Files
2026-04-22 15:51:07 +02:00

32 lines
851 B
C++

#include "FortQuestMapNodeLayout.h"
void UFortQuestMapNodeLayout::SetParentScreen(UFortQuestMapScreen* Parent) {
}
void UFortQuestMapNodeLayout::SetLayoutPanel(UPanelWidget* Value) {
}
void UFortQuestMapNodeLayout::HandleQuestIndexSelectionModelIndexChanged() {
}
void UFortQuestMapNodeLayout::HandleQuestButtonSelected(UCommonButton* SelectedQuestButton, int32 ButtonIndex) {
}
FFortQuestMapPage UFortQuestMapNodeLayout::GetQuestPageData() const {
return FFortQuestMapPage{};
}
void UFortQuestMapNodeLayout::DisposeLayout() {
}
UFortQuestMapNodeLayout::UFortQuestMapNodeLayout() : UUserWidget(FObjectInitializer::Get()) {
this->ButtonPrevious = NULL;
this->ButtonNext = NULL;
this->StartArrow = NULL;
this->EndArrow = NULL;
this->LayoutPanel = NULL;
this->QuestButtonGroup = NULL;
this->ParentScreen = NULL;
}