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2026-04-22 15:51:07 +02:00

15 lines
470 B
C++

#include "HUDLayoutDataEntry.h"
FHUDLayoutDataEntry::FHUDLayoutDataEntry() {
this->ZOrder = 0;
this->BuildVisibility = EBacchusHUDStateType::DoNothing;
this->CombatVisibility = EBacchusHUDStateType::DoNothing;
this->EditVisibility = EBacchusHUDStateType::DoNothing;
this->CreativeVisibility = EBacchusHUDStateType::DoNothing;
this->Property_0 = 0.00f;
this->Property_1 = 0.00f;
this->Property_2 = 0.00f;
this->Property_3 = 0.00f;
}