveTime", Params=("0.0", "-1.0", "2")))) ++ScriptedBehaviors=(ScriptName="MoveNE", Actions=((Template="MoveTime", Params=("0.8", "0.8", "2")))) ++ScriptedBehaviors=(ScriptName="MoveNW", Actions=((Template="MoveTime", Params=("0.8", "-0.8", "2")))) ++ScriptedBehaviors=(ScriptName="MoveSE", Actions=((Template="MoveTime", Params=("-0.8", "0.8", "2")))) ++ScriptedBehaviors=(ScriptName="MoveSW", Actions=((Template="MoveTime", Params=("-0.8", "-0.8", "2")))) ++ScriptedBehaviors=(ScriptName="WalkClockwise", Actions=((Template="NestedScript", Params=("MoveSE")), (Template="NestedScript", Params=("MoveSW")), (Template="NestedScript", Params=("MoveNW")), (Template="NestedScript", Params=("MoveNE")))) ++ScriptedBehaviors=(ScriptName="WalkClockwiseLoop", Actions=((Template="BeginLoop", Params=("500")), (Template="NestedScript", Params=("MoveSE")), (Template="NestedScript", Params=("MoveSW")), (Template="NestedScript", Params=("MoveNW")),(Template="NestedScript", Params=("MoveNE")),(Template="EndLoop"))) ++ScriptedBehaviors=(ScriptName="WalkCardinal", Actions=((Template="NestedScript", Params=("MoveNorth")), (Template="NestedScript", Params=("MoveSouth")), (Template="NestedScript", Params=("MoveWest")), (Template="NestedScript", Params=("MoveEast")))) ++ScriptedBehaviors=(ScriptName="GivePickaxe", Actions=((Template="GiveAndEquipWeapon", Params=("Harvest_Pickaxe_Athena_C_T01")))) ++ScriptedBehaviors=(ScriptName="GivePistol", Actions=((Template="GiveAndEquipWeapon", Params=("Pistol_SemiAuto_Athena_C_Ore_T02")))) ++ScriptedBehaviors=(ScriptName="GiveRifle", Actions=((Template="GiveAndEquipWeapon", Params=("Assault_Auto_Athena_R_Ore_T03")))) ++ScriptedBehaviors=(ScriptName="GiveShotgun", Actions=((Template="GiveAndEquipWeapon", Params=("Shotgun_SemiAuto_Athena_UC_Ore_T03")))) ++ScriptedBehaviors=(ScriptName="AnimTestCrouch", Actions=((Template="Crouch"), (Template="Wait", Params=("1")), (Template="Uncrouch"), (Template="Wait", Params=("1")), (Template="Crouch"), (Template="NestedScript", Params=("WalkCardinal")), (Template="Uncrouch"))) ++ScriptedBehaviors=(ScriptName="AnimTestMovement", Actions=((Template="NestedScript", Params=("WalkCardinal")), (Template="NestedScript", Params=("WalkClockwise")), (Template="StartSprint"), (Template="Wait", Params=("3")), (Template="StopSprint"))) ++ScriptedBehaviors=(ScriptName="AnimTestADS", Actions=((Template="StartADS"), (Template="Look", Params=("80", "0", "0.5")), (Template="Look", Params=("-160", "0", "0.5")), (Template="Look", Params=("80", "0", "0")), (Template="Look", Params=("0", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="Look", Params=("60", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="Look", Params=("-120", "150", "2")), (Template="Look", Params=("0", "-150", "2")), (Template="StopADS"), (Template="Look", Params=("60", "-75", "1")), (Template="Look", Params=("0", "75", "0")))) ++ScriptedBehaviors=(ScriptName="AnimTestShort", Actions=((Template="Wait", Params=("1")), (Template="NestedScript", Params=("GivePickaxe")), (Template="NestedScript", Params=("AnimTestADS")), (Template="NestedScript", Params=("AnimTestMovement")), (Template="MoveTime", Params=("-1.0", "0.0", "3.5")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestCrouch")), (Template="NestedScript", Params=("GivePistol")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS")))) ++ScriptedBehaviors=(ScriptName="AnimTestLong", Actions=((Template="NestedScript", Params=("AnimTestShort")), (Template="NestedScript", Params=("GiveRifle")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS")), (Template="NestedScript", Params=("GiveShotgun")), (Template="Attack", Params=("2")), (Template="NestedScript", Params=("AnimTestADS")))) ++ScriptedBehaviors=(ScriptName="AnimTestVeryShort", Actions=((Template="Wait", Params=("1.5")), (Template="NestedScript", Params=("GivePickaxe")), (Template="Attack", Params=("0.5")), (Template="MoveTime", Params=("-1.0", "0.0", "1.0")), (Template="StartSprint"), (Template="MoveTime", Params=("1.0", "0.0", "1.0")), (Template="StopSprint"), (Template="NestedScript", Params=("Spin180Clockwise")), (Template="Crouch"), (Template="MoveTime", Params=("1.0", "0.0", "1.0")), (Template="MoveTime", Params=("-1.0", "0.0", "0.5")), (Template="Uncrouch"), (Template="NestedScript", Params=("Spin180Clockwise")), (Template="NestedScript", Params=("GivePistol")), (Template="StartADS"), (Template="Look", Params=("80", "0", "0.5")), (Template="Look", Params=("-160", "0", "0.5")), (Template="Look", Params=("80", "0", "0")), (Template="StopADS"))) ++ScriptedBehaviors=(ScriptName="Spin180Clockwise", Actions=((Template="Look", Params=("0", "180", "0.5")))) ++ScriptedBehaviors=(ScriptName="Spin720Clockwise20Seconds", Actions=((Template="Look", Params=("0", "180", "5.0")), (Template="Look", Params=("0", "180", "5.0")), (Template="Look", Params=("0", "180", "5.0")), (Template="Look", Params=("0", "180", "5.0")))) + +[/Script/FortniteGame.FortPathFollowingComponent] +MovementBlockFrustrationCooldownSpeed=1.4f + +[/Script/FortniteGame.BROnlyPackagingSettings] ++DirectoriesToNeverCook="Developers" ++DirectoriesToNeverCook="Weapons/TESTDELETE" ++DirectoriesToNeverCook="Characters/Enemies/Blaster" ++DirectoriesToNeverCook="Characters/Enemies/Flinger" ++DirectoriesToNeverCook="Characters/Enemies/Husk/Textures" ++DirectoriesToNeverCook="Characters/Enemies/Interfaces" ++DirectoriesToNeverCook="Characters/Enemies/Smasher" ++DirectoriesToNeverCook="Characters/Enemies/Smasher_v2" ++DirectoriesToNeverCook="Characters/Enemies/Smasher_v3" ++DirectoriesToNeverCook="Characters/Enemies/Taker" ++DirectoriesToNeverCook="Characters/Enemies/Test" ++DirectoriesToNeverCook="Characters/Enemies/Thief" ++DirectoriesToNeverCook="Characters/Enemies/Troll" ++DirectoriesToNeverCook="Characters/Enemies/Shielder" ++DirectoriesToNeverCook="Characters/Survivors/DataTables" ++DirectoriesToNeverCook="Characters/Survivors/Female" ++DirectoriesToNeverCook="Characters/Survivors/Male/Heads" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Construction_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_FastFood_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Geek_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Greased_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Lars_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Powersuit_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_Scavenger_01" ++DirectoriesToNeverCook="Characters/Survivors/Male/M_SML_TShirt_02" ++DirectoriesToNeverCook="Sounds/PVP" ++DirectoriesToNeverCook="Sounds/Temp_Cinematic" ++DirectoriesToNeverCook="Sounds/Trans_AmbientNonLoop" ++DirectoriesToNeverCook="Sounds/Trans_Monster_AnimalHunter" ++DirectoriesToNeverCook="Sounds/Trans_Monster_Puffball" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Announcer" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Announcer_Elder" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Bear" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Constructor" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/CrateBot" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/DJ" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/DrBlackwell" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Lars" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Misc_NPC" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Ninja" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/NPC_Female_01" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Onboarding_Soldier_F" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Outlander" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/RaY" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Seebot" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Soldier" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Survivor_Female" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Survivor_Male" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Trapper" ++DirectoriesToNeverCook="Sounds/Fort_Human_VO/Vinderman" ++DirectoriesToNeverCook="L10n/de/Sounds" ++DirectoriesToNeverCook="L10n/fr/Sounds" ++DirectoriesToNeverCook="L10n/pl/Sounds" ++DirectoriesToNeverCook="L10n/ru/Sounds" ++DirectoriesToNeverCook="L10n/zh-CN" ++DirectoriesToNeverCook="L10n/zh-Hant" + + +[Internationalization] ++LocalizationPaths=%GAMEDIR%Content/Localization/Fortnite ++LocalizationPaths=%GAMEDIR%Content/Localization/RegionCN ++LocalizationPaths=%GAMEDIR%Content/Localization/NativeApp ++CultureMappings="es-AR;es-419" ++CultureMappings="es-BO;es-419" ++CultureMappings="es-CL;es-419" ++CultureMappings="es-CO;es-419" ++CultureMappings="es-CR;es-419" ++CultureMappings="es-CU;es-419" ++CultureMappings="es-DO;es-419" ++CultureMappings="es-EC;es-419" ++CultureMappings="es-GT;es-419" ++CultureMappings="es-HN;es-419" ++CultureMappings="es-MX;es-419" ++CultureMappings="es-NI;es-419" ++CultureMappings="es-PA;es-419" ++CultureMappings="es-PE;es-419" ++CultureMappings="es-PR;es-419" ++CultureMappings="es-PY;es-419" ++CultureMappings="es-SV;es-419" ++CultureMappings="es-US;es-419" ++CultureMappings="es-UY;es-419" ++CultureMappings="es-VE;es-419" ++CultureMappings="zh-Hans;zh-CN" ++CultureMappings="pt;pt-BR" ++DisabledCultures="zh-CN;Shipping" ++DisabledCultures="zh-Hant;Shipping" + +[PerformanceAndMemory] +PerfTestReplayId=58d2bb2532c146a3b739668c24e267be +PerfTestFullReplayId=97ff9ff1eb2c443aa06de0398f671f07 +AthenaReplayId=72453e75751e432083bcd46b810d47f2 + +[PerfReplayUEStats] ++Stat="STAT_GameEngineTick" ++Stat="GameThread" + +[CheatScript.ReplayLastFullPerfTest] ++Cmd=PlayFortHttpReplay 97ff9ff1eb2c443aa06de0398f671f07 + +[CheatScript.ReplayLastShortPerfTest] ++Cmd=PlayFortHttpReplay 58d2bb2532c146a3b739668c24e267be + +[Staging] ++RemapDirectories=(From="Engine/Platforms/PS4/Plugins/Online/OnlineSubsystemPS4Server", To="Engine/Plugins/Online/OnlineSubsystemPS4Server") ++RemapDirectories=(From="Engine/Platforms/PS4/Plugins/Runtime/WinDualShock", To="Engine/Plugins/Runtime/WinDualShock") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Android/Plugins/CommonUI", To="Engine/Platforms/Android/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/IOS/Plugins/CommonUI", To="Engine/Platforms/IOS/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Linux/Plugins/CommonUI", To="Engine/Platforms/Linux/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Mac/Plugins/CommonUI", To="Engine/Platforms/Mac/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS4/Plugins/CommonUI", To="Engine/Platforms/PS4/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS4/Plugins/Media/F5Player", To="Engine/Platforms/PS4/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS4/Plugins/Media/ElectraUtil", To="Engine/Platforms/PS4/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS4/Plugins/Runtime/PS4Download1VFS", To="Engine/Platforms/PS4/Plugins/Runtime/PS4Download1VFS") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS4/Plugins/SpeechGraphics", To="Engine/Platforms/PS4/Plugins/SpeechGraphics") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS5/Plugins/CommonUI", To="Engine/Platforms/PS5/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS5/Plugins/Media/F5Player", To="Engine/Platforms/PS5/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/PS5/Plugins/Media/ElectraUtil", To="Engine/Platforms/PS5/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Sony/Plugins/OnlineGameplayFramework", To="Engine/Platforms/Sony/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Switch/Plugins/CommonUI", To="Engine/Platforms/Switch/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Switch/Plugins/Media/F5Player", To="Engine/Platforms/Switch/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Switch/Plugins/Media/ElectraUtil", To="Engine/Platforms/Switch/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Switch/Plugins/OnlineGameplayFramework", To="Engine/Platforms/Switch/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Switch/Plugins/SpeechGraphics", To="Engine/Platforms/Switch/Plugins/SpeechGraphics") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/Windows/Plugins/CommonUI", To="Engine/Platforms/Windows/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/WinGDK/Plugins/CommonUI", To="Engine/Platforms/WinGDK/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxCommon/Plugins/OnlineGameplayFramework", To="Engine/Platforms/XboxCommon/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxCommonGDK/Plugins/Media/F5Player", To="Engine/Platforms/XboxCommonGDK/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxCommonGDK/Plugins/Media/ElectraUtil", To="Engine/Platforms/XboxCommonGDK/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxCommonGDK/Plugins/OnlineGameplayFramework", To="Engine/Platforms/XboxCommonGDK/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOne/Plugins/CommonUI", To="Engine/Platforms/XboxOne/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOne/Plugins/Media/F5Player", To="Engine/Platforms/XboxOne/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOne/Plugins/Media/ElectraUtil", To="Engine/Platforms/XboxOne/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOne/Plugins/OnlineGameplayFramework", To="Engine/Platforms/XboxOne/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOneGDK/Plugins/CommonUI", To="Engine/Platforms/XboxOneGDK/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOneGDK/Plugins/Media/F5Player", To="Engine/Platforms/XboxOneGDK/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOneGDK/Plugins/Media/ElectraUtil", To="Engine/Platforms/XboxOneGDK/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XboxOneGDK/Plugins/OnlineGameplayFramework", To="Engine/Platforms/XboxOneGDK/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XSX/Plugins/CommonUI", To="Engine/Platforms/XSX/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XSX/Plugins/Media/F5Player", To="Engine/Platforms/XSX/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XSX/Plugins/Media/ElectraUtil", To="Engine/Platforms/XSX/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Platforms/XSX/Plugins/OnlineGameplayFramework", To="Engine/Platforms/XSX/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/AmbientAudio", To="Engine/Plugins/AmbientAudio") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/BlueprintContext", To="Engine/Plugins/BlueprintContext") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/CommonUI", To="Engine/Plugins/CommonUI") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/EntityActor", To="Engine/Plugins/EntityActor") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/EntityCore", To="Engine/Plugins/EntityCore") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/EpicCMS", To="Engine/Plugins/EpicCMS") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/FoleySound", To="Engine/Plugins/FoleySound") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/GameplayBehaviors", To="Engine/Plugins/GameplayBehaviors") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Gauntlet", To="Engine/Plugins/Gauntlet") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Landmass", To="Engine/Plugins/Landmass") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/LatencyTracker", To="Engine/Plugins/LatencyTracker") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/LocalNotifications", To="Engine/Plugins/LocalNotifications") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Media/F5Player", To="Engine/Plugins/Media/F5Player") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Media/F5PlayerPlugin", To="Engine/Plugins/Media/F5PlayerPlugin") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Media/ElectraUtil", To="Engine/Plugins/Media/ElectraUtil") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Media/IbmStreamingMedia", To="Engine/Plugins/Media/IbmStreamingMedia") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/ModularGameplay", To="Engine/Plugins/ModularGameplay") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Online/Android/OnlineSubsystemSamsung", To="Engine/Plugins/Online/Android/OnlineSubsystemSamsung") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Online/AppBoyClient", To="Engine/Plugins/Online/AppBoyClient") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Online/MatchmakingService", To="Engine/Plugins/Online/MatchmakingService") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Online/OnlineSubsystemMcp", To="Engine/Plugins/Online/OnlineSubsystemMcp") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Online/PurchaseFlow", To="Engine/Plugins/Online/PurchaseFlow") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/OnlineGameplayFramework", To="Engine/Plugins/OnlineGameplayFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/PlayspaceFramework", To="FortniteGame/Plugins/PrepForEngine/PlayspaceSystem") ++RemapDirectories=(From="Engine/Plugins/PlayspaceFramework", To="FortniteGame/Plugins/PrepForEngine/PlayspaceSystem") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Procedural", To="Engine/Plugins/Procedural") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/SmartObjects", To="Engine/Plugins/SmartObjects") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Solaris", To="Engine/Plugins/Solaris") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/SpeechGraphics", To="Engine/Plugins/SpeechGraphics") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Valkyrie", To="Engine/Plugins/Valkyrie") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/VerseCore", To="Engine/Plugins/VerseCore") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/VotingFramework", To="Engine/Plugins/VotingFramework") ++RemapDirectories=(From="Engine/Restricted/NotForLicensees/Plugins/Water", To="Engine/Plugins/Water") ++RemapDirectories=(From="Engine/Platforms/XboxOne/Plugins/Online/OnlineSubsystemLiveServer", To="Engine/Plugins/Online/OnlineSubsystemLiveServer") ++RemapDirectories=(From="FortniteGame/Restricted/NoRedist/Plugins/UAC", To="FortniteGame/Plugins/UAC") ++RemapDirectories=(From="FortniteGame/Restricted/NoRedist/Plugins/UACBase", To="FortniteGame/Plugins/UACBase") ++RemapDirectories=(From="FortniteGame/Restricted/NotForLicensees/Plugins/FortSoundCueTemplates", To="FortniteGame/Plugins/FortSoundCueTemplates") ++RemapDirectories=(From="FortniteGame/Restricted/NotForLicensees/Plugins/Helpshift", To="FortniteGame/Plugins/Helpshift") ++RemapDirectories=(From="FortniteGame/Restricted/NotForLicensees/Plugins/FortWater", To="FortniteGame/Plugins/FortWater") ++RemapDirectories=(From="FortniteGame/Restricted/NotForLicensees/Plugins/VerseFortnite", To="FortniteGame/Plugins/VerseFortnite") ++WhitelistDirectories=FortniteGame/Content/UI/Foundation/Textures/Icons/Input ++WhitelistDirectories=Engine/Plugins/Runtime/AR/Apple/AppleARKit/Content ++WhitelistDirectories=Engine/Binaries/ThirdParty/ARM/Win32 ++BlacklistConfigFiles=FortniteGame/Config/CommandLineAliases.ini ++BlacklistConfigFiles=FortniteGame/Config/DefaultFortStreamingData.ini ++BlacklistConfigFiles=FortniteGame/Config/DefaultFortReleaseVersion.ini ++BlacklistConfigFiles=FortniteGame/Config/DefaultCreative.ini ++WhitelistConfigFiles=FortniteGame/Config/DefaultAutomationConfig.ini ++WhitelistConfigFiles=FortniteGame/Config/DefaultNiagara.ini ++WhitelistConfigFiles=FortniteGame/Config/DefaultSpectator.ini ++WhitelistConfigFiles=FortniteGame/Config/Tags/CreativeTags.ini ++WhitelistConfigFiles=FortniteGame/Config/Tags/AthenaQuestTags.ini ++WhitelistConfigFiles=FortniteGame/Config/Tags/LootTags.ini ++WhitelistConfigFiles=FortniteGame/Config/Tags/TestTags.ini ++WhitelistConfigFiles=FortniteGame/Config/Tags/GamepadActionNameTags.ini ++WhiteListConfigFiles=FortniteGame/Config/Tags/MessageChannelTags.ini ++BlacklistLocalizationTargets=Engine ++BlacklistLocalizationTargets=OnlineGameplayFramework + + +[Social] +!JoinablePlatformPairs=ClearArray ++JoinablePlatformPairs="WIN,WIN" ++JoinablePlatformPairs="WIN,MAC" ++JoinablePlatformPairs="WIN,IOS" ++JoinablePlatformPairs="WIN,AND" ++JoinablePlatformPairs="WIN,PSN" ++JoinablePlatformPairs="WIN,XBL" ++JoinablePlatformPairs="MAC,MAC" ++JoinablePlatformPairs="MAC,IOS" ++JoinablePlatformPairs="MAC,AND" ++JoinablePlatformPairs="MAC,PSN" ++JoinablePlatformPairs="MAC,XBL" ++JoinablePlatformPairs="IOS,IOS" ++JoinablePlatformPairs="IOS,AND" ++JoinablePlatformPairs="IOS,PSN" ++JoinablePlatformPairs="IOS,XBL" ++JoinablePlatformPairs="AND,AND" ++JoinablePlatformPairs="AND,PSN" ++JoinablePlatformPairs="AND,XBL" ++JoinablePlatformPairs="PSN,PSN" ++JoinablePlatformPairs="PSN,XBL" ++JoinablePlatformPairs="XBL,XBL" ++JoinablePlatformPairs="SWT,SWT" ++JoinablePlatformPairs="SWT,WIN" ++JoinablePlatformPairs="SWT,MAC" ++JoinablePlatformPairs="SWT,IOS" ++JoinablePlatformPairs="SWT,AND" ++JoinablePlatformPairs="SWT,XBL" ++JoinablePlatformPairs="SWT,PSN" +!PlatformInvitePermissionLists=ClearArray ++PlatformInvitePermissionLists="WIN:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="MAC:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="PSN:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="XBL:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="IOS:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="AND:WIN,MAC,IOS,AND,PSN,XBL,SWT" ++PlatformInvitePermissionLists="SWT:WIN,MAC,IOS,AND,PSN,XBL,SWT" +AutoImportPlatformFriendsRequestsPerInterval=30; +AutoImportPlatformFriendsIntervalSeconds=60; 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+[/Script/FortniteGame.FortProfileGo] +DefaultSettleTime=5 ++ProfileGoScenarios=(Name="OffMap",Position=(X=177706.578125,Y=-210952.812500,Z=-5042.850098),Orientation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000)) ++ProfileGoScenarios=(Name="WarmupAirfield",Position=(X=-119647.078125,Y=-114831.312500,Z=3917.183594),Orientation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)) ++ProfileGoScenarios=(Name="BestCase", Position=(X=108298.719,Y=-131650.031,Z=-3136.548),Orientation=(Pitch=9.138904,Yaw=-49.510895,Roll=0.000000)) ++ProfileGoScenarios=(Name="GreasyGrove", Position=(X=-1128.578125,Y=-108310.687500,Z=3173.805420),Orientation=(Pitch=-9.224091,Yaw=73.061867,Roll=0.000000)) ++ProfileGoScenarios=(Name="CityOverlook", Position=(X=23237.691,Y=-57796.406,Z=4465.729),Orientation=(Pitch=-28.404846,Yaw=-15.330200,Roll=0.000000)) ++ProfileGoScenarios=(Name="CityStreets", Position=(X=43012.734,Y=-55300.035,Z=461.150),Orientation=(Pitch=-6.084717,Yaw=-149.249832,Roll=0.000000)) ++ProfileGoScenarios=(Name="CityCenter", Position=(X=31165.88,Y=-63379.64,Z=3347.50),Orientation=(Pitch=-28.404846,Yaw=-15.330200,Roll=0.000000)) ++ProfileGoScenarios=(Name="LakeView", Position=(X=51728.137,Y=-56377.508,Z=-315.541),Orientation=(Pitch=-14.823578,Yaw=62.347637,Roll=0.000000)) ++ProfileGoScenarios=(Name="FatalFields", Position=(X=-47092.379,Y=-2135.054,Z=1229.150),Orientation=(Pitch=-2.620483,Yaw=16.480276,Roll=0.000000)) ++ProfileGoScenarios=(Name="RetailRow", Position=(X=25207.490234,Y=41033.179688,Z=2479.634766),Orientation=(Pitch=-15.001831,Yaw=-100.431519,Roll=0.000000)) ++ProfileGoScenarios=(Name="LuckyLanding",Position=(X=-65486.585938,Y=-4473.050293,Z=2932.105713),Orientation=(Pitch=-21.405518,Yaw=-150.946411,Roll=0.000000)) ++ProfileGoScenarios=(Name="Salty",Position=(X=4024.503662,Y=-631.651001,Z=3533.149902),Orientation=(Pitch=-14.981934,Yaw=-89.663757,Roll=0.000000)) ++ProfileGoScenarios=(Name="ShiftyShafts",Position=(X=1673.919556,Y=-55840.117188,Z=3347.505859),Orientation=(Pitch=-24.247772,Yaw=-133.582748,Roll=0.000000)) ++ProfileGoScenarios=(Name="Snobby",Position=(X=39418.710938,Y=-129414.460938,Z=2588.257812),Orientation=(Pitch=-9.140198,Yaw=-43.747772,Roll=0.000000)) ++ProfileGoScenarios=(Name="Haunted",Position=(X=111869.804688,Y=-107857.882813,Z=5360.011719),Orientation=(Pitch=-24.176270,Yaw=-105.884323,Roll=0.000000)) ++ProfileGoScenarios=(Name="Junk",Position=(X=135324.750000,Y=-109674.289063,Z=4319.752441),Orientation=(Pitch=-24.302216,Yaw=134.071899,Roll=0.000000)) ++ProfileGoScenarios=(Name="Pleasant",Position=(X=83519.531250,Y=-78088.609375,Z=3721.590576),Orientation=(Pitch=-14.267029,Yaw=-36.770172,Roll=0.000000)) ++ProfileGoScenarios=(Name="Lonely",Position=(X=60525.789063,Y=67169.125000,Z=1996.294312),Orientation=(Pitch=-3.602020,Yaw=136.397568,Roll=0.000000)) ++ProfileGoScenarios=(Name="VillainLair",Position=(X=58394.152344,Y=-114161.843750,Z=8149.149902),Orientation=(Pitch=-3.882721,Yaw=-126.022354,Roll=0.000000)) ++ProfileGoScenarios=(Name="DustyCrater",Position=(X=44295.488281,Y=-5910.402832,Z=3201.537598),Orientation=(Pitch=-15.715851,Yaw=153.319122,Roll=0.000000)) ++ProfileGoScenarios=(Name="HeroMansion",Position=(X=34013.640625,Y=85098.546875,Z=1984.369873),Orientation=(Pitch=2.353061,Yaw=123.266068,Roll=0.000000)) ++ProfileGoScenarios=(Name="LazyLinks",Position=(X=101470.406250,Y=-16895.320313,Z=107.937691),Orientation=(Pitch=-7.115631,Yaw=-29.415497,Roll=0.000000)) ++ProfileGoScenarios=(Name="VikingVillage",Position=(X=31663.187500,Y=-116543.445313,Z=10829.150391),Orientation=(Pitch=-11.257629,Yaw=-163.782745,Roll=0.000000)) ++ProfileGoScenarios=(Name="ParadisePalms",Position=(X=-19930.595703,Y=46217.804688,Z=3532.294434),Orientation=(Pitch=-17.947815,Yaw=138.179520,Roll=0.000000)) ++ProfileGoScenarios=(Name="RaceTrack",Position=(X=17149.873047,Y=64931.996094,Z=2839.556396),Orientation=(Pitch=-19.434631,Yaw=121.188255,Roll=0.000000)) ++ProfileGoScenarios=(Name="RVPark",Position=(X=37751.402344,Y=56429.304688,Z=2449.110840),Orientation=(Pitch=-18.935028,Yaw=125.973923,Roll=0.000000)) ++ProfileGoScenarios=(Name="EmptyLevel", Position=(X=0.0,Y=0.0,Z=100),Orientation=(Pitch=0.0,Yaw=0.0,Roll=0.0)) ++ProfileGoScenarios=(Name="CityOverlookStats", Position=(X=23237.691,Y=-57796.406,Z=4465.729),Orientation=(Pitch=-28.404846,Yaw=-15.330200,Roll=0.000000),OnBegin="stat unit", OnEnd="stat unit") ++ProfileGoScenarios=(Name="GrassyKnoll", Position=(X=21919.40,Y=86882.65,Z=1453.13),Orientation=(Pitch=3.209,Yaw=66.16,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemAtlas", Position=(X=4418.585,Y=155.150,Z=845.150),Orientation=(Pitch=-5.675964,Yaw=-62.231232,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemBestCase", Position=(X=13911.769,Y=16068.166,Z=77.150),Orientation=(Pitch=-2.763885,Yaw=94.433037,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemInsideBar", Position=(X=7096.184,Y=8735.026,Z=469.148),Orientation=(Pitch=-13.931427,Yaw=-34.452423,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemOutskirts", Position=(X=-11232.669,Y=-12707.626,Z=77.150),Orientation=(Pitch=-11.679474,Yaw=42.176941,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemOverlook", Position=(X=1784.463,Y=245.355,Z=2125.150),Orientation=(Pitch=-23.162903,Yaw=37.112530,Roll=0.000000)) ++ProfileGoScenarios=(Name="PerfMemStreet", Position=(X=-3675.799,Y=-4696.074,Z=461.150),Orientation=(Pitch=-6.804077,Yaw=-138.897293,Roll=0.000000)) ++ProfileGoScenarios=(Name="GreasyGroveSeal",Position=(X=-8286.796875,Y=-75632.289062,Z=3908.898926),Orientation=(Pitch=-12.400940,Yaw=-36.745758,Roll=0.000000)) ++ProfileGoScenarios=(Name="LazyLinksSeal",Position=(X=86219.609375,Y=-6706.813965,Z=364.856476),Orientation=(Pitch=-12.163422,Yaw=-29.369659,Roll=0.000000)) ++ProfileGoScenarios=(Name="RetailRowSeal",Position=(X=16673.136719,Y=47838.031250,Z=1904.663330),Orientation=(Pitch=-21.378754,Yaw=-174.144211,Roll=0.000000)) ++ProfileGoScenarios=(Name="WoodsSeal",Position=(X=79010.359375,Y=51081.105469,Z=824.925049),Orientation=(Pitch=-9.318451,Yaw=-132.731918,Roll=0.000000)) ++ProfileGoScenarios=(Name="FatalFieldsSeal",Position=(X=-21489.677734,Y=-2735.118652,Z=1613.263428),Orientation=(Pitch=-7.970734,Yaw=-0.165680,Roll=0.000000)) ++ProfileGoScenarios=(Name="DustyDivotSeal",Position=(X=20695.433594,Y=-23973.619141,Z=1082.326782),Orientation=(Pitch=-8.375824,Yaw=-4.432373,Roll=0.000000)) ++ProfileGoScenarios=(Name="PleasantParkSeal",Position=(X=62722.003906,Y=-104338.679688,Z=5576.842285),Orientation=(Pitch=-16.510040,Yaw=44.965645,Roll=0.000000)) ++ProfileGoScenarios=(Name="FourIdle", OnBegin="FourIdleBegin", OnEnd="FourIdleEnd")) ++ProfileGoScenarios=(Name="TwentyIdle", OnBegin="TwentyIdleBegin", OnEnd="TwentyIdleEnd")) ++ProfileGoScenarios=(Name="RifleFire", OnBegin="RifleFireBegin", OnEnd="RifleFireEnd")) ++ProfileGoScenarios=(Name="RocketFire", OnBegin="RocketFireBegin", OnEnd="RocketFireEnd")) ++ProfileGoScenarios=(Name="AllCosmetics",Position=(X=0,Y=0,Z=50),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="Airstrip",Position=(X=-27762.996094,Y=-119454.507813,Z=4686.831055),Orientation=(Pitch=-0.175629,Yaw=-128.115555,Roll=0.000000)) ++ProfileGoScenarios=(Name="CastleStreets",Position=(X=-21453.031250,Y=-87527.289063,Z=12365.150391),Orientation=(Pitch=2.314281,Yaw=-26.281647,Roll=0.000000)) ++ProfileGoScenarios=(Name="CastleVista",Position=(X=-21466.021484,Y=-82406.882813,Z=12390.748047),Orientation=(Pitch=-18.117340,Yaw=82.010330,Roll=0.000000)) ++ProfileGoScenarios=(Name="Village",Position=(X=-61697.761719,Y=-67105.304688,Z=4742.701660),Orientation=(Pitch=-9.608093,Yaw=-38.273804,Roll=0.000000)) ++ProfileGoScenarios=(Name="LiteStart",Position=(X=8795,Y=26608,Z=465),Orientation=(Pitch=26,Yaw=-72,Roll=0)) ++ProfileGoScenarios=(Name="DustyDivotMem",Position=(X=31454.607422,Y=-2738.654541,Z=-307.033600),Orientation=(Pitch=-2.643951,Yaw=-38.627472,Roll=0.000000)) ++ProfileGoScenarios=(Name="MapMiddleMem",Position=(X=30535.179688,Y=-31754.849609,Z=1080.814697),Orientation=(Pitch=5.599384,Yaw=-7.051666,Roll=0.000000)) ++ProfileGoScenarios=(Name="LootGasStationMem",Position=(X=59580.652344,Y=-73598.875000,Z=1922.648560),Orientation=(Pitch=-3.888611,Yaw=1.189390,Roll=0.000000)) ++ProfileGoScenarios=(Name="TiltedCornerMem",Position=(X=16790.843750,Y=-76538.640625,Z=2094.883301),Orientation=(Pitch=-2.022064,Yaw=51.738476,Roll=0.000000)) ++ProfileGoScenarios=(Name="AridBridgeMem",Position=(X=-10632.773438,Y=27342.642578,Z=2388.640381),Orientation=(Pitch=-5.288605,Yaw=-17.713287,Roll=0.000000)) ++ProfileGoScenarios=(Name="ContainerTownMem",Position=(X=57500.226563,Y=39450.234375,Z=2766.011230),Orientation=(Pitch=-4.044189,Yaw=-51.619843,Roll=0.000000)) ++ProfileGoScenarios=(Name="PirateCove",Position=(X=109224.304688,Y=-7599.865723,Z=-2610.939453),Orientation=(Pitch=6.300161,Yaw=149.765396,Roll=0.000000)) ++ProfileGoScenarios=(Name="MineralPools",Position=(X=116082.882813,Y=28440.306641,Z=2851.463135),Orientation=(Pitch=-21.309784,Yaw=-97.786591,Roll=0.000000)) ++ProfileGoScenarios=(Name="TomatoTemple",Position=(X=79875.484375,Y=13970.500000,Z=5016.841309),Orientation=(Pitch=-18.820374,Yaw=-115.054138,Roll=0.000000)) ++ProfileGoScenarios=(Name="VolcanoPlant",Position=(X=83877.273438,Y=32959.675781,Z=10069.181641),Orientation=(Pitch=-15.001831,Yaw=106.770630,Roll=0.000000)) ++ProfileGoScenarios=(Name="LavaLake",Position=(X=62845.015625,Y=30402.859375,Z=4253.149902),Orientation=(Pitch=-22.397949,Yaw=145.765640,Roll=0.000000)) ++ProfileGoScenarios=(Name="Temple",Position=(X=98399.421875,Y=57755.859375,Z=6612.997070),Orientation=(Pitch=-22.086761,Yaw=1.646027,Roll=0.000000)) ++ProfileGoScenarios=(Name="Carcass",Position=(X=26674.339844,Y=-32519.802734,Z=4338.879883),Orientation=(Pitch=-4.822021,Yaw=147.971786,Roll=0.000000)) ++ProfileGoScenarios=(Name="Borderlands",Position=(X=-50235.363281,Y=22488.558594,Z=5661.946777),Orientation=(Pitch=-21.775208,Yaw=177.542252,Roll=0.000000)) ++ProfileGoScenarios=(Name="FloatingIsland",Position=(X=-33527.859375,Y=-22777.941406,Z=14284.958008),Orientation=(Pitch=-34.755524,Yaw=-21.344269,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloWarmup",Position=(X=190538.453125,Y=-185002.515625,Z=2492.727539),Orientation=(Pitch=-21.065033,Yaw=133.978790,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloWarmupNW",Position=(X=193095.000,Y=-184493.219,Z=395.222),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloWarmupN",Position=(X=191417.641,Y=-168617.063,Z=-1941.419),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloWarmupNE",Position=(X=183706.266,Y=-159133.063,Z=-1730.869),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloWarmupSW",Position=(X=164225.563,Y=-178005.750,Z=-1805.360),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloWarmupCenter",Position=(X=176384.109,Y=-173750.328,Z=-2611.121),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloWarmupSE",Position=(X=174501.875,Y=-158292.297,Z=-1493.617),Orientation=(Pitch=0,Yaw=0,Roll=0)) ++ProfileGoScenarios=(Name="ApolloBestCaseSouth",Position=(X=-123310.789063,Y=1051.314453,Z=-3809.700439),Orientation=(Pitch=5.302769,Yaw=173.680862,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloCraggyCliffs",Position=(X=99597.328125,Y=21683.986328,Z=527.110962),Orientation=(Pitch=-29.631683,Yaw=100.460564,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloCampCod",Position=(X=-125694.867188,Y=68344.546875,Z=-306.850037),Orientation=(Pitch=-14.479279,Yaw=22.844896,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloDirtyDocks",Position=(X=8527.337891,Y=118162.390625,Z=1228.303589),Orientation=(Pitch=-24.776215,Yaw=-29.457611,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloHollyHedges",Position=(X=-15133.139648,Y=-73166.031250,Z=1083.853271),Orientation=(Pitch=-22.232697,Yaw=-70.043579,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLazyLake",Position=(X=-56316.082031,Y=48252.804688,Z=4483.270508),Orientation=(Pitch=-17.596130,Yaw=37.260548,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloMistyMeadows",Position=(X=-96509.625000,Y=32043.275391,Z=3699.123047),Orientation=(Pitch=-13.385193,Yaw=-18.071167,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloPleasantPark",Position=(X=71536.390625,Y=-15652.294922,Z=-222.087662),Orientation=(Pitch=-28.621490,Yaw=-175.182617,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSteamyStacks",Position=(X=87343.039063,Y=103183.343750,Z=539.975525),Orientation=(Pitch=-17.284729,Yaw=-128.833878,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloRetailRow",Position=(X=-29553.996094,Y=103176.781250,Z=8452.278320),Orientation=(Pitch=-25.807465,Yaw=-139.032990,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSaltySprings",Position=(X=14117.413086,Y=-29473.228516,Z=460.983917),Orientation=(Pitch=-19.832153,Yaw=89.001808,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSlurpySwamp",Position=(X=-65836.578125,Y=-42712.542969,Z=-2218.458008),Orientation=(Pitch=-15.398865,Yaw=-45.532990,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSweatySands",Position=(X=18613.962891,Y=-58188.027344,Z=-901.115601),Orientation=(Pitch=-0.267670,Yaw=-50.050507,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloWeepingWoods",Position=(X=-31564.691406,Y=-48911.542969,Z=2068.716553),Orientation=(Pitch=-15.518066,Yaw=81.197540,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloE6Lookout",Position=(X=-51447.105469,Y=24915.611328,Z=5742.416992),Orientation=(Pitch=-8.383362,Yaw=159.487183,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloD1EmptyLookout",Position=(X=117806.765625,Y=-3242.518555,Z=-3821.034668),Orientation=(Pitch=0.871085,Yaw=41.744717,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloH5SnowMountain",Position=(X=-18174.947266,Y=96523.789063,Z=11153.694336),Orientation=(Pitch=-14.753876,Yaw=-34.312988,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloG7SnowMountian",Position=(X=-92745.914063,Y=85062.351563,Z=17283.287109),Orientation=(Pitch=-9.745392,Yaw=-31.900848,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloE6Weeping",Position=(X=-33495.917969,Y=9881.637695,Z=8163.916992),Orientation=(Pitch=-14.644989,Yaw=-86.730103,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloF2Craggy",Position=(X=94366.187500,Y=52107.558594,Z=7773.291504),Orientation=(Pitch=-9.940826,Yaw=-170.413559,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloE8Misty",Position=(X=-106090.468750,Y=11769.298828,Z=9650.682617),Orientation=(Pitch=-20.850983,Yaw=42.764721,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloE4IslandEast",Position=(X=9705.980469,Y=3219.030273,Z=1484.212158),Orientation=(Pitch=-11.378632,Yaw=67.033798,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloE4IslandWest",Position=(X=9705.980469,Y=3219.030273,Z=1484.212158),Orientation=(Pitch=-17.258087,Yaw=-87.728546,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloB6Slurpy",Position=(X=-62123.375000,Y=-81762.179688,Z=-1674.868896),Orientation=(Pitch=-4.789398,Yaw=55.028038,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloA4Sweaty",Position=(X=19478.294922,Y=-109093.734375,Z=719.465210),Orientation=(Pitch=-17.201660,Yaw=36.676968,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloC1Lighthouse",Position=(X=118917.640625,Y=-56455.472656,Z=4680.903320),Orientation=(Pitch=-10.309967,Yaw=141.748978,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloG8Misty",Position=(X=-125722.476563,Y=68384.562500,Z=-307.093719),Orientation=(Pitch=-22.862396,Yaw=53.870998,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloC5WeepingTree",Position=(X=-16922.626953,Y=-54081.906250,Z=1515.819824),Orientation=(Pitch=-17.201416,Yaw=166.252151,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloG4WaterFork",Position=(X=19207.017578,Y=63766.328125,Z=80.977768),Orientation=(Pitch=-10.265747,Yaw=-129.665680,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloF7Waterfall",Position=(X=-66371.726563,Y=38054.039063,Z=452.963562),Orientation=(Pitch=3.158804,Yaw=7.209643,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloOilRig",Position=(X=-78974.578125,Y=-80466.992188,Z=-1834.849976),Orientation=(Pitch=-6.232697,Yaw=-35.678436,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSJI",Position=(X=100592.828125,Y=-80633.382813,Z=-2900.364014),Orientation=(Pitch=3.187479,Yaw=-13.738312,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSuburbanSubterfugeA",Position=(X=57357.933594,Y=-15337.316406,Z=-2890.850098),Orientation=(Pitch=-18.236908,Yaw=-56.174255,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSuburbanSubterfugeB",Position=(X=97431.812500,Y=47636.300781,Z=4802.074707),Orientation=(Pitch=-9.189209,Yaw=129.902908,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSuburbanSubterfugeC",Position=(X=29738.548828,Y=70023.078125,Z=-2987.349121),Orientation=(Pitch=-12.098907,Yaw=-42.704376,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSuburbanSubterfugeD",Position=(X=-58580.109375,Y=35776.410156,Z=2115.350098),Orientation=(Pitch=-5.248810,Yaw=-149.727036,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSuburbanSubterfugeE",Position=(X=4775.279297,Y=-77517.257813,Z=-1964.457520),Orientation=(Pitch=-3.402313,Yaw=-21.274628,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaBuccaneerBay",Position=(X=23126.564453,Y=-17273.957031,Z=-967.184204),Orientation=(Pitch=-19.148560,Yaw=23.081936,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaTheater",Position=(X=1838.980225,Y=-17071.753906,Z=665.732300),Orientation=(Pitch=-18.052063,Yaw=-45.530762,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaQuadcrasherMotorcross",Position=(X=-1114.792847,Y=-15672.029297,Z=-73.674057),Orientation=(Pitch=-22.894653,Yaw=144.250702,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaMainStage",Position=(X=-2403.711426,Y=18627.716797,Z=-1066.709106),Orientation=(Pitch=-22.077179,Yaw=73.020027,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaPlaza",Position=(X=4848.297852,Y=4350.269043,Z=-601.871826),Orientation=(Pitch=-24.267334,Yaw=-152.845047,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaBarnyard",Position=(X=-22361.134766,Y=9720.565430,Z=-1754.843506),Orientation=(Pitch=-0.035980,Yaw=106.654297,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaFishsticks1",Position=(X=-28250.654297,Y=11099.603516,Z=-2284.476807),Orientation=(Pitch=-18.646332,Yaw=159.275986,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaFishsticks2",Position=(X=10129.510742,Y=22924.128906,Z=-2904.070313),Orientation=(Pitch=-16.915466,Yaw=121.282997,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaSoccer",Position=(X=19493.830078,Y=7960.063965,Z=-941.119324),Orientation=(Pitch=-20.904694,Yaw=100.790840,Roll=0.000000)) ++ProfileGoScenarios=(Name="PapayaCattus",Position=(X=-18567.070313,Y=-6025.926758,Z=-2162.328613),Orientation=(Pitch=-17.851776,Yaw=-167.532288,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloFortillaTown",Position=(X=-92861.312500,Y=-81950.773438,Z=-1045.904663),Orientation=(Pitch=-25.353180,Yaw=5.404141,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloYacht3",Position=(X=99009.445313,Y=17007.265625,Z=-752.396484),Orientation=(Pitch=-0.871002,Yaw=-29.942566,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloShadowAgency",Position=(X=1601.837891,Y=3199.754883,Z=-1450.849976),Orientation=(Pitch=12.600816,Yaw=10.401872,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland1_Slurp",Position=(X=-94712.812500,Y=-54133.964844,Z=-702.173828),Orientation=(Pitch=-2.821075,Yaw=160.008911,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland2_Farm",Position=(X=-78107.875000,Y=-30660.197266,Z=-689.523132),Orientation=(Pitch=4.959392,Yaw=85.509354,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland3_ConveyorBelt",Position=(X=-64685.183594,Y=-52118.722656,Z=-936.355347),Orientation=(Pitch=2.311956,Yaw=151.064774,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloFloatingIsland_PleasantPark",Position=(X=75170.601563,Y=-13364.808594,Z=1786.359009),Orientation=(Pitch=-26.284332,Yaw=-167.532150,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloFloatingIsland_SweatySands",Position=(X=33675.578125,Y=-65277.937500,Z=3341.133789),Orientation=(Pitch=-16.292938,Yaw=-96.740021,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloBargesMarauder",Position=(X=-85931.781250,Y=-67541.453125,Z=420.560272),Orientation=(Pitch=-25.870209,Yaw=13.546175,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloBargesRestaurant",Position=(X=30282.775391,Y=-11151.916016,Z=-81.186287),Orientation=(Pitch=-4.218964,Yaw=62.055561,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloBargesArk",Position=(X=20842.066406,Y=84343.335938,Z=-1028.362549),Orientation=(Pitch=-2.456543,Yaw=-19.912903,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloBargesFishing",Position=(X=6426.354980,Y=-74231.015625,Z=-683.894470),Orientation=(Pitch=-6.302246,Yaw=-2.482300,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSlurpySwamp_WaterLevel0",Position=(X=-63781.527344,Y=-43240.664063,Z=-226.850098),Orientation=(Pitch=-30.486542,Yaw=-114.356796,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland3_ConveyorBelt_WaterLevel3",Position=(X=-94116.203125,Y=-43409.671875,Z=-682.328186),Orientation=(Pitch=-26.866730,Yaw=17.925455,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland2_Farm_WaterLevel3",Position=(X=-95578.218750,Y=-66445.609375,Z=-348.346008),Orientation=(Pitch=-29.262177,Yaw=18.236670,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloFortillaTown_WaterLevel0",Position=(X=-93517.718750,Y=-93877.289063,Z=-1450.849976),Orientation=(Pitch=-13.611206,Yaw=41.725586,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloGarbageIsland3_ConveyorBelt_WaterLevel0",Position=(X=-114514.031250,Y=-45458.839844,Z=-1834.305542),Orientation=(Pitch=-27.764374,Yaw=24.620926,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloRiskyReels",Position=(X=30422.464844,Y=15110.509766,Z=-690.561768),Orientation=(Pitch=-18.291199,Yaw=-75.174591,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkDoghouse",Position=(X=-984.452393,Y=-62692.890625,Z=-707.189941),Orientation=(Pitch=-16.486755,Yaw=171.317795,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkPanther",Position=(X=-95306.890625,Y=5769.274902,Z=5821.078125),Orientation=(Pitch=-13.375793,Yaw=-4.415649,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkTruck",Position=(X=101344.890625,Y=-45363.468750,Z=-89.835442),Orientation=(Pitch=-9.057495,Yaw=40.734200,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkCollector",Position=(X=-62976.894531,Y=100845.132813,Z=9572.892578),Orientation=(Pitch=-3.266327,Yaw=-51.389465,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkGraveyard",Position=(X=-41964.601563,Y=25010.900391,Z=7267.724609),Orientation=(Pitch=-24.732452,Yaw=-41.234253,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetA3",Position=(X=46900.585938,Y=-120511.359375,Z=-1954.180542),Orientation=(Pitch=-2.835846,Yaw=19.344803,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetB4",Position=(X=17168.269531,Y=-97438.992188,Z=-1993.881348),Orientation=(Pitch=-9.213043,Yaw=77.361443,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetB6",Position=(X=-38202.941406,Y=-80141.007813,Z=-2228.628906),Orientation=(Pitch=-9.679596,Yaw=174.107544,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetC3",Position=(X=52723.261719,Y=-44863.609375,Z=-883.260681),Orientation=(Pitch=-22.122620,Yaw=74.797424,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetD1",Position=(X=120344.757813,Y=-29306.964844,Z=-1948.823120),Orientation=(Pitch=-14.500977,Yaw=-135.808456,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetD4",Position=(X=24792.244141,Y=-7932.500977,Z=-1504.126221),Orientation=(Pitch=-18.235107,Yaw=124.248734,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetD6",Position=(X=-53621.496094,Y=-22989.589844,Z=-3317.169678),Orientation=(Pitch=-18.700500,Yaw=170.915939,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetD7",Position=(X=-90573.578125,Y=-30913.806641,Z=-3578.953613),Orientation=(Pitch=-11.701141,Yaw=-154.006805,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetE5",Position=(X=-6098.045898,Y=22648.585938,Z=-1662.751953),Orientation=(Pitch=-9.834320,Yaw=39.646240,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetF1",Position=(X=114265.273438,Y=39417.332031,Z=-3406.182373),Orientation=(Pitch=-20.410950,Yaw=-68.845734,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetF6",Position=(X=-62121.117188,Y=61241.113281,Z=2160.524902),Orientation=(Pitch=-26.443512,Yaw=-144.979431,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetF8",Position=(X=-98327.914063,Y=58912.523438,Z=-1319.110474),Orientation=(Pitch=14.603304,Yaw=-173.550385,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetG4",Position=(X=23871.511719,Y=93639.976563,Z=-1142.441895),Orientation=(Pitch=-17.422485,Yaw=86.158119,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetG5",Position=(X=-25636.927734,Y=79555.109375,Z=3650.787109),Orientation=(Pitch=-10.112122,Yaw=-108.658035,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloQuinjetH3",Position=(X=58843.546875,Y=104545.390625,Z=-1932.723145),Orientation=(Pitch=-5.168182,Yaw=-69.618042,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloSphere",Position=(X=8230.608398,Y=86661.710938,Z=7110.687500),Orientation=(Pitch=-9.332611,Yaw=-39.343109,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloHelicarrierLobby",Position=(X=176927.640625,Y=-180695.140625,Z=35081.910156),Orientation=(Pitch=-31.263885,Yaw=79.480774,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLab",Position=(X=37199.585938,Y=62697.882813,Z=7920.358887),Orientation=(Pitch=-29.218536,Yaw=-119.824951,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloTomatoBiome",Position=(X=38527.750000,Y=62922.070313,Z=7866.518555),Orientation=(Pitch=-28.464233,Yaw=-2.589722,Roll=0.000000)) ++ProfileGoScenarios=(Name="ApolloLandmarkHeroesPark",Position=(X=-24912.488281,Y=-5359.094727,Z=2394.362549),Orientation=(Pitch=-2.227020,Yaw=-25.127289,Roll=0.000000)) ++ProfileGoGeneratedScenarios=(Name="AnimProfilingAll", Command="cosmetics", Parameters="character#all") ++ProfileGoGeneratedScenarios=(Name="AnimTesting", Command="cosmetics", Parameters="AthenaCharacter:CID_161_Athena_Commando_M_Drift+AthenaCharacter:CID_165_Athena_Commando_M_DarkViking+AthenaCharacter:CID_230_Athena_Commando_M_Werewolf+AthenaCharacter:CID_237_Athena_Commando_F_Cowgirl+AthenaCharacter:CID_240_athena_commando_f_plague+AthenaCharacter:CID_250_Athena_Commando_M_EvilCowboy+AthenaCharacter:CID_251_Athena_Commando_F_Muertos+AthenaCharacter:CID_346_Athena_Commando_M_DragonNinja+AthenaCharacter:CID_347_Athena_Commando_M_PirateProgressive") ++ProfileGoCollections=(Name="StWPerfMemAll", Scenarios="PerfMemBestCase,PerfMemAtlas,PerfMemInsideBar,PerfMemOutskirts,PerfMemOverlook,PerfMemStreet") ++ProfileGoCollections=(Name="Quick", Scenarios="ApolloBestCaseSouth,ApolloRetailRow,ApolloWeepingWoods") ++ProfileGoCollections=(Name="AllPOIs", Scenarios="ApolloWarmup,ApolloBestCaseSouth,ApolloCraggyCliffs,ApolloCampCod,ApolloDirtyDocks,ApolloHollyHedges,ApolloLazyLake,ApolloMistyMeadows,ApolloPleasantPark,ApolloSteamyStacks,ApolloRetailRow,ApolloSaltySprings,ApolloSlurpySwamp,ApolloSweatySands,ApolloWeepingWoods,ApolloE6Lookout,ApolloD1EmptyLookout,ApolloH5SnowMountain,ApolloG7SnowMountian,ApolloE6Weeping,ApolloF2Craggy,ApolloE8Misty,ApolloE4IslandEast,ApolloE4IslandWest,ApolloB6Slurpy,ApolloA4Sweaty,ApolloC1Lighthouse,ApolloG8Misty,ApolloC5WeepingTree,ApolloG4WaterFork,ApolloF7Waterfall,ApolloOilRig,ApolloSJI,ApolloSuburbanSubterfugeA,ApolloSuburbanSubterfugeB,ApolloSuburbanSubterfugeD,ApolloSuburbanSubterfugeE,ApolloFortillaTown,ApolloYacht3,ApolloShadowAgency,ApolloGarbageIsland1_Slurp,ApolloGarbageIsland2_Farm,ApolloGarbageIsland3_ConveyorBelt,ApolloFloatingIsland_PleasantPark,ApolloFloatingIsland_SweatySands,ApolloBargesMarauder,ApolloBargesRestaurant,ApolloBargesArk,ApolloBargesFishing,ApolloSlurpySwamp_WaterLevel0,ApolloGarbageIsland3_ConveyorBelt_WaterLevel3,ApolloFortillaTown_WaterLevel0,ApolloGarbageIsland3_ConveyorBelt_WaterLevel0,ApolloRiskyReels,ApolloHelicarrierLobby,ApolloLandmarkDoghouse,ApolloLandmarkPanther,ApolloLandmarkTruck,ApolloLandmarkCollector,ApolloLandmarkGraveyard,ApolloSphere,ApolloLab,ApolloTomatoBiome,ApolloLandmarkHeroesPark") ++ProfileGoCollections=(Name="CombatTests", Scenarios="ApolloWarmup,FourIdle,TwentyIdle,RifleFire,RocketFire") ++ProfileGoCollections=(Name="CityCombatTests", Scenarios="FourIdle,TwentyIdle,RifleFire,RocketFire") ++ProfileGoCollections=(Name="Season4", Scenarios="VillainLair,DustyCrater,HeroMansion") ++ProfileGoCollections=(Name="Season5", Scenarios="VikingVillage,ParadisePalms,RaceTrack") ++ProfileGoCollections=(Name="Season7", Scenarios="GreasyGrove,CityOverlook,LuckyLanding,ShiftyShafts,VikingVillage,Airstrip,CastleStreets,CastleVista,Village") ++ProfileGoCollections=(Name="SealsTour", Scenarios="PleasantParkSeal,DustyDivotSeal,FatalFieldsSeal,WoodsSeal,RetailRowSeal,LazyLinksSeal,GreasyGroveSeal") ++ProfileGoCollections=(Name="S7HotSpots", Scenarios="LootGasStationMem,TiltedCornerMem,MapMiddleMem,DustyDivotMem,ContainerTownMem,RetailRow,RVPark,RaceTrack,AridBridgeMem") ++ProfileGoCollections=(Name="Season8", Scenarios="PirateCove,MineralPools,TomatoTemple,VolcanoPlant,LavaLake,Temple") ++ProfileGoCollections=(Name="Season9", Scenarios="CityOverlook,VolcanoPlant,RetailRow") ++ProfileGoCollections=(Name="10.20", Scenarios="FloatingIsland,Borderlands") ++ProfileGoCollections=(Name="ApolloBase",Scenarios="ApolloHelicarrierLobby,ApolloShadowAgency,ApolloSweatySands,ApolloSteamyStacks,ApolloRetailRow,ApolloSlurpySwamp,ApolloDirtyDocks,ApolloCraggyCliffs,ApolloHollyHedges,ApolloLazyLake,ApolloMistyMeadows,ApolloPleasantPark,ApolloSaltySprings,ApolloWeepingWoods") ++ProfileGoCollections=(Name="11.00", Scenarios="ApolloWarmup,ApolloCraggyCliffs,ApolloCampCod,ApolloDirtyDocks,ApolloHollyHedges,ApolloLazyLake,ApolloMistyMeadows,ApolloPleasantPark,ApolloSteamyStacks,ApolloRetailRow,ApolloSaltySprings,ApolloSlurpySwamp,ApolloSweatySands,ApolloWeepingWoods,ApolloE6Lookout,ApolloD1EmptyLookout,ApolloH5SnowMountain,ApolloG7SnowMountian,ApolloE6Weeping,ApolloF2Craggy,ApolloE8Misty,ApolloE4IslandEast,ApolloE4IslandWest,ApolloB6Slurpy,ApolloA4Sweaty,ApolloC1Lighthouse,ApolloG8Misty,ApolloC5WeepingTree,ApolloG4WaterFork,ApolloF7Waterfall") ++ProfileGoCollections=(Name="PSOGather", Scenarios="ApolloWarmup,ApolloWarmupNE,ApolloWarmupN,ApolloWarmupNW,ApolloWarmupCenter,ApolloWarmupSE,ApolloWarmupSW") ++ProfileGoCollections=(Name="Papaya", Scenarios="PapayaBuccaneerBay,PapayaTheater,PapayaQuadcrasherMotorcross,PapayaMainStage,PapayaPlaza,PapayaBarnyard,PapayaFishsticks1,PapayaFishsticks2,PapayaSoccer,PapayaCattus") ++ProfileGoCollections=(Name="12.00", Scenarios="ApolloOilRig,ApolloSJI,ApolloSuburbanSubterfugeA,ApolloSuburbanSubterfugeB,ApolloSuburbanSubterfugeC,ApolloSuburbanSubterfugeD,ApolloSuburbanSubterfugeE") ++ProfileGoCollections=(Name="13.00", Scenarios="ApolloFortillaTown,ApolloYacht3,ApolloShadowAgency,ApolloGarbageIsland1_Slurp,ApolloGarbageIsland2_Farm,ApolloGarbageIsland3_ConveyorBelt,ApolloFloatingIsland_PleasantPark,ApolloFloatingIsland_SweatySands,ApolloBargesMarauder,ApolloBargesRestaurant,ApolloBargesArk,ApolloBargesFishing") ++ProfileGoCollections=(Name="13.00_WaterLevel3", Scenarios="ApolloFortillaTown,ApolloYacht3,ApolloShadowAgency,ApolloGarbageIsland2_Farm_WaterLevel3,ApolloGarbageIsland3_ConveyorBelt_WaterLevel3,ApolloPleasantPark,ApolloSweatySands") ++ProfileGoCollections=(Name="ApolloBase_WaterLevel0", Scenarios="ApolloWarmup,ApolloShadowAgency,ApolloSweatySands,ApolloSteamyStacks,ApolloRetailRow,ApolloSlurpySwamp_WaterLevel0") ++ProfileGoCollections=(Name="13.00_WaterLevel0", Scenarios="ApolloFortillaTown_WaterLevel0,ApolloYacht3,ApolloShadowAgency,ApolloGarbageIsland3_ConveyorBelt_WaterLevel0,ApolloPleasantPark,ApolloSweatySands") ++ProfileGoCollections=(Name="14.00", Scenarios="ApolloLandmarkDoghouse,ApolloLandmarkPanther,ApolloLandmarkTruck,ApolloLandmarkCollector,ApolloLandmarkGraveyard,ApolloQuinjetA3,ApolloQuinjetB4,ApolloQuinjetB6,ApolloQuinjetC3,ApolloQuinjetD1,ApolloQuinjetD4,ApolloQuinjetD6,ApolloQuinjetD7,ApolloQuinjetE5,ApolloQuinjetF1,ApolloQuinjetF6,ApolloQuinjetF8,ApolloQuinjetG4,ApolloQuinjetG5,ApolloQuinjetH3,ApolloSphere,ApolloLab,ApolloTomatoBiome,ApolloLandmarkHeroesPark") ++AllCommands=(Group="snapshot",Command="screenshot -showui -filename={Location}", Wait=1) ++AllCommands=(Group="snapshot",Command="snapshot start", Wait=20) ++AllCommands=(Group="snapshot",Command="snapshot stop", Wait=0) ++AllCommands=(Group="snapshotquick",Command="snapshot start", Wait=1) ++AllCommands=(Group="snapshotquick",Command="snapshot stop", Wait=0) ++AllCommands=(Group="spinningsnapshot",Command="snapshot start") ++AllCommands=(Group="spinningsnapshot",Command="RunPawnScriptLocally Spin720Clockwise20Seconds", Wait=20) ++AllCommands=(Group="spinningsnapshot",Command="snapshot stop", Wait=0) ++AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10) ++AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=120) ++AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10) ++AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=180) ++AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10) ++AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=300) ++AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10) ++AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=600) ++AllCommands=(Group="checkthermals",Command="snapshot start", Wait=10) ++AllCommands=(Group="checkthermals",Command="snapshot stop", Wait=0) ++AllCommands=(Group="stats",Command="stat dumpframe", Wait=1) ++AllCommands=(Group="stats",Command="stat startfile {Location}", Wait=30) ++AllCommands=(Group="stats",Command="stat stopfile", Wait=0) ++AllCommands=(Group="framepro",Command="framepro.enabled 1", Wait=0) ++AllCommands=(Group="framepro",Command="framepro.startrec", Wait=20) ++AllCommands=(Group="framepro",Command="framepro.stoprec", Wait=0) ++AllCommands=(Group="dailyperf",Command="screenshot -showui -filename={Location}", Wait=1) ++AllCommands=(Group="dailyperf",Command="snapshot start", Wait=20) ++AllCommands=(Group="dailyperf",Command="snapshot stop", Wait=0) ++AllCommands=(Group="dailyperf",Command="framepro.enabled 1", Wait=0) ++AllCommands=(Group="dailyperf",Command="framepro.startrec {Location}", Wait=15) ++AllCommands=(Group="dailyperf",Command="framepro.stoprec", Wait=0) ++AllCommands=(Group="dailyperf",Command="toggledrawevents 1", Wait=0) ++AllCommands=(Group="dailyperf",Command="r.showmaterialdrawevents -1", Wait=0) ++AllCommands=(Group="dailyperf",Command="r.rhisetgpucaptureoptions 1", Wait=0) ++AllCommands=(Group="dailyperf",Command="r.profilegpu.sort 1", Wait=1) ++AllCommands=(Group="dailyperf",Command="profilegpu", Log="profilegpu", Wait=1) ++AllCommands=(Group="dailyperf",Command="r.rhisetgpucaptureoptions 0", Wait=0) ++AllCommands=(Group="dailyperf",Command="r.showmaterialdrawevents 0", Wait=0) ++AllCommands=(Group="dailyperf",Command="toggledrawevents 0", Wait=0) ++AllCommands=(Group="memlist",Command="screenshot -showui -filename={Location}", Wait=1) ++AllCommands=(Group="memlist",Command="snapshotllm -llmtags=AllGenericTags", Wait=0, Log="llm", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="obj list -csv", Wait=2, Log="objlist", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="liststaticmeshes -usedcomponents -csv", Wait=2, Log="staticmeshes", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="listskeletalmeshes -csv", Wait=2, Log="skeletalmeshes", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="listtextures -csv", Wait=2, Log="textures", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="listanims -csv", Wait=2, Log="anims", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="audiomemreport -SkipCsvForAudio -csv", Wait=2, Log="audiomemreport", CopyOutputToGameLog=false) ++AllCommands=(Group="memlist",Command="dumpmaterialstats", Wait=2) ++AllCommands=(Group="memlist",Command="obj list class=buildingactor -csv", Wait=2, Log="buildingactor", CopyOutputToGameLog=false) ++AllCommands=(Group="FourIdleBegin",Command="SpawnScriptedPawnsInFormation ActionScript 2 2 250", Wait=5) ++AllCommands=(Group="FourIdleEnd",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="TwentyIdleBegin",Command="SpawnScriptedPawnsInFormation ActionScript 4 5 250", Wait=5) ++AllCommands=(Group="TwentyIdleEnd",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="RifleFireBegin",Command="SpawnScriptedPawnsInFormation FireRifle 2 2 800", Wait=5) ++AllCommands=(Group="RifleFireEnd",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="RocketFireBegin",Command="SpawnScriptedPawnsInFormation FireRockets 2 1 600", Wait=5) ++AllCommands=(Group="RocketFireEnd",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="cosmeticperf",Command="debughideloadingscreen", Wait=3) ++AllCommands=(Group="cosmeticperf",Command="obj list -csv",Log="objlist") ++AllCommands=(Group="cosmeticperf",Command="liststaticmeshes -usedcomponents -csv",Log="staticmeshes") ++AllCommands=(Group="cosmeticperf",Command="listskeletalmeshes -csv",Log="skeletalmeshes") ++AllCommands=(Group="cosmeticperf",Command="listtextures -csv",Log="textures") ++AllCommands=(Group="cosmeticperf",Command="listanims -csv",Log="anims") ++AllCommands=(Group="cosmeticperf",Command="audiomemreport -csv",Log="audiomemreport") ++AllCommands=(Group="spawnallcosmetics",Command="ce SpawnAllCosmetics") ++AllCommands=(Group="snapshotllm",Command="snapshotllm -llmtags=AllGenericTags", Wait=0) ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_01") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_02") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_03") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_04") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_05") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_06") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_07") ++AllCommands=(Group="MaxHalloweenDecorations",Command="Cheat ke* Event HW_08", Wait=1) ++AllCommands=(Group="AnimProfilingInit",Command="a.Budget.Enabled 0") ++AllCommands=(Group="AnimProfilingInit",Command="r.DynamicRes.TestScreenPercentage 100") ++AllCommands=(Group="AnimProfilingInit",Command="Cheat Ghost") ++AllCommands=(Group="AnimProfilingInit",Command="SetPlayerCosmetics AthenaCharacter:CID_161_Athena_Commando_M_Drift", Wait=2) ++AllCommands=(Group="AnimProfilingInit",Command="SpawnScriptedPawnsInFormation AnimTestVeryShort 3 4 250", Wait=5) ++AllCommands=(Group="AnimProfilingInit",Command="ResetPlayerCosmetics") ++AllCommands=(Group="AnimProfilingInit",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="AnimProfilingInit",Command="DestroyAllPickups", Wait=5) ++AllCommands=(Group="AnimTesting",Command="DestroyAllPickups") ++AllCommands=(Group="AnimTesting",Command="SpawnScriptedPawnsInFormation AnimTestVeryShort 3 4 250", Wait=2) ++AllCommands=(Group="AnimTesting",Command="begin csvprofile -filename={Location}", Wait=9) ++AllCommands=(Group="AnimTesting",Command="end csvprofile") ++AllCommands=(Group="AnimTesting",Command="DestroyAllScriptedPawns") ++AllCommands=(Group="csvprofile",Command="begin csvprofile -filename={Location}", Wait=20) ++AllCommands=(Group="csvprofile",Command="end csvprofile", Wait=1) ++AllCommands=(Group="GameplayScreenshot",Command="Cheat SetTimeOfDaySpeed 0") ++AllCommands=(Group="GameplayScreenshot",Command="Cheat SetTimeOfDayInHours 12") ++AllCommands=(Group="GameplayScreenshot",Command="DestroyAllPickups") ++AllCommands=(Group="GameplayScreenshot",Command="DisableAllParticleComponents") ++AllCommands=(Group="GameplayScreenshot",Command="GameplayScreenshot",Wait=5) ++AllCommands=(Group="GameplayScreenshot",Command="Echo Location Complete!") ++AllCommands=(Group="Spin720",Command="RunPawnScriptLocally Spin180Clockwise", Wait=0.5) ++AllCommands=(Group="Spin720",Command="RunPawnScriptLocally Spin180Clockwise", Wait=0.51) ++AllCommands=(Group="Spin720",Command="RunPawnScriptLocally Spin180Clockwise", Wait=0.52) ++AllCommands=(Group="Spin720",Command="RunPawnScriptLocally Spin180Clockwise", Wait=0.53) ++AnimProfilingAssetsBlacklist="athenacharacter:cid_144_athena_commando_m_soccerdudea" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_145_athena_commando_m_soccerdudeb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_146_athena_commando_m_soccerdudec" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_147_athena_commando_m_soccerduded" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_148_athena_commando_f_soccergirla" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_149_athena_commando_f_soccergirlb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_150_athena_commando_f_soccergirlc" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_151_athena_commando_f_soccergirld" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_207_athena_commando_m_footballdude_home" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_207_athena_commando_m_footballdudea" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_208_athena_commando_m_footballdudeb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_209_athena_commando_m_footballdudec" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_210_athena_commando_f_footballgirla" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_211_athena_commando_f_footballgirlb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_212_athena_commando_f_footballgirlc" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_238_athena_commando_f_footballgirld" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_239_athena_commando_m_footballduded" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_589_athena_commando_m_soccerzombiea" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_590_athena_commando_m_soccerzombieb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_591_athena_commando_m_soccerzombiec" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_592_athena_commando_m_soccerzombied" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_593_athena_commando_f_soccerzombiea" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_594_athena_commando_f_soccerzombieb" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_595_athena_commando_f_soccerzombiec" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_596_athena_commando_f_soccerzombied" ++AnimProfilingAssetsBlacklist="athenacharacter:cid_695_athena_commando_f_desertopscamo" + +[/Script/FortniteGame.FortHeatmaps] ++LlmHeatmaps=(Name="BucketedContent", Stats="Meshes,StaticMesh,Shaders,Materials,AudioSoundWaves,Animation,Particles", PlatformBudgets=((Platform="Default",Green=250.0,Red=500.0),(Platform="PS4",Blue=600.0,Green=700.0,Yellow=1000.0,Red=1200.0), (Platform="XboxOne",Blue=600.0,Green=700.0,Yellow=1000.0,Red=1200.0), (Platform="Win64",Blue=600.0,Green=700.0,Yellow=1000.0,Red=1200.0), (Platform="Switch",Blue=600.0,Green=700.0,Yellow=850.0,Red=900.0),(Platform="Android",Blue=200.0,Green=250.0,Yellow=300.0,Red=350.0))) ++LlmHeatmaps=(Name="Total", Stats="Total", PlatformBudgets=((Platform="Default",Blue=3370.0,Green=3629.0,Yellow=3888.0,Red=4147.0), (Platform="PS4",Blue=3370.0,Green=3629.0,Yellow=3888.0,Red=4147.0), (Platform="XboxOne",Blue=3203.0,Green=3450.0,Yellow=3696.0,Red=3942.0), (Platform="Win64",Blue=3370.0,Green=3629.0,Yellow=3888.0,Red=4147.0),(Platform="Switch",Blue=2090.0,Green=2251.0,Yellow=2411.0,Red=2572.0), (Platform="Android",Blue=1593.0,Green=1715.0,Yellow=1838.0,Red=1960.0))) ++LlmHeatmaps=(Name="UObject", Stats="UObject", PlatformBudgets=((Platform="Default",Blue=250.0,Green=260.0,Yellow=490.0,Red=500.0), (Platform="PS4",Blue=250.0,Green=300.0,Yellow=335.0,Red=345.0), (Platform="XboxOne",Blue=250.0,Green=300.0,Yellow=335.0,Red=345.0), (Platform="Win64",Blue=250.0,Green=300.0,Yellow=335.0,Red=345.0), (Platform="Switch"Blue=175.0,Green=200.0,Yellow=250.0,Red=270.0),(Platform="Android",Blue=200.0,Green=210.0,Yellow=240.0,Red=250.0))) ++LlmHeatmaps=(Name="Meshes", Stats="Meshes", PlatformBudgets=((Platform="Default",Blue=200.0,Green=240.0,Yellow=320.0,Red=340.0),(Platform="PS4",Blue=200.0,Green=240.0,Yellow=320.0,Red=340.0), (Platform="XboxOne",Blue=100.0,Green=133.0,Yellow=166.0,Red=200.0), (Platform="Win64",Blue=100.0,Green=133.0,Yellow=166.0,Red=200.0), (Platform="Switch",Blue=110.0,Green=150.0,Yellow=230.0,Red=250.0),(Platform="Android",Blue=100.0,Green=120.0,Yellow=180.0,Red=200.0))) ++LlmHeatmaps=(Name="Shaders", Stats="Shaders", PlatformBudgets=((Platform="Default",Blue=250.0,Green=260.0,Yellow=490.0,Red=500.0),(Platform="PS4",Blue=200.0,Green=250.0,Yellow=310.0,Red=320.0), (Platform="XboxOne",Blue=275.0,Green=300.0,Yellow=330.0,Red=345.0), (Platform="Win64",Blue=275.0,Green=300.0,Yellow=330.0,Red=345.0), (Platform="Switch",Blue=250.0,Green=265.0,Yellow=315.0,Red=335.0),(Platform="Android",Blue=40.0,Green=45.0,Yellow=55.0,Red=60.0))) ++LlmHeatmaps=(Name="Materials", Stats="Materials", PlatformBudgets=((Platform="Default",Blue=3.5,Green=4.25,Yellow=4.75,Red=5.0), (Platform="PS4",Blue=3.5,Green=4.25,Yellow=5.0,Red=5.25), (Platform="XboxOne",Blue=5.0,Green=6.0,Yellow=6.5,Red=7.0), (Platform="Win64",Blue=5.0,Green=6.0,Yellow=6.5,Red=7.0), (Platform="Switch",Blue=3.5,Green=4.0,Yellow=5.5,Red=6.0),(Platform="Android",Blue=3.5,Green=4.0,Yellow=5.5,Red=6.0))) ++LlmHeatmaps=(Name="Physics", Stats="Chaos", PlatformBudgets=((Platform="Default",Blue=20.0,Green=35.0,Yellow=55.0,Red=65.0))) ++LlmHeatmaps=(Name="Audio", Stats="AudioSoundWaves", PlatformBudgets=((Platform="Default",Blue=100.0,Green=120.0,Yellow=125.0,Red=130.0), (Platform="PS4",Blue=100.0,Green=120.0,Yellow=125,Red=130.0), (Platform="XboxOne",Blue=100.0,Green=120.0,Yellow=125,Red=130.0), (Platform="Win64",Blue=100.0,Green=120.0,Yellow=125,Red=130.0), (Platform="Switch",Blue=90.0,Green=95.0,Yellow=100,Red=105.0),(Platform="Android",Blue=30.0,Green=35.0,Yellow=40,Red=42.0))) ++PerfHeatmaps=(Name="MVP", Stats="MVP", PlatformBudgets=((Platform="Default",Blue=0.0,Green=1.0,Red=5.0))) ++PerfHeatmaps=(Name="DrawCalls", Stats="DrawCalls", PlatformBudgets=((Platform="Default",Blue=1500,Green=1800,Red=2500),(Platform="Switch",Blue=1200,Green=1500,Red=2100),(Platform="Android",Blue=400,Green=600,Red=1400),(Platform="iOS",Blue=400,Green=600,Red=1400))) ++PerfHeatmaps=(Name="FrameTime", Stats="FTTime", PlatformBudgets=((Platform="Default",Blue=14.0,Green=16,Yellow=17.0,Red=25))) ++PerfHeatmaps=(Name="GPUTime", Stats="GPUTime", PlatformBudgets=((Platform="Default",Blue=14.0,Green=16,Yellow=17.0,Red=25))) + +[/Script/FortniteGame.FortMcpContext] +MinTimeBetweenFriendCodeRequestsSeconds=1800.0 + +[McpCatalogHelper] +MaxFailureWaitTimeSeconds=300 +SecondsToWaitForEachFailure=30 + +[AppStore] +AppStoreId=EpicPurchasingService + + +[ShaderPipelineCache.CacheFile] +GameVersion=1110 + +[/Script/FortniteGame.FortMtxWallets] 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++SavedClassLimits=(ActorClass=/Game/Creative/Items/Powerups/StatBoost/Creative_Powerup_StatBoost.Creative_Powerup_StatBoost_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Common/CreativePowerups/Creative_Powerup_Invulnerability.Creative_Powerup_Invulnerability_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/RigidBodies/CreativeBallSpawner.CreativeBallSpawner_C, MaxNumberOfInstances=5) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/TV_Screen/BP_Creative_TV_Stream.BP_Creative_TV_Stream_C, MaxNumberOfInstances=5) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/RoundSettings/BP_RoundSettings.BP_RoundSettings_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ItemSpawnerProp/Device_item_SpawnerV2.Device_item_SpawnerV2_C, MaxNumberOfInstances=250) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ItemSpawnerVendingMachine/Device_item_SpawnerVendingMachine.Device_item_SpawnerVendingMachine_C, MaxNumberOfInstances=200) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/HUDMessage/BP_HUDMessage.BP_HUDMessage_C, MaxNumberOfInstances=250) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/PropPossessorConfigurator/BP_PropPossessorConfigProp.BP_PropPossessorConfigProp_C, MaxNumberOfInstances=1) ++SavedClassLimits=(ActorClass=/Game/Creative/BuildingActors/Props/CP_Prop_Meteor_01.CP_Prop_Meteor_01_C, MaxNumberOfInstances=4) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/CreaturePlacer/BP_CreaturePlacer.BP_CreaturePlacer_C, MaxNumberOfInstances=20) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/Concert/BP_CustomizableLight_Concert_Spotlight_x1.BP_CustomizableLight_Concert_Spotlight_x1_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/Concert/BP_CustomizableLight_Concert_Spotlight_x4.BP_CustomizableLight_Concert_Spotlight_x4_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/IceCastle_Torch/BP_CustomizableLight_IceCastleTorch.BP_CustomizableLight_IceCastleTorch_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ShootingTargets/B_TargetTrack.B_TargetTrack_C, MaxNumberOfInstances=201) + +[/Script/FortniteGame.FortCreativeBudgeterData] ++TransientClassLimits=(ActorClass=/Script/FortniteGame.FortPickup,MaxNumberOfInstances=1000) ++TransientClassLimits=(ActorClass=/Script/FortniteGame.FortPlayerPawnAthena,MaxNumberOfInstances=65) ; needs to be at least 48 as there can be 16 players allowed in creative + 32 for the potential number of mech vehicles. ++TransientClassLimits=(ActorClass=/Script/FortniteGame.BuildingItemWeaponUpgradeActor,MaxNumberOfInstances=0) ++TransientPickupLimits=(ItemDefinition=/Game/Athena/Items/Gameplay/Sword/AGID_Sword.AGID_Sword,MaxNumberOfInstances=32) ++TransientPickupLimits=(ItemDefinition=/Game/Athena/Items/Gameplay/BlingBackPack/Creative_Bling_Pack.Creative_Bling_Pack,MaxNumberOfInstances=32) ++TransientPickupLimits=(ItemDefinition=/Game/Athena/Items/Gameplay/Wumba/AGID_Wumba.AGID_Wumba,MaxNumberOfInstances=0) + ++BattleLabBudgets=(TotalBudget=200000000, Category=EFortBudgetCategory::Memory, bCritical=true, BudgetLowend=100000000, FixedInstanceCost=40000) + + ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/BP_DeimosSpawner.BP_DeimosSpawner_C",SimulationCost=800) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_BallerSpawner.Device_Floor_BallerSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_BiplaneSpawner.Device_Floor_BiplaneSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_CannonSpawner.Device_Floor_CannonSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_GolfCartSpawner.Device_Floor_GolfCartSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_HoverboardSpawner.Device_Floor_HoverboardSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_MechSpawners.Device_Floor_MechSpawners_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_QuadSpawner.Device_Floor_QuadSpawner_C",SimulationCost=400) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_ShoppingCartSpawner.Device_Floor_ShoppingCartSpawner_C",SimulationCost=400) + ++CostOverrides=(ActorClass="/Game/Creative/Devices/TV_Screen/BP_Creative_TV_Stream.BP_Creative_TV_Stream_C",AssetCost=10000000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Creative/Devices/Billboard/BP_Creative_Billboard.BP_Creative_Billboard_C",AssetCost=14000,AssetCostMultiplier=1.0,InstanceCost=14000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_BallerSpawner.Device_Floor_BallerSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_BiplaneSpawner.Device_Floor_BiplaneSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_CannonSpawner.Device_Floor_CannonSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_GolfCartSpawner.Device_Floor_GolfCartSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_HoverboardSpawner.Device_Floor_HoverboardSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_QuadSpawner.Device_Floor_QuadSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_ShoppingCartSpawner.Device_Floor_ShoppingCartSpawner_C",AssetCost=40000,AssetCostMultiplier=1.0,InstanceCost=40000,InstanceCostMultiplier=1.0) + ++CostOverrides=(ActorClass="/Game/Creative/Devices/StormController/BP_AdvancedStormController.BP_AdvancedStormController_C",AssetCost=2350000,AssetCostMultiplier=1.0,InstanceCost=28000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Creative/Devices/StormBeacon/BP_AdvancedStormBeacon.BP_AdvancedStormBeacon_C",AssetCost=1796000,AssetCostMultiplier=1.0,InstanceCost=28000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Creative/Devices/StormController/BP_BasicStormController.BP_BasicStormController_C",AssetCost=1658000,AssetCostMultiplier=1.0,InstanceCost=24000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Athena/Playset/MinigamePlayerStartPlate.MinigamePlayerStartPlate_C",AssetCost=388000,AssetCostMultiplier=1.0,InstanceCost=58000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Device_Floor_PlayerCheckpoint.Device_Floor_PlayerCheckpoint_C",AssetCost=894000,AssetCostMultiplier=1.0,InstanceCost=78000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Toy_Floor_DamageRailFull.Toy_Floor_DamageRailFull_C",AssetCost=2274000,AssetCostMultiplier=1.0,InstanceCost=18000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Items/Traps/Blueprints/Toy_Floor_DamageRailHalf.Toy_Floor_DamageRailHalf_C",AssetCost=1892000,AssetCostMultiplier=1.0,InstanceCost=14000,InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Creative/Devices/PropPossessorConfigurator/BP_PropPossessorConfigProp.BP_PropPossessorConfigProp_C",AssetCost=2450000,AssetCostMultiplier=1.0,InstanceCost=1,InstanceCostMultiplier=1.0) + ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Archway.PBWA_M1_Archway_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_ArchwayLarge.PBWA_M1_ArchwayLarge_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_ArchwayLargeSupport.PBWA_M1_ArchwayLargeSupport_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_BalconyD.PBWA_M1_BalconyD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_BalconyI.PBWA_M1_BalconyI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_BalconyO.PBWA_M1_BalconyO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_BalconyS.PBWA_M1_BalconyS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Brace.PBWA_M1_Brace_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_DoorC.PBWA_M1_DoorC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_DoorS.PBWA_M1_DoorS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_DoorSide.PBWA_M1_DoorSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Floor.PBWA_M1_Floor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_HalfWall.PBWA_M1_HalfWall_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_HalfWallDoor.PBWA_M1_HalfWallDoor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_HalfWallDoorS.PBWA_M1_HalfWallDoorS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_HalfWallHalf.PBWA_M1_HalfWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Pillar.PBWA_M1_Pillar_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_QuarterWallHalf.PBWA_M1_QuarterWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_QuarterWallS.PBWA_M1_QuarterWallS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofC.PBWA_M1_RoofC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofD.PBWA_M1_RoofD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofI.PBWA_M1_RoofI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofO.PBWA_M1_RoofO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofS.PBWA_M1_RoofS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_RoofWall.PBWA_M1_RoofWall_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Solid.PBWA_M1_Solid_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_StairF.PBWA_M1_StairF_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_StairR.PBWA_M1_StairR_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_StairT.PBWA_M1_StairT_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_StairW.PBWA_M1_StairW_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_WindowC.PBWA_M1_WindowC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_Windows.PBWA_M1_Windows_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Metal/L1/PBWA_M1_WindowSide.PBWA_M1_WindowSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Archway.PBWA_S1_Archway_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_ArchwayLarge.PBWA_S1_ArchwayLarge_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_ArchwayLargeSupport.PBWA_S1_ArchwayLargeSupport_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_BalconyD.PBWA_S1_BalconyD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_BalconyI.PBWA_S1_BalconyI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_BalconyO.PBWA_S1_BalconyO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_BalconyS.PBWA_S1_BalconyS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Brace.PBWA_S1_Brace_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_DoorC.PBWA_S1_DoorC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_DoorS.PBWA_S1_DoorS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_DoorSide.PBWA_S1_DoorSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Floor.PBWA_S1_Floor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_HalfWallDoor.PBWA_S1_HalfWallDoor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_HalfWallDoorSide.PBWA_S1_HalfWallDoorSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_HalfWallHalf.PBWA_S1_HalfWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_HalfWallS.PBWA_S1_HalfWallS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Pillar.PBWA_S1_Pillar_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_QuarterWallHalf.PBWA_S1_QuarterWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_QuarterWallS.PBWA_S1_QuarterWallS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofC.PBWA_S1_RoofC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofD.PBWA_S1_RoofD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofI.PBWA_S1_RoofI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofO.PBWA_S1_RoofO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofS.PBWA_S1_RoofS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_RoofWall.PBWA_S1_RoofWall_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Solid.PBWA_S1_Solid_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_StairF.PBWA_S1_StairF_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_StairR.PBWA_S1_StairR_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_StairT.PBWA_S1_StairT_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_StairW.PBWA_S1_StairW_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_Windows.PBWA_S1_Windows_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_WindowsC.PBWA_S1_WindowsC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Stone/L1/PBWA_S1_WindowsSide.PBWA_S1_WindowsSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Archway.PBWA_W1_Archway_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_ArchwayLarge.PBWA_W1_ArchwayLarge_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_ArchwayLargeSupport.PBWA_W1_ArchwayLargeSupport_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_BalconyD.PBWA_W1_BalconyD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_BalconyI.PBWA_W1_BalconyI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_BalconyO.PBWA_W1_BalconyO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_BalconyS.PBWA_W1_BalconyS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Brace.PBWA_W1_Brace_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_DoorC.PBWA_W1_DoorC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_DoorS.PBWA_W1_DoorS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_DoorSide.PBWA_W1_DoorSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Floor.PBWA_W1_Floor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_HalfWallDoor.PBWA_W1_HalfWallDoor_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_HalfWallDoorS.PBWA_W1_HalfWallDoorS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_HalfWallHalf.PBWA_W1_HalfWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_HalfWallS.PBWA_W1_HalfWallS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Pillar.PBWA_W1_Pillar_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_QuarterWallHalf.PBWA_W1_QuarterWallHalf_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_QuarterWallS.PBWA_W1_QuarterWallS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofC.PBWA_W1_RoofC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofD.PBWA_W1_RoofD_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofI.PBWA_W1_RoofI_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofO.PBWA_W1_RoofO_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofS.PBWA_W1_RoofS_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_RoofWall.PBWA_W1_RoofWall_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Solid.PBWA_W1_Solid_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_StairF.PBWA_W1_StairF_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_StairR.PBWA_W1_StairR_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_StairT.PBWA_W1_StairT_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_StairW.PBWA_W1_StairW_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_WindowC.PBWA_W1_WindowC_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_Windows.PBWA_W1_Windows_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Building/ActorBlueprints/Player/Wood/L1/PBWA_W1_WindowSide.PBWA_W1_WindowSide_C", AssetCost=40000, AssetCostMultiplier=1.0, InstanceCost=40000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Prop/Athena_Prop_Recreation_Tent.Athena_Prop_Recreation_Tent_C", AssetCost=528000, AssetCostMultiplier=1.0, InstanceCost=10000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Bedroom_Dresser_02.Athena_Prop_Bedroom_Dresser_02_C", AssetCost=1, AssetCostMultiplier=1.0, InstanceCost=6000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Constr_PortoPotty.Athena_Prop_Constr_PortoPotty_C", AssetCost=300000, AssetCostMultiplier=1.0, InstanceCost=10000, InstanceCostMultiplier=1.0) ++CostOverrides=(ActorClass="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Kitchen_Refrigerator_01.Athena_Prop_Kitchen_Refrigerator_01_C", AssetCost=1, AssetCostMultiplier=1.0, InstanceCost=6000, InstanceCostMultiplier=1.0) + ++CostOverrides=(ActorClass="/Game/Creative/Devices/Jukebox/BP_CreativeRadio.BP_CreativeRadio_C", AudioCost=400) ++CostOverrides=(ActorClass="/Game/Creative/Devices/Speaker/BP_Creative_Speaker.BP_Creative_Speaker_C", AudioCost=200) + ++SavedClassLimits=(ActorClass=/Game/Items/Traps/Blueprints/Device_Floor_VehicleSpawnerParent.Device_Floor_VehicleSpawnerParent_C, MaxNumberOfInstances=32) ++SavedClassLimits=(ActorClass=/Game/Athena/Items/Traps/MinigameSpawner/Trap_Floor_Minigame_Spawner.Trap_Floor_Minigame_Spawner_C, MaxNumberOfInstances=250) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ExplosiveBarrel/ExplosiveBarrel_GBA.ExplosiveBarrel_GBA_C, MaxNumberOfInstances=101) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/RigidBodies/CreativeBallSpawner.CreativeBallSpawner_C, MaxNumberOfInstances=5) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/StormController/BP_BasicStormController.BP_BasicStormController_C, MaxNumberOfInstances=30) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Common/CreativePowerups/Creative_Powerup_Grind.Creative_Powerup_Grind_C, MaxNumberOfInstances=200) ++SavedClassLimits=(ActorClass=/Game/Creative/Items/Powerups/StatBoost/Creative_Powerup_StatBoost.Creative_Powerup_StatBoost_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Common/CreativePowerups/Creative_Powerup_Invulnerability.Creative_Powerup_Invulnerability_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/RigidBodies/CreativeBallSpawner.CreativeBallSpawner_C, MaxNumberOfInstances=5) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/TV_Screen/BP_Creative_TV_Stream.BP_Creative_TV_Stream_C, MaxNumberOfInstances=5) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/RoundSettings/BP_RoundSettings.BP_RoundSettings_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ItemSpawnerProp/Device_item_SpawnerV2.Device_item_SpawnerV2_C, MaxNumberOfInstances=250) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ItemSpawnerVendingMachine/Device_item_SpawnerVendingMachine.Device_item_SpawnerVendingMachine_C, MaxNumberOfInstances=200) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/HUDMessage/BP_HUDMessage.BP_HUDMessage_C, MaxNumberOfInstances=250) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/PropPossessorConfigurator/BP_PropPossessorConfigProp.BP_PropPossessorConfigProp_C, MaxNumberOfInstances=1) ++SavedClassLimits=(ActorClass=/Game/Creative/BuildingActors/Props/CP_Prop_Meteor_01.CP_Prop_Meteor_01_C, MaxNumberOfInstances=4) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/CreaturePlacer/BP_CreaturePlacer.BP_CreaturePlacer_C, MaxNumberOfInstances=20) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/Concert/BP_CustomizableLight_Concert_Spotlight_x1.BP_CustomizableLight_Concert_Spotlight_x1_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/Concert/BP_CustomizableLight_Concert_Spotlight_x4.BP_CustomizableLight_Concert_Spotlight_x4_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/Lights/IceCastle_Torch/BP_CustomizableLight_IceCastleTorch.BP_CustomizableLight_IceCastleTorch_C, MaxNumberOfInstances=100) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/MapMarker/Device_MapMarker.Device_MapMarker_C, MaxNumberOfInstances=200) ++SavedClassLimits=(ActorClass=/Game/Creative/Devices/ShootingTargets/B_TargetTrack.B_TargetTrack_C, MaxNumberOfInstances=201) ++SavedClassLimits=(ActorClass=/Script/FortniteGame.FortAthenaCreativeSupplyDrop,MaxNumberOfInstances=300) ++SavedClassLimits=(ActorClass=/Game/Building/ActorBlueprints/Containers/Creative_Tiered_Chest.Creative_Tiered_Chest_C,MaxNumberOfInstances=300) ++SavedClassLimits=(ActorClass=/Game/Building/ActorBlueprints/Containers/Creative_Chest_Parent.Creative_Chest_Parent_C,MaxNumberOfInstances=300) ++SavedClassLimits=(ActorClass=/Game/Creative/BuildingActors/GameplayActors/CP_Kevin_RuneVent.CP_Kevin_RuneVent_C,MaxNumberOfInstances=100) + + ++ComponentSimulationCosts=(ComponentClass=/Script/FortniteGame.FortVehicleSkelMeshComponent, SimulationCost=10) ++ComponentSimulationCosts=(ComponentClass=/Script/FortniteGame.FortAthenaHoverCarMovementComponent, SimulationCost=100) ++ComponentSimulationCosts=(ComponentClass=/Script/FortniteGame.FortAthenaWheeledVehicleMovementComponent, SimulationCost=100) ++ComponentSimulationCosts=(ComponentClass=/Script/FortniteGame.FortProjectileMovementComponent, SimulationCost=20) + ++ComponentSimulationCosts=(ComponentClass=/Script/Engine.CharacterMovementComponent, SimulationCost=50) ++ComponentSimulationCosts=(ComponentClass=/Script/Engine.StaticMeshComponent, SimulationCost=0) ++ComponentSimulationCosts=(ComponentClass=/Script/Engine.SkinnedMeshComponent, SimulationCost=5) ++ComponentSimulationCosts=(ComponentClass=/Script/Engine.ParticleSystemComponent, SimulationCost=5) ++ComponentSimulationCosts=(ComponentClass=/Script/Engine.ActorComponent, SimulationCost=1) + ++Budgets=(TotalBudget=200000000, Category=EFortBudgetCategory::Memory, bCritical=true, BudgetLowend=100000000, FixedInstanceCost=40000) + + + +[/Script/FortniteGame.LevelSaveRecord] ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Props/IceCastle_Torch1.IceCastle_Torch1_C",New="/Game/Building/ActorBlueprints/IceCastle/Props/IceCastle_Torch_Blue.IceCastle_Torch_Blue_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Items/MusicBlock/MusicBlock_Bass1.MusicBlock_Bass1_C",New="/Game/Playgrounds/Items/MusicBlock/MusicBlock_Bass_01.MusicBlock_Bass_01_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Items/MusicBlock/MusicBlock_Bass2.MusicBlock_Bass2_C",New="/Game/Playgrounds/Items/MusicBlock/MusicBlock_Bass_02.MusicBlock_Bass_02_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Battlement1_Corner2.IceCastle_Battlement1_Corner2_C",New="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Battlement1_Corner2_01.IceCastle_Battlement1_Corner2_01_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Battlement2.IceCastle_Battlement2_C",New="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Battlement2_01.IceCastle_Battlement2_01_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Walls/IceCastle_Wall_Arch1_Bottom.IceCastle_Wall_Arch1_Bottom_C",New="/Game/Building/ActorBlueprints/IceCastle/Walls/IceCastle_Wall_Arch1_Bottom_01.IceCastle_Wall_Arch1_Bottom_01_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Walls/IceCastle_Door_Prop.IceCastle_Door_Prop_C",New="/Game/Building/ActorBlueprints/IceCastle/Props/IceCastle_Door_Prop.IceCastle_Door_Prop_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Roof_Cap_3.IceCastle_Roof_Cap_3_C",New="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Roof_Cap_3_1.IceCastle_Roof_Cap_3_1_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Roof_Cap2.IceCastle_Roof_Cap2_C",New="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Roof_Cap2_1.IceCastle_Roof_Cap2_1_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Floor/IceCastle_BalconyO_01.IceCastle_BalconyO_01_C",New="/Game/Building/ActorBlueprints/IceCastle/Floor/IceCastle_BalconyO_01c.IceCastle_BalconyO_01c_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/IceCastle/Floor/IceCastle_BalconyO_01b.IceCastle_BalconyO_01b_C",New="/Game/Building/ActorBlueprints/IceCastle/Floor/IceCastle_BalconyO_01d.IceCastle_BalconyO_01d_C") ++CreativeAssetPathRedirects=(Old="/Game/Playgrounds/Environments/Sets/IceCastle/IceCastle_Balcony2.IceCastle_Balcony2_C",New="/Game/Building/ActorBlueprints/IceCastle/Floor/IceCastle_BalconyO_01d.IceCastle_BalconyO_01d_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/Deco/Bathroom_Mirror.Bathroom_Mirror_C",New="/Game/Building/ActorBlueprints/Deco/Bathroom_Mirror_CP.Bathroom_Mirror_CP_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/Deco/Durr_Wall_Poster_6.Durr_Wall_Poster_6_C",New="/Game/Building/ActorBlueprints/Deco/Durr_Wall_Poster_6_CP.Durr_Wall_Poster_6_CP_C") ++CreativeAssetPathRedirects=(Old="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashCan_01.Athena_Prop_Utility_TrashCan_01_C",New="/Game/Building/ActorBlueprints/PirateShip/Props/Prop_Utility_TrashCan_01_CP.Prop_Utility_TrashCan_01_CP_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/Deco/TrashPile_01.TrashPile_01_C",New="/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.TrashPile_01_CP_C") ++CreativeAssetPathRedirects=(Old="/Game/Building/ActorBlueprints/Deco/TrashPile_05.TrashPile_05_C",New="/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C") ++CreativeAssetPathRedirects=(Old="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01.Athena_Prop_Utility_TrashBag_01_C",New="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Athena_Prop_Utility_TrashBag_01_CP_C") 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++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="MaxShield",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MaxShield") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="MetalSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MetalSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="NameplateDisplayMode",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="NameplateDisplayMode") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="PlayerLives",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="PlayerLives") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="RespawnHeight",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="RespawnHeight") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="RespawnTime",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="RespawnTime") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="SpawnImmunityTime",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="SpawnImmunityTime") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="SpawnLocationSetting",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="SpawnLocationSetting") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="StartingHealth",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StartingHealth") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="StartingShield",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StartingShield") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="StoneSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StoneSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="TargetQueryIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="TargetQueryIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="TeamToMoveToWhenOutOfSpawns",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="TeamToMoveToWhenOutOfSpawns") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="WeaponQueryIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="WeaponQueryIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="WoodSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="WoodSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeTeamSettings",OldPropertyName="GoldSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="GoldSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="FortPlayerSettingsComponentBase",OldPropertyName="bBlockBuilding",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="BuildingMode") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="TimeOfDayOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="TimeOfDayOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="PostProcessOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="PostProcessOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="LightIntensityOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="LightIntensityOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="LightColorOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="LightColorOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="FogDensityOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="FogDensityOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_TimeOfDay",OldPropertyName="FogColorOverride",NewPropertyScope="FortPlayerZoneSettingsComponent",NewPropertyName="FogColorOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_HealthAndShield",OldPropertyName="StartingHealth",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StartingHealth") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_HealthAndShield",OldPropertyName="MaxHealth",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MaxHealth") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_HealthAndShield",OldPropertyName="StartingShield",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StartingShield") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_HealthAndShield",OldPropertyName="MaxShield",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MaxShield") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_InfiniteAmmo",OldPropertyName="bInfiniteAmmo",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bInfiniteAmmo") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_InfiniteReources",OldPropertyName="bInfiniteResources",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bInfiniteResources") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_MaxWorldResource",OldPropertyName="MaxWorldResources",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MaximumResources") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_ResourceRateOverride",OldPropertyName="ResourceRateOverrideIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="ResourceRateOverrideIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_HarvestRate",OldPropertyName="ResourcesEarnedMultiplier",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="HarvestRateMutliplier") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_AllowAimAssist",OldPropertyName="bAimAssistAllowed",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bAimAssistAllowed") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_DBNOSetting",OldPropertyName="DBNOSetting",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="DBNOSetting") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_ItemDropOverride",OldPropertyName="DropAllItemsOverride",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="DropAllItemsOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_AllowItemDrop",OldPropertyName="bAllowItemDrop",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bAllowItemDrop") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_AllowItemPickUp",OldPropertyName="bAllowItemPickUp",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bAllowItemPickUp") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_RespawnTime",OldPropertyName="RespawnTime",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="RespawnTime") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SpawnImmunityTime",OldPropertyName="SpawnImmunityTime",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="SpawnImmunityTime") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_RespawnLocation",OldPropertyName="RespawnHeight",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="RespawnHeight") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_FallDamage",OldPropertyName="FallDamageMultiplier",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="FallDamageMultiplier") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_Gravity",OldPropertyName="GravityOverride",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="GravityOverride") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_JumpPenalty",OldPropertyName="bApplyJumpPenalty",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bApplyJumpPenalty") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_GliderRedeploy",OldPropertyName="bGliderRedeploy",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bGliderRedeploy") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_PlayerFly",OldPropertyName="bFlyEnabled",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bFlyEnabled") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_PlayerFly",OldPropertyName="bAllowFlightSprint",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bAllowFlightSprint") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_PlayerFly",OldPropertyName="FlySpeedModifierIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="FlySpeedModifierIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_NamePlates",OldPropertyName="DisplayMode",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="NameplateDisplayMode") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SiphonValues",OldPropertyName="HealthSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="HealthSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SiphonValues",OldPropertyName="WoodSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="WoodSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SiphonValues",OldPropertyName="StoneSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="StoneSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SiphonValues",OldPropertyName="MetalSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="MetalSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_SiphonValues",OldPropertyName="GoldSiphonValue",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="GoldSiphonValue") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_OnDmgDamageSelf",OldPropertyName="DamageToDeal",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="DamageToDeal") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_OnDmgDamageSelf",OldPropertyName="bRequiresNonZeroDamage",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bRequiresNonZeroDamage") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_OnDmgDamageSelf",OldPropertyName="TargetQueryIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="TargetQueryIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_OnDmgDamageSelf",OldPropertyName="WeaponQueryIndex",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="WeaponQueryIndex") ++PropertyOverrideRedirects=(OldPropertyScope="CreativeMutator_IsPlayerTriggeredRespawnAllowed",OldPropertyName="bIsPlayerTriggeredRespawnAllowed",NewPropertyScope="FortPlayerSettingsComponentBase",NewPropertyName="bIsPlayerTriggeredRespawnAllowed") + +[/Script/FortniteGame.FortComponentRecordRedirects] ++ComponentRecordRedirects=(ClassName="/Game/Creative/Devices/ClassSettings/BP_Creative_ClassSettings.BP_Creative_ClassSettings_C", OldComponentClass="ActorOptionsComponent", OldComponentName="ToyOptions", NewComponentClass="ActorOptionsComponent", NewComponentName="ToyOptionsComponent") + +[/Script/FortniteGame.FortPlayerStartupController] +DelayAfterFirstInTime=300.0 +StopJoinabilityTime=300.0 +AllInCountdownTime=10.0 +DestroyImmediately=False + +[/Script/FortniteUI.FortGameFeedbackBase] +bDisableGameFeedbackAttachments=false +bKairosDisableGameFeedbackAttachments=false; +EpicQAJiraUrl="https://jira.it.epicgames.net/rest/api/latest/issue/" +EpicQAJiraProject="FORT" + +[/Script/NetUI.BadNetworkIndicator] +bEnabled=true +MinimumDisplayTime=10.0 +UpdateTime=1.0 + +[/Script/CommonUI.CommonUISettings] +bAutoLoadData=True +DefaultImageResourceObject=None +DefaultThrobberMaterial=/Game/UI/Foundation/Materials/Throbber_Material-Monochrome.Throbber_Material-Monochrome +InputData=/Game/UI/Foundation/Input/CommonUIInputData.CommonUIInputData_C +DefaultRichTextDataClass=/Game/UI/Foundation/RichTextData/CommonUIRichTextData.CommonUIRichTextData_C + +[/Script/FortniteEngineLoadingScreen.FortniteUserInterfaceSettings] +WidthScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=640.000000,Value=0.300000),(Time=1280.000000,Value=0.666000),(Time=1920.000000,Value=1.000000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None) +HeightScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) +WidthScaleCurve_iOS_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None) +HeightScaleCurve_iOS_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) +WidthScaleCurve_iOS_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None) +HeightScaleCurve_iOS_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) +WidthScaleCurve_Android_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None) +HeightScaleCurve_Android_InGame=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) +WidthScaleCurve_Android_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=300.000000,Value=0.200000),(Time=736.000000,Value=0.450000),(Time=942.000000,Value=0.450000),(Time=1233.000000,Value=0.600000),(Time=1334.000000,Value=0.600000),(Time=1441.000000,Value=0.650000),(Time=1441.000000,Value=0.650000),(Time=1680.000000,Value=0.650000),(Time=15360.000000,Value=8.000000))),ExternalCurve=None) +HeightScaleCurve_Android_FrontEnd=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=360.000000,Value=0.300000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) + +[/Script/FortniteGame.FortVolume] +MaxActiveAI=21 + +[/Script/FortniteGame.FortVolumeTimeOfDayComponent] +OverrideTODClass=/Game/TimeOfDay/TODM/BR/s11/TODM_BR_s11.TODM_BR_s11_c + +[/Script/FortniteGame.FortAIDirector] +MaxNumberOfEncounterGroups=20 + +[/Script/FortniteGame.BuildingProp_DeimosSpawner] +bEnableCreativeCreatureSpawners=true + +[CrossplayMatchmaking] ++CrossplayDisabledAllowedWhitelist=Playlist_Playground ++CrossplayDisabledAllowedWhitelist=Playlist_PlaygroundV2 + +[/Script/CommonInput.CommonInputSettings] +InputData=/Game/UI/Foundation/Input/CommonUIInputData.CommonUIInputData_C +CommonInputPlatformData[0]=(bSupported=True,DefaultInputType=MouseAndKeyboard,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=True,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C)) +CommonInputPlatformData[1]=(bSupported=True,DefaultInputType=MouseAndKeyboard,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=True,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C)) +CommonInputPlatformData[2]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=PS4Controller,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C)) +CommonInputPlatformData[3]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C)) +CommonInputPlatformData[4]=(bSupported=True,DefaultInputType=Touch,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=GenericController,bCanChangeGamepadType=True,bSupportsTouch=True,ControllerData=(/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C)) +CommonInputPlatformData[5]=(bSupported=True,DefaultInputType=Touch,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=GenericController,bCanChangeGamepadType=True,bSupportsTouch=True,ControllerData=(/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C,/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C,/Game/UI/Foundation/Input/CommonUI_XboxBrushData.CommonUI_XboxBrushData_C,/Game/UI/Foundation/Input/CommonUI_PS4BrushData.CommonUI_PS4BrushData_C)) +CommonInputPlatformData[6]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=False,bSupportsGamepad=True,DefaultGamepadType=SwitchController,bCanChangeGamepadType=False,bSupportsTouch=True,ControllerData=(/Game/UI/Foundation/Textures/Icons/Input/GamepadSwitch/CommonUI_SwitchBrushData.CommonUI_SwitchBrushData_C)) +CommonInputPlatformData[7]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=XboxOneController,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_XboxSeriesXBrushData.CommonUI_XboxSeriesXBrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C)) +CommonInputPlatformData[8]=(bSupported=True,DefaultInputType=Gamepad,bSupportsMouseAndKeyboard=True,bSupportsGamepad=True,DefaultGamepadType=PS4Controller,bCanChangeGamepadType=False,bSupportsTouch=False,ControllerData=(/Game/UI/Foundation/Input/CommonUI_PS5BrushData.CommonUI_PS5BrushData_C,/Game/UI/Foundation/Input/CommonUI_KeyboardBrushData.CommonUI_KeyboardBrushData_C)) +bEnableInputMethodThrashingProtection=True +InputMethodThrashingLimit=30 +InputMethodThrashingWindowInSeconds=3.000000 +InputMethodThrashingCooldownInSeconds=1.000000 +bAllowOutOfFocusDeviceInput=True + +[/Script/FortniteGame.BuildingEditModeSupport] +bUseAlternateTileAndPreviewMaterials=false + +[/Script/FortniteGame.FortMovementComp_GroundSpline] +NumberOfMoveRetriesPerTick=11 + +[/Script/FortniteGame.FortStreamMediaSource] +VideoStreamSource="Rabbit:ElectraA" + +[/Script/LocalNotifications.LocalNotificationsSettings] +StringTableLocalNotifications=/Game/LocalNotifications/StringTable_LocalNotifications.StringTable_LocalNotifications + +[/Script/SoundCueTemplates.SoundCueTemplateSettings] ++QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxConcatenatedVariations=8,MaxRandomizedVariations=8,MaxMixVariations=8) ++QualityLevels=(DisplayName=NSLOCTEXT("", "9B9FE4744AF7846DB6CF50AC91F8EE51", "Low"),MaxConcatenatedVariations=8,MaxRandomizedVariations=4,MaxMixVariations=8) ++QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "CE9BB875451A8B074714BA9B6B36C3FE", "iOS"),MaxConcatenatedVariations=8,MaxRandomizedVariations=3,MaxMixVariations=8) ++QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "66F9E485445C1C5DB47314A3AF62BA25", "Android"),MaxConcatenatedVariations=8,MaxRandomizedVariations=3,MaxMixVariations=8) [/Script/UnrealEd.ProjectPackagingSettings] -bSharedMaterialNativeLibraries=False +Build=IfProjectHasCode +BuildConfiguration=PPBC_Development +BuildTarget= +StagingDirectory=(Path="") +FullRebuild=False +ForDistribution=False +IncludeDebugFiles=False +BlueprintNativizationMethod=Disabled +bIncludeNativizedAssetsInProjectGeneration=False +bExcludeMonolithicEngineHeadersInNativizedCode=False +UsePakFile=True +bUseIoStore=False +bGenerateChunks=True +bGenerateNoChunks=False +bChunkHardReferencesOnly=False +bForceOneChunkPerFile=False +MaxChunkSize=4294967296 +bBuildHttpChunkInstallData=False +HttpChunkInstallDataDirectory=(Path="") +PakFileCompressionFormats= +PakFileAdditionalCompressionOptions= +HttpChunkInstallDataVersion= +IncludePrerequisites=True +IncludeAppLocalPrerequisites=False bShareMaterialShaderCode=False +bDeterministicShaderCodeOrder=False +bSharedMaterialNativeLibraries=False +ApplocalPrerequisitesDirectory=(Path="") +IncludeCrashReporter=False +InternationalizationPreset=All ++CulturesToStage=en ++CulturesToStage=de ++CulturesToStage=fr ++CulturesToStage=es-419 ++CulturesToStage=es ++CulturesToStage=it ++CulturesToStage=pl ++CulturesToStage=pt-BR ++CulturesToStage=ru ++CulturesToStage=zh-CN ++CulturesToStage=zh-Hant ++CulturesToStage=ko ++CulturesToStage=tr ++CulturesToStage=ja ++CulturesToStage=ar +LocalizationTargetCatchAllChunkId=10 bCookAll=True +bCookMapsOnly=False +bCompressed=False +bSkipEditorContent=False +bSkipMovies=False ++IniKeyBlacklist=KeyStorePassword ++IniKeyBlacklist=KeyPassword ++IniKeyBlacklist=rsa.privateexp ++IniKeyBlacklist=rsa.modulus ++IniKeyBlacklist=rsa.publicexp ++IniKeyBlacklist=aes.key ++IniKeyBlacklist=SigningPublicExponent ++IniKeyBlacklist=SigningModulus ++IniKeyBlacklist=SigningPrivateExponent ++IniKeyBlacklist=EncryptionKey ++IniKeyBlacklist=IniKeyBlacklist ++IniKeyBlacklist=IniSectionBlacklist ++DirectoriesToAlwaysStageAsNonUFS=(Path="DefaultReplays") ++DirectoriesToAlwaysStageAsNonUFS=(Path="Legal") ++DirectoriesToAlwaysStageAsNonUFS=(Path="PackagedReplays") + +[PersistentStatsTracker] +bEnablePersistentStatTracking=false + +[Neowiz] +bSkipPointsCheck=false +HeartbeatDurationInSecs=300 +!EnabledSubGames=ClearArray ++EnabledSubGames="Athena" + +[/Script/SrirachaRanch.StreamingRadioPlayerComponent] ++DisabledVehicleList="HoagieVehicle_C" ++DisabledVehicleList="MeatballVehicle_L_C" + +[/Script/Curie.CurieGlobals] +bEnableCurie=true +CurieGlobalsClassName="/Script/FortniteGame.FortCurieGlobals" + +[/Script/FortniteGame.FortCurieGlobals] +CurieComponentClassName="/Script/FortniteGame.FortCurieComponent" +MaterialDefinitionsTableName="/Game/Curie/Definitions/CurieMaterialDefinitions.CurieMaterialDefinitions" +ElementDefinitionsTableName="/Game/Curie/Definitions/CurieElementDefinitions.CurieElementDefinitions" +CurieFXSettingsPath="/Game/Curie/FXSettings/CurieFXSettings.CurieFXSettings" +EntityStateDefinitionsTableName="/Game/Curie/Definitions/CurieEntityStateDefinitions.CurieEntityStateDefinitions" +DefaultElementCollisionExpansion=(X=5,Y=5,Z=5) +bAllowCurieApplicationViaDamageFormulaTags=false +bCurieElementsBlockBuildingEdit=true + +[/Script/FortniteGame.FortCurieElectricityPropagationManager] +DefaultPropagationDepthLimit=10 +PropagationTimeDelay=0.2 +bAllowNonConductiveGridInterrupt=false +bIncludeGridActorsFromOctree=false +bApplyToNonConductiveNeighbors=true +ElectricGridWarningLimit=50 +ApplicationMapDefaultSlack=20 +MaxDeltaTimePerFrame=10.0 + +[/Script/FortniteGame.FortCurieFirePropagationManager] +TickInterval=0.5 +DefaultPropagationFuel=20 +PropagationApplicationMagnitude=10 +PropagationRate=(Value=1, Curve=(CurveTable="/Game/Curie/Curves/CurieElementPropagationCurveTable.CurieElementPropagationCurveTable", RowName="Fire.PropagationRate")) +PropagationApplicationMagnitudeRandomizationRange=(x=1,y=1) +DefaultFireBoundsExpansion=(X=30,Y=30,Z=30) +bUseConnectivityPointsForFireSpread=true +DefaultConnectivityPoints=2 +HalfAngleForUpwardMobilityCalculation=45 + +[/Script/FortniteGame.FortCurieSpatialManager] +TickInterval=0.0 +OverlapFireApplicationMagnitude=25.0 +OverlapFireApplicationMaxMagnitude=50.0 ++GrassFoliageTypes="/Game/Athena/Apollo/Environments/Landscape/SmallFoliage/DataAssets/StaticMeshFoliageType/SMF_ApolloGrass01.SMF_ApolloGrass01" ++GrassFoliageTypes="/Game/Environments/Foliage/FoliageType/GrassFoliageType_Athena.GrassFoliageType_Athena" ++GrassFoliageTypes="/Game/Environments/Foliage/FoliageType/GrassFoliageType.GrassFoliageType" ++IgnitablePhysicalMaterials="/Game/FortressPhysicalMaterials/Grass.Grass" + +[/Script/FortniteGame.FortCurieCableSignalManager] +SignalsProcessedPerTick=100 + +[/Script/FortniteGame.FortAudioAnalysisSubsystem] +AudioAnalysisSettingsPath="/Game/Sounds/AudioAnalysis/AudioAnalysisSettings.AudioAnalysisSettings" + +[/Script/FortniteGame.FortInteriorAudioSubsystem] +InteriorAudioSettingsPath="/Game/Sounds/InteriorAudio/InteriorAudioSettings.InteriorAudioSettings" + +[/Script/FortniteGame.FortGameFeaturePluginManager] ++DisabledPlugins=DoNotRemoveNeededForHotfixing + +[/Script/Engine.ShaderCompilerStats] +MaterialStatsLocation=\\epicgames.net\root\builds\automation\fortnite\GeneratedArtifacts\MaterialStats + +[/Script/Engine.AnimNotify_PlaySound] +bPreviewIgnoreAttenuation=true + +[/Script/FortniteGame.FortGameStateComponent_DynamicStreamingLevel] +bDisableDynamicStreamingLevels=false + +[/Script/FortniteGame.HUDLayoutToolConfigurations] +LegacyLayoutConverterClass=/Game/Athena/HUD/Bacchus/CustomizableHUD/LegacyHUDConverter.LegacyHUDConverter_C +MaximumCustomLayoutSaveSlots=6 +DefaultHUDProfilePresetTag=(TagName="HUDLayout.Preset.BuilderPro") +ActiveHUDPresetContainers=(GameplayTags=((TagName="HUDLayout.PresetContainer.Release"))) ++HUDPresetContainerClasses=BlueprintGeneratedClass'/Game/Athena/HUD/Bacchus/CustomizableHUD/MobileHUDPresets.MobileHUDPresets_C' ++HUDPresetContainerClasses=BlueprintGeneratedClass'/Game/Athena/HUD/Bacchus/CustomizableHUD/MobileHUDPresetsInDevelopment.MobileHUDPresetsInDevelopment_C' + +[/Script/FortniteGame.FortMatchmakingPolicy] +bShouldCampaignForceCrossplayConfig=True + +[/Script/LSALiveLink.LSALiveLinkSettings] +FrameTranslator=/Game/Athena/Prototype/Blueprints/MeshNetwork/LiveStreamAnimation/LSA_FrameTranslator.LSA_FrameTranslator + +[ValkyrieBuild ++Fortnite+Dev-Valkyrie] +bUseCompatibilityBranchVersion=True + +[ValkyrieBuild ++Fortnite+Main] +bUseCompatibilityBranchVersion=True + +[/Script/FortniteGame.FortContentEncryptionSettings] +bAutoEncryptUnreleasedStoreItems=False diff --git a/Config/DefaultGameUserSettings.ini b/Config/DefaultGameUserSettings.ini new file mode 100644 index 00000000..ff334b29 --- /dev/null +++ b/Config/DefaultGameUserSettings.ini @@ -0,0 +1,12 @@ +[/Script/Engine.GameUserSettings] +bUseDesiredScreenHeight=true + +[/Script/FortniteGame.FortGameUserSettings] +bInvertedMouse=False +MouseSensitivity=0.070000 +GamepadLookSensitivity=(X=5.0,Y=5.0) +FullscreenMode=1 +bUseDesktopResolution=True +Version=5 +FortVersion=2 + diff --git a/Config/DefaultGameplayTags.ini b/Config/DefaultGameplayTags.ini index 7063cc72..422f433a 100644 --- a/Config/DefaultGameplayTags.ini +++ b/Config/DefaultGameplayTags.ini @@ -1,3 +1,7 @@ + + + + [/Script/GameplayTags.GameplayTagsSettings] ImportTagsFromConfig=True WarnOnInvalidTags=True @@ -2705,7 +2709,6 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Athena.Volume.Sepia",DevComment="") +GameplayTagList=(Tag="Athena.Volume.SleepyTime",DevComment="") +GameplayTagList=(Tag="Athena.Volume.TheBlock",DevComment="") -+GameplayTagList=(Tag="Bacchus.Harvest.Pickaxe",DevComment="") +GameplayTagList=(Tag="Bacchus.Use.Wear.Snowman",DevComment="Gameplay Bacchus tag for Sneaky Snowman") +GameplayTagList=(Tag="BattleLabDevice.AutoLauncher.Explosive.Projectile",DevComment="") +GameplayTagList=(Tag="BGA.Propane",DevComment="") @@ -3233,7 +3236,6 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Cosmetics.Set.RoadSnake",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RobotRed",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RobotTrouble",DevComment="") -+GameplayTagList=(Tag="Cosmetics.Set.Roll",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.Rooster",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RoseLeader",DevComment="") +GameplayTagList=(Tag="Cosmetics.Set.RoughStreet",DevComment="") @@ -4643,18 +4645,15 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Gameplay.Creative.OOCHealth",DevComment="") +GameplayTagList=(Tag="Gameplay.Creative.OOCShield",DevComment="") +GameplayTagList=(Tag="Gameplay.Creative.UTDoubleDamage",DevComment="") -+GameplayTagList=(Tag="Gameplay.Damage",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Boombox",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.EliminationZone",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Environment.Falling.Balloons",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Environment.Tornado",DevComment="Tag for the Damage Received by Midland Tornado") +GameplayTagList=(Tag="Gameplay.Damage.IgnorePawnDamageFX",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Physical.Explosive.Gas",DevComment="") -+GameplayTagList=(Tag="Gameplay.Damage.Physical.Impact",DevComment="") +GameplayTagList=(Tag="Gameplay.Damage.Underwater",DevComment="") +GameplayTagList=(Tag="Gameplay.DamageSource.Alteration.AOE",DevComment="") +GameplayTagList=(Tag="Gameplay.DamageSource.EliminationZone",DevComment="") -+GameplayTagList=(Tag="Gameplay.DamageSource.Weapon",DevComment="") +GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount",DevComment="Tag to track number of times player hits a Bounce Pad within a certain time.") +GameplayTagList=(Tag="Gameplay.Effect.BouncePadCount.Max",DevComment="Bounce Pad Tracker count has reached max value") +GameplayTagList=(Tag="Gameplay.Effect.Toy.Activate.ResetScore",DevComment="") @@ -5916,7 +5915,6 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Granted.HCChallenge.TacoTime.Dancing",DevComment="") +GameplayTagList=(Tag="Granted.HighTower.Power.Squash.WhirlwindBlast.LowGrav",DevComment="") +GameplayTagList=(Tag="Granted.ItemEquipped.Consumable.Crashpad.VR",DevComment="") -+GameplayTagList=(Tag="Granted.ItemEquipped.Melee.Harvest",DevComment="") +GameplayTagList=(Tag="Granted.Melee.BlockBreak",DevComment="") +GameplayTagList=(Tag="Granted.Melee.Dodging.East",DevComment="") +GameplayTagList=(Tag="Granted.Melee.Dodging.North",DevComment="") @@ -6560,7 +6558,6 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Hero.StatLine.Shields",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsCommando.CapedValentine",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsCommando.Drifter",DevComment="") -+GameplayTagList=(Tag="Homebase.Class.IsCommando.Headshot",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.BlackKnight",DevComment="") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.MountedTurret",DevComment="MountedTurretClass") +GameplayTagList=(Tag="Homebase.Class.IsConstructor.SentryGun",DevComment="Base Class for new Mounted Sentry Turret ability") @@ -7881,8 +7878,6 @@ NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Weapon.EditTool",DevComment="") +GameplayTagList=(Tag="Weapon.HasDodgeAction",DevComment="") +GameplayTagList=(Tag="Weapon.LTM.End.Boots",DevComment="") -+GameplayTagList=(Tag="weapon.melee.harvest",DevComment="") -+GameplayTagList=(Tag="Weapon.Melee.Impact.Pickaxe",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.InfinityBlade",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.DisableInput",DevComment="") +GameplayTagList=(Tag="Weapon.Melee.Piercing.Spear.EnableInput",DevComment="") diff --git a/Config/DefaultHardware.ini b/Config/DefaultHardware.ini new file mode 100644 index 00000000..59b30940 --- /dev/null +++ b/Config/DefaultHardware.ini @@ -0,0 +1,21 @@ +[GPU_NVIDIA] +SuggestedDriverVersion="445.87" + +-Blacklist=(DriverVersion="<=347.09", Reason="Crashes with Paragon content using more recent GPU features") ++Blacklist=(DriverVersion="<341.95", Reason="Crashes with content using more recent GPU features") ++Blacklist=(DriverVersion="==417.22", Reason="Severe performance issues with notebook GPUs") ++Blacklist=(DriverVersion="<436.30", RHI="D3D12", Reason="Flickering from recent lighting features") ++Blacklist=(DriverDate="<01-01-2016", Reason="Multiple stability issues using more recent engine features") ++Blacklist=(DriverVersion="==445.75", Reason="Stability issues using image sharpening features") + +[GPU_AMD] +SuggestedDriverVersion="19.11.3" + ++Blacklist=(DriverVersion="==23.20.15033.5003", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverVersion="==24.20.11001.5003", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverVersion="==24.20.11016.4", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverVersion="==24.20.11019.1004", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverVersion="==24.20.11021.1000", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverVersion="==24.20.12019.1010", Reason="Crashes with some Fortnite content") ++Blacklist=(DriverDate="<=11-12-2019", RHI="D3D12", Reason="Stability issues with select GPUs") ++Blacklist=(DriverDate="<01-01-2016", Reason="Multiple stability issues using more recent engine features") diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini new file mode 100644 index 00000000..6d41675f --- /dev/null +++ b/Config/DefaultInput.ini @@ -0,0 +1,4656 @@ +[CurrentIniVersion] +Version=7 +Preserve=/Script/FortniteGame.FortConsole + +[/Script/Engine.PlayerInput] +-DebugExecBindings=(Key=F1,Command="viewmode wireframe", bIgnoreShift=True) +-DebugExecBindings=(Key=F2,Command="viewmode unlit") +-DebugExecBindings=(Key=F3,Command="viewmode lit") +-DebugExecBindings=(Key=F4,Command="viewmode lit_detaillighting") +-DebugExecBindings=(Key=F5,Command="viewmode shadercomplexity") +-DebugExecBindings=(Key=B,Command="ToggleSpeaking true | OnRelease ToggleSpeaking false") +-DebugExecBindings=(Key=Escape,Command="CloseEditorViewport") + ++DebugExecBindings=(Key=F1,Command="viewmode wireframe", Control=True) ++DebugExecBindings=(Key=F2,Command="viewmode unlit", Control=True) ++DebugExecBindings=(Key=F3,Command="viewmode lit", Control=True) ++DebugExecBindings=(Key=F4,Command="viewmode lit_detaillighting", Control=True) ++DebugExecBindings=(Key=F5,Command="viewmode shadercomplexity", Control=True) ++DebugExecBindings=(Key=RightBracket, Command="ToggleTargetInfoAI") ++DebugExecBindings=(Key=LeftBracket, Command="BugIt QuickBug") ++DebugExecBindings=(Key=Pause,Command="Pause") ++DebugExecBindings=(Key=Escape,Command="CloseEditorViewport", bIgnoreShift=True) + ++DebugExecBindings=(Key=Delete,Command="Camera Default") ++DebugExecBindings=(Key=End,Command="Camera FirstPerson") ++DebugExecBindings=(Key=PageDown,Command="Camera ThirdPerson") ++DebugExecBindings=(Key=PageUp,Command="Camera Fixed") ++DebugExecBindings=(Key=Home,Command="Camera FixedTracking") ++DebugExecBindings=(Key=Insert,Command="Camera FreeCam") + +DebugExecBindings=(Key=Num0,Command="memreport") +DebugExecBindings=(Key=Num.,Command="memreport -full") +DebugExecBindings=(Key=Num1,Command="startfpschart") +DebugExecBindings=(Key=Num2,Command="stopfpschart") +DebugExecBindings=(Key=Num4,Command="stat startfile") +DebugExecBindings=(Key=Num5,Command="cheat stat startfile") +DebugExecBindings=(Key=Num7,Command="stat stopfile") +DebugExecBindings=(Key=Num8,Command="cheat stat stopfile") + ++DebugExecBindings=(Key=Comma,Command="ShowDebug AbilitySystem",Shift=true) ++DebugExecBindings=(Key=Period,Command="CycleDebugAbilitySystem",Shift=true) ++DebugExecBindings=(Key=Slash,Command="ShowDebug",Shift=true) + +[/Script/FortniteGame.FortPlayerInput] +CampaignDefaultKBMPresetName="ConfigKBM_Campaign" +AthenaDefaultKBMPresetName="ConfigKBM_Athena" ++CampaignKBMResetToDefaultPresetNames="ConfigKBMResetToDefault_Campaign" ++CampaignKBMResetToDefaultPresetNames="ConfigKBMResetToDefault_Campaign2" ++AthenaKBMResetToDefaultPresetNames="ConfigKBMResetToDefault_Athena" ++AthenaKBMResetToDefaultPresetNames="ConfigKBMResetToDefault_Athena2" +DefaultGamepadPresetName="ConfigG" +DefaultGamepadPresetNameAthena="ConfigG_Athena" +DefaultGamepadPresetNameAthenaMobile="ConfigG_Athena" +CustomGamepadPresetNameAthena="ConfigCustom_Athena" + ++FortPlayerInputSettingsNames="ConfigKBM_Campaign" ++FortPlayerInputSettingsNames="ConfigKBM_Athena" ++FortPlayerInputSettingsNames="ConfigKBMResetToDefault_Campaign" ++FortPlayerInputSettingsNames="ConfigKBMResetToDefault_Campaign2" ++FortPlayerInputSettingsNames="ConfigKBMResetToDefault_Athena" ++FortPlayerInputSettingsNames="ConfigKBMResetToDefault_Athena2" ++FortPlayerInputSettingsNames="ConfigD" ++FortPlayerInputSettingsNames="ConfigE" ++FortPlayerInputSettingsNames="ConfigF" ++FortPlayerInputSettingsNames="ConfigG" ++FortPlayerInputSettingsNames="ConfigD_Athena" ++FortPlayerInputSettingsNames="ConfigE_Athena" ++FortPlayerInputSettingsNames="ConfigF_Athena" ++FortPlayerInputSettingsNames="ConfigG_Athena" ++FortPlayerInputSettingsNames="ConfigH_Athena" ++FortPlayerInputSettingsNames="ConfigCustom_Athena" + ++InputActionTypeFriendlyNames=LOCTEXT("ButtonPress", "Press") ++InputActionTypeFriendlyNames=LOCTEXT("MouseClick", "Click") ++InputActionTypeFriendlyNames=LOCTEXT("ButtonHold", "Hold") ++InputActionTypeFriendlyNames=LOCTEXT("ButtonRelease", "Release") + ++InputActionGroupContexts=(ActionName="Fire", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadSprint", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="Reload", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="Use", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="UseOrReload", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="CrouchOrRepair", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="Crouch", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="AutoRun", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="GamepadSelectNextWeapon", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadSelectPreviousWeapon", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="GamepadTapSelectNextWeapon", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadTapSelectPreviousWeapon", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadTapSelectNextWeaponForModalAbilities", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadTapSelectPreviousWeaponForModalAbilities", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="Target", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility1", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility2", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="GamepadAbility1PartA", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility1PartB", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility2PartA", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility2PartB", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility3PartA", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadAbility3PartB", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="HotbarKey8", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="HotbarKey9", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadImproveOrSpotActor", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="SpotActor", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="PlaceMapMarkerInWorld", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="PlaceEnemyMarkerInWorld", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="GamepadToggleFullScreenMap", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadToggleInventory", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadSquadQuickChatPicker", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadEmotePicker", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote1", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote2", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote3", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote4", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote5", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadLockerEmote6", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadReplayLastEmote", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", InputActionGroup=Combat) ++InputActionGroupContexts=(ActionName="GamepadStartRecordingHighlights", InputActionGroup=Combat) + ++InputActionGroupContexts=(ActionName="BuildConfirm", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadNextBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadPreviousBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadTrapPicker", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadTrapPickerWhenTrapSelected", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadUseOrTrapPicker", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadUseOrTrapPickerAndPlace", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="RotatePrimitiveClockwise", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="ChangeMaterial", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="SwitchToSelectedBuildingType", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadBuildingSlot1", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadBuildingSlot2", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadBuildingSlot3", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadBuildingSlot4", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadRepairHoldOrRotateBuildingPiece", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadChangeMaterialOrHarvestHold", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="CrouchWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="CrouchOrRepairWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadSprintWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadToggleFullScreenMapWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadToggleInventoryWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadEmotePickerWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadReplayLastEmoteWhileBuilding", InputActionGroup=Building) ++InputActionGroupContexts=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", InputActionGroup=Building) + ++InputActionGroupContexts=(ActionName="PerformBuildingEditInteraction", InputActionGroup=CombatAndBuilding) ++InputActionGroupContexts=(ActionName="PerformBuildingImprovementInteraction", InputActionGroup=CombatAndBuilding) ++InputActionGroupContexts=(ActionName="GamepadSwitchModeOrEditBuilding", InputActionGroup=CombatAndBuilding) ++InputActionGroupContexts=(ActionName="GamepadSwitchMode", InputActionGroup=CombatAndBuilding) + ++InputActionGroupContexts=(ActionName="MoveForward", InputActionGroup=Movement) ++InputActionGroupContexts=(ActionName="MoveForward_Gamepad", InputActionGroup=Movement) ++InputActionGroupContexts=(ActionName="MoveRight", InputActionGroup=Movement) ++InputActionGroupContexts=(ActionName="MoveRight_Gamepad", InputActionGroup=Movement) + ++InputActionGroupContexts=(ActionName="EditSelect", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="BuildingEditReset", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="CompleteBuildingEditInteraction", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="CrouchWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="CrouchOrRepairWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadSprintWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadToggleFullScreenMapWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadToggleInventoryWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadSquadQuickChatPickerWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadEmotePickerWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadReplayLastEmoteWhileEditing", InputActionGroup=Edit) ++InputActionGroupContexts=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", InputActionGroup=Edit) + ++InputActionGroupContexts=(ActionName="ResurrectHere", InputActionGroup=Death) ++InputActionGroupContexts=(ActionName="RespawnAtStart", InputActionGroup=Death) + ++InputActionGroupContexts=(ActionName="SkipCutscene", InputActionGroup=Cinematic) + ++InputActionGroupContexts=(ActionName="PickerConfirm", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerCancel", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerNextOption", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerPreviousOption", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerNextWheel", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerPreviousWheel", InputActionGroup=Picker) ++InputActionGroupContexts=(ActionName="PickerNull", InputActionGroup=Picker) + ++InputActionGroupContexts=(ActionName="ToggleFullScreenMap", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="ToggleInventory", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="SocialPicker", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="SquadQuickChatPicker", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="ChatPicker", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EmotePicker", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="NotePicker", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote1", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote2", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote3", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote4", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote5", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="LockerEmote6", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="ReplayLastEmote", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="OpenVoteDialog", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeEmote1", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeEmote2", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeEmote3", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeQuickEmotes", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeRandomEmote", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeFocus", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="EventModeFocusLock", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="SpecialEvent_PrimaryFire", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="SpecialEvent_SecondaryFire", InputActionGroup=Other) ++InputActionGroupContexts=(ActionName="OpenWeaponWheel", InputActionGroup=Other) + ++InputActionGroupContexts=(ActionName="SwitchSpectatedPlayerUp", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SwitchSpectatedPlayerDown", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="HoverDrone_IncreaseSpeed", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="HoverDrone_DecreaseSpeed", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleSpectatorHUD", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="TogglePauseState", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleReplaySequencer", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="NextSpectatorCameraMode", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="PrevSpectatorCameraMode", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ArmProjectileCam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorSpecialAction", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectateNextPlayer", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatePrevPlayer", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectateNextSquad", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatePrevSquad", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectateNextTeam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatePrevTeam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectateLastAttacker", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ResetSpectatorCameraMode", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="HoverDrone_IncreaseSpeed", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="HoverDrone_FaceLocationDisable", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="TriggerLightningFlash", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="NextArenaCam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="PrevArenaCam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey0", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey1", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey2", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey3", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey4", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey5", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey6", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey7", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey8", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignSpectatorCameraToHotKey9", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey0", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey1", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey2", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey3", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey4", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey5", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey6", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey7", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey8", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="AssignReplayShotStartToHotKey9", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey0", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey1", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey2", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey3", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey4", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey5", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey6", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey7", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey8", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="InvokeSpectatorCamHotKey9", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode0", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode1", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode2", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode3", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode4", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode5", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode6", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode7", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode8", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorCameraMode9", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorZoomOut", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleBroadcastNetUI", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SortEventMatchInfoByEliminations", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SortEventMatchInfoByPlace", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleSquadIdsOnEventMatchScoreboard", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleScoreOnEventMatchScoreboard", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SortEventMatchInfoByScore", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ToggleEventMatchScoreboardGroupByTeam", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ReplaySpeedIncrease",InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="ReplaySpeedDecrease",InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="SpectatorZoomIn",InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="BroadcastToggleSquadIds",InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="BattleMapToggleShowAllSquadMembers", InputActionGroup=Spectating) ++InputActionGroupContexts=(ActionName="BattleMapToggleShowNearbyChests", InputActionGroup=Spectating) + ++InputActionGroupContexts=(ActionName="SetMapCursor_Mouse", InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="RemoveMapCursor_Mouse", InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="ToggleMapCursor_Gamepad", InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="MapZoomIn_Gamepad",InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="MapZoomOut_Gamepad",InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="Map_SwitchContext",InputActionGroup=FullscreenMap) ++InputActionGroupContexts=(ActionName="Map_PinUnpinVisibility",InputActionGroup=FullscreenMap) + ++InputActionGroupContexts=(ActionName="GamepadNextWeaponOrHarvestHold", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="GamepadNextWeaponOrAltInteractOrHarvestHold", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="SwitchQuickbar", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="GamepadToggleHarvestWeapon", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="GamepadToggleHarvestWeaponOrAltInteract", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="GamepadJump", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="GamepadEscapeKey", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="Jump", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="Sprint", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="TogglePickAxe", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="SlotUp", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="SlotDown", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="TrapPicker", InputActionGroup=AllModes) ++InputActionGroupContexts=(ActionName="PushToTalk", InputActionGroup=AllModes) + ++InputActionGroupContexts=(ActionName="TetherBoost", InputActionGroup=Tether) ++InputActionGroupContexts=(ActionName="TetherExit", InputActionGroup=Tether) ++InputActionGroupContexts=(ActionName="GamepadTetherBoost", InputActionGroup=Tether) ++InputActionGroupContexts=(ActionName="GamepadTetherExit", InputActionGroup=Tether) + ++InputActionGroupContexts=(ActionName="ShoppingCartChangeSeat", InputActionGroup=ShoppingCart) ++InputActionGroupContexts=(ActionName="ShoppingCartCoast", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="ShoppingCartExit", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="ShoppingCartPitchForward", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="ShoppingCartPitchForward_Gamepad", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="ShoppingCartPitchForwardSecondary", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="GamepadShoppingCartExit", InputActionGroup=ShoppingCartDriver) ++InputActionGroupContexts=(ActionName="ShoppingCartUseOrExit", InputActionGroup=ShoppingCartPassenger) ++InputActionGroupContexts=(ActionName="GamepadShoppingCartUseOrExit", InputActionGroup=ShoppingCartPassenger) + ++InputActionGroupContexts=(ActionName="CannonChangeSeat", InputActionGroup=Cannon) ++InputActionGroupContexts=(ActionName="CannonShoot", InputActionGroup=Cannon) ++InputActionGroupContexts=(ActionName="GamepadCannonShoot", InputActionGroup=Cannon) ++InputActionGroupContexts=(ActionName="CannonCoast", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="CannonExit", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="CannonPitchForward", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="CannonPitchForward_Gamepad", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="CannonPitchForwardSecondary", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="GamepadCannonCoast", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="GamepadCannonExit", InputActionGroup=CannonDriver) ++InputActionGroupContexts=(ActionName="CannonUseOrExit", InputActionGroup=CannonPassenger) ++InputActionGroupContexts=(ActionName="GamepadCannonUseOrExit", InputActionGroup=CannonPassenger) + ++InputActionGroupContexts=(ActionName="GolfCartChangeSeat", InputActionGroup=GolfCart) ++InputActionGroupContexts=(ActionName="GolfCartEBrake", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartExit", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartHonk", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartPitchForward", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartPitchForward_Gamepad", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartPitchForwardSecondary", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GamepadGolfCartEBrakeLeft", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GamepadGolfCartEBrakeRight", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GamepadGolfCartExit", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(AxisName="GamepadGolfCartForward", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(AxisName="GamepadGolfCartReverse", InputActionGroup=GolfCartDriver) ++InputActionGroupContexts=(ActionName="GolfCartUseOrExit", InputActionGroup=GolfCartPassenger) ++InputActionGroupContexts=(ActionName="GamepadGolfCartUseOrExit", InputActionGroup=GolfCartPassenger) + + + ++InputActionGroupContexts=(ActionName="QuadCrasherChangeSeat", InputActionGroup=QuadCrasher) ++InputActionGroupContexts=(ActionName="QuadCrasherBoost", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherExit", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherHonk", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherPitchForward", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherPitchForward_Gamepad", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherPitchForwardSecondary", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="GamepadQuadCrasherBoostLeft", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="GamepadQuadCrasherBoostRight", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="GamepadQuadCrasherBoostExtra", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="GamepadQuadCrasherExit", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(AxisName="GamepadQuadCrasherForward", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(AxisName="GamepadQuadCrasherReverse", InputActionGroup=QuadCrasherDriver) ++InputActionGroupContexts=(ActionName="QuadCrasherUseOrExit", InputActionGroup=QuadCrasherPassenger) ++InputActionGroupContexts=(ActionName="GamepadQuadCrasherUseOrExit", InputActionGroup=QuadCrasherPassenger) + ++InputActionGroupContexts=(ActionName="BiplaneChangeSeat", InputActionGroup=Biplane) ++InputActionGroupContexts=(ActionName="BiplaneBoost", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneShoot", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneFreelook", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneRollRight", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneRollLeft", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneRollInvert", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneStartEngine", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneStopEngine", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneTaxiBackwards", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneExit", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplanePitchForward", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplanePitchForward_Gamepad", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplanePitchForwardSecondary", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneBoost", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneShoot", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneRollRight", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneRollLeft", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneStartEngine", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneStopEngine", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneTaxiBackwards", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="GamepadBiplaneExit", InputActionGroup=BiplaneDriver) ++InputActionGroupContexts=(ActionName="BiplaneUseOrExit", InputActionGroup=BiplanePassenger) ++InputActionGroupContexts=(ActionName="GamepadBiplaneUseOrExit", InputActionGroup=BiplanePassenger) + ++InputActionGroupContexts=(ActionName="HamsterballBoost", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballShoot", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballRetract", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballExit", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballPitchForward", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballPitchForward_Gamepad", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="HamsterballPitchForwardSecondary", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="GamepadHamsterballBoostLeft", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="GamepadHamsterballBoostRight", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="GamepadHamsterballShoot", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="GamepadHamsterballRetract", InputActionGroup=Hamsterball) ++InputActionGroupContexts=(ActionName="GamepadHamsterballExit", InputActionGroup=Hamsterball) + ++InputActionGroupContexts=(ActionName="JackalUseOrExit", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="JackalBoost", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="JackalJump", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="JackalPitchForward", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="JackalPitchForward_Gamepad", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="JackalPitchForwardSecondary", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="GamepadJackalBoostLeft", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="GamepadJackalBoostRight", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="GamepadJackalUseOrExit", InputActionGroup=Jackal) ++InputActionGroupContexts=(ActionName="GamepadJackalJump", InputActionGroup=Jackal) + ++InputActionGroupContexts=(ActionName="OstrichChangeSeat", InputActionGroup=Ostrich) ++InputActionGroupContexts=(ActionName="OstrichBoost", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichJump", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichSelfDestructDriver", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichStomp", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichHonk", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichExitDriver", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichPitchForward", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichPitchForward_Gamepad", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichPitchForwardSecondary", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="GamepadOstrichJump", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="GamepadOstrichBoost", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="GamepadOstrichSelfDestructDriver", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="GamepadOstrichStomp", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="GamepadOstrichHonk", InputActionGroup=OstrichDriver) ++InputActionGroupContexts=(ActionName="OstrichShieldBoost", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="OstrichSelfDestructPassenger", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="OstrichShotgun", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="OstrichMissiles", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="OstrichExitPassenger", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="GamepadOstrichShieldBoost", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="GamepadOstrichSelfDestructPassenger", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="GamepadOstrichShotgun", InputActionGroup=OstrichPassenger) ++InputActionGroupContexts=(ActionName="GamepadOstrichMissiles", InputActionGroup=OstrichPassenger) + ++InputActionGroupContexts=(ActionName="MeatballChangeSeat", InputActionGroup=Meatball) ++InputActionGroupContexts=(ActionName="MeatballBoost", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballShoot", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballTargeting", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballExit", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballPitchForward", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballPitchForward_Gamepad", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballPitchForwardSecondary", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="GamepadMeatballBoostLeft", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="GamepadMeatballBoostRight", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="GamepadMeatballShoot", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="GamepadMeatballTargeting", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="GamepadMeatballExit", InputActionGroup=MeatballDriver) ++InputActionGroupContexts=(ActionName="MeatballUseOrExit", InputActionGroup=MeatballPassenger) ++InputActionGroupContexts=(ActionName="GamepadMeatballUseOrExit", InputActionGroup=MeatballPassenger) + ++InputActionGroupContexts=(ActionName="HoagieMoveUp", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieMoveDownButton", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieMoveUpButton", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="GamepadHoagieMoveUp", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieExit", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="GamepadHoagieExit", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieChangeSeats", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieBoost", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="HoagieHonk", InputActionGroup=HoagieDriver) ++InputActionGroupContexts=(ActionName="GamepadHoagieHonk", InputActionGroup=HoagieDriver) + ++InputActionGroupContexts=(ActionName="DagwoodChangeSeat", InputActionGroup=Dagwood) ++InputActionGroupContexts=(ActionName="DagwoodExit", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="DagwoodEBrake", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="DagwoodBoost", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="DagwoodHonk", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodExit", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodBoostLeft", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodBoostExtra", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodEBrakeLeft", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodEBrakeRight", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodForward", InputActionGroup=DagwoodDriver) ++InputActionGroupContexts=(ActionName="GamepadDagwoodReverse", InputActionGroup=DagwoodDriver) + ++InputActionGroupContexts=(ActionName="MountedTurretExit", InputActionGroup=MountedTurret) ++InputActionGroupContexts=(ActionName="GamepadMountedTurretExit", InputActionGroup=MountedTurret) ++InputActionGroupContexts=(ActionName="GamepadMountedTurretJump", InputActionGroup=MountedTurret) + ++InputActionGroupContexts=(ActionName="DBNOCarryHoist", InputActionGroup=DBNOCarryStart) ++InputActionGroupContexts=(ActionName="DBNOCarryThrow", InputActionGroup=DBNOCarry) ++InputActionGroupContexts=(ActionName="DBNOCarryDrop", InputActionGroup=DBNOCarryStop) + ++InputActionGroupContexts=(ActionName="AlternateInteractCarry", InputActionGroup=InteractionStart) ++InputActionGroupContexts=(ActionName="AlternateInteractPlace", InputActionGroup=InteractionStop) + ++InputActionGroupContexts=(ActionName="ToggleCreativePhone", InputActionGroup=CreativeAll) ++InputActionGroupContexts=(ActionName="GamepadToggleHarvestOrHoldCreativePhone", InputActionGroup=CreativeAll) ++InputActionGroupContexts=(ActionName="GamepadToggleCreativePhoneWeapon", InputActionGroup=CreativeAll) ++InputActionGroupContexts=(ActionName="ToggleQuickMenu", InputActionGroup=CreativeAll) ++InputActionGroupContexts=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="PossessPropActivate", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeMoveToolEquippedDelete", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeMoveToolMultiSelect", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeMoveToolClearMultiSelect", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="GamepadCreativeQuickbarSelectNext", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="GamepadCreativeQuickbarSelectPrevious", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarActivateClutch", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey1", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey2", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey3", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey4", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey5", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey6", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey7", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeQuickbarKey8", InputActionGroup=CreativeMoveToolEquipped) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyLetGo", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyDuplicate", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyDropToFloor", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelySwitchAxis", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyPush", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyPull", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyExit", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveObjectsFreelyQuickbarClearFocusedSlot", InputActionGroup=CreativeMoveObjectsFreely) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridLetGo", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridDuplicate", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridMirror", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridExit", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", InputActionGroup=CreativeMoveBuildingsOnGrid) ++InputActionGroupContexts=(ActionName="CreativeIslandPanelSupportAffiliate", InputActionGroup=CreativeIslandPanel) ++InputActionGroupContexts=(ActionName="CreativeIslandPanelStartMinigame", InputActionGroup=CreativeIslandPanel) ++InputActionGroupContexts=(ActionName="CreativeIslandPanelToggleDetails", InputActionGroup=CreativeIslandPanel) ++InputActionGroupContexts=(ActionName="CreativeToggleReady", InputActionGroup=CreativeIslandPanel) ++InputActionGroupContexts=(ActionName="CreativeFlyUp", InputActionGroup=CreativeFlying) ++InputActionGroupContexts=(ActionName="CreativeFlyDown", InputActionGroup=CreativeFlying) ++InputActionGroupContexts=(ActionName="CreativeToggleGhost", InputActionGroup=CreativeFlying) ++InputActionGroupContexts=(ActionName="CreativeToggleHeatmap", InputActionGroup=CreativeFlying) ++InputActionGroupContexts=(ActionName="PossessedPropPlace", InputActionGroup=PropSelectorEquipped) ++InputActionGroupContexts=(ActionName="PossessedPropCancel", InputActionGroup=PropSelectorEquipped) ++InputActionGroupContexts=(ActionName="PossessedPropMakeNoise", InputActionGroup=PropSelectorEquipped) + ++InputActionGroupContexts=(ActionName="BattleLabDevicePicker", InputActionGroup=BattleLab) ++InputActionGroupContexts=(ActionName="GamepadBattleLabDevicePicker", InputActionGroup=BattleLab) + ++InputActionGroupExemptFromAllModesCheck=Tether ++InputActionGroupExemptFromAllModesCheck=ShoppingCart ++InputActionGroupExemptFromAllModesCheck=ShoppingCartDriver ++InputActionGroupExemptFromAllModesCheck=ShoppingCartPassenger ++InputActionGroupExemptFromAllModesCheck=Cannon ++InputActionGroupExemptFromAllModesCheck=CannonDriver ++InputActionGroupExemptFromAllModesCheck=CannonPassenger ++InputActionGroupExemptFromAllModesCheck=GolfCart ++InputActionGroupExemptFromAllModesCheck=GolfCartDriver ++InputActionGroupExemptFromAllModesCheck=GolfCartPassenger ++InputActionGroupExemptFromAllModesCheck=QuadCrasher ++InputActionGroupExemptFromAllModesCheck=QuadCrasherDriver ++InputActionGroupExemptFromAllModesCheck=QuadCrasherPassenger ++InputActionGroupExemptFromAllModesCheck=Biplane ++InputActionGroupExemptFromAllModesCheck=BiplaneDriver ++InputActionGroupExemptFromAllModesCheck=BiplanePassenger ++InputActionGroupExemptFromAllModesCheck=Hamsterball ++InputActionGroupExemptFromAllModesCheck=Jackal ++InputActionGroupExemptFromAllModesCheck=Ostrich ++InputActionGroupExemptFromAllModesCheck=OstrichDriver ++InputActionGroupExemptFromAllModesCheck=OstrichPassenger ++InputActionGroupExemptFromAllModesCheck=Meatball ++InputActionGroupExemptFromAllModesCheck=MeatballDriver ++InputActionGroupExemptFromAllModesCheck=MeatballPassenger ++InputActionGroupExemptFromAllModesCheck=HoagieDriver ++InputActionGroupExemptFromAllModesCheck=Dagwood ++InputActionGroupExemptFromAllModesCheck=DagwoodDriver ++InputActionGroupExemptFromAllModesCheck=DagwoodPassenger ++InputActionGroupExemptFromAllModesCheck=MountedTurret ++InputActionGroupExemptFromAllModesCheck=FullscreenMap ++InputActionGroupExemptFromAllModesCheck=Spectating ++InputActionGroupExemptFromAllModesCheck=Picker ++InputActionGroupExemptFromAllModesCheck=CreativeAll ++InputActionGroupExemptFromAllModesCheck=CreativeMoveToolEquipped ++InputActionGroupExemptFromAllModesCheck=CreativeMoveObjectsFreely ++InputActionGroupExemptFromAllModesCheck=CreativeMoveBuildingsOnGrid ++InputActionGroupExemptFromAllModesCheck=CreativeFlying ++InputActionGroupExemptFromAllModesCheck=CreativeIslandPanel ++InputActionGroupExemptFromAllModesCheck=PropSelectorEquipped ++InputActionGroupExemptFromAllModesCheck=DBNOCarryStart ++InputActionGroupExemptFromAllModesCheck=DBNOCarryStop ++InputActionGroupExemptFromAllModesCheck=DBNOCarry ++InputActionGroupExemptFromAllModesCheck=InteractionStart ++InputActionGroupExemptFromAllModesCheck=InteractionStop ++InputActionGroupExemptFromAllModesCheck=BattleLab + + + + + +[ConfigKBM_Campaign FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Keyboard/Mouse") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="HotbarKey1", Key=F) ++ActionMappings=(ActionName="HotbarKey2", Key=One) ++ActionMappings=(ActionName="HotbarKey3", Key=Two) ++ActionMappings=(ActionName="HotbarKey4", Key=Three) ++ActionMappings=(ActionName="HotbarKey5", Key=F1) ++ActionMappings=(ActionName="HotbarKey6", Key=F2) ++ActionMappings=(ActionName="HotbarKey7", Key=Four) ++ActionMappings=(ActionName="HotbarKey8", Key=Five) ++ActionMappings=(ActionName="HotbarKey9", Key=Six) + ++ActionMappings=(ActionName="SpotActor", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="SwitchToSelectedBuildingType", Key=P) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=Z) ++ActionMappings=(ActionName="HotbarKeyF1", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="HotbarKeyF2", Key=X) ++ActionMappings=(ActionName="HotbarKeyF3", Key=C) ++ActionMappings=(ActionName="HotbarKeyF3", Key=ThumbMouseButton) ++ActionMappings=(ActionName="HotbarKeyF4", Key=V) ++ActionMappings=(ActionName="HotbarKeyF5", Key=Y) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=H) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="TogglePickAxe", Key=L) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=F3) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) + + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + + ++ActionMappings=(ActionName="ResurrectHere", Key=LeftMouseButton) ++ActionMappings=(ActionName="RespawnAtStart", Key=RightMouseButton) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=N) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=LeftMouseButton) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="ChatPicker", Key=F4) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="NotePicker", Key=N) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=Tab) ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=T) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) + + +[ConfigKBM_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Keyboard/Mouse") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Crouch", Key=LeftControl) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=T) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=R) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=LeftShift) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=F) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=One) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Two) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Three) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Four) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Five) + ++ActionMappings=(ActionName="HotbarKey1", Key=F) ++ActionMappings=(ActionName="HotbarKey2", Key=One) ++ActionMappings=(ActionName="HotbarKey3", Key=Two) ++ActionMappings=(ActionName="HotbarKey4", Key=Three) ++ActionMappings=(ActionName="HotbarKey5", Key=Four) ++ActionMappings=(ActionName="HotbarKey6", Key=Five) ++ActionMappings=(ActionName="HotbarKey7", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey8", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey9", Key=Invalid) + ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=MiddleMouseButton) ++ActionMappings=(ActionName="PlaceEnemyMarkerInWorld") + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="CrouchWhileBuilding", Key=LeftControl) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=Z) ++ActionMappings=(ActionName="HotbarKeyF1", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="HotbarKeyF2", Key=X) ++ActionMappings=(ActionName="HotbarKeyF3", Key=C) ++ActionMappings=(ActionName="HotbarKeyF3", Key=ThumbMouseButton) ++ActionMappings=(ActionName="HotbarKeyF4", Key=V) ++ActionMappings=(ActionName="HotbarKeyF5", Key=Y) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=H) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="TogglePickAxe", Key=L) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=F3) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="CrouchWhileEditing", Key=LeftControl) + + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=SpaceBar) ++ActionMappings=(ActionName="ShoppingCartExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartUseOrExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="CannonCoast", Key=SpaceBar) ++ActionMappings=(ActionName="CannonShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="CannonExit", Key=E) ++ActionMappings=(ActionName="CannonUseOrExit", Key=E) ++ActionMappings=(ActionName="CannonChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="GolfCartEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="GolfCartExit", Key=E) ++ActionMappings=(ActionName="GolfCartUseOrExit", Key=E) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="GolfCartHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="QuadCrasherBoost", Key=SpaceBar) ++ActionMappings=(ActionName="QuadCrasherExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherUseOrExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="BiplaneBoost", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="BiplaneFreelook", Key=RightMouseButton) ++ActionMappings=(ActionName="BiplaneRollRight", Key=C) ++ActionMappings=(ActionName="BiplaneRollLeft", Key=Z) ++ActionMappings=(ActionName="BiplaneRollInvert", Key=X) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=W) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneStopEngine", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=S) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneExit", Key=E) ++ActionMappings=(ActionName="BiplaneUseOrExit", Key=E) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HamsterballBoost", Key=SpaceBar) ++ActionMappings=(ActionName="HamsterballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="HamsterballRetract", Key=RightMouseButton) ++ActionMappings=(ActionName="HamsterballExit", Key=E) + ++ActionMappings=(ActionName="JackalBoost", Key=LeftShift) ++ActionMappings=(ActionName="JackalUseOrExit", Key=E) ++ActionMappings=(ActionName="JackalJump", Key=SpaceBar) + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + ++ActionMappings=(ActionName="OstrichBoost", Key=LeftShift) ++ActionMappings=(ActionName="OstrichJump", Key=SpaceBar) ++ActionMappings=(ActionName="OstrichStomp", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichHonk", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichSelfDestructDriver", Key=Delete) ++ActionMappings=(ActionName="OstrichExitDriver", Key=E) ++ActionMappings=(ActionName="OstrichShotgun", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichMissiles", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichShieldBoost", Key=Q) ++ActionMappings=(ActionName="OstrichSelfDestructPassenger", Key=Delete) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=E) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="MeatballBoost", Key=LeftShift) ++ActionMappings=(ActionName="MeatballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="MeatballTargeting", Key=RightMouseButton) ++ActionMappings=(ActionName="MeatballExit", Key=E) ++ActionMappings=(ActionName="MeatballUseOrExit", Key=E) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HoagieExit", Key=E) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=LeftControl) ++ActionMappings=(ActionName="HoagieBoost", Key=LeftShift) ++ActionMappings=(ActionName="HoagieMoveDownButton", Key=RightMouseButton) ++ActionMappings=(ActionName="HoagieMoveUpButton", Key=LeftMouseButton) ++ActionMappings=(ActionName="HoagieHonk", Key=B) + ++ActionMappings=(ActionName="DagwoodExit", Key=E) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="DagwoodEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="DagwoodBoost", Key=LeftShift) ++ActionMappings=(ActionName="DagwoodHonk", Key=RightMouseButton) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=F) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=LeftMouseButton) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=F) + ++ActionMappings=(ActionName="AlternateInteractCarry", Key=F) ++ActionMappings=(ActionName="AlternateInteractPlace", Key=F) + ++ActionMappings=(ActionName="ToggleCreativePhone", Key=Tilde) ++ActionMappings=(ActionName="ToggleCreativePhone", Key=P) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=B) ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="PossessPropActivate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=X) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=R) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=One) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Two) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Three) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Four) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Five) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Six) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Seven) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Eight) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=G) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=E) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Tab) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=F) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=C) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyQuickbarClearFocusedSlot", Key=X) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Z) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=M) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Escape) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=F) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=C) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=LeftShift) ++ActionMappings=(ActionName="CreativeFlyDown", Key=LeftControl) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=N) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=T) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Q) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=E) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=H) ++ActionMappings=(ActionName="CreativeToggleReady", Key=R) ++ActionMappings=(ActionName="PossessedPropPlace", Key=LeftControl) ++ActionMappings=(ActionName="PossessedPropCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=R) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Equals) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Hyphen) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=H) ++ActionMappings=(ActionName="TogglePauseState",Key=SpaceBar) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=G) ++ActionMappings=(ActionName="ReplaySpeedDecrease",bShift=True, Key=G) ++ActionMappings=(ActionName="ToggleReplaySequencer",Key=U) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=C) ++ActionMappings=(ActionName="PrevSpectatorCameraMode",bShift=True,Key=C) ++ActionMappings=(ActionName="ArmProjectileCam", bShift=True,Key=P) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=B) ++ActionMappings=(ActionName="SpectateNextPlayer",Key=Period) ++ActionMappings=(ActionName="SpectatePrevPlayer",Key=Comma) ++ActionMappings=(ActionName="SpectateNextSquad",Key=O) ++ActionMappings=(ActionName="SpectatePrevSquad",Key=I) ++ActionMappings=(ActionName="SpectateNextTeam",Key=L) ++ActionMappings=(ActionName="SpectatePrevTeam",Key=K) ++ActionMappings=(ActionName="SpectateLastAttacker",Key=P) ++ActionMappings=(ActionName="ResetSpectatorCameraMode",Key=R) ++ActionMappings=(ActionName="HoverDrone_FaceLocationToggle",Key=F) ++ActionMappings=(ActionName="HoverDrone_FaceLocationDisable",bShift=True,Key=F) ++ActionMappings=(ActionName="TriggerLightningFlash",bShift=True,Key=L) ++ActionMappings=(ActionName="NextArenaCam",bShift=True,Key=K) ++ActionMappings=(ActionName="PrevArenaCam",bShift=True,Key=J) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey0",bCtrl=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey1",bCtrl=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey2",bCtrl=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey3",bCtrl=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey4",bCtrl=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey5",bCtrl=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey6",bCtrl=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey7",bCtrl=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey8",bCtrl=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey9",bCtrl=True,Key=NumPadNine) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey0",bCtrl=True,bAlt=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey1",bCtrl=True,bAlt=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey2",bCtrl=True,bAlt=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey3",bCtrl=True,bAlt=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey4",bCtrl=True,bAlt=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey5",bCtrl=True,bAlt=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey6",bCtrl=True,bAlt=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey7",bCtrl=True,bAlt=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey8",bCtrl=True,bAlt=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey9",bCtrl=True,bAlt=True,Key=NumPadNine) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey0",Key=NumPadZero) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey1",Key=NumPadOne) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey2",Key=NumPadTwo) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey3",Key=NumPadThree) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey4",Key=NumPadFour) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey5",Key=NumPadFive) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey6",Key=NumPadSix) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey7",Key=NumPadSeven) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey8",Key=NumPadEight) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey9",Key=NumPadNine) ++ActionMappings=(ActionName="SpectatorCameraMode0",Key=One) ++ActionMappings=(ActionName="SpectatorCameraMode1",Key=Two) ++ActionMappings=(ActionName="SpectatorCameraMode2",Key=Three) ++ActionMappings=(ActionName="SpectatorCameraMode3",Key=Four) ++ActionMappings=(ActionName="SpectatorCameraMode4",Key=Five) ++ActionMappings=(ActionName="SpectatorCameraMode5",Key=Six) ++ActionMappings=(ActionName="SpectatorCameraMode6",Key=Seven) ++ActionMappings=(ActionName="SpectatorCameraMode7",Key=Eight) ++ActionMappings=(ActionName="SpectatorCameraMode8",Key=Nine) ++ActionMappings=(ActionName="SpectatorCameraMode9",Key=Zero) ++ActionMappings=(ActionName="SpectatorZoomOut",Key=LeftMouseButton) ++ActionMappings=(ActionName="ToggleBroadcastNetUI",bCtrl=True,Key=Backspace) ++ActionMappings=(ActionName="SortEventMatchInfoByEliminations",bShift=True,Key=One) ++ActionMappings=(ActionName="SortEventMatchInfoByPlace",bShift=True,Key=Two) ++ActionMappings=(ActionName="ToggleSquadIdsOnEventMatchScoreboard",bShift=True,Key=Three) ++ActionMappings=(ActionName="ToggleScoreOnEventMatchScoreboard",bShift=True,Key=Four) ++ActionMappings=(ActionName="SortEventMatchInfoByScore",bShift=True,Key=Five) ++ActionMappings=(ActionName="ToggleEventMatchScoreboardGroupByTeam",bShift=True,Key=Six) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=E) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Q) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=LeftAlt) ++ActionMappings=(ActionName="BattleMapToggleShowAllSquadMembers",bCtrl=True,bAlt=True,Key=S) ++ActionMappings=(ActionName="BattleMapToggleShowNearbyChests",bCtrl=True,bAlt=True,Key=D) + + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="SquadQuickChatPicker", Key=F4) ++ActionMappings=(ActionName="BattleLabDevicePicker", Key=F4) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="OpenWeaponWheel", Key=T) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=Tab) ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=T) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) ++ActionMappings=(ActionName="GameChannelRecommendationHold", Key=E) ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=E) + ++ActionMappings=(ActionName="EventModeEmote1", Key=C) ++ActionMappings=(ActionName="EventModeEmote2", Key=X) ++ActionMappings=(ActionName="EventModeEmote3", Key=Z) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=F4) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=LeftMouseButton) ++ActionMappings=(ActionName="EventModeFocus", Key=RightMouseButton) ++ActionMappings=(ActionName="EventModeFocusLock", Key=E) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=LeftMouseButton) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=RightMouseButton) + +[ConfigKBMResetToDefault_Campaign FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Standard (Default)") +Description=LOCTEXT("ConfigKBMResetToDefault_CampaignDescription", "Default controls with building buttons below the movement keys.") +SubDescription=LOCTEXT("ConfigKBMResetToDefault_CampaignSubDescription", "(This is the default control set)") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="HotbarKey1", Key=) ++ActionMappings=(ActionName="HotbarKey2", Key=One) ++ActionMappings=(ActionName="HotbarKey3", Key=Two) ++ActionMappings=(ActionName="HotbarKey4", Key=Three) ++ActionMappings=(ActionName="HotbarKey5", Key=F1) ++ActionMappings=(ActionName="HotbarKey6", Key=F2) ++ActionMappings=(ActionName="HotbarKey7", Key=Four) ++ActionMappings=(ActionName="HotbarKey8", Key=Five) ++ActionMappings=(ActionName="HotbarKey9", Key=Six) + ++ActionMappings=(ActionName="SpotActor", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="SwitchToSelectedBuildingType", Key=P) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=Z) ++ActionMappings=(ActionName="HotbarKeyF1", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="HotbarKeyF2", Key=X) ++ActionMappings=(ActionName="HotbarKeyF3", Key=C) ++ActionMappings=(ActionName="HotbarKeyF3", Key=ThumbMouseButton) ++ActionMappings=(ActionName="HotbarKeyF4", Key=V) ++ActionMappings=(ActionName="HotbarKeyF5", Key=Y) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=H) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="TogglePickAxe", Key=F) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=F3) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) + + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + + ++ActionMappings=(ActionName="ResurrectHere", Key=LeftMouseButton) ++ActionMappings=(ActionName="RespawnAtStart", Key=RightMouseButton) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=N) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=LeftMouseButton) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="ChatPicker", Key=F4) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="NotePicker", Key=N) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=Tab) ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=T) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) + + + +[ConfigKBMResetToDefault_Campaign2 FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Old School") +Description=LOCTEXT("ConfigKBMResetToDefault_Campaign2Description", "Original controls for Fortnite.") +SubDescription=LOCTEXT("ConfigKBMResetToDefault_Campaign2SubDescription", "") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="HotbarKey1", Key=One) ++ActionMappings=(ActionName="HotbarKey2", Key=Two) ++ActionMappings=(ActionName="HotbarKey3", Key=Three) ++ActionMappings=(ActionName="HotbarKey4", Key=Four) ++ActionMappings=(ActionName="HotbarKey5", Key=Five) ++ActionMappings=(ActionName="HotbarKey6", Key=Six) ++ActionMappings=(ActionName="HotbarKey7", Key=Z) ++ActionMappings=(ActionName="HotbarKey8", Key=X) ++ActionMappings=(ActionName="HotbarKey9", Key=C) + ++ActionMappings=(ActionName="SpotActor", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="SwitchToSelectedBuildingType", Key=P) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=F1) ++ActionMappings=(ActionName="HotbarKeyF2", Key=F2) ++ActionMappings=(ActionName="HotbarKeyF3", Key=F3) ++ActionMappings=(ActionName="HotbarKeyF4", Key=F4) ++ActionMappings=(ActionName="HotbarKeyF5", Key=F5) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=F) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="SwitchQuickbar", Key=ThumbMouseButton) ++ActionMappings=(ActionName="TogglePickAxe", Key=L) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=T) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) + + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + + ++ActionMappings=(ActionName="ResurrectHere", Key=LeftMouseButton) ++ActionMappings=(ActionName="RespawnAtStart", Key=RightMouseButton) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=N) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=LeftMouseButton) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="ChatPicker", Key=V) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="NotePicker", Key=N) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Tab) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=Y) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) + + + +[ConfigKBMResetToDefault_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Standard (Default)") +Description=LOCTEXT("ConfigKBMResetToDefault_AthenaDescription", "Default controls with building buttons below the movement keys.") +SubDescription=LOCTEXT("ConfigKBMResetToDefault_AthenaSubDescription", "(This is the default control set)") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Crouch", Key=LeftControl) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=LeftShift) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=T) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=R) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=One) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Two) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Three) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Four) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Five) + ++ActionMappings=(ActionName="HotbarKey1", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey2", Key=One) ++ActionMappings=(ActionName="HotbarKey3", Key=Two) ++ActionMappings=(ActionName="HotbarKey4", Key=Three) ++ActionMappings=(ActionName="HotbarKey5", Key=Four) ++ActionMappings=(ActionName="HotbarKey6", Key=Five) ++ActionMappings=(ActionName="HotbarKey7", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey8", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey9", Key=Invalid) + ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=MiddleMouseButton) ++ActionMappings=(ActionName="PlaceEnemyMarkerInWorld") + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="CrouchWhileBuilding", Key=LeftControl) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=Z) ++ActionMappings=(ActionName="HotbarKeyF1", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="HotbarKeyF2", Key=X) ++ActionMappings=(ActionName="HotbarKeyF3", Key=C) ++ActionMappings=(ActionName="HotbarKeyF3", Key=ThumbMouseButton) ++ActionMappings=(ActionName="HotbarKeyF4", Key=V) ++ActionMappings=(ActionName="HotbarKeyF5", Key=Y) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=H) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="TogglePickAxe", Key=F) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=F3) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="CrouchWhileEditing", Key=LeftControl) + + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=SpaceBar) ++ActionMappings=(ActionName="ShoppingCartExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartUseOrExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="CannonCoast", Key=SpaceBar) ++ActionMappings=(ActionName="CannonShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="CannonExit", Key=E) ++ActionMappings=(ActionName="CannonUseOrExit", Key=E) ++ActionMappings=(ActionName="CannonChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="GolfCartEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="GolfCartExit", Key=E) ++ActionMappings=(ActionName="GolfCartUseOrExit", Key=E) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="GolfCartHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="QuadCrasherBoost", Key=SpaceBar) ++ActionMappings=(ActionName="QuadCrasherExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherUseOrExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="BiplaneBoost", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="BiplaneFreelook", Key=RightMouseButton) ++ActionMappings=(ActionName="BiplaneRollRight", Key=C) ++ActionMappings=(ActionName="BiplaneRollLeft", Key=Z) ++ActionMappings=(ActionName="BiplaneRollInvert", Key=X) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=W) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneStopEngine", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=S) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneExit", Key=E) ++ActionMappings=(ActionName="BiplaneUseOrExit", Key=E) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HamsterballBoost", Key=SpaceBar) ++ActionMappings=(ActionName="HamsterballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="HamsterballRetract", Key=RightMouseButton) ++ActionMappings=(ActionName="HamsterballExit", Key=E) + ++ActionMappings=(ActionName="JackalBoost", Key=LeftShift) ++ActionMappings=(ActionName="JackalUseOrExit", Key=E) ++ActionMappings=(ActionName="JackalJump", Key=SpaceBar) + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + ++ActionMappings=(ActionName="OstrichBoost", Key=LeftShift) ++ActionMappings=(ActionName="OstrichJump", Key=SpaceBar) ++ActionMappings=(ActionName="OstrichStomp", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichHonk", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichSelfDestructDriver", Key=Delete) ++ActionMappings=(ActionName="OstrichExitDriver", Key=E) ++ActionMappings=(ActionName="OstrichShotgun", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichMissiles", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichShieldBoost", Key=Q) ++ActionMappings=(ActionName="OstrichSelfDestructPassenger", Key=Delete) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=E) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="MeatballBoost", Key=LeftShift) ++ActionMappings=(ActionName="MeatballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="MeatballTargeting", Key=RightMouseButton) ++ActionMappings=(ActionName="MeatballExit", Key=E) ++ActionMappings=(ActionName="MeatballUseOrExit", Key=E) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HoagieExit", Key=E) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=LeftControl) ++ActionMappings=(ActionName="HoagieBoost", Key=LeftShift) ++ActionMappings=(ActionName="HoagieMoveDownButton", Key=RightMouseButton) ++ActionMappings=(ActionName="HoagieMoveUpButton", Key=LeftMouseButton) ++ActionMappings=(ActionName="HoagieHonk", Key=B) + ++ActionMappings=(ActionName="DagwoodExit", Key=E) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="DagwoodEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="DagwoodBoost", Key=LeftShift) ++ActionMappings=(ActionName="DagwoodHonk", Key=RightMouseButton) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=F) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=LeftMouseButton) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=F) + ++ActionMappings=(ActionName="AlternateInteractCarry", Key=F) ++ActionMappings=(ActionName="AlternateInteractPlace", Key=F) + ++ActionMappings=(ActionName="ToggleCreativePhone", Key=Tilde) ++ActionMappings=(ActionName="ToggleCreativePhone", Key=P) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=B) ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="PossessPropActivate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=X) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=R) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=One) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Two) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Three) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Four) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Five) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Six) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Seven) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Eight) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=G) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=E) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Tab) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=F) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=C) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyQuickbarClearFocusedSlot", Key=X) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Z) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=M) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Escape) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=F) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=C) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=LeftShift) ++ActionMappings=(ActionName="CreativeFlyDown", Key=LeftControl) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=N) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=T) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Q) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=E) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=H) ++ActionMappings=(ActionName="CreativeToggleReady", Key=R) ++ActionMappings=(ActionName="PossessedPropPlace", Key=LeftControl) ++ActionMappings=(ActionName="PossessedPropCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=R) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Equals) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Hyphen) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=H) ++ActionMappings=(ActionName="TogglePauseState",Key=SpaceBar) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=G) ++ActionMappings=(ActionName="ReplaySpeedDecrease",bShift=True, Key=G) ++ActionMappings=(ActionName="ToggleReplaySequencer",Key=U) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=C) ++ActionMappings=(ActionName="PrevSpectatorCameraMode",bShift=True,Key=C) ++ActionMappings=(ActionName="ArmProjectileCam", bShift=True,Key=P) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=B) ++ActionMappings=(ActionName="SpectateNextPlayer",Key=Period) ++ActionMappings=(ActionName="SpectatePrevPlayer",Key=Comma) ++ActionMappings=(ActionName="SpectateNextSquad",Key=O) ++ActionMappings=(ActionName="SpectatePrevSquad",Key=I) ++ActionMappings=(ActionName="SpectateNextTeam",Key=L) ++ActionMappings=(ActionName="SpectatePrevTeam",Key=K) ++ActionMappings=(ActionName="SpectateLastAttacker",Key=P) ++ActionMappings=(ActionName="ResetSpectatorCameraMode",Key=R) ++ActionMappings=(ActionName="HoverDrone_FaceLocationToggle",Key=F) ++ActionMappings=(ActionName="HoverDrone_FaceLocationDisable",bShift=True,Key=F) ++ActionMappings=(ActionName="TriggerLightningFlash",bShift=True,Key=L) ++ActionMappings=(ActionName="NextArenaCam",bShift=True,Key=K) ++ActionMappings=(ActionName="PrevArenaCam",bShift=True,Key=J) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey0",bCtrl=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey1",bCtrl=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey2",bCtrl=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey3",bCtrl=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey4",bCtrl=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey5",bCtrl=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey6",bCtrl=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey7",bCtrl=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey8",bCtrl=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey9",bCtrl=True,Key=NumPadNine) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey0",bCtrl=True,bAlt=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey1",bCtrl=True,bAlt=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey2",bCtrl=True,bAlt=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey3",bCtrl=True,bAlt=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey4",bCtrl=True,bAlt=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey5",bCtrl=True,bAlt=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey6",bCtrl=True,bAlt=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey7",bCtrl=True,bAlt=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey8",bCtrl=True,bAlt=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey9",bCtrl=True,bAlt=True,Key=NumPadNine) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey0",Key=NumPadZero) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey1",Key=NumPadOne) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey2",Key=NumPadTwo) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey3",Key=NumPadThree) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey4",Key=NumPadFour) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey5",Key=NumPadFive) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey6",Key=NumPadSix) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey7",Key=NumPadSeven) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey8",Key=NumPadEight) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey9",Key=NumPadNine) ++ActionMappings=(ActionName="SpectatorCameraMode0",Key=One) ++ActionMappings=(ActionName="SpectatorCameraMode1",Key=Two) ++ActionMappings=(ActionName="SpectatorCameraMode2",Key=Three) ++ActionMappings=(ActionName="SpectatorCameraMode3",Key=Four) ++ActionMappings=(ActionName="SpectatorCameraMode4",Key=Five) ++ActionMappings=(ActionName="SpectatorCameraMode5",Key=Six) ++ActionMappings=(ActionName="SpectatorCameraMode6",Key=Seven) ++ActionMappings=(ActionName="SpectatorCameraMode7",Key=Eight) ++ActionMappings=(ActionName="SpectatorCameraMode8",Key=Nine) ++ActionMappings=(ActionName="SpectatorCameraMode9",Key=Zero) ++ActionMappings=(ActionName="SpectatorZoomOut",Key=LeftMouseButton) ++ActionMappings=(ActionName="ToggleBroadcastNetUI",bCtrl=True,Key=Backspace) ++ActionMappings=(ActionName="SortEventMatchInfoByEliminations",bShift=True,Key=One) ++ActionMappings=(ActionName="SortEventMatchInfoByPlace",bShift=True,Key=Two) ++ActionMappings=(ActionName="ToggleSquadIdsOnEventMatchScoreboard",bShift=True,Key=Three) ++ActionMappings=(ActionName="ToggleScoreOnEventMatchScoreboard",bShift=True,Key=Four) ++ActionMappings=(ActionName="SortEventMatchInfoByScore",bShift=True,Key=Five) ++ActionMappings=(ActionName="ToggleEventMatchScoreboardGroupByTeam",bShift=True,Key=Six) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=E) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Q) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=LeftAlt) ++ActionMappings=(ActionName="BattleMapToggleShowAllSquadMembers",bCtrl=True,bAlt=True,Key=S) ++ActionMappings=(ActionName="BattleMapToggleShowNearbyChests",bCtrl=True,bAlt=True,Key=D) + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="SquadQuickChatPicker", Key=F4) ++ActionMappings=(ActionName="BattleLabDevicePicker", Key=F4) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="OpenWeaponWheel", Key=T) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=Tab) ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=T) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) ++ActionMappings=(ActionName="GameChannelRecommendationHold", Key=E) ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=E) + ++ActionMappings=(ActionName="EventModeEmote1", Key=C) ++ActionMappings=(ActionName="EventModeEmote2", Key=X) ++ActionMappings=(ActionName="EventModeEmote3", Key=Z) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=F4) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=LeftMouseButton) ++ActionMappings=(ActionName="EventModeFocus", Key=RightMouseButton) ++ActionMappings=(ActionName="EventModeFocusLock", Key=E) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=LeftMouseButton) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=RightMouseButton) + +[ConfigKBMResetToDefault_Athena2 FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardConfiguration", "Old School") +Description=LOCTEXT("ConfigKBMResetToDefault_Athena2Description", "Original controls for Fortnite.") +SubDescription=LOCTEXT("ConfigKBMResetToDefault_Athena2SubDescription", "") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload", Key=R) ++ActionMappings=(ActionName="Target", Key=RightMouseButton) ++ActionMappings=(ActionName="AutoRun", Key=Equals) ++ActionMappings=(ActionName="AutoRun", Key=NumLock) ++ActionMappings=(ActionName="Crouch", Key=LeftControl) ++ActionMappings=(ActionName="Use", Key=E) + ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=LeftShift) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=T) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=R) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=One) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Two) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Three) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Four) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Five) ++ActionMappings=(ActionName="HighTower.ExitBuildMode", Key=Six) + ++ActionMappings=(ActionName="HotbarKey1", Key=One) ++ActionMappings=(ActionName="HotbarKey2", Key=Two) ++ActionMappings=(ActionName="HotbarKey3", Key=Three) ++ActionMappings=(ActionName="HotbarKey4", Key=Four) ++ActionMappings=(ActionName="HotbarKey5", Key=Five) ++ActionMappings=(ActionName="HotbarKey6", Key=Six) ++ActionMappings=(ActionName="HotbarKey7", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey8", Key=Invalid) ++ActionMappings=(ActionName="HotbarKey9", Key=Invalid) + ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=MiddleMouseButton) ++ActionMappings=(ActionName="PlaceEnemyMarkerInWorld") + ++ActionMappings=(ActionName="LockerEmote1") ++ActionMappings=(ActionName="LockerEmote2") ++ActionMappings=(ActionName="LockerEmote3") ++ActionMappings=(ActionName="LockerEmote4") ++ActionMappings=(ActionName="LockerEmote5") ++ActionMappings=(ActionName="LockerEmote6") ++ActionMappings=(ActionName="ReplayLastEmote") + ++ActionMappings=(ActionName="BuildConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="EditSelect", Key=LeftMouseButton) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=R) ++ActionMappings=(ActionName="BuildingEditReset", Key=RightMouseButton) ++ActionMappings=(ActionName="ChangeMaterial", Key=RightMouseButton) ++ActionMappings=(ActionName="CrouchWhileBuilding", Key=LeftControl) + ++ActionMappings=(ActionName="HotbarKeyF1", Key=F1) ++ActionMappings=(ActionName="HotbarKeyF2", Key=F2) ++ActionMappings=(ActionName="HotbarKeyF3", Key=F3) ++ActionMappings=(ActionName="HotbarKeyF4", Key=F4) ++ActionMappings=(ActionName="HotbarKeyF5", Key=F5) + ++ActionMappings=(ActionName="Jump", Key=SpaceBar) ++ActionMappings=(ActionName="Sprint", Key=LeftShift) ++ActionMappings=(ActionName="TetherBoost", Key=LeftShift) ++ActionMappings=(ActionName="TetherExit", Key=E) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=F) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=ThumbMouseButton2) ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="SwitchQuickbar", Key=Q) ++ActionMappings=(ActionName="SwitchQuickbar", Key=ThumbMouseButton) ++ActionMappings=(ActionName="TogglePickAxe", Key=L) ++ActionMappings=(ActionName="SlotUp", Key=MouseScrollDown) ++ActionMappings=(ActionName="SlotDown", Key=MouseScrollUp) ++ActionMappings=(ActionName="TrapPicker", Key=T) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=G) ++ActionMappings=(ActionName="CrouchWhileEditing", Key=LeftControl) + + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=SpaceBar) ++ActionMappings=(ActionName="ShoppingCartExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartUseOrExit", Key=E) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="CannonCoast", Key=SpaceBar) ++ActionMappings=(ActionName="CannonShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="CannonExit", Key=E) ++ActionMappings=(ActionName="CannonUseOrExit", Key=E) ++ActionMappings=(ActionName="CannonChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="GolfCartEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="GolfCartExit", Key=E) ++ActionMappings=(ActionName="GolfCartUseOrExit", Key=E) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="GolfCartHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="QuadCrasherBoost", Key=SpaceBar) ++ActionMappings=(ActionName="QuadCrasherExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherUseOrExit", Key=E) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=RightMouseButton) + ++ActionMappings=(ActionName="BiplaneBoost", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="BiplaneFreelook", Key=RightMouseButton) ++ActionMappings=(ActionName="BiplaneRollRight", Key=C) ++ActionMappings=(ActionName="BiplaneRollLeft", Key=Z) ++ActionMappings=(ActionName="BiplaneRollInvert", Key=X) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=W) ++ActionMappings=(ActionName="BiplaneStartEngine", Key=SpaceBar) ++ActionMappings=(ActionName="BiplaneStopEngine", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=S) ++ActionMappings=(ActionName="BiplaneTaxiBackwards", Key=LeftShift) ++ActionMappings=(ActionName="BiplaneExit", Key=E) ++ActionMappings=(ActionName="BiplaneUseOrExit", Key=E) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HamsterballBoost", Key=SpaceBar) ++ActionMappings=(ActionName="HamsterballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="HamsterballRetract", Key=RightMouseButton) ++ActionMappings=(ActionName="HamsterballExit", Key=E) + ++ActionMappings=(ActionName="JackalBoost", Key=LeftShift) ++ActionMappings=(ActionName="JackalUseOrExit", Key=E) ++ActionMappings=(ActionName="JackalJump", Key=SpaceBar) + ++ActionMappings=(ActionName="MountedTurretExit", Key=E) + ++ActionMappings=(ActionName="OstrichBoost", Key=LeftShift) ++ActionMappings=(ActionName="OstrichJump", Key=SpaceBar) ++ActionMappings=(ActionName="OstrichStomp", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichHonk", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichSelfDestructDriver", Key=Delete) ++ActionMappings=(ActionName="OstrichExitDriver", Key=E) ++ActionMappings=(ActionName="OstrichShotgun", Key=LeftMouseButton) ++ActionMappings=(ActionName="OstrichMissiles", Key=RightMouseButton) ++ActionMappings=(ActionName="OstrichShieldBoost", Key=Q) ++ActionMappings=(ActionName="OstrichSelfDestructPassenger", Key=Delete) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=E) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="MeatballBoost", Key=LeftShift) ++ActionMappings=(ActionName="MeatballShoot", Key=LeftMouseButton) ++ActionMappings=(ActionName="MeatballTargeting", Key=RightMouseButton) ++ActionMappings=(ActionName="MeatballExit", Key=E) ++ActionMappings=(ActionName="MeatballUseOrExit", Key=E) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=LeftControl) + ++ActionMappings=(ActionName="HoagieExit", Key=E) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=LeftControl) ++ActionMappings=(ActionName="HoagieBoost", Key=LeftShift) ++ActionMappings=(ActionName="HoagieMoveDownButton", Key=RightMouseButton) ++ActionMappings=(ActionName="HoagieMoveUpButton", Key=LeftMouseButton) ++ActionMappings=(ActionName="HoagieHonk", Key=B) + ++ActionMappings=(ActionName="DagwoodExit", Key=E) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=LeftControl) ++ActionMappings=(ActionName="DagwoodEBrake", Key=SpaceBar) ++ActionMappings=(ActionName="DagwoodBoost", Key=LeftShift) ++ActionMappings=(ActionName="DagwoodHonk", Key=RightMouseButton) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=F) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=LeftMouseButton) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=F) + ++ActionMappings=(ActionName="AlternateInteractCarry", Key=F) ++ActionMappings=(ActionName="AlternateInteractPlace", Key=F) + ++ActionMappings=(ActionName="ToggleCreativePhone", Key=Tilde) ++ActionMappings=(ActionName="ToggleCreativePhone", Key=P) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=B) ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="PossessPropActivate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=X) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=R) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=One) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Two) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Three) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Four) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Five) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Six) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Seven) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Eight) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=G) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=E) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Tab) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=F) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=C) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyQuickbarClearFocusedSlot", Key=X) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=R) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Z) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=M) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Escape) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=V) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=LeftMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=RightMouseButton) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Escape) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=F) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=C) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=LeftShift) ++ActionMappings=(ActionName="CreativeFlyDown", Key=LeftControl) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=N) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=T) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Q) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=E) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=H) ++ActionMappings=(ActionName="CreativeToggleReady", Key=R) ++ActionMappings=(ActionName="PossessedPropPlace", Key=LeftControl) ++ActionMappings=(ActionName="PossessedPropCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=R) + ++ActionMappings=(ActionName="PickerConfirm", Key=LeftMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=RightMouseButton) ++ActionMappings=(ActionName="PickerCancel", Key=Escape) ++ActionMappings=(ActionName="PickerCancel", Key=Y) + ++ActionMappings=(ActionName="PickerOption1", Key=One) ++ActionMappings=(ActionName="PickerOption2", Key=Two) ++ActionMappings=(ActionName="PickerOption3", Key=Three) ++ActionMappings=(ActionName="PickerOption4", Key=Four) ++ActionMappings=(ActionName="PickerOption5", Key=Five) ++ActionMappings=(ActionName="PickerOption6", Key=Six) ++ActionMappings=(ActionName="PickerOption7", Key=Seven) ++ActionMappings=(ActionName="PickerOption8", Key=Eight) + ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=MouseScrollDown) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=MouseScrollUp) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=MouseScrollDown) + ++ActionMappings=(ActionName="PickerNull", Key=E) ++ActionMappings=(ActionName="PickerNull", Key=F) ++ActionMappings=(ActionName="PickerNull", Key=G) ++ActionMappings=(ActionName="PickerNull", Key=R) ++ActionMappings=(ActionName="PickerNull", Key=V) ++ActionMappings=(ActionName="PickerNull", Key=Q) ++ActionMappings=(ActionName="PickerNull", Key=F1) ++ActionMappings=(ActionName="PickerNull", Key=F2) ++ActionMappings=(ActionName="PickerNull", Key=F3) ++ActionMappings=(ActionName="PickerNull", Key=F4) ++ActionMappings=(ActionName="PickerNull", Key=F5) ++ActionMappings=(ActionName="PickerNull", Key=F6) ++ActionMappings=(ActionName="PickerNull", Key=F7) ++ActionMappings=(ActionName="PickerNull", Key=MiddleMouseButton) + ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Equals) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Hyphen) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=H) ++ActionMappings=(ActionName="TogglePauseState",Key=SpaceBar) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=G) ++ActionMappings=(ActionName="ReplaySpeedDecrease",bShift=True, Key=G) ++ActionMappings=(ActionName="ToggleReplaySequencer",Key=U) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=C) ++ActionMappings=(ActionName="PrevSpectatorCameraMode",bShift=True,Key=C) ++ActionMappings=(ActionName="ArmProjectileCam", bShift=True,Key=P) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=B) ++ActionMappings=(ActionName="SpectateNextPlayer",Key=Period) ++ActionMappings=(ActionName="SpectatePrevPlayer",Key=Comma) ++ActionMappings=(ActionName="SpectateNextSquad",Key=O) ++ActionMappings=(ActionName="SpectatePrevSquad",Key=I) ++ActionMappings=(ActionName="SpectateNextTeam",Key=L) ++ActionMappings=(ActionName="SpectatePrevTeam",Key=K) ++ActionMappings=(ActionName="SpectateLastAttacker",Key=P) ++ActionMappings=(ActionName="ResetSpectatorCameraMode",Key=R) ++ActionMappings=(ActionName="HoverDrone_FaceLocationToggle",Key=F) ++ActionMappings=(ActionName="HoverDrone_FaceLocationDisable",bShift=True,Key=F) ++ActionMappings=(ActionName="TriggerLightningFlash",bShift=True,Key=L) ++ActionMappings=(ActionName="NextArenaCam",bShift=True,Key=K) ++ActionMappings=(ActionName="PrevArenaCam",bShift=True,Key=J) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey0",bCtrl=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey1",bCtrl=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey2",bCtrl=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey3",bCtrl=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey4",bCtrl=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey5",bCtrl=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey6",bCtrl=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey7",bCtrl=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey8",bCtrl=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignSpectatorCameraToHotKey9",bCtrl=True,Key=NumPadNine) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey0",bCtrl=True,bAlt=True,Key=NumPadZero) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey1",bCtrl=True,bAlt=True,Key=NumPadOne) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey2",bCtrl=True,bAlt=True,Key=NumPadTwo) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey3",bCtrl=True,bAlt=True,Key=NumPadThree) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey4",bCtrl=True,bAlt=True,Key=NumPadFour) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey5",bCtrl=True,bAlt=True,Key=NumPadFive) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey6",bCtrl=True,bAlt=True,Key=NumPadSix) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey7",bCtrl=True,bAlt=True,Key=NumPadSeven) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey8",bCtrl=True,bAlt=True,Key=NumPadEight) ++ActionMappings=(ActionName="AssignReplayShotStartToHotKey9",bCtrl=True,bAlt=True,Key=NumPadNine) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey0",Key=NumPadZero) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey1",Key=NumPadOne) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey2",Key=NumPadTwo) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey3",Key=NumPadThree) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey4",Key=NumPadFour) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey5",Key=NumPadFive) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey6",Key=NumPadSix) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey7",Key=NumPadSeven) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey8",Key=NumPadEight) ++ActionMappings=(ActionName="InvokeSpectatorCamHotKey9",Key=NumPadNine) ++ActionMappings=(ActionName="SpectatorCameraMode0",Key=One) ++ActionMappings=(ActionName="SpectatorCameraMode1",Key=Two) ++ActionMappings=(ActionName="SpectatorCameraMode2",Key=Three) ++ActionMappings=(ActionName="SpectatorCameraMode3",Key=Four) ++ActionMappings=(ActionName="SpectatorCameraMode4",Key=Five) ++ActionMappings=(ActionName="SpectatorCameraMode5",Key=Six) ++ActionMappings=(ActionName="SpectatorCameraMode6",Key=Seven) ++ActionMappings=(ActionName="SpectatorCameraMode7",Key=Eight) ++ActionMappings=(ActionName="SpectatorCameraMode8",Key=Nine) ++ActionMappings=(ActionName="SpectatorCameraMode9",Key=Zero) ++ActionMappings=(ActionName="SpectatorZoomOut",Key=LeftMouseButton) ++ActionMappings=(ActionName="ToggleBroadcastNetUI",bCtrl=True,Key=Backspace) ++ActionMappings=(ActionName="SortEventMatchInfoByEliminations",bShift=True,Key=One) ++ActionMappings=(ActionName="SortEventMatchInfoByPlace",bShift=True,Key=Two) ++ActionMappings=(ActionName="ToggleSquadIdsOnEventMatchScoreboard",bShift=True,Key=Three) ++ActionMappings=(ActionName="ToggleScoreOnEventMatchScoreboard",bShift=True,Key=Four) ++ActionMappings=(ActionName="SortEventMatchInfoByScore",bShift=True,Key=Five) ++ActionMappings=(ActionName="ToggleEventMatchScoreboardGroupByTeam",bShift=True,Key=Six) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=E) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Q) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=LeftAlt) ++ActionMappings=(ActionName="BattleMapToggleShowAllSquadMembers",bCtrl=True,bAlt=True,Key=S) ++ActionMappings=(ActionName="BattleMapToggleShowNearbyChests",bCtrl=True,bAlt=True,Key=D) + ++ActionMappings=(ActionName="Chat", Key=Enter) ++ActionMappings=(ActionName="ChatWithSlash", Key=Slash) + ++ActionMappings=(ActionName="SquadQuickChatPicker", Key=V) ++ActionMappings=(ActionName="BattleLabDevicePicker", Key=V) ++ActionMappings=(ActionName="EmotePicker", Key=B) ++ActionMappings=(ActionName="OpenWeaponWheel", Key=T) + ++ActionMappings=(ActionName="EscapeKey", Key=Escape) ++ActionMappings=(ActionName="EscapeKey", Key=F10) + ++ActionMappings=(ActionName="ToggleInventory", Key=I) + ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=M) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Tab) + ++ActionMappings=(ActionName="MenuMoveLeft", Key=Left) ++ActionMappings=(ActionName="MenuMoveRight", Key=Right) ++ActionMappings=(ActionName="MenuMoveUp", Key=Up) ++ActionMappings=(ActionName="MenuMoveDown", Key=Down) ++ActionMappings=(ActionName="MenuSelectTile", Key=SpaceBar) + ++ActionMappings=(ActionName="SkipCutscene", Key=SpaceBar) ++ActionMappings=(ActionName="SkipCutscene", Key=Escape) + ++ActionMappings=(ActionName="ToggleCursorMode", Key=LeftAlt) ++ActionMappings=(ActionName="ToggleCursorMode", Key=RightAlt) + ++ActionMappings=(ActionName="LobbyCameraZoomOut", Key=MouseScrollDown) ++ActionMappings=(ActionName="LobbyCameraZoomIn", Key=MouseScrollUp) + ++ActionMappings=(ActionName="CycleHeroBackward",Key=NumPadFive) ++ActionMappings=(ActionName="CycleHeroForward",Key=NumPadSix) ++ActionMappings=(ActionName="SaveCurrentLocation",Key=NumPadEight) ++ActionMappings=(ActionName="TeleportToSavedLocation",Key=NumPadNine) + ++ActionMappings=(ActionName="PushToTalk", Key=Y) + ++ActionMappings=(ActionName="SetMapCursor_Mouse", Key=LeftMouseButton) ++ActionMappings=(ActionName="RemoveMapCursor_Mouse", Key=RightMouseButton) ++ActionMappings=(ActionName="Map_SwitchContext", Key=T) ++ActionMappings=(ActionName="Map_PinUnpinVisibility", Key=Y) + ++ActionMappings=(ActionName="OpenVoteDialog", Key=J) ++ActionMappings=(ActionName="GameChannelRecommendationHold", Key=E) ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=E) + ++ActionMappings=(ActionName="EventModeEmote1", Key=C) ++ActionMappings=(ActionName="EventModeEmote2", Key=X) ++ActionMappings=(ActionName="EventModeEmote3", Key=Z) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=F4) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=LeftMouseButton) ++ActionMappings=(ActionName="EventModeFocus", Key=RightMouseButton) ++ActionMappings=(ActionName="EventModeFocusLock", Key=E) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=LeftMouseButton) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=RightMouseButton) + +[ConfigD FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardControllerConfiguration", "Old School") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=true +bEnabledForAthena=false + ++ActionKeyAliases=(ActionName="SwitchQuickbar", KeyAlias=Gamepad_FaceButton_Right) ++ActionKeyAliases=(ActionName="HotbarKey1", KeyAlias=Gamepad_FaceButton_Top, InputActionType=Hold) ++ActionKeyAliases=(ActionName="HotbarKey2", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey3", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey4", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey7", KeyAlias=Gamepad_LeftShoulder) ++ActionKeyAliases=(ActionName="HotbarKey8", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF1", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF2", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF3", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF4", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF5", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="HotbarKeyF6", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="HotbarKeyF7", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="Use", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="Reload", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="SpotActor", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingImprovementInteraction", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingEditInteraction", KeyAlias=Gamepad_FaceButton_Right, InputActionType=Hold) ++ActionKeyAliases=(ActionName="TrapPicker", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="ToggleInventory", KeyAlias=Gamepad_Special_Left) ++ActionKeyAliases=(ActionName="Chat", KeyAlias=Gamepad_Special_Left, InputActionType=Hold) + ++ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadNextWeaponOrHarvestHold", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadAbility1", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="HotbarKey5", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="HotbarKey6", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadImproveOrSpotActor", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadPerformBuildingEditInteractionOrUsePersonalVehicle", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadUseOrTrapPicker", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="SwitchToSelectedBuildingType", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="ResurrectHere", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="RespawnAtStart", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="ChatPicker", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="EscapeKey", Key=Gamepad_Special_Right) ++ActionMappings=(ActionName="InventoryOrChatHold", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SkipCutscene", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + + +[ConfigE FortPlayerInputSettings] +FriendlyName=LOCTEXT("AlternateControllerConfiguration", "Quick Builder") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bOnlyShowNextPrevBuildingSlotKeybinds=true +bEnabledForCampaign=true +bEnabledForAthena=false + ++ActionKeyAliases=(ActionName="SwitchQuickbar", KeyAlias=Gamepad_FaceButton_Right) ++ActionKeyAliases=(ActionName="HotbarKey1", KeyAlias=Gamepad_FaceButton_Top, InputActionType=Hold) ++ActionKeyAliases=(ActionName="HotbarKey2", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey3", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey4", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKey7", KeyAlias=Gamepad_LeftShoulder) ++ActionKeyAliases=(ActionName="HotbarKey8", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF1", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF2", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF3", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF4", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF5", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF6", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="HotbarKeyF7", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="Use", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="Reload", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="SpotActor", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingImprovementInteraction", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingEditInteraction", KeyAlias=Gamepad_FaceButton_Right, InputActionType=Hold) ++ActionKeyAliases=(ActionName="ChangeMaterial", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="RotatePrimitiveClockwise", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="TrapPicker", KeyAlias=Gamepad_FaceButton_Top) ++ActionKeyAliases=(ActionName="ToggleInventory", KeyAlias=Gamepad_Special_Left) ++ActionKeyAliases=(ActionName="Chat", KeyAlias=Gamepad_Special_Left, InputActionType=Hold) + ++ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadNextWeaponOrHarvestHold", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadAbility1", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="HotbarKey5", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="HotbarKey6", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadImproveOrSpotActor", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadPerformBuildingEditInteractionOrUsePersonalVehicle", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadTrapPicker", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Use", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadPreviousBuilding", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadImproveOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SwitchToSelectedBuildingType", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="ResurrectHere", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="RespawnAtStart", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="ChatPicker", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="EscapeKey", Key=Gamepad_Special_Right) ++ActionMappings=(ActionName="InventoryOrChatHold", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SkipCutscene", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + + +[ConfigF FortPlayerInputSettings] +FriendlyName=LOCTEXT("CombatControllerConfiguration", "Combat Pro") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=true +bEnabledForAthena=false + ++ActionKeyAliases=(ActionName="SwitchQuickbar", KeyAlias=Gamepad_FaceButton_Right) ++ActionKeyAliases=(ActionName="Use", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="Reload", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="PerformBuildingImprovementInteraction", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingEditInteraction", KeyAlias=Gamepad_FaceButton_Right, InputActionType=Hold) ++ActionKeyAliases=(ActionName="RotatePrimitiveClockwise", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="ToggleInventory", KeyAlias=Gamepad_Dpad_Up) ++ActionKeyAliases=(ActionName="Chat", KeyAlias=Gamepad_DPad_Up, InputActionType=Hold) ++ActionKeyAliases=(ActionName="HotbarKeyF1", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF2", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF3", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF4", KeyAlias=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadTapSelectPreviousWeaponForModalAbilities", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadTapSelectNextWeaponForModalAbilities", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadToggleHarvestWeapon", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadAbility1PartA", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadAbility1PartB", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadAbility2PartA", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility2PartB", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="GamepadAbility3PartA", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility3PartB", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="HotbarKey5", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="HotbarKey6", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadPerformBuildingEditInteractionOrUsePersonalVehicle", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadPreviousBuilding", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="GamepadUseOrTrapPicker", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadImproveOrSpotActor", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadImproveOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftTrigger) + + ++ActionMappings=(ActionName="ResurrectHere", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="RespawnAtStart", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="ChatPicker", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="EscapeKey", Key=Gamepad_Special_Right) ++ActionMappings=(ActionName="InventoryOrChatHold", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="SkipCutscene", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + + +[ConfigG FortPlayerInputSettings] +FriendlyName=LOCTEXT("BuilderControllerConfiguration", "Builder Pro") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=true +bEnabledForAthena=false + ++ActionKeyAliases=(ActionName="SwitchQuickbar", KeyAlias=Gamepad_FaceButton_Right) ++ActionKeyAliases=(ActionName="Use", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="Reload", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="PerformBuildingImprovementInteraction", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="PerformBuildingEditInteraction", KeyAlias=Gamepad_FaceButton_Right, InputActionType=Hold) ++ActionKeyAliases=(ActionName="RotatePrimitiveClockwise", KeyAlias=Gamepad_RightThumbstick) ++ActionKeyAliases=(ActionName="GamepadTrapPicker", KeyAlias=Gamepad_FaceButton_Left) ++ActionKeyAliases=(ActionName="ToggleInventory", KeyAlias=Gamepad_Dpad_Up) ++ActionKeyAliases=(ActionName="Chat", KeyAlias=Gamepad_DPad_Up, InputActionType=Hold) ++ActionKeyAliases=(ActionName="HotbarKeyF1", KeyAlias=Gamepad_RightTrigger) ++ActionKeyAliases=(ActionName="HotbarKeyF2", KeyAlias=Gamepad_RightShoulder) ++ActionKeyAliases=(ActionName="HotbarKeyF3", KeyAlias=Gamepad_LeftTrigger) ++ActionKeyAliases=(ActionName="HotbarKeyF4", KeyAlias=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadTapSelectPreviousWeaponForModalAbilities", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadTapSelectNextWeaponForModalAbilities", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadToggleHarvestWeapon", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadAbility1PartA", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadAbility1PartB", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadAbility2PartA", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility2PartB", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="GamepadAbility3PartA", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadAbility3PartB", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="HotbarKey5", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="HotbarKey6", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadPerformBuildingEditInteractionOrUsePersonalVehicle", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadBuildingSlot1", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBuildingSlot3", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot4", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadUseOrTrapPickerAndPlace", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadImproveOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadImproveOrSpotActor", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_DPad_Left) + + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) + + ++ActionMappings=(ActionName="ResurrectHere", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="RespawnAtStart", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="PickerNextOption") ++ActionMappings=(ActionName="PickerPreviousOption") ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="EndOfZonePickerConfirm", Key=Gamepad_RightTrigger) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="EscapeKey", Key=Gamepad_Special_Right) ++ActionMappings=(ActionName="ToggleFullScreenMap", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="InventoryOrChatHold", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + ++ActionMappings=(ActionName="EmotePicker", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="SkipCutscene", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + + +[ConfigD_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("StandardControllerConfiguration", "Old School") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=true + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Crouch", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPicker", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadStartRecordingHighlights", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadUseOrTrapPicker", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadSprintWhileBuilding", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadNextWeaponOrAltInteractOrHarvestHold", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleCreativePhoneWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + +[ConfigE_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("AlternateControllerConfiguration", "Quick Builder") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=true + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Crouch", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPicker", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadStartRecordingHighlights", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadTrapPicker", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadPreviousBuilding", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadImproveOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadNextWeaponOrAltInteractOrHarvestHold", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleCreativePhoneWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + +[ConfigF_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("CombatControllerConfiguration", "Combat Pro") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=true + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadSelectNextWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadSelectPreviousWeapon", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CrouchOrRepair", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPicker", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadStartRecordingHighlights", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="BuildConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadPreviousBuilding", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadUseOrTrapPicker", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadRepairHoldOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadSprintWhileBuilding", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadToggleHarvestWeaponOrAltInteract", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleHarvestOrHoldCreativePhone", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + +[ConfigG_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("BuilderProControllerConfiguration", "Builder Pro") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=true + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadSelectNextWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadSelectPreviousWeapon", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CrouchOrRepair", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPicker", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadStartRecordingHighlights", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="GamepadBuildingSlot1", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBuildingSlot3", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot4", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadUseOrTrapPickerAndPlace", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadRepairHoldOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadSprintWhileBuilding", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadToggleHarvestWeaponOrAltInteract", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleHarvestOrHoldCreativePhone", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + +[ConfigH_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("LimitedControllerConfiguration", "Limited") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=false + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadSelectNextWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadSelectPreviousWeapon", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CrouchOrRepair", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="GamepadBuildingSlot1", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBuildingSlot3", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot4", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadUseOrTrapPickerAndPlace", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadRepairHoldOrRotateBuildingPiece", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) + ++ActionMappings=(ActionName="GamepadToggleHarvestWeaponOrAltInteract", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Up) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleHarvestOrHoldCreativePhone", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + +[ConfigCustom_Athena FortPlayerInputSettings] +FriendlyName=LOCTEXT("CustomControllerConfiguration", "Custom") + +bBuildingPickerOnlyChoosesCategories=true +bWeaponPickerShowOnlySlottedItems=true +bTrapPickerUsesRadial=true +bRadialClosesOnRelease=true +NumActiveTrapSlots=1 +bWeaponSlotsAreSharedWhenUsingGamepad=false +bEditModeUsableFromCombatMode=true +HoldInputTime=0.25 +HoldCraftAmmoTime=0.75 +bEnabledForCampaign=false +bEnabledForAthena=true + ++ActionsThatShouldAlwaysBeBound=(ActionName="Fire") ++ActionsThatShouldAlwaysBeBound=(ActionName="BuildConfirm", AlternateActionNames[0]="GamepadBuildingSlot1", AlternateActionNames[1]="GamepadBuildingSlot2", AlternateActionNames[2]="GamepadBuildingSlot3", AlternateActionNames[3]="GamepadBuildingSlot4") ++ActionsThatShouldAlwaysBeBound=(ActionName="Target") ++ActionsThatShouldAlwaysBeBound=(ActionName="GamepadJump") ++ActionsThatShouldAlwaysBeBound=(ActionName="GamepadSwitchMode", AlternateActionNames[0]="GamepadSwitchModeOrEditBuilding") ++ActionsThatShouldAlwaysBeBound=(ActionName="Use", AlternateActionNames[0]="UseOrReload") ++ActionsThatShouldAlwaysBeBound=(ActionName="Reload", AlternateActionNames[0]="UseOrReload") ++ActionsThatShouldAlwaysBeBound=(ActionName="GamepadSprint") ++ActionsThatShouldAlwaysBeBound=(ActionName="GamepadToggleFullScreenMap") ++ActionsThatShouldAlwaysBeBound=(ActionName="GamepadToggleInventory") + + ++ActionMappings=(ActionName="Fire", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="UseOrReload", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadSelectNextWeapon", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadSelectPreviousWeapon", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="Target", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Use", Key=Invalid) ++ActionMappings=(ActionName="Reload", Key=Invalid) ++ActionMappings=(ActionName="GamepadSprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CrouchOrRepair", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="Crouch", Key=Invalid) ++ActionMappings=(ActionName="GamepadEmotePicker", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote1", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote2", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote3", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote4", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote5", Key=Invalid) ++ActionMappings=(ActionName="GamepadLockerEmote6", Key=Invalid) ++ActionMappings=(ActionName="GamepadReplayLastEmote", Key=Invalid) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHold", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMap", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventory", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPicker", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PlaceMapMarkerInWorld", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Jump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Sprint", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Secondary", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="Trait.HighTower.Power.Type.Utility", Key=Gamepad_LeftShoulder) + ++ActionMappings=(ActionName="GamepadBuildingSlot1", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot2", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBuildingSlot3", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBuildingSlot4", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadUseOrTrapPickerAndPlace", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BuildConfirm", Key=Invalid) ++ActionMappings=(ActionName="GamepadNextBuilding", Key=Invalid) ++ActionMappings=(ActionName="GamepadPreviousBuilding", Key=Invalid) ++ActionMappings=(ActionName="GamepadUseOrTrapPicker", Key=Invalid) ++ActionMappings=(ActionName="GamepadRepairHoldOrRotateBuildingPiece", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="ChangeMaterial", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="RotatePrimitiveClockwise", Key=Invalid) ++ActionMappings=(ActionName="CrouchOrRepairWhileBuilding", Key=Invalid) ++ActionMappings=(ActionName="CrouchWhileBuilding", Key=Invalid) ++ActionMappings=(ActionName="GamepadEmotePickerWhileBuilding", Key=Invalid) ++ActionMappings=(ActionName="GamepadReplayLastEmoteWhileBuilding", Key=Invalid) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileBuilding", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileBuilding", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileBuilding", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadSprintWhileBuilding", Key=Gamepad_LeftThumbstick) + ++ActionMappings=(ActionName="PerformBuildingEditInteraction", Key=Invalid) ++ActionMappings=(ActionName="PerformBuildingImprovementInteraction", Key=Invalid) ++ActionMappings=(ActionName="GamepadSwitchModeOrEditBuilding", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadSwitchMode", Key=Invalid) + ++ActionMappings=(ActionName="GamepadToggleHarvestWeaponOrAltInteract", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadEscapeKey", Key=Gamepad_Special_Right) ++ActionMappings=(ActionName="PushToTalk", Key=Invalid) + ++ActionMappings=(ActionName="EditSelect", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CompleteBuildingEditInteraction", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="BuildingEditReset", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadSprintWhileEditing", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadToggleFullScreenMapWhileEditing", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleInventoryWhileEditing", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="GamepadSquadQuickChatPickerWhileEditing", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CrouchWhileEditing", Key=Invalid) ++ActionMappings=(ActionName="CrouchOrRepairWhileEditing", Key=Invalid) ++ActionMappings=(ActionName="GamepadEmotePickerWhileEditing", Key=Invalid) ++ActionMappings=(ActionName="GamepadReplayLastEmoteWhileEditing", Key=Invalid) + ++ActionMappings=(ActionName="ToggleMapCursor_Gamepad", Key=Virtual_Accept) ++ActionMappings=(ActionName="MapZoomIn_Gamepad",Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="MapZoomOut_Gamepad",Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="Map_SwitchContext",Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="Map_PinUnpinVisibility",Key=Gamepad_DPad_Up) + + ++ActionMappings=(ActionName="GamepadTetherBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadTetherExit", Key=Gamepad_Facebutton_Left) + ++ActionMappings=(ActionName="ShoppingCartCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadShoppingCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadShoppingCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ShoppingCartChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadCannonCoast", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadCannonShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadCannonExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadCannonUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CannonChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadGolfCartEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadGolfCartEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadGolfCartForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadGolfCartExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadGolfCartUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GolfCartChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GolfCartHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadQuadCrasherBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherBoostExtra", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadQuadCrasherForward",Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherReverse",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="GamepadQuadCrasherExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadQuadCrasherUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="QuadCrasherChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="QuadCrasherHonk", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadBiplaneBoost", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadBiplaneShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadBiplaneRollRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadBiplaneRollLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadBiplaneStartEngine", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadBiplaneStopEngine", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneTaxiBackwards", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadBiplaneExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadBiplaneUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="BiplaneChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHamsterballBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHamsterballBoostRight", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadHamsterballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHamsterballRetract", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadHamsterballExit", Key=Gamepad_FaceButton_Left) + ++ActionMappings=(ActionName="GamepadJackalBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadJackalBoostRight", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadJackalUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadJackalJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadMountedTurretExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMountedTurretJump", Key=Gamepad_FaceButton_Bottom) + ++ActionMappings=(ActionName="GamepadOstrichJump", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="GamepadOstrichBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructDriver", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichStomp", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichHonk", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitDriver", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadOstrichShieldBoost", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="GamepadOstrichSelfDestructPassenger", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadOstrichShotgun", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadOstrichMissiles", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="OstrichExitPassenger", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="OstrichChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadMeatballBoostLeft", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="GamepadMeatballBoostRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadMeatballBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadMeatballShoot", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadMeatballTargeting", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="GamepadMeatballExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadMeatballUseOrExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="MeatballChangeSeat", Key=Gamepad_RightThumbstick) + ++ActionMappings=(ActionName="GamepadHoagieExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="HoagieChangeSeats", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="GamepadHoagieBoost", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadHoagieHonk", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="GamepadHoagieMoveUpButton", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="GamepadHoagieMoveDownButton", Key=Gamepad_LeftTrigger) + ++ActionMappings=(ActionName="GamepadDagwoodExit", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="GamepadDagwoodBoostLeft", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GamepadDagwoodBoostExtra", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeLeft", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="GamepadDagwoodEBrakeRight", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadDagwoodForward", Key=Gamepad_RightTriggerAxis) ++ActionMappings=(ActionName="GamepadDagwoodReverse", Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="DagwoodChangeSeat", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="DagwoodHonk", Key=Gamepad_DPad_Down) + + ++ActionMappings=(ActionName="DBNOCarryHoist", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="DBNOCarryThrow", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="DBNOCarryDrop", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="AlternateInteractCarry", Key=Invalid) ++ActionMappings=(ActionName="AlternateInteractPlace", Key=Gamepad_FaceButton_Top) + ++ActionMappings=(ActionName="CreativeMoveToolEquippedGrabOrLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveToolEquippedCopyGrabOrDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PossessPropActivate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeQuickbarActivateClutch", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeQuickbarKey1", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeQuickbarKey2", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey3", Key=Gamepad_Dpad_Down) ++ActionMappings=(ActionName="CreativeQuickbarKey4", Key=Gamepad_Dpad_Left) ++ActionMappings=(ActionName="CreativeQuickbarKey5", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeQuickbarKey6", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="CreativeQuickbarKey7", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="CreativeQuickbarKey8", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="CreativeMoveToolEquippedDelete", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveToolMultiSelect", Key=Gamepad_Dpad_Right) ++ActionMappings=(ActionName="CreativeMoveToolClearMultiSelect", Key=) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectNext", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="GamepadCreativeQuickbarSelectPrevious", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyDropToFloor", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelySwitchAxis", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyPull", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveObjectsFreelyChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridLetGo", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateClockwise", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridRotateCounterclockwise", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridMirror", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeMoveBuildingsOnGridChangePrecisionLevel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="CreativePlaysetPreviewDuplicate", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="CreativePlaysetPreviewExit", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativePlaysetPreviewPush", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="CreativePlaysetPreviewPull", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="CreativeFlyUp", Key=) ++ActionMappings=(ActionName="CreativeFlyDown", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="CreativeToggleGhost", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="CreativeToggleHeatmap", Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="ToggleQuickMenu", Key=Gamepad_Special_Left) ++ActionMappings=(ActionName="GamepadToggleCreativePhoneWeapon", Key=Invalid) ++ActionMappings=(ActionName="GamepadToggleHarvestOrHoldCreativePhone", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelSupportAffiliate", Key=Gamepad_Facebutton_Top) ++ActionMappings=(ActionName="CreativeIslandPanelStartMinigame", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="CreativeIslandPanelToggleDetails", Key=Gamepad_Facebutton_Right) ++ActionMappings=(ActionName="CreativeToggleReady", Key=Gamepad_Facebutton_Left) ++ActionMappings=(ActionName="PossessedPropPlace", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PossessedPropCancel", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PossessedPropMakeNoise", Key=Gamepad_Facebutton_Top) + ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="PickerConfirm", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="PickerCancel", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="PickerNextWheel", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="PickerPreviousWheel", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="FrontEndPickerNextWheel", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheel", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="FrontEndPickerNextWheelGamepad", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="FrontEndPickerPreviousWheelGamepad", Key=Gamepad_DPad_Left) + ++ActionMappings=(ActionName="GamepadOpenWeaponWheel", Key=Gamepad_RightShoulder) + ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Left) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="PickerNull", Key=Gamepad_LeftThumbstick) + ++AxisMappings=(AxisName="ReplayLeftstick_HUD",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="ReplayRightstick_HUD",Scale=1.000000,Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="HoverDrone_IncreaseSpeed", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="HoverDrone_DecreaseSpeed", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="ToggleSpectatorHUD",Key=Gamepad_LeftThumbstick) ++ActionMappings=(ActionName="SpectatorSpecialAction", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="BroadcastToggleSquadIds",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="TogglePauseState",Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="ReplaySpeedIncrease",Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="ReplaySpeedDecrease",Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="NextSpectatorCameraMode",Key=Gamepad_RightThumbstick) ++ActionMappings=(ActionName="SpectatorZoomIn",Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) ++ActionMappings=(ActionName="ReplayUIIncreaseDistance",Key=Gamepad_LeftTriggerAxis) ++ActionMappings=(ActionName="ReplayUIDecreaseDistance",Key=Gamepad_RightTriggerAxis) + ++ActionMappings=(ActionName="SwitchSpectatedPlayerUp", Key=Gamepad_DPad_Up) ++ActionMappings=(ActionName="SwitchSpectatedPlayerDown", Key=Gamepad_DPad_Down) + ++ActionMappings=(ActionName="GamepadGameChannelRecommendationHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="SubscriptionNudgeHold", Key=Gamepad_Special_Right) + ++ActionMappings=(ActionName="GamepadBattleLabDevicePicker", Key=Gamepad_DPad_Right) + ++ActionMappings=(ActionName="EventModeEmote1", Key=Gamepad_RightShoulder) ++ActionMappings=(ActionName="EventModeEmote2", Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="EventModeEmote3", Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="EventModeQuickEmotes", Key=Gamepad_DPad_Right) ++ActionMappings=(ActionName="EventModeRandomEmote", Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="EventModeFocus", Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="EventModeFocusLock", Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="SpecialEvent_PrimaryFire", Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="SpecialEvent_SecondaryFire", Key=Gamepad_FaceButton_Right) + + +[/Script/EngineSettings.ConsoleSettings] +!AutoCompleteMapPaths=ClearArray ++ManualAutoCompleteList=(Command="STARTSAFEZONE",Desc="Start safe zones") ++ManualAutoCompleteList=(Command="SKIPSHRINKSAFEZONE",Desc="Go to the next safe zone size") ++ManualAutoCompleteList=(Command="STARTSHRINKSAFEZONE",Desc="Skip the hold timer for safe zones") ++ManualAutoCompleteList=(Command="PAUSESAFEZONE",Desc="Pause the safe zone") ++ManualAutoCompleteList=(Command="UNPAUSEWARMUP",Desc="Start the warmup countdown if it was paused.") ++ManualAutoCompleteList=(Command="STARTAIRCRAFT",Desc="Force the aircraft phase to start") ++ManualAutoCompleteList=(Command="UNPAUSEAIRCRAFT",Desc="Start the aircraft along it's path if it was paused.") ++ManualAutoCompleteList=(Command="AIRCRAFTUNLOCK",Desc="Unlock the aircraft and allow jumps") ++ManualAutoCompleteList=(Command="SPAWNSUPPLYDROP",Desc="Spawn a supply drop") ++ManualAutoCompleteList=(Command="SPAWNEXITCRAFT",Desc="Spawns an Exit Craft") ++ManualAutoCompleteList=(Command="SPAWNEXITCRAFTFAST",Desc="Spawns an Exit Craft") ++ManualAutoCompleteList=(Command="SPAWNLLAMA",Desc="Spawn a llama") ++ManualAutoCompleteList=(Command="SPAWNMEGASTORM",Desc="Spawn a mega storm at the safezone edge") ++ManualAutoCompleteList=(Command="MATCHMAKE",Desc="Start Athena matchmaking") ++ManualAutoCompleteList=(Command="ShowDebug PlayerInput",Desc="ShowDebug PlayerInput (Toggles whether player input data is being displayed on the debug canvas or not)") ++ManualAutoCompleteList=(Command="DebugCreatePlayerWithLoginInfo 1",Desc=" Create a splitscreen player") ++ManualAutoCompleteList=(Command="FNPIESet",Desc=" Sets property to value on objects active in a PIE session") + +[/Script/Engine.InputSettings] ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchMoveX",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchMoveY",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchLookMouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchLookMouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchLookStickX",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="TouchLookStickY",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="RotationRate",AxisProperties=(DeadZone=0.000000,Sensitivity=0.000000,Exponent=1.500000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bDefaultViewportMouseLock=False +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=True ++ExcludedAutocorrectCultures=zh ++ExcludedAutocorrectCultures=ko ++ExcludedAutocorrectCultures=ja ++ExcludedAutocorrectDeviceModels=SM-G +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) ++AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up) ++AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=Down) ++AxisMappings=(AxisName="MoveForward_Gamepad",Scale=1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Right) ++AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=Left) ++AxisMappings=(AxisName="MoveRight_Gamepad",Scale=1.000000,Key=Gamepad_LeftX) ++AxisMappings=(AxisName="MoveUp",Scale=1.000000,Key=Gamepad_LeftThumbstick) ++AxisMappings=(AxisName="MoveUp",Scale=1.000000,Key=Gamepad_FaceButton_Bottom) ++AxisMappings=(AxisName="MoveUp",Scale=1.000000,Key=SpaceBar) ++AxisMappings=(AxisName="Turn_Gamepad",Scale=1.000000,Key=Gamepad_RightX) ++AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX) ++AxisMappings=(AxisName="Turn_Key",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="Turn_Key",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="Turn_Key",Scale=-1.000000,Key=Left) ++AxisMappings=(AxisName="Turn_Key",Scale=1.000000,Key=Right) ++AxisMappings=(AxisName="LookUp_Gamepad",Scale=1.000000,Key=Gamepad_RightY) ++AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="LookUp_Key",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="LookUp_Key",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="LookUp_Key",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="LookUp_Key",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="HoverDrone_SlideUp_World",Scale=1.000000,Key=E) ++AxisMappings=(AxisName="HoverDrone_SlideUp_World",Scale=-1.000000,Key=Q) ++AxisMappings=(AxisName="HoverDrone_SlideUp_World",Scale=1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="HoverDrone_SlideUp_World",Scale=-1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="SpectatorFOVAdjust",Scale=-3.000000,Key=MouseWheelAxis) ++AxisMappings=(AxisName="SpectatorFOVAdjust",Scale=-1.000000,Key=Gamepad_RightShoulder) ++AxisMappings=(AxisName="SpectatorFOVAdjust",Scale=1.000000,Key=Gamepad_LeftShoulder) ++AxisMappings=(AxisName="SpectatorFOVAdjust",Scale=1.000000,Key=Z) ++AxisMappings=(AxisName="SpectatorFOVAdjust",Scale=-1.000000,Key=X) ++AxisMappings=(AxisName="SpectatorNormDistance",Scale=-1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="SpectatorNormDistance",Scale=1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="SpectatorNormDistance",Scale=1.000000,Key=E) ++AxisMappings=(AxisName="SpectatorNormDistance",Scale=-1.000000,Key=Q) ++AxisMappings=(AxisName="MapZoom_Mouse",Scale=0.200000,Key=MouseWheelAxis) ++AxisMappings=(AxisName="MapZoomIn_Gamepad",Scale=3.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="MapZoomOut_Gamepad",Scale=-3.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="BiplanePitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="BiplanePitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="BiplanePitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="BiplanePitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="BiplanePitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="BiplanePitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="CannonPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="CannonPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="CannonPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="CannonPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="CannonPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="CannonPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="ShoppingCartPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="ShoppingCartPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="ShoppingCartPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="ShoppingCartPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="ShoppingCartPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="ShoppingCartPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="GolfCartPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="GolfCartPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="GolfCartPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="GolfCartPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="GolfCartPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="GolfCartPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="GamepadGolfCartForward",Scale=1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="GamepadGolfCartReverse",Scale=-1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="QuadCrasherPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="QuadCrasherPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="QuadCrasherPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="QuadCrasherPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="QuadCrasherPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="QuadCrasherPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="GamepadQuadCrasherForward",Scale=1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="GamepadQuadCrasherReverse",Scale=-1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="GamepadDagwoodForward",Scale=1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="GamepadDagwoodReverse",Scale=-1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="HamsterballPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="HamsterballPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="HamsterballPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="HamsterballPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="HamsterballPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="HamsterballPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="JackalPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="JackalPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="JackalPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="JackalPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="JackalPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="JackalPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="MeatballPitchForward",Scale=-1.000000,Key=W) ++AxisMappings=(AxisName="MeatballPitchForward",Scale=1.000000,Key=S) ++AxisMappings=(AxisName="MeatballPitchForward",Scale=-1.000000,Key=Up) ++AxisMappings=(AxisName="MeatballPitchForward",Scale=1.000000,Key=Down) ++AxisMappings=(AxisName="MeatballPitchForward_Gamepad",Scale=-1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="MeatballPitchForwardSecondary",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="HoagieMoveUp",Scale=-1.000000,Key=RightMouseButton) ++AxisMappings=(AxisName="HoagieMoveUp",Scale=1.000000,Key=LeftMouseButton) ++AxisMappings=(AxisName="SpecialEvent_Forward",Scale=1.000000,Key=LeftShift) ++AxisMappings=(AxisName="SpecialEvent_Forward",Scale=-1.000000,Key=LeftControl) ++AxisMappings=(AxisName="SpecialEvent_Forward",Scale=1.000000,Key=Gamepad_RightTriggerAxis) ++AxisMappings=(AxisName="SpecialEvent_Forward",Scale=-1.000000,Key=Gamepad_LeftTriggerAxis) ++AxisMappings=(AxisName="SpecialEvent_Right",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="SpecialEvent_Right",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="SpecialEvent_Right",Scale=1.000000,Key=Gamepad_LeftX) ++AxisMappings=(AxisName="SpecialEvent_Up",Scale=1.000000,Key=W) ++AxisMappings=(AxisName="SpecialEvent_Up",Scale=-1.000000,Key=S) ++AxisMappings=(AxisName="SpecialEvent_Up",Scale=1.000000,Key=Gamepad_LeftY) + + +DefaultTouchInterface=None +ConsoleKey=None ++ConsoleKeys=Tilde + +[/Script/CommonUI.CommonUIInputSettings] +bLinkCursorToGamepadFocus=True +UIActionProcessingPriority=10000 ++InputActions=(ActionTag=UI.Action.Cancel,DefaultDisplayName="",KeyMappings=((Key=Escape),(Key=Gamepad_FaceButton_Right),(Key=Android_Back))) ++InputActions=(ActionTag=UI.Action.PreviousTab,DefaultDisplayName="",KeyMappings=((Key=Gamepad_LeftShoulder))) ++InputActions=(ActionTag=UI.Action.NextTab,DefaultDisplayName="",KeyMappings=((Key=Gamepad_RightShoulder))) ++InputActions=(ActionTag=UI.Action.FocusChat,DefaultDisplayName="",KeyMappings=((Key=Gamepad_Special_Left,HoldTime=1.000000),(Key=Enter))) ++InputActions=(ActionTag=UI.Action.OpenSocial,DefaultDisplayName=NSLOCTEXT("[/Script/CommonUI]", "F24F341641A4FA3F48ABCB8574D8C08C", "Social"),KeyMappings=((Key=Gamepad_Special_Left))) ++InputActions=(ActionTag=UI.Action.MainMenu,DefaultDisplayName=NSLOCTEXT("[/Script/CommonUI]", "299611F34A25E91C690A2C92C252B793", "Menu"),KeyMappings=((Key=Escape),(Key=Gamepad_Special_Right))) ++InputActions=(ActionTag=UI.Action.SwitchProfile,DefaultDisplayName=NSLOCTEXT("[/Script/CommonUI]", "E928E3A54C017ABB67564BB0EE06B190", "Switch Profile"),KeyMappings=((Key=Gamepad_RightThumbstick))) +AnalogCursorSettings=(PreprocessorPriority=2,bEnableCursorAcceleration=True,CursorAcceleration=1500.000000,CursorMaxSpeed=2200.000000,CursorDeadZone=0.250000,HoverSlowdownFactor=0.400000,ScrollDeadZone=0.200000,ScrollUpdatePeriod=0.100000,ScrollMultiplier=2.500000) + diff --git a/Config/DefaultInstallBundle.ini b/Config/DefaultInstallBundle.ini new file mode 100644 index 00000000..1b347dbb --- /dev/null +++ b/Config/DefaultInstallBundle.ini @@ -0,0 +1,309 @@ +[InstallBundleManager.BundleSources] +DefaultBundleSources=Bulk ++DefaultBundleSources=GameCustom + +[InstallBundleManager.FallbackBundleSources] +FallbackBundleSources=(BuildPatchServices, Bulk) + +[InstallBundleManager.BundleCaches] ++BundleCaches=(Name=Default,Size=1073741824) ;1 GiB ++BundleSourceCaches=(BuildPatchServices, Default) ++BundleSourceCaches=(GameCustom, Default) + +[InstallBundleManager.MiscSettings] +InitRetryTimeSecondsMin=0.1 +InitRetryTimeSecondsMax=5.0 + +[InstallBundleSource.BuildPatchServices.MiscSettings] +UseBackgroundDownloads=false + +[InstallBundleDefinition Startup] +Tags=Startup +FileRegex=".*chunk0[^\d|optional].*(pak|sig|ucas|utoc)" ++FileRegex="BuildIdentity\.txt" +IsStartup=true +BackgroundDownloadPriority="Normal" +Order=0 + +[InstallBundleDefinition StartupOptional] +Tags=StartupOptional +FileRegex=".*chunk0[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=1 + +[InstallBundleDefinition KairosCapture] +Dependencies=Startup +Tags=KairosCapture +FileRegex="(.*chunk1[^\d|optional].*(pak|sig|ucas|utoc))|(.*metallib)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="High" +Order=2 + +[InstallBundleDefinition KairosCaptureOptional] +Dependencies=StartupOptional +Tags=KairosCaptureOptional +FileRegex=".*chunk1[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=3 + +[InstallBundleDefinition Lang.de] +Dependencies=Startup +Tags=Langde +FileRegex=".*chunk2[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=4 + +[InstallBundleDefinition Lang.deOptional] +Tags=LangdeOptional +FileRegex=".*chunk2[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=5 + +[InstallBundleDefinition Lang.es-ES] +Dependencies=Startup +Tags=LangesES +FileRegex=".*chunk3[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=6 + +[InstallBundleDefinition Lang.es-ESOptional] +Tags=LangesESOptional +FileRegex=".*chunk3[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=7 + +[InstallBundleDefinition Lang.es-419] +Dependencies=Startup +Tags=Langes419 +FileRegex=".*chunk4[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=8 + +[InstallBundleDefinition Lang.es-419Optional] +Tags=Langes419Optional +FileRegex=".*chunk4[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=9 + +[InstallBundleDefinition Lang.fr] +Dependencies=Startup +Tags=Langfr +FileRegex=".*chunk5[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=10 + +[InstallBundleDefinition Lang.frOptional] +Tags=LangfrOptional +FileRegex=".*chunk5[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=11 + +[InstallBundleDefinition Lang.it] +Dependencies=Startup +Tags=Langit +FileRegex=".*chunk6[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=12 + +[InstallBundleDefinition Lang.itOptional] +Tags=LangitOptional +FileRegex=".*chunk6[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=13 + +[InstallBundleDefinition Lang.pl] +Dependencies=Startup +Tags=Langpl +FileRegex=".*chunk7[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=14 + +[InstallBundleDefinition Lang.plOptional] +Tags=LangplOptional +FileRegex=".*chunk7[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=15 + +[InstallBundleDefinition Lang.ru] +Dependencies=Startup +Tags=Langru +FileRegex=".*chunk8[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=16 + +[InstallBundleDefinition Lang.ruOptional] +Tags=LangruOptional +FileRegex=".*chunk8[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=17 + +[InstallBundleDefinition Lang.zh-CN] +Dependencies=Startup +Tags=LangzhCN +FileRegex=".*chunk9[^\d|optional].*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Normal" +Order=18 + +[InstallBundleDefinition Lang.zh-CNOptional] +Tags=LangzhCNOptional +FileRegex=".*chunk9[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=19 + +[InstallBundleDefinition Lang.all] +Dependencies=Lang.de ++Dependencies=Lang.es-ES ++Dependencies=Lang.es-419 ++Dependencies=Lang.fr ++Dependencies=Lang.it ++Dependencies=Lang.pl ++Dependencies=Lang.ru ++Dependencies=Lang.zh-CN +Tags=Langall +FileRegex=".^" +BackgroundDownloadPriority="Normal" +Order=20 + +[InstallBundleDefinition Lang.allOptional] +Dependencies=Lang.deOptional ++Dependencies=Lang.es-ESOptional ++Dependencies=Lang.es-419Optional ++Dependencies=Lang.frOptional ++Dependencies=Lang.itOptional ++Dependencies=Lang.plOptional ++Dependencies=Lang.ruOptional ++Dependencies=Lang.zh-CNOptional +Tags=LangallOptional +FileRegex=".^" +BackgroundDownloadPriority="Low" +Order=21 + +[InstallBundleDefinition FortniteCampaignTutorial] +Dependencies=FortniteBR ++Dependencies=FortniteCreative +Tags=FortniteCampaignTutorial +FileRegex=".*chunk11[^\d|optional].*(pak|sig|ucas|utoc)" + ++FileRegex="hombasereturn_outpostintro\.mp4" ++FileRegex="hombasereturn_outpostintro_en\.mp4" ++FileRegex="onboarding_appended_intro\.mp4" ++FileRegex="onboarding_appended_intro_vo\.mp4" ++FileRegex="onboarding_flow_appended_intro_movie_01_loc\.srt" ++FileRegex="satelliteconnection\.mp4" ++FileRegex="satelliteconnection_en\.mp4" ++FileRegex="mission_failure_generic\.mp4" ++FileRegex="mission_success_generic\.mp4" ++FileRegex="outpostvictory\.mp4" ++FileRegex="tutorial_build\.mp4" ++FileRegex="tutorial_editing\.mp4" + ++FileRegex="adrenaline_t\d+\.mp4" ++FileRegex="airstrike_t\d+\.mp4" ++FileRegex="banner_t\d+\.mp4" ++FileRegex="mine_t\d+\.mp4" ++FileRegex="slowmo_t\d+\.mp4" ++FileRegex="supplydrop_t\d+\.mp4" ++FileRegex="teleporter_t\d+\.mp4" ++FileRegex="turret_t\d+\.mp4" ++FileRegex="weakpointvision\.mp4" + +BackgroundDownloadPriority="Normal" +Order=22 + +[InstallBundleDefinition FortniteCampaign] +Dependencies=FortniteCampaignTutorial +Tags=FortniteCampaign +FileRegex=".*chunk12[^\d|optional].*(pak|sig|ucas|utoc)" + ++FileRegex="wargamesvictory\.mp4" ++FileRegex="launchballoon\.mp4" ++FileRegex="launchrocket_v1\.mp4" ++FileRegex="retrievedata_v1\.mp4" ++FileRegex="severtether_v1\.mp4" ++FileRegex="into_the_storm_2018\.mp4" ++FileRegex="spring2018\.mp4" ++FileRegex="fort_winter2018_cine_srt\.srt" ++FileRegex="fort_winter2018_cine_srt\..+\.srt" ++FileRegex="fnbr_intothestorm_srt\.en\.srt" ++FileRegex="fort_theadventurecontinues_srt\..+\.srt" ++FileRegex="fort_pve_lovesstormcine_022219_v15_24fps_console\.mp4" ++FileRegex="191008_fstw_console_en_h264\.mp4" ++FileRegex="191008_fstw_console_en_h264_chinasafe\.mp4" ++FileRegex="fort_pve_yarrr_console_032019\.mp4" ++FileRegex="fstw_cinematic_srt\..+\.srt" ++FileRegex="fstw_china_safe_cinematic_srt\..+\.srt" + +BackgroundDownloadPriority="Normal" +Order=23 + +[InstallBundleDefinition FortniteCreative] +Dependencies=FortniteBR +Tags=FortniteCreative +FileRegex=".*chunk13[^\d|optional].*(pak|sig|ucas|utoc)" +BackgroundDownloadPriority="Normal" +Order=24 + +[InstallBundleDefinition FortniteCampaignTutorialOptional] +Dependencies=FortniteBROptional +Tags=FortniteCampaignTutorialOptional +FileRegex=".*chunk11[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=25 + +[InstallBundleDefinition FortniteCampaignOptional] +Dependencies=FortniteCampaignTutorialOptional +Tags=FortniteCampaignOptional +FileRegex=".*chunk12[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=26 + +[InstallBundleDefinition FortniteCreativeOptional] +Dependencies=FortniteBROptional +Tags=FortniteCreativeOptional +FileRegex=".*chunk13[^\d]*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=27 + +[InstallBundleDefinition UnusedEarlyStartupPatcher] +Dependencies=Startup +Tags=UnusedOldEarlyStartupPatcherChunk +FileRegex=".*pakchunkearly.*(pak|sig|ucas|utoc)" +Order=200 + +[InstallBundleDefinition FortniteBROptional] +Dependencies=KairosCaptureOptional +Tags=FortniteBROptional +FileRegex=".*optional.*(pak|sig|ucas|utoc)" +Prereqs=RequiresLatestClient +BackgroundDownloadPriority="Low" +Order=201 + +[InstallBundleDefinition FortniteBR] +Dependencies=KairosCapture +Tags=FortniteBR +FileRegex=".*" +Prereqs=RequiresLatestClient +ExecFileName=FortniteGame/Content/BundleExec/FortniteBR.bexec +BackgroundDownloadPriority="Normal" +Order=202 diff --git a/Config/DefaultNiagara.ini b/Config/DefaultNiagara.ini new file mode 100644 index 00000000..b47ebbdf --- /dev/null +++ b/Config/DefaultNiagara.ini @@ -0,0 +1,35 @@ +[/Script/NiagaraEditor.NiagaraEditorSettings] +RequiredSystemUpdateScript=/Niagara/Modules/System/SystemState.SystemState + +[/Script/Niagara.NiagaraSettings] ++AdditionalParameterTypes=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/SNiagara_LightArrangementParameters.SNiagara_LightArrangementParameters ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraCoordinateSpace.ENiagaraCoordinateSpace ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraOrientationAxis.ENiagaraOrientationAxis ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraBooleanLogicOps.ENiagaraBooleanLogicOps ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraRandomnessMode.ENiagaraRandomnessMode ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraExpansionMode.ENiagaraExpansionMode ++AdditionalParameterEnums=/Niagara/Enums/ENiagara_CameraProperties.ENiagara_CameraProperties ++AdditionalParameterEnums=/Niagara/Enums/ENiagara_CameraMeshOrientation.ENiagara_CameraMeshOrientation ++AdditionalParameterEnums=/Niagara/Enums/ENiagara_InfiniteLoopDuration.ENiagara_InfiniteLoopDuration ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraNameSpace.ENiagaraNameSpace ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonVectors.ENiagaraCommonVectors ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonFloats.ENiagaraCommonFloats ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraCommonQuaternions.ENiagaraCommonQuaternions ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/ENiagaraInterpTypes.ENiagaraInterpTypes ++AdditionalParameterEnums=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/ENiagara_Papaya_FluorescentLightArrangements.ENiagara_Papaya_FluorescentLightArrangements ++AdditionalParameterEnums=/Game/Athena/Effects/Particles/Events/Papaya/FluorescentLights/ENiagara_Papaya_FluorescentLightMotionType.ENiagara_Papaya_FluorescentLightMotionType ++AdditionalParameterEnums=/Niagara/Enums/ENiagara_Float4Channel.ENiagara_Float4Channel ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector2_Channels.ENiagaraVector2_Channels ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector3_Channels.ENiagaraVector3_Channels ++AdditionalParameterEnums=/Niagara/Enums/ENiagaraVector4_Channels.ENiagaraVector4_Channels ++AdditionalParameterEnums=/NiagaraStaging/Stage2/Enums/ENiagara_FadeOperationType.ENiagara_FadeOperationType ++AdditionalParameterEnums=/Game/Effects/Niagara/Enum/EniagaraPartitionWaveForm.EniagaraPartitionWaveForm ++AdditionalParameterEnums=/NiagaraSimulationStages/Enums/ENiagaraGrid2DResolution.ENiagaraGrid2DResolution +DefaultEffectType=/Game/Effects/Niagara/EffectTypes/FN_DefaultEffectType.FN_DefaultEffectType ++QualityLevels=NSLOCTEXT("[/Script/Niagara]", "3D45F0C54145F29D6947A1880E359F0A", "Low") ++QualityLevels=NSLOCTEXT("[/Script/Niagara]", "E13C61484F7E1E9BCDE0BCA1DF7D32E6", "Medium") ++QualityLevels=NSLOCTEXT("[/Script/Niagara]", "F5CA410D441DB51D4A80B1B4B07071CB", "High") ++QualityLevels=NSLOCTEXT("[/Script/Niagara]", "D56BFF7C4D755EFCB5B350BDE094625A", "Epic") ++QualityLevels=NSLOCTEXT("[/Script/Niagara]", "1E2BA6CD40ADCA8512BC70AC59AACAD7", "Cinematic") +ComponentRendererWarningsPerClass=(("PostProcessComponent", NSLOCTEXT("[/Script/Niagara]", "022421AD4D0A1767041BEE86A524E12D", "The post process component has a separate \"Enabled\" flag in PostProcessVolume that you need to overwrite\n if you want to disable a component when a particle dies. Otherwise it will still affect the scene\n when it goes back into the component pool."))) + diff --git a/Config/DefaultRuntimeOptions.ini b/Config/DefaultRuntimeOptions.ini new file mode 100644 index 00000000..171aed22 --- /dev/null +++ b/Config/DefaultRuntimeOptions.ini @@ -0,0 +1,33 @@ +[/Script/FortniteGame.FortRuntimeOptions] + ++PlaylistConditionalFlags=BR_No_Portals_Enabled + + ++HiddenMatchmakingKnobs=MmsType ++HiddenMatchmakingKnobs=MmsPlayerCount ++HiddenMatchmakingKnobs=CreativeTeamSettings:CharacterOverride + ++DisabledMatchmakingKnobs=LockedPlayerNameSubstring + +!CuratedLinkCodes=ClearArray + +!CuratedIslandTemplateCodes=ClearArray ++CuratedIslandTemplateCodes=1132-4617-3762 ++CuratedIslandTemplateCodes=7863-7338-1338 ++CuratedIslandTemplateCodes=5181-2495-2371 ++CuratedIslandTemplateCodes=8316-9098-8340 ++CuratedIslandTemplateCodes=1220-6759-6692 ++CuratedIslandTemplateCodes=1963-0902-6497 ++CuratedIslandTemplateCodes=0766-4721-0528 + ++IllegalIslandTitleChars=10 ++IllegalIslandTitleChars=13 + +bAllowIslandExporting=true + +bEnableSubregionNetworkAccelerators=true + +bEnableGlobalChat=false +bGetLiveSessionsFromLeaderboards=false + + diff --git a/Config/DefaultScalability.ini b/Config/DefaultScalability.ini new file mode 100644 index 00000000..3e4c2dd1 --- /dev/null +++ b/Config/DefaultScalability.ini @@ -0,0 +1,515 @@ +[ScalabilitySettings] +PerfIndexValues_ScreenHeight="480 720 1080 999999" + +[AntiAliasingQuality@0] +r.Tonemapper.Sharpen=0 +r.MinRoughnessOverride=0.2 + +[AntiAliasingQuality@1] +r.Tonemapper.Sharpen=0 +r.MinRoughnessOverride=0.2 + +[AntiAliasingQuality@2] +r.Tonemapper.Sharpen=0.5 +r.MinRoughnessOverride=0.0 + +[AntiAliasingQuality@3] +r.Tonemapper.Sharpen=0.5 +r.MinRoughnessOverride=0.0 + +[AntiAliasingQuality@Cine] +r.Tonemapper.Sharpen=0.5 +r.MinRoughnessOverride=0.0 + +[ViewDistanceQuality@0] +Fort.Scalability.AIBudget="0,12" +Fort.Scalability.AthenaPlayerBudget="4,4,10" +Fort.Scalability.AthenaPlayerBudget.URORates="0,1,3,3" +Fort.Scalability.AthenaPlayerBudget.UROInterpolation="1,1,0,0" +Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,2,2" +Fort.Scalability.AthenaSKVehicleBudget="1,2" +Fort.Scalability.BucketDistances="50,100,250,500" +Fort.Scalability.MaxVisibleSpraysLegacy=0 +Fort.Scalability.MaxVisibleSprays=25 +Fort.Scalability.TieUROToLODs=0 +Fort.Scalability.EnableAnimCurveOptimizations=1 +Fort.Scalability.MinimapCaptureResolution=512 +Athena.Scalability.SecondarySkelMeshTickingThreshold=1 +p.AnimDynamicsLODThreshold=0 +p.RigidBodyLODThreshold=0 +r.SkeletalMeshLODBias=1 +r.StaticMeshLODDistanceScale=1 +r.ViewDistanceScale=1.0 +r.HLOD.DistanceOverride="5000,35000" +Athena.Scalability.HLODProxyMaxDrawDistance=65000.0 +Athena.Scalability.HLODMergeMinDrawDistance=45000.0 +r.ViewDistanceScale.FieldOfViewMaxAngle=80.0 +r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0 +r.ViewDistanceScale.FieldOfViewMinAngle=15.0 +r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0 +Fort.CharacterPartRBANMode=1 +Fort.Scalability.AthenaPlayerBudget.Movement="2,3,15" +Fort.EnableProxyPredictionPawnLOD=0 +Fort.EnableProxySimulatedStepUpLOD=-1 +Fort.EnableProxySimulatedStepUpMinNormalZ=0.1 +Fort.ForceThrottledSimulatedFloorChecks=1 +Fort.NetworkSmoothingSkipFramesLowestLOD=2 +Fort.NetworkSmoothingSkipFramesInvisible=4 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +r.NeverOcclusionTestDistance=1250 +a.Budget.Enabled=true +a.Budget.BudgetMs=1.5 +Curie.Scalability.FX.GlowInterpolationSigCutoffDist=4096.0 +Curie.Scalability.FX.AmbientAudioSigCutoffDist=1500.0 +Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0 +Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=4096.0 +Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=2048.0 +Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=4096.0 + +[ViewDistanceQuality@1] +Fort.Scalability.AIBudget="8,16" +Fort.Scalability.AthenaPlayerBudget="4,4,10" +Fort.Scalability.AthenaPlayerBudget.URORates="0,1,3,3" +Fort.Scalability.AthenaPlayerBudget.UROInterpolation="1,1,0,0" +Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,2,2" +Fort.Scalability.AthenaSKVehicleBudget="2,2" +Fort.Scalability.BucketDistances="50,100,250,500" +Fort.Scalability.MaxVisibleSpraysLegacy=0 +Fort.Scalability.MaxVisibleSprays=40 +Fort.Scalability.TieUROToLODs=1 +Fort.Scalability.EnableAnimCurveOptimizations=1 +Fort.Scalability.MinimapCaptureResolution=512 +Athena.Scalability.SecondarySkelMeshTickingThreshold=1 +p.AnimDynamicsLODThreshold=0 +p.RigidBodyLODThreshold=0 +r.SkeletalMeshLODBias=0 +r.StaticMeshLODDistanceScale=1 +r.ViewDistanceScale=1.33 +r.HLOD.DistanceOverride="40000,35000" +Athena.Scalability.HLODProxyMaxDrawDistance=0.0 +Athena.Scalability.HLODMergeMinDrawDistance=65000.0 +r.ViewDistanceScale.FieldOfViewMaxAngle=80.0 +r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0 +r.ViewDistanceScale.FieldOfViewMinAngle=15.0 +r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0 +Fort.CharacterPartRBANMode=2 +Fort.Scalability.AthenaPlayerBudget.Movement="4,4,10" +Fort.EnableProxyPredictionPawnLOD=0 +Fort.EnableProxySimulatedStepUpLOD=-1 +Fort.EnableProxySimulatedStepUpMinNormalZ=0.1 +Fort.ForceThrottledSimulatedFloorChecks=1 +Fort.NetworkSmoothingSkipFramesLowestLOD=2 +Fort.NetworkSmoothingSkipFramesInvisible=4 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +r.NeverOcclusionTestDistance=1250 +a.Budget.Enabled=true +a.Budget.BudgetMs=1.5 +Curie.Scalability.FX.GlowInterpolationSigCutoffDist=5120.0 +Curie.Scalability.FX.AmbientAudioSigCutoffDist=1500.0 +Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0 +Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=6144.0 +Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=3072.0 +Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=5120.0 + +[ViewDistanceQuality@2] +Fort.Scalability.AIBudget="8,16" +Fort.Scalability.AthenaPlayerBudget="5,10,10" +Fort.Scalability.AthenaPlayerBudget.URORates="0,1,2,3" +Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,1,2" +Fort.Scalability.AthenaSKVehicleBudget="2,3" +Fort.Scalability.BucketDistances="50,100,250,500" +Fort.Scalability.MaxVisibleSpraysLegacy=0 +Fort.Scalability.MaxVisibleSprays=55 +Fort.Scalability.TieUROToLODs=1 +Fort.Scalability.EnableAnimCurveOptimizations=1 +Fort.Scalability.MinimapCaptureResolution=1024 +Athena.Scalability.SecondarySkelMeshTickingThreshold=1 +p.AnimDynamicsLODThreshold=1 +p.RigidBodyLODThreshold=1 +r.SkeletalMeshLODBias=0 +r.StaticMeshLODDistanceScale=1 +r.ViewDistanceScale=1.67 +r.HLOD.DistanceOverride="40000,35000" +Athena.Scalability.HLODProxyMaxDrawDistance=0.0 +Athena.Scalability.HLODMergeMinDrawDistance=65000.0 +r.ViewDistanceScale.FieldOfViewMaxAngle=80.0 +r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0 +r.ViewDistanceScale.FieldOfViewMinAngle=15.0 +r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0 +Fort.CharacterPartRBANMode=3 +Fort.Scalability.AthenaPlayerBudget.Movement="5,5,15" +Fort.EnableProxyPredictionPawnLOD=1 +Fort.EnableProxySimulatedStepUpLOD=0 +Fort.EnableProxySimulatedStepUpMinNormalZ=0.1 +Fort.ForceThrottledSimulatedFloorChecks=1 +Fort.NetworkSmoothingSkipFramesLowestLOD=2 +Fort.NetworkSmoothingSkipFramesInvisible=4 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +r.NeverOcclusionTestDistance=1250 +a.Budget.Enabled=true +a.Budget.BudgetMs=1.5 +Curie.Scalability.FX.GlowInterpolationSigCutoffDist=7168.0 +Curie.Scalability.FX.AmbientAudioSigCutoffDist=2000.0 +Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=800.0 +Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=8192.0 +Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=4096.0 +Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=7168.0 + +[ViewDistanceQuality@3] +Fort.Scalability.AIBudget="8,16" +Fort.Scalability.AthenaPlayerBudget="5,10,10" +Fort.Scalability.AthenaPlayerBudget.URORates="0,1,2,3" +Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD="0,1,1,2" +Fort.Scalability.AthenaSKVehicleBudget="3,3" +Fort.Scalability.BucketDistances="50,100,250,500" +Fort.Scalability.MaxVisibleSpraysLegacy=0 +Fort.Scalability.MaxVisibleSprays=70 +Fort.Scalability.TieUROToLODs=1 +Fort.Scalability.EnableAnimCurveOptimizations=1 +Fort.Scalability.MinimapCaptureResolution=2048 +Athena.Scalability.SecondarySkelMeshTickingThreshold=1 +p.AnimDynamicsLODThreshold=1 +p.RigidBodyLODThreshold=1 +r.SkeletalMeshLODBias=0 +r.StaticMeshLODDistanceScale=1 +r.ViewDistanceScale=2.0 +r.HLOD.DistanceOverride="40000,35000" +Athena.Scalability.HLODProxyMaxDrawDistance=0.0 +Athena.Scalability.HLODMergeMinDrawDistance=65000.0 +r.ViewDistanceScale.FieldOfViewMaxAngle=80.0 +r.ViewDistanceScale.FieldOfViewMaxAngleScale=1.0 +r.ViewDistanceScale.FieldOfViewMinAngle=15.0 +r.ViewDistanceScale.FieldOfViewMinAngleScale=2.0 +Fort.CharacterPartRBANMode=3 +Fort.Scalability.AthenaPlayerBudget.Movement="5,5,15" +Fort.EnableProxyPredictionPawnLOD=1 +Fort.EnableProxySimulatedStepUpLOD=0 +Fort.EnableProxySimulatedStepUpMinNormalZ=0.1 +Fort.ForceThrottledSimulatedFloorChecks=1 +Fort.NetworkSmoothingSkipFramesLowestLOD=1 +Fort.NetworkSmoothingSkipFramesInvisible=3 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +r.NeverOcclusionTestDistance=1250 +a.Budget.Enabled=true +a.Budget.BudgetMs=1.5 +Curie.Scalability.FX.GlowInterpolationSigCutoffDist=9216.0 +Curie.Scalability.FX.AmbientAudioSigCutoffDist=2500.0 +Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=1000.0 +Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=10240.0 +Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=5120.0 +Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=9216.0 + +[ViewDistanceQuality@Cine] +Fort.Scalability.AIBudget="500" +Fort.Scalability.AthenaPlayerBudget="500" +Fort.Scalability.AthenaPlayerBudget.URORates="0" +Fort.Scalability.AthenaSKVehicleBudget="100" +Fort.Scalability.BucketDistances="50,100,250,500" +Fort.Scalability.MaxVisibleSpraysLegacy=0 +Fort.Scalability.MaxVisibleSprays=0 +Fort.Scalability.TieUROToLODs=1 +Fort.Scalability.EnableAnimCurveOptimizations=0 +Athena.Scalability.SecondarySkelMeshTickingThreshold=10 +p.AnimDynamicsLODThreshold=-1 +p.RigidBodyLODThreshold=-1 +r.SkeletalMeshLODBias=0 +r.StaticMeshLODDistanceScale=1 +r.ViewDistanceScale=10.0 +Fort.Scalability.AthenaPlayerBudget.Movement="500" +Fort.EnableProxyPredictionPawnLOD=1 +Fort.EnableProxySimulatedStepUpLOD=1 +Fort.EnableProxySimulatedStepUpMinNormalZ=0.1 +Fort.ForceThrottledSimulatedFloorChecks=0 +Fort.NetworkSmoothingSkipFramesLowestLOD=0 +Fort.NetworkSmoothingSkipFramesInvisible=1 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=100 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=100 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=100 +Athena.Scalability.EnableSkinWeightProfileForReducedState=0 +r.NeverOcclusionTestDistance=1250 +a.Budget.Enabled=true +a.Budget.BudgetMs=1.0 +Curie.Scalability.FX.GlowInterpolationSigCutoffDist=9216.0 +Curie.Scalability.FX.AmbientAudioSigCutoffDist=2500.0 +Curie.Scalability.FX.AmbientAudioSurroundSigCutoffDist=1000.0 +Curie.Scalability.FX.WorldFireParticlesSigCutoffDist=10240.0 +Curie.Scalability.FX.WorldFireIgnitionParticlesSigCutoffDist=5120.0 +Curie.Scalability.FX.CharredEffectInterpolationSigCutoffDist=9216.0 + +[EffectsQuality@0] +r.MaterialQualityLevel=0 ; Low quality +Fort.Wind=0 +fx.Significance.MaxRange=5000 +p.AnimDynamicsWind=0 +r.SeparateTranslucency=0 +r.Water.EnableShallowWaterSimulation=0 +r.Water.LODCountBias=-1 +r.Water.TessFactorBias=-1 +r.Water.LODMorphEnabled=1 +r.Water.LODScaleBias=-0.5 +Curie.Scalability.FX.AllowGlowInterpolation=false +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=9 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=4 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2 +Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=5 +Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=60 +Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=35 +Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=14 +Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=8 +Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=1 +Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=12 + +[EffectsQuality@1] +r.MaterialQualityLevel=1 ; High quality +Fort.Wind=0 +fx.Significance.MaxRange=8000 +p.AnimDynamicsWind=0 +r.SeparateTranslucency=1 +r.Water.EnableShallowWaterSimulation=0 +r.Water.LODCountBias=-1 +r.Water.TessFactorBias=-1 +r.Water.LODMorphEnabled=1 +r.Water.LODScaleBias=-0.5 +Curie.Scalability.FX.AllowGlowInterpolation=true +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=13 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=6 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2 +Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=5 +Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=65 +Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=35 +Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=16 +Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=8 +Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=1 +Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=18 + +[EffectsQuality@2] +r.MaterialQualityLevel=1 ; High quality +Fort.Wind=1 +fx.Significance.MaxRange=14000 +p.AnimDynamicsWind=1 +r.SeparateTranslucency=1 +r.Water.EnableShallowWaterSimulation=0 +r.Water.LODCountBias=0 +r.Water.TessFactorBias=-1 +r.Water.LODMorphEnabled=1 +r.Water.LODScaleBias=-0.25 +Curie.Scalability.FX.AllowGlowInterpolation=true +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=17 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=8 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=2 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=2 +Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6 +Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=70 +Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=40 +Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=18 +Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=9 +Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2 +Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=24 + +[EffectsQuality@3] +r.MaterialQualityLevel=1 ; High quality +Fort.Wind=1 +fx.Significance.MaxRange=14000 +p.AnimDynamicsWind=1 +r.SeparateTranslucency=1 +r.Water.EnableShallowWaterSimulation=1 +r.Water.ShallowWaterRenderTargetSize=512 +r.Water.LODCountBias=0 +r.Water.TessFactorBias=0 +r.Water.LODMorphEnabled=1 +r.Water.LODScaleBias=-0.5 +Curie.Scalability.FX.AllowGlowInterpolation=true +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=21 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=10 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=3 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=3 +Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6 +Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=75 +Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=50 +Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=20 +Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=10 +Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2 +Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=30 + +[EffectsQuality@Cine] +r.MaterialQualityLevel=1 ; High quality +Fort.Wind=1 +fx.Significance.MaxRange=20000 +p.AnimDynamicsWind=1 +r.SeparateTranslucency=1 +r.Water.EnableShallowWaterSimulation=1 +r.Water.ShallowWaterRenderTargetSize=512 +r.Water.LODCountBias=0 +r.Water.TessFactorBias=0 +r.Water.LODMorphEnabled=1 +r.Water.LODScaleBias=0 +Curie.Scalability.FX.AllowGlowInterpolation=true +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerSystem=21 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerLandscape=10 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerCurieComponent=3 +Curie.Scalability.FX.MaxNumFireParticlesToBurstSpawnPerGrassCell=3 +Curie.Scalability.FX.MaxNumFireParticlesToSpawnPerSecondPerGrassCell=6 +Curie.Scalability.FX.MaxNumComponentsToConsiderForFireParticles=75 +Curie.Scalability.FX.MaxNumComponentsAllowedForFireParticles=50 +Curie.Scalability.FX.MaxNumRelativeFireLocationsToGeneratePerComponent=20 +Curie.Scalability.FX.MaxNumFireLocationsToGeneratePerGrassCell=10 +Curie.Scalability.FX.MaxNumComponentsToAllowIgnitionPerBurstPerSystem=2 +Curie.Scalability.FX.MaxNumIgnitionParticlesToBurstSpawnPerComponent=30 + +[ShadowQuality@0] +r.LightFunctionQuality=1 +r.SkylightIntensityMultiplier=0.7 +Fort.TODDirectionalLightUpdateRate=6.0 +Fort.TODDirectionalLightInterpSpeed=2.0 +r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=0 +r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=0 +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 +r.Shadow.MaxNumFarShadowCascades=0 +r.ContactShadows=0 + +[ShadowQuality@1] +r.DistanceFieldShadowing=0 +r.DistanceFieldAO=0 +r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=1 +r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=1 +r.SkylightIntensityMultiplier=0.7 +Fort.TODDirectionalLightUpdateRate=6.0 +Fort.TODDirectionalLightInterpSpeed=2.0 +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 +r.Shadow.MaxNumFarShadowCascades=0 +r.Shadow.CSM.TransitionScale=1.0 +r.ContactShadows=0 + +[ShadowQuality@2] +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.SkylightIntensityMultiplier=1.0 +r.Shadow.CSM.MaxCascades=2 +r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=2 +r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=4 +r.LightMaxDrawDistanceScale=.5 +Fort.TODDirectionalLightUpdateRate=0 +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 +r.Shadow.MaxNumFarShadowCascades=0 +r.Shadow.CSM.TransitionScale=1.0 +r.ContactShadows=0 + +[ShadowQuality@3] +r.SkylightIntensityMultiplier=1.0 +Fort.TODDirectionalLightUpdateRate=0 +r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=-1 +r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=-1 +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 +r.Shadow.MaxNumFarShadowCascades=0 +r.Shadow.CSM.TransitionScale=1.0 +r.ContactShadows=0 + +[ShadowQuality@Cine] +r.SkylightIntensityMultiplier=1.0 +Fort.TODDirectionalLightUpdateRate=0 +r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame=-1 +r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame=-1 +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 +r.Shadow.MaxNumFarShadowCascades=10 +r.Shadow.CSM.TransitionScale=1.0 +r.ContactShadows=1 + +[PostProcessQuality@0] +r.LightShaftQuality=0 +r.EyeAdaptationQuality=1 +Slate.ForceBackgroundBlurLowQualityOverride=0 + +[PostProcessQuality@1] +r.LightShaftQuality=0 +r.EyeAdaptationQuality=1 +Slate.ForceBackgroundBlurLowQualityOverride=0 + +[PostProcessQuality@2] +r.LightShaftQuality=0 +r.EyeAdaptationQuality=1 +Slate.ForceBackgroundBlurLowQualityOverride=0 + +[PostProcessQuality@3] +r.LightShaftQuality=1 +r.EyeAdaptationQuality=1 +Slate.ForceBackgroundBlurLowQualityOverride=0 + +[PostProcessQuality@Cine] +r.LightShaftQuality=1 +r.EyeAdaptationQuality=1 +Slate.ForceBackgroundBlurLowQualityOverride=0 + +[TextureQuality@0] +Fort.CosmeticManager.MaxCharacterParts=96 +Fort.CosmeticManager.MaxGliders=96 +Fort.CosmeticManager.MaxPickaxes=96 +Fort.CosmeticManager.MaxPetTypes=10 +Fort.CosmeticManager.MaxItemWrapTypes=24 +Athena.MaxPreloadedPlaylistCIDs=20 + +[TextureQuality@1] +Fort.CosmeticManager.MaxCharacterParts=96 +Fort.CosmeticManager.MaxGliders=96 +Fort.CosmeticManager.MaxPickaxes=96 +Fort.CosmeticManager.MaxPetTypes=10 +Fort.CosmeticManager.MaxItemWrapTypes=24 +Athena.MaxPreloadedPlaylistCIDs=20 + +[TextureQuality@2] +Fort.CosmeticManager.MaxCharacterParts=96 +Fort.CosmeticManager.MaxGliders=96 +Fort.CosmeticManager.MaxPickaxes=96 +Fort.CosmeticManager.MaxPetTypes=10 +Fort.CosmeticManager.MaxItemWrapTypes=24 +Athena.MaxPreloadedPlaylistCIDs=20 + +[TextureQuality@3] +Fort.CosmeticManager.MaxCharacterParts=300 +Fort.CosmeticManager.MaxGliders=300 +Fort.CosmeticManager.MaxPickaxes=300 +Fort.CosmeticManager.MaxPetTypes=30 +Fort.CosmeticManager.MaxItemWrapTypes=72 +Athena.MaxPreloadedPlaylistCIDs=60 + +[TextureQuality@Cine] +Fort.CosmeticManager.MaxCharacterParts=999 +Fort.CosmeticManager.MaxGliders=999 +Fort.CosmeticManager.MaxPickaxes=999 +Fort.CosmeticManager.MaxPetTypes=999 +Fort.CosmeticManager.MaxItemWrapTypes=999 +Athena.MaxPreloadedPlaylistCIDs=100 + +[FoliageQuality@0] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@1] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@2] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@3] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@Cine] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 diff --git a/Config/DefaultSpectator.ini b/Config/DefaultSpectator.ini new file mode 100644 index 00000000..38f5777d --- /dev/null +++ b/Config/DefaultSpectator.ini @@ -0,0 +1,4 @@ +[/Script/FortniteGame.FortSpectatorSettings] ++NameplatePresets=(Name="Default",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=25000.0, LowDetailDistance=10000.0, ArrowDistance=15000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=1.0, HighDetailScaleMax=1.2, LowDetailScaleMin=0.85, LowDetailScaleMax=1.0, ArrowScaleMin=0.3, ArrowScaleMax=0.6)) ++NameplatePresets=(Name="Gameplay Early",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=10000.0, LowDetailDistance=9000.0, ArrowDistance=25000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=0.8, HighDetailScaleMax=1.0, LowDetailScaleMin=0.8, LowDetailScaleMax=0.8, ArrowScaleMin=0.0, ArrowScaleMax=0.0)) ++NameplatePresets=(Name="Wide Early",NameplatePreset=(bNameplatesEnabled=False, ViewDistance=25000.0, LowDetailDistance=10000.0, ArrowDistance=25000.0, bScalingOptionsEnabled=True, HighDetailScaleMin=0.85, HighDetailScaleMax=1.2, LowDetailScaleMin=0.65, LowDetailScaleMax=0.85, ArrowScaleMin=0.0, ArrowScaleMax=0.0)) diff --git a/Config/IOSClient/IOSClientEngine.ini b/Config/IOSClient/IOSClientEngine.ini new file mode 100644 index 00000000..ff2976b6 --- /dev/null +++ b/Config/IOSClient/IOSClientEngine.ini @@ -0,0 +1,105 @@ +[Audio] +UseAudioMixer=false + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/FortniteGame.FortMobileLocalPlayer + +[/Script/Engine.Engine] +LocalPlayerClassName=/Script/FortniteGame.FortMobileLocalPlayer + +[/Script/Engine.GarbageCollectionSettings] +gc.MaxObjectsInGame=786432 + +[OnlineSubsystemIOS.Store] +bSupportsInAppPurchasing=true +bUseStoreV2=true + +[/Script/Engine.UserInterfaceSettings] +DefaultCursor= + +[SystemSettings] +rhi.Metal.HeapBufferBytesToCompact=2097152 +rhi.Metal.CommandBufferCommitThreshold=100 + +[InstallBundleManager] +ModuleName=FortInstallBundleManager + +[TextureStreaming] +PoolSizeVRAMPercentage=0 + +[LogFiles] +MaxLogFilesOnDisk=10 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +AdditionalPlistData="NSCameraUsageDescription\nNothing to see here.NSMicrophoneUsageDescription\nFortnite needs microphone access for voice chat.\nFabric\n\nAPIKey\n7a4cebd0324af21696e5e321802c5e26ba541cad\nKits\n\n\nKitInfo\n\nKitName\nCrashlytics\n\n\n\n" +BundleIdentifier=com.chairentertainment.Fortnite +BundleDisplayName=Fortnite +bDevForArm64=True +bDevForArmV7=False +bShipForArmV7=False +bDisableForceInline=true +bGeneratedSYMFile=False +bGeneratedSYMBundle=True +bGenerateXCArchive=True +bEnableFacebookSupport=true +bEnableAutomaticLogging=false +bEnableAdvertisingId=false +FacebookAppID=1132078350149238 +bEnableGoogleSupport=true +GoogleReversedClientId="com.googleusercontent.apps.81931294547-rafm4jbl1skg8pfsms0gmb504o48g5ug" +IdleTimerEnablePeriod=-1.0 +bShipForBitcode=False + +bEnableRemoteNotificationsSupport=true +bEnableBackgroundFetch=true + +[OnlineSubsystem] +DefaultPlatformService=MCP + +[OnlineSubsystemMcp EMBEDDED] +bEnabled=true + +[OnlineSubsystemMcp.OnlineIdentityMcp] +bAutoLoginToXmpp=true + +[ConsoleVariables] +r.AllowOcclusionQueries=1 +r.SeparateTranslucency=0 +r.GPUParticle.FixDeltaSeconds=0 +dp.AllowScalabilityGroupsToChangeAtRuntime=1 +gpad.DefaultLeftStickInnerDeadZone=0.12 +gpad.LeftStickOuterDeadZone=0.01 +gpad.DefaultRightStickInnerDeadZone=0.12 +gpad.RightStickOuterDeadZone=0.01 + +Fort.Scalability.InGameTextureStreamingFramesForFullUpdate=30 + +Fort.AutomaticClientReplayRecording=0 +Fort.AutomaticClientReplayRecordingBR=0 + +Athena.EnableRenderCustomDepthOptim=1 +r.CustomDepth=1 + +Fort.EnableFacialVideoSource=0 + +r.FreeReflectionScratchAfterUse=1 + +[/Script/Engine.StreamingSettings] +s.AsyncLoadingThreadEnabled=True + +[Analytics] +AppsFlyerModuleName=IOSAppsFlyer + +[PatchCheck] +bCheckPlatformOSSForUpdate=false + +[CrashReportClient] +CrashReportClientVersion=1.0 +DataRouterUrl="https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data" +bAllowToBeContacted=true +bSendLogFile=true + +[StaticMeshLODSettings] + +[DevOptions.Shaders] +NeedsShaderStableKeys=true diff --git a/Config/Localization/Game_Compile.ini b/Config/Localization/Game_Compile.ini deleted file mode 100644 index 5a084b2f..00000000 --- a/Config/Localization/Game_Compile.ini +++ /dev/null @@ -1,14 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -ManifestName=Game.manifest -ArchiveName=Game.archive -ResourceName=Game.locres -bSkipSourceCheck=false -bValidateFormatPatterns=true -bValidateSafeWhitespace=false -CulturesToGenerate=en - -[GatherTextStep0] -CommandletClass=GenerateTextLocalizationResource - diff --git a/Config/Localization/Game_Export.ini b/Config/Localization/Game_Export.ini deleted file mode 100644 index e067d0f2..00000000 --- a/Config/Localization/Game_Export.ini +++ /dev/null @@ -1,15 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -CulturesToGenerate=en -ManifestName=Game.manifest -ArchiveName=Game.archive -PortableObjectName=Game.po - -[GatherTextStep0] -CommandletClass=InternationalizationExport -bExportLoc=true -LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource -ShouldPersistCommentsOnExport=false -ShouldAddSourceLocationsAsComments=true - diff --git a/Config/Localization/Game_ExportDialogueScript.ini b/Config/Localization/Game_ExportDialogueScript.ini deleted file mode 100644 index 0a451f32..00000000 --- a/Config/Localization/Game_ExportDialogueScript.ini +++ /dev/null @@ -1,11 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -CulturesToGenerate=en -ManifestName=Game.manifest -ArchiveName=Game.archive -DialogueScriptName=GameDialogue.csv - -[GatherTextStep0] -CommandletClass=ExportDialogueScript - diff --git a/Config/Localization/Game_Gather.ini b/Config/Localization/Game_Gather.ini deleted file mode 100644 index 509804d7..00000000 --- a/Config/Localization/Game_Gather.ini +++ /dev/null @@ -1,22 +0,0 @@ -[CommonSettings] -ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Engine/Engine.manifest -ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Editor/Editor.manifest -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -ManifestName=Game.manifest -ArchiveName=Game.archive -CulturesToGenerate=en - -[GatherTextStep0] -CommandletClass=GenerateGatherManifest - -[GatherTextStep1] -CommandletClass=GenerateGatherArchive - -[GatherTextStep2] -CommandletClass=GenerateTextLocalizationReport -bWordCountReport=true -WordCountReportName=Game.csv -bConflictReport=true -ConflictReportName=Game_Conflicts.txt - diff --git a/Config/Localization/Game_GenerateReports.ini b/Config/Localization/Game_GenerateReports.ini deleted file mode 100644 index 4749441f..00000000 --- a/Config/Localization/Game_GenerateReports.ini +++ /dev/null @@ -1,12 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -ManifestName=Game.manifest -ArchiveName=Game.archive -CulturesToGenerate=en - -[GatherTextStep0] -CommandletClass=GenerateTextLocalizationReport -bWordCountReport=true -WordCountReportName=Game.csv - diff --git a/Config/Localization/Game_Import.ini b/Config/Localization/Game_Import.ini deleted file mode 100644 index a8416b85..00000000 --- a/Config/Localization/Game_Import.ini +++ /dev/null @@ -1,13 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -CulturesToGenerate=en -ManifestName=Game.manifest -ArchiveName=Game.archive -PortableObjectName=Game.po - -[GatherTextStep0] -CommandletClass=InternationalizationExport -bImportLoc=true -LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource - diff --git a/Config/Localization/Game_ImportDialogue.ini b/Config/Localization/Game_ImportDialogue.ini deleted file mode 100644 index 707dc23f..00000000 --- a/Config/Localization/Game_ImportDialogue.ini +++ /dev/null @@ -1,12 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -ManifestName=Game.manifest -ArchiveName=Game.archive -CulturesToGenerate=en - -[GatherTextStep0] -CommandletClass=ImportLocalizedDialogue -RawAudioPath= -ImportedDialogueFolder=ImportedDialogue -bImportNativeAsSource=false - diff --git a/Config/Localization/Game_ImportDialogueScript.ini b/Config/Localization/Game_ImportDialogueScript.ini deleted file mode 100644 index 960c703a..00000000 --- a/Config/Localization/Game_ImportDialogueScript.ini +++ /dev/null @@ -1,11 +0,0 @@ -[CommonSettings] -SourcePath=Content/Localization/Game -DestinationPath=Content/Localization/Game -CulturesToGenerate=en -ManifestName=Game.manifest -ArchiveName=Game.archive -DialogueScriptName=GameDialogue.csv - -[GatherTextStep0] -CommandletClass=ImportDialogueScript - diff --git a/Config/MacClient/MacClientEngine.ini b/Config/MacClient/MacClientEngine.ini new file mode 100644 index 00000000..69431403 --- /dev/null +++ b/Config/MacClient/MacClientEngine.ini @@ -0,0 +1 @@ +[StaticMeshLODSettings] diff --git a/Config/MacClient/MacClientRuntimeOptions.ini b/Config/MacClient/MacClientRuntimeOptions.ini new file mode 100644 index 00000000..fac0b31a --- /dev/null +++ b/Config/MacClient/MacClientRuntimeOptions.ini @@ -0,0 +1,3 @@ +[/Script/FortniteGame.FortRuntimeOptions] +bEnableStreamingReplayViewingUI=true +bGetLiveSessionsFromLeaderboards=true diff --git a/Config/Tags/AthenaQuestTags.ini b/Config/Tags/AthenaQuestTags.ini new file mode 100644 index 00000000..b8f7abf6 --- /dev/null +++ b/Config/Tags/AthenaQuestTags.ini @@ -0,0 +1,911 @@ + + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.AssaultSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Battle.Bronze",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Battle.Gold",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.ExplosiveSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstChest",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstElim",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstFishedItem",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstLand",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstSupplyDrop",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.FirstUpgrade",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.2",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.3",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.4",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.5",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.KillStreak.6",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.PistolSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SecondaryXP.Faction",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.ShotgunSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SMGSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.SniperSpecialist",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Survival.Gold",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.Survival.Silver",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Blue",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Gold",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.Green",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.AdditionalStatEvent.XPCoin.PurpleMini",DevComment="") +GameplayTagList=(Tag="Accolade.Metadata.Battle.Bronze",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.1hp",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.BoatDriver",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.BoatPassenger",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.CabinLongTime",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.CarryTeammate",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.CatchFish",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.DriveOpponentBoat",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.EatFlooper",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.EatFlopper",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.EliminatedSelfFinal2Players",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.EnteredBattlebus",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.FallDamageSuicide",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.FishstickHead",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.HealBandageBazooka",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.HollyHedgesHedge",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.InWater",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.LandedInStartingSafeZone",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.LegendaryBoat",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.RecentlyJumpedFromBus",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.RecentlyOpenedSupplyDrop",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.Revived",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.SlurpySwampShields",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.SwimDuration",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.TreadWater",DevComment="") +GameplayTagList=(Tag="Athena.Achievements.Yeet",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.Beacon",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.HeadshotsOnly",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.NoBuilding",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.NoHealing",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.NoReload",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.ReducedDamage",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.ReducedHealth",DevComment="") +GameplayTagList=(Tag="Athena.HardcoreModifier.TacoTime",DevComment="") +GameplayTagList=(Tag="Athena.Location.Meta.GraffitiBillboard.01",DevComment="") +GameplayTagList=(Tag="Athena.Location.Meta.GraffitiBillboard.02",DevComment="") +GameplayTagList=(Tag="Athena.Location.Meta.GraffitiBillboard.03",DevComment="") +GameplayTagList=(Tag="Athena.Location.POI.Island",DevComment="") +GameplayTagList=(Tag="Athena.Location.POI.Meteor",DevComment="") +GameplayTagList=(Tag="Athena.Location.POI.StarrySuburb",DevComment="") +GameplayTagList=(Tag="Athena.Location.Quest.BatStatue",DevComment="") 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+GameplayTagList=(Tag="Quest.ChallengeWeeklys.01",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.02",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.03",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.04",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.05",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.06",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.07",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.08",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.09",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.10",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.11",DevComment="") +GameplayTagList=(Tag="Quest.ChallengeWeeklys.12",DevComment="") +GameplayTagList=(Tag="Quest.Fortune",DevComment="") +GameplayTagList=(Tag="Quest.Metadata.Carry.Teammate.InStorm",DevComment="") +GameplayTagList=(Tag="Quest.Metadata.Destroy.Enemy.Building",DevComment="") +GameplayTagList=(Tag="Quest.Metadata.Throw.Enemy.FallDamage",DevComment="") +GameplayTagList=(Tag="Quest.Metadata.Throw.Enemy.Trap",DevComment="") +GameplayTagList=(Tag="Weapon.Ranged.Grenade.Molotov",DevComment="") + diff --git a/Config/Tags/CreativeTags.ini b/Config/Tags/CreativeTags.ini new file mode 100644 index 00000000..b5b0df48 --- /dev/null +++ b/Config/Tags/CreativeTags.ini @@ -0,0 +1,162 @@ + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Abilities.Creative.Teleporter.EnergyRegenBlocked",DevComment="If this tag is applied to an actor it can no longer regenerate energy") +GameplayTagList=(Tag="Abilities.Creative.Teleporter.PlayerBlocked",DevComment="A player with this tag is blocked from using the teleporter") +GameplayTagList=(Tag="Abilities.Creative.Teleporter.RegenEffect",DevComment="The tags that signify this effect is for regenerating teleporter energy") +GameplayTagList=(Tag="Asset.Creative.CreativeAbility.Mutator.Damage",DevComment="") +GameplayTagList=(Tag="Asset.Creative.Device",DevComment="Tag for Device Actors in the world. Used to test whether an actor is a Device or not.") +GameplayTagList=(Tag="Athena.Creative.MatchmakingFeedback",DevComment="") +GameplayTagList=(Tag="Athena.Playlist.Creative.BeachAssault",DevComment="") +GameplayTagList=(Tag="Athena.Playlist.Creative.PuppyHugs",DevComment="") +GameplayTagList=(Tag="Athena.Playlist.Vigilante",DevComment="") +GameplayTagList=(Tag="Athena.Playlist.ZebraWallet",DevComment="") +GameplayTagList=(Tag="Creative.Currency.Gold",DevComment="") +GameplayTagList=(Tag="Creative.Event.CaptureItem.Captured",DevComment="") +GameplayTagList=(Tag="Creative.Event.CaptureItem.Dropped",DevComment="") +GameplayTagList=(Tag="Creative.Event.CaptureItem.Returned",DevComment="") +GameplayTagList=(Tag="Creative.Event.CaptureItem.Taken",DevComment="") +GameplayTagList=(Tag="Creative.Event.Objective.Critical",DevComment="") +GameplayTagList=(Tag="Creative.Event.Objective.Destroyed",DevComment="") +GameplayTagList=(Tag="Creative.Event.Objective.Warning",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.01",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.02",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.03",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.04",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.05",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.06",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.07",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.08",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.09",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.10",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.11",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.12",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.13",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.14",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Hyena.15",DevComment="") +GameplayTagList=(Tag="Creative.FeaturedIsland.Sourdropper",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Bacon",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Ball",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Basketball",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Coin",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Cylinder",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Egg",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.GoldShoe",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Orb",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Pumpkin",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Puzzle",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Pyramid",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Pyramid.Amber",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Pyramid.Blue",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.QuestCoin",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.Shoes",DevComment="") +GameplayTagList=(Tag="Creative.Item.Coin.TP",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Cylinder",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Cylinder.Cube",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.DurrBurger",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Generator",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Satellite",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Sphere",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.TomatoHead",DevComment="") +GameplayTagList=(Tag="Creative.Item.Destructible.Troll",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Dance.Court",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Dance.Other",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.01",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.02",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.03",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.04",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.05",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Hidden.06",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.01",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.02",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.03",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.04",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.05",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Shortcut.06",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Spray.01",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.01",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.02",DevComment="") +GameplayTagList=(Tag="Creative.Location.Quest.Trickjump.03",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Hyena_G",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Hyena_M",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Hyena_T",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Hyena_Z",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Sourdropper",DevComment="") +GameplayTagList=(Tag="Creative.LTM.Vigilante",DevComment="") +GameplayTagList=(Tag="Creative.MoveTool.Activated",DevComment="Added when the move tool enters an activated state.") +GameplayTagList=(Tag="Creative.Options.AlwaysMoveFreely",DevComment="") +GameplayTagList=(Tag="Creative.Options.CameraSpacePositioning",DevComment="") +GameplayTagList=(Tag="Creative.Options.Collision",DevComment="") +GameplayTagList=(Tag="Creative.Options.Drops",DevComment="") +GameplayTagList=(Tag="Creative.Options.FlightSpeed",DevComment="") +GameplayTagList=(Tag="Creative.Options.IgnoreCollisionTime",DevComment="") +GameplayTagList=(Tag="Creative.Options.Phase",DevComment="") +GameplayTagList=(Tag="Creative.Options.PrecisionGridSnap",DevComment="") +GameplayTagList=(Tag="Creative.Prop.TimerObjective",DevComment="") +GameplayTagList=(Tag="Creative.PropPossessor.Active",DevComment="Tag for when prop is being possessed") +GameplayTagList=(Tag="Creative.PropPossessor.Active",DevComment="Tag for when prop is being possessed") +GameplayTagList=(Tag="Creative.PropPossessor.Active.Ability",DevComment="Active gameplay ability while disguised as a prop.") +GameplayTagList=(Tag="Creative.PropPossessor.Active.Effect",DevComment="The effect keeping the prop possession active.") +GameplayTagList=(Tag="Creative.PropPossessor.PropActor.Destroyed",DevComment="Gameplay event tag that fires when the prop is killed.") +GameplayTagList=(Tag="Creative.Quests.Source.IsInVigilante",DevComment="") +GameplayTagList=(Tag="Creative.Quests.VendingMachine.Purchase",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.01",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.02",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.03",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.04",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.05",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.ONFIRELetters.06",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.TimedTrial.01",DevComment="") +GameplayTagList=(Tag="Creative.Quests.Vigilante.TimedTrial.02",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilites.Grind.SupressVisuals",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.Grind",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.Impulse",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.Invisible",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.Invulnerability",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.JumpHeight",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.AppleGreen",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Aqua",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Aquamarine",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Beige",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Cerulean",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Fuschia",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Gold",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Green",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.NeonGreen",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Orange",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Pink",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Purple",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.RedOrange",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Silver",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.SkyBlue",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.Team",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.TeamRelationship",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.PlayerVFX.Color.White",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost.MaxHealth",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.StatBoost.MaxShield",DevComment="") +GameplayTagList=(Tag="Creative.Toys.Abilities.VisualEffect",DevComment="") +GameplayTagList=(Tag="Creative.Toys.MutatorZone.Enter",DevComment="This is used to tell effects or abilities that this pawn has entered a mutator zone") +GameplayTagList=(Tag="Creative.Toys.MutatorZone.Exit",DevComment="This is used to tell effects or abilities that this pawn has exited a mutator zone") +GameplayTagList=(Tag="Gameplay.Action.Player.PossessedProp",DevComment="Player is possessing a prop in Prop Hunter mode") +GameplayTagList=(Tag="Gameplay.Action.Player.PossessedProp.Placed",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.PossessProp",DevComment="Gameplay cue for prop possession") +GameplayTagList=(Tag="GameplayCue.Creative.PossessProp.MakeNoise",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.Powerup.CharacterGlow.Damage.Activate",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.Powerup.CharacterOutline.Active",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.Toys.Powerup.Invisible",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.Toys.Powerup.Invulnerability",DevComment="") +GameplayTagList=(Tag="GameplayCue.Creative.WeaponGlow.Activate",DevComment="") +GameplayTagList=(Tag="GameplayEffect.Creative.Grind.GrindFeet",DevComment="") +GameplayTagList=(Tag="Granted.Creative.Powerup.DamageMultiplier",DevComment="Multiplies all damage the affected object applies to others.") +GameplayTagList=(Tag="HUD.Creative.PropHunt.Remaining",DevComment="") +GameplayTagList=(Tag="Minigame.UIExtension.ObjectiveTracker",DevComment="") +GameplayTagList=(Tag="Minigame.UIExtension.PropCount",DevComment="") +GameplayTagList=(Tag="Minigame.UIExtension.PropSoundTimer",DevComment="") +GameplayTagList=(Tag="Minigame.UIExtension.QuestTracker",DevComment="") +GameplayTagList=(Tag="MobileHUD.Button.Creative.LockInPlace",DevComment="") +GameplayTagList=(Tag="MobileHUD.Button.Creative.PossessProp",DevComment="") +GameplayTagList=(Tag="SetByCaller.TeleporterCooldown",DevComment="Block the usage of teleporter devices with this cooldown") +GameplayTagList=(Tag="SpecialActor.Flag.Inventory",DevComment="") +GameplayTagList=(Tag="SpecialActor.Flag.Pickup",DevComment="") + + diff --git a/Config/Tags/GamepadActionNameTags.ini b/Config/Tags/GamepadActionNameTags.ini new file mode 100644 index 00000000..ee25b97d --- /dev/null +++ b/Config/Tags/GamepadActionNameTags.ini @@ -0,0 +1,111 @@ + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadEscapeKey",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadJump",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadNextWeaponOrAltInteractOrHarvestHold",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadNextWeaponOrHarvestHold",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleCreativePhoneWeapon",DevComment="") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestOrHoldCreativePhone",DevComment="") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestWeapon",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.GamepadToggleHarvestWeaponOrAltInteract",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.AllModes.PushToTalk",DevComment="") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.BuildConfirm",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.ChangeMaterial",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.CrouchOrRepairWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.CrouchWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot1",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot2",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot3",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadBuildingSlot4",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadEmotePickerOrReplayLastEmoteHoldWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadEmotePickerWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadNextBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadPreviousBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadRepairHoldOrRotateBuildingPiece",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadReplayLastEmoteWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadSprintWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadSquadQuickChatPickerWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadToggleFullScreenMapWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadToggleInventoryWhileBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadTrapPicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadUseOrTrapPicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.GamepadUseOrTrapPickerAndPlace",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Building.RotatePrimitiveClockwise",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Cinematic.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Cinematic.SkipCutscene",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Crouch",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.CrouchOrRepair",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Fire",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadEmotePicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote1",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote2",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote3",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote4",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote5",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadLockerEmote6",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadEmotePickerOrReplayLastEmoteHold",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadReplayLastEmote",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSelectNextWeapon",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSelectPreviousWeapon",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSprint",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadSquadQuickChatPicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadStartRecordingHighlights",DevComment="") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadToggleFullScreenMap",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadToggleInventory",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.GamepadBattleLabDevicePicker",DevComment="") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.PlaceMapMarkerInWorld",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Reload",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Target",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.Use",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Combat.UseOrReload",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.GamepadSwitchMode",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.GamepadSwitchModeOrEditBuilding",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.PerformBuildingEditInteraction",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.CombatAndBuilding.PerformBuildingImprovementInteraction",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryDrop",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryHoist",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.DBNOCarry.DBNOCarryThrow",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.RespawnAtStart",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Death.ResurrectHere",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.BuildingEditReset",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CompleteBuildingEditInteraction",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CrouchOrRepairWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.CrouchWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.EditSelect",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadEmotePickerOrReplayLastEmoteHoldWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadEmotePickerWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadReplayLastEmoteWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadSprintWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadSquadQuickChatPickerWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadToggleFullScreenMapWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.GamepadToggleInventoryWhileEditing",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Edit.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.MapZoomIn_Gamepad",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.MapZoomOut_Gamepad",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.RemoveMapCursor_Gamepad",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.FullscreenMap.SetMapCursor",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartEBrakeLeft",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartEBrakeRight",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartForward",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.GamepadGolfCartReverse",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.GolfCart.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.ChatPicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Other.SocialPicker",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerCancel",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerConfirm",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerNextOption",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerNextWheel",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerPreviousOption",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.Picker.PickerPreviousWheel",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.ShoppingCart.None",DevComment="Gamepad...") +GameplayTagList=(Tag="Gamepad.ConfigCustom_Athena.ShoppingCart.ShoppingCartCoast",DevComment="Gamepad...") + + diff --git a/Config/Tags/LootTags.ini b/Config/Tags/LootTags.ini new file mode 100644 index 00000000..39c23b6a --- /dev/null +++ b/Config/Tags/LootTags.ini @@ -0,0 +1,150 @@ + + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Item.Ammo.Heavy",DevComment="") +GameplayTagList=(Tag="Item.Ammo.Light",DevComment="") +GameplayTagList=(Tag="Item.Ammo.Medium",DevComment="") +GameplayTagList=(Tag="Item.Ammo.Rockets",DevComment="") +GameplayTagList=(Tag="Item.Ammo.Shells",DevComment="") +GameplayTagList=(Tag="Item.Consumable.Bandage",DevComment="") +GameplayTagList=(Tag="Item.Consumable.BoogieBomb",DevComment="") +GameplayTagList=(Tag="Item.Consumable.Bush",DevComment="") +GameplayTagList=(Tag="Item.Consumable.ChugJug",DevComment="") +GameplayTagList=(Tag="Item.Consumable.Clinger",DevComment="") +GameplayTagList=(Tag="Item.Consumable.Grenade",DevComment="") +GameplayTagList=(Tag="Item.Consumable.ImpulseGrenade",DevComment="") +GameplayTagList=(Tag="Item.Consumable.MedKit",DevComment="") +GameplayTagList=(Tag="Item.Consumable.PortAFort",DevComment="") +GameplayTagList=(Tag="Item.Consumable.RemoteExplosives",DevComment="") +GameplayTagList=(Tag="Item.Consumable.ShieldPotion",DevComment="") +GameplayTagList=(Tag="Item.Consumable.SlurpJuice",DevComment="") +GameplayTagList=(Tag="Item.Consumable.SmallShieldPotion",DevComment="") +GameplayTagList=(Tag="Item.Consumable.SmokeGrenade",DevComment="") +GameplayTagList=(Tag="Item.Consumable.StinkBomb",DevComment="") +GameplayTagList=(Tag="Item.Consumable.TNT",DevComment="") +GameplayTagList=(Tag="Item.Consumable.WaterBuffalo",DevComment="") +GameplayTagList=(Tag="Item.Consumable.ZapTrap",DevComment="") +GameplayTagList=(Tag="Item.Environmental.Cube",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Apple",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Banana",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Cake",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Coconut",DevComment="") +GameplayTagList=(Tag="Item.Foraged.GoldenTruffle",DevComment="") +GameplayTagList=(Tag="Item.Foraged.HopRocks",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Mushroom",DevComment="") +GameplayTagList=(Tag="Item.Foraged.Pepper",DevComment="") +GameplayTagList=(Tag="Item.Gadget.Jetpack",DevComment="") +GameplayTagList=(Tag="Item.Resource.Gold",DevComment="") +GameplayTagList=(Tag="Item.Resource.Metal",DevComment="") +GameplayTagList=(Tag="Item.Resource.Stone",DevComment="") +GameplayTagList=(Tag="Item.Resource.Wood",DevComment="") +GameplayTagList=(Tag="Item.Trap.Bouncer",DevComment="") +GameplayTagList=(Tag="Item.Trap.CozyCampfire",DevComment="") +GameplayTagList=(Tag="Item.Trap.DamageTrap",DevComment="") +GameplayTagList=(Tag="Item.Trap.Ice",DevComment="") +GameplayTagList=(Tag="Item.Trap.LaunchPad",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.Jas",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Auto.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Burst.NeonGirl",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Drum",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Drum.Midas",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Heavy.Meowscles",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Infantry.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.LMG",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Minigun",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Minigun.Brutus",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Scoped",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Suppressed",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Assault.Thermal",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Crossbow",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Explosive",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Explosive.TNTina",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.FiendHunter",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Bow.Valentine",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Egg",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Grenade",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.GrenadeProx",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Quad",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Rocket",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Launcher.Rocket.Pumpkin",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Mustache",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Donut",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.DualPistols",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Flintlock",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.HandCannon",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Revolver",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Revolver.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Pistol.Standard.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Scooter",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.BreakBarrel",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Combat",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.DrumFed",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Heavy",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Pump.LowTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Tactical",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Shotgun.Tactical.HighTier",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Bun",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Burst",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.MP",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.PDW",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.RapidFire",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Standard",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Suppressed",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.SMG.Tactical",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.AMR",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.BoltAction",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Crossbow",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.FullAuto",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Heavy",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.HuntingRifle",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.SemiAuto",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Silenced",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Ranged.Sniper.Weather",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Trap.MountedTurret",DevComment="") +GameplayTagList=(Tag="Item.Weapon.Vehicle.Ferret",DevComment="") +GameplayTagList=(Tag="Loot.Type.Gadget.Bling",DevComment="") +GameplayTagList=(Tag="LootSource.Container.AmmoBox",DevComment="") +GameplayTagList=(Tag="LootSource.Container.Chest",DevComment="") +GameplayTagList=(Tag="LootSource.Container.Llama",DevComment="") +GameplayTagList=(Tag="LootSource.Container.SupplyDrop",DevComment="") +GameplayTagList=(Tag="LootSource.Container.VendingMachine",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.Farmland",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.Forest",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.Grassland",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.HopRocks",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.Mountain",DevComment="") +GameplayTagList=(Tag="LootSource.World.Biome.Swamp",DevComment="") +GameplayTagList=(Tag="LootSource.World.Floor",DevComment="") +GameplayTagList=(Tag="Rarity.Common",DevComment="") +GameplayTagList=(Tag="Rarity.Rare",DevComment="") +GameplayTagList=(Tag="Rarity.SuperRare",DevComment="") +GameplayTagList=(Tag="Rarity.Uncommon",DevComment="") +GameplayTagList=(Tag="Rarity.VeryRare",DevComment="") +GameplayTagList=(Tag="Trait.ExclusiveToDuos",DevComment="") +GameplayTagList=(Tag="Trait.ExclusiveToSolos",DevComment="") +GameplayTagList=(Tag="Trait.ExclusiveToSquads",DevComment="") +GameplayTagList=(Tag="Trait.Explosive",DevComment="") +GameplayTagList=(Tag="Trait.Mobility",DevComment="") +GameplayTagList=(Tag="Trait.Movement.Movespeed",DevComment="") +GameplayTagList=(Tag="Trait.Restoration.Health",DevComment="") +GameplayTagList=(Tag="Trait.Restoration.Shields",DevComment="") +GameplayTagList=(Tag="Trait.Silenced",DevComment="") +GameplayTagList=(Tag="Trait.UsesAmmo.Heavy",DevComment="") +GameplayTagList=(Tag="Trait.UsesAmmo.Light",DevComment="") +GameplayTagList=(Tag="Trait.UsesAmmo.Medium",DevComment="") +GameplayTagList=(Tag="Trait.UsesAmmo.Rockets",DevComment="") +GameplayTagList=(Tag="Trait.UsesAmmo.Shells",DevComment="") + diff --git a/Config/Tags/MessageChannelTags.ini b/Config/Tags/MessageChannelTags.ini new file mode 100644 index 00000000..358ba2d3 --- /dev/null +++ b/Config/Tags/MessageChannelTags.ini @@ -0,0 +1,102 @@ + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Creative.Message.Channel.1",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.2",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.3",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.4",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.5",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.6",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.7",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.8",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.9",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.10",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.11",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.12",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.13",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.14",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.15",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.16",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.17",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.18",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.19",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.20",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.21",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.22",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.23",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.24",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.25",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.26",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.27",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.28",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.29",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.30",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.31",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.32",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.33",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.34",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.35",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.36",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.37",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.38",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.39",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.40",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.41",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.42",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.43",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.44",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.45",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.46",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.47",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.48",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.49",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.50",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.51",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.52",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.53",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.54",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.55",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.56",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.57",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.58",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.59",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.60",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.61",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.62",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.63",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.64",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.65",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.66",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.67",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.68",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.69",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.70",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.71",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.72",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.73",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.74",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.75",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.76",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.77",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.78",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.79",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.80",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.81",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.82",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.83",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.84",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.85",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.86",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.87",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.88",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.89",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.90",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.91",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.92",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.93",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.94",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.95",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.96",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.97",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.98",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.99",DevComment="") +GameplayTagList=(Tag="Creative.Message.Channel.100",DevComment="") diff --git a/Config/Tags/TestTags.ini b/Config/Tags/TestTags.ini new file mode 100644 index 00000000..53a8f20e --- /dev/null +++ b/Config/Tags/TestTags.ini @@ -0,0 +1,12 @@ + +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="TestData.FiringMode.AimAndShoot",DevComment="Use me for scoped weapons etc") +GameplayTagList=(Tag="TestData.FiringMode.AlternateFire",DevComment="") +GameplayTagList=(Tag="TestData.FiringMode.FullAuto",DevComment="") +GameplayTagList=(Tag="TestData.FiringMode.HoldAndRelease",DevComment="") +GameplayTagList=(Tag="TestData.FiringMode.SingleShot",DevComment="") +GameplayTagList=(Tag="TestData.FiringMode.Throw",DevComment="") +GameplayTagList=(Tag="TestData.FiringMode.ThrowAndDetonate",DevComment="") +GameplayTagList=(Tag="TestData.NotReadyForTesting",DevComment="Apply this tag when you want the object to be held out of tests.") + + diff --git a/Config/Windows/WindowsDeviceProfiles.ini b/Config/Windows/WindowsDeviceProfiles.ini new file mode 100644 index 00000000..7c6490b5 --- /dev/null +++ b/Config/Windows/WindowsDeviceProfiles.ini @@ -0,0 +1,16 @@ +[WindowsClient DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows ++CVars=au.DisableEnvelopeFollowing=1 ++CVars=r.DistanceFields.ParallelAtlasUpdate=1 ++CVars=r.DynamicRes.OperationMode=1 ++CVars_Smallest=fx.GPUSimulationTextureSizeX=256 ++CVars_Smallest=fx.GPUSimulationTextureSizeY=256 ++CVars_Smallest=r.DistanceFieldShadowing=0 ++CVars_Smallest=r.DistanceFieldAO=0 ++CVars_Smallest=r.SkylightIntensityMultiplier=0.7 ++CVars_Smallest=r.StaticMesh.StripDistanceFieldDataDuringLoad=1 ++CVars_Smallest=r.Streaming.PoolSize=370 ++CVars_Smallest=r.Streaming.AmortizeCPUToGPUCopy=1 ++CVars_Smallest=r.Streaming.MaxNumTexturesToStreamPerFrame=1 ++CVars=r.VHM.Enable=0 diff --git a/Config/Windows/WindowsEngine.ini b/Config/Windows/WindowsEngine.ini new file mode 100644 index 00000000..00db202b --- /dev/null +++ b/Config/Windows/WindowsEngine.ini @@ -0,0 +1,67 @@ +[Audio] +UseAudioMixer=true + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +AudioCallbackBufferFrameSize=256 +AudioNumBuffersToEnqueue=7 + +AudioMaxChannels=64 + +[Core.System] +GameThreadHeartBeatHitchDuration=0.3 +HangDuration=45 +HangsAreFatal=true + +[SystemSettings] +Fort.AthenaReplayBrowserDisplayFileName=1 +Fort.AutomaticClientReplayRecordingLimit=1 +RHI.MinFeatureSetLimit=11 + +[NetworkReplayStreaming] +DefaultFactoryName=FortniteLocalReplayStreamer +MaxNumberAutomaticReplays=100 + +[StreamingInstall] +DefaultProviderName=LauncherChunkInstaller + +[InstallBundleManager] +ModuleName=FortInstallBundleManager + +[PatchCheck] +bCheckPlatformOSSForUpdate=false + +[ConsoleVariables] +dp.AllowScalabilityGroupsToChangeAtRuntime=1 +bp.MaxFunctionStatDepth=-1 + +g.TimeoutForBlockOnRenderFence=40000 + +au.DisableHPFiltering=1 + +au.DisableLegacyReverb=1 + +p.IterationsPerTimeSlice = 4000 + +r.Raytracing=True +r.RayTracing.EnableInGame=False +r.SkinCache.CompileShaders=True +r.SkinCache.Mode=0 + +r.RayTracing.NonBlockingPipelineCreation=True + +r.MeshDrawCommands.AllowOnDemandShaderCreation=1 + +r.BasePassForceOutputsVelocity=1 + +r.NGX.Enable=1 +r.NGX.DLSS.Enable=1 +r.NGX.DLSS.DilateMotionVectors=0 + +[DeviceProfileManager] +DeviceProfileSelectionModule="WindowsDeviceProfileSelector" + +[WindowsApplication] +bConsumeAltSpace=true + +[DevOptions.Shaders] +NeedsShaderStableKeys=true diff --git a/Config/Windows/WindowsGame.ini b/Config/Windows/WindowsGame.ini new file mode 100644 index 00000000..50177649 --- /dev/null +++ b/Config/Windows/WindowsGame.ini @@ -0,0 +1,54 @@ +[/Script/UnrealEd.ProjectPackagingSettings] +bGenerateChunks=True +MaxChunkSize=4294967296 ++DirectoriesToAlwaysStageAsNonUFS=(Path="PackagedReplays") ++DirectoriesToAlwaysStageAsUFS=(Path="../Plugins/FacialAnimSystem/Content/Data") ++MovieBlacklist="FireMode_3DTouch" ++MovieBlacklist="FireMode_AutoFire" ++MovieBlacklist="FireMode_DedicatedButton" ++MovieBlacklist="FireMode_TapToFire" ++ChunkIdPakchunkIndexMapping=(Old=11,New=10) ++ChunkIdPakchunkIndexMapping=(Old=12,New=11) ++ChunkIdPakchunkIndexMapping=(Old=13,New=10) +bPakUsesSecondaryOrder=false +GenerateEarlyDownloaderPakFile=True ++DirectoriesToAlwaysStageAsUFS=(Path="..\Plugins\Runtime\FortniteEarlyStartupPatcher\Content") ++EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\AsiaERINM.ttf ++EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansArabic-Black.ttf ++EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansJP-Black.otf ++EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansSC-Black.otf ++EarlyDownloaderPakFileFiles=...\FortniteEarlyStartupPatcher\Content\UI\Fonts\NotoSansTC-Black.otf +bEnableAssetRegistryGameOpenOrderSort=true + + +[/Script/FortniteGame.FortBadMatchTriggers] ++PhasesToInclude=Athena_FlyingPhase ++PhasesToInclude=Athena_ZonePhase ++PhasesToInclude=Athena_Playspace ++Triggers=(Key=HitchTime_500_2000_Count,Operation=GreaterThan,Value=0.0) ++Triggers=(Key=HitchTime_2000_AndAbove_Count,Operation=GreaterThan,Value=0.0) ++Triggers=(Key=NumLoadCustomizationFailed,Operation=GreaterThanOrEqual,Value=3) ++Triggers=(Key=NumLoadCustomizationTimeOut,Operation=GreaterThanOrEqual,Value=4) ++Triggers=(Key=NumMissingCharacterPartPawns,Operation=GreaterThanOrEqual,Value=1) +ReportProbability=0.00001 +bUploadAllCsvs=true +bEnableCsvProfile=true +bEnabled=true +bAllowForcedPerformanceReport=false + +[/Script/FortniteGame.FortCampaignBadMatchTriggers] ++PhasesToInclude=Campaign_EntireZone ++Triggers=(Key=HitchTime_500_2000_Count,Operation=GreaterThan,Value=0.0) ++Triggers=(Key=HitchTime_2000_AndAbove_Count,Operation=GreaterThan,Value=0.0) +ReportProbability=0.001 +bEnableCsvProfile=true +bEnabled=true +bAllowForcedPerformanceReport=false + +[/Script/FortniteGame.FortGlobals] +bAllowElectraForReplayCinematic=true +bDoAthenaClientStartupWeaponPreloading=true +MaxElectraVerticalResolutionOfWindowsSWD=720 + +[/Script/FortniteGame.FortSocialManager] +SocialImportPlatform=Steam diff --git a/Config/Windows/WindowsScalability.ini b/Config/Windows/WindowsScalability.ini new file mode 100644 index 00000000..fff23815 --- /dev/null +++ b/Config/Windows/WindowsScalability.ini @@ -0,0 +1,133 @@ +[AntiAliasingQuality@0] + +[AntiAliasingQuality@1] + +[AntiAliasingQuality@2] + +[AntiAliasingQuality@3] + +[AntiAliasingQuality@Cine] + +[ViewDistanceQuality@0] +Lobby.LocalSquad.ForcedLOD=1 +Lobby.OtherSquads.ForcedLOD=2 + +[ViewDistanceQuality@1] +Lobby.LocalSquad.ForcedLOD=0 +Lobby.OtherSquads.ForcedLOD=2 + +[ViewDistanceQuality@2] +Fort.NetworkSmoothingSkipFramesLowestLOD=1 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +Lobby.LocalSquad.ForcedLOD=0 +Lobby.OtherSquads.ForcedLOD=1 + +[ViewDistanceQuality@3] +Fort.NetworkSmoothingSkipFramesLowestLOD=1 +Fort.NetworkSmoothingSkipFramesLargeGameLOD2=0 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Players=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_AI=33 +Fort.NetworkSmoothingRelevancyThrottleThreshold_Combined=33 +Lobby.LocalSquad.ForcedLOD=0 +Lobby.OtherSquads.ForcedLOD=1 + +[ViewDistanceQuality@Cine] + +[EffectsQuality@0] +r.Water.SingleLayer.RefractionDownsampleFactor=2 + +[EffectsQuality@1] +r.Water.SingleLayer.RefractionDownsampleFactor=2 + +[EffectsQuality@2] +r.Water.SingleLayer.RefractionDownsampleFactor=1 + +[EffectsQuality@3] +r.Water.SingleLayer.RefractionDownsampleFactor=1 + +[EffectsQuality@Cine] +r.Water.SingleLayer.RefractionDownsampleFactor=1 + + +[ShadowQuality@0] +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 + +[ShadowQuality@1] +Fort.Scalability.PlayerInsetShadowsLOD=-1 +Fort.Scalability.PlayerInsetShadowsMax=0 + +[ShadowQuality@2] +Fort.Scalability.PlayerInsetShadowsLOD=0 +Fort.Scalability.PlayerInsetShadowsMax=1 + +[ShadowQuality@3] +r.Shadow.MaxNumFarShadowCascades=1 +Fort.Scalability.PlayerInsetShadowsLOD=0 +Fort.Scalability.PlayerInsetShadowsMax=5 + +[ShadowQuality@Cine] +r.Shadow.MaxNumFarShadowCascades=10 +Fort.Scalability.PlayerInsetShadowsLOD=1 +Fort.Scalability.PlayerInsetShadowsMax=15 + +[PostProcessQuality@0] +r.AmbientOcclusion.Compute=0 + +[PostProcessQuality@1] +r.AmbientOcclusion.Compute=3 + +[PostProcessQuality@2] +r.AmbientOcclusion.Compute=0 + +[PostProcessQuality@3] +r.AmbientOcclusion.Compute=0 + +[PostProcessQuality@Cine] +r.AmbientOcclusion.Compute=0 + +[FoliageQuality@0] + +[FoliageQuality@1] + +[FoliageQuality@2] + +[FoliageQuality@3] + +[FoliageQuality@Cine] + +[TextureQuality@0] +r.Streaming.PoolSize=520 +r.Streaming.AmortizeCPUToGPUCopy=1 +r.Streaming.MaxNumTexturesToStreamPerFrame=5 +r.VT.PoolSizeScale=0.5 +r.VT.RVT.TileCountBias=-1 +r.VT.MaxUploadsPerFrame=1 + +[TextureQuality@1] +r.Streaming.MipBias=8 +r.Streaming.PoolSize=620 +r.Streaming.AmortizeCPUToGPUCopy=1 +r.Streaming.MaxNumTexturesToStreamPerFrame=5 +r.VT.PoolSizeScale=0.5 +r.VT.RVT.TileCountBias=0 +r.VT.MaxUploadsPerFrame=2 + +[TextureQuality@2] +r.Streaming.PoolSize=820 +r.VT.PoolSizeScale=1.0 +r.VT.RVT.TileCountBias=0 +r.VT.MaxUploadsPerFrame=3 + +[TextureQuality@3] +r.Streaming.PoolSize=1020 +r.VT.PoolSizeScale=1.0 +r.VT.RVT.TileCountBias=0 +r.VT.MaxUploadsPerFrame=4 + +[TextureQuality@Cine] +r.VT.PoolSizeScale=1.0 +r.VT.RVT.TileCountBias=0 +r.VT.MaxUploadsPerFrame=8 diff --git a/Config/WindowsClient/WindowsClientEngine.ini b/Config/WindowsClient/WindowsClientEngine.ini new file mode 100644 index 00000000..1d98ed94 --- /dev/null +++ b/Config/WindowsClient/WindowsClientEngine.ini @@ -0,0 +1,10 @@ +[StaticMeshLODSettings] +.None=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.LevelArchitecture=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.SmallProp=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.LargeProp=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.Deco=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.Vista=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.Foliage=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.HighDetail=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) +.Default=(MaxNumStreamedLODs=8,bSupportLODStreaming=1) diff --git a/Config/WindowsClient/WindowsClientGame.ini b/Config/WindowsClient/WindowsClientGame.ini new file mode 100644 index 00000000..968f66e9 --- /dev/null +++ b/Config/WindowsClient/WindowsClientGame.ini @@ -0,0 +1,2 @@ +[/Script/FortniteGame.FortGlobals] +MaxElectraVerticalResolutionOfWindowsSWD=720 diff --git a/Config/WindowsClient/WindowsClientRuntimeOptions.ini b/Config/WindowsClient/WindowsClientRuntimeOptions.ini new file mode 100644 index 00000000..54748535 --- /dev/null +++ b/Config/WindowsClient/WindowsClientRuntimeOptions.ini @@ -0,0 +1,3 @@ +[/Script/FortniteGame.FortRuntimeOptions] +bGetLiveSessionsFromLeaderboards=true +bAllowInGameStore=true diff --git a/Content/Athena/Items/Cosmetics/Characters/Character_RoseDust.uasset b/Content/Athena/Items/Cosmetics/Characters/Character_RoseDust.uasset index 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