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https://github.com/ApfelTeeSaft/UnrealEvent.git
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32 lines
851 B
C++
32 lines
851 B
C++
#include "FortQuestMapNodeLayout.h"
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void UFortQuestMapNodeLayout::SetParentScreen(UFortQuestMapScreen* Parent) {
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}
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void UFortQuestMapNodeLayout::SetLayoutPanel(UPanelWidget* Value) {
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}
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void UFortQuestMapNodeLayout::HandleQuestIndexSelectionModelIndexChanged() {
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}
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void UFortQuestMapNodeLayout::HandleQuestButtonSelected(UCommonButton* SelectedQuestButton, int32 ButtonIndex) {
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}
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FFortQuestMapPage UFortQuestMapNodeLayout::GetQuestPageData() const {
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return FFortQuestMapPage{};
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}
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void UFortQuestMapNodeLayout::DisposeLayout() {
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}
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UFortQuestMapNodeLayout::UFortQuestMapNodeLayout() : UUserWidget(FObjectInitializer::Get()) {
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this->ButtonPrevious = NULL;
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this->ButtonNext = NULL;
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this->StartArrow = NULL;
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this->EndArrow = NULL;
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this->LayoutPanel = NULL;
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this->QuestButtonGroup = NULL;
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this->ParentScreen = NULL;
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}
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