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15 lines
470 B
C++
15 lines
470 B
C++
#include "HUDLayoutDataEntry.h"
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FHUDLayoutDataEntry::FHUDLayoutDataEntry() {
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this->ZOrder = 0;
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this->BuildVisibility = EBacchusHUDStateType::DoNothing;
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this->CombatVisibility = EBacchusHUDStateType::DoNothing;
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this->EditVisibility = EBacchusHUDStateType::DoNothing;
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this->CreativeVisibility = EBacchusHUDStateType::DoNothing;
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this->Property_0 = 0.00f;
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this->Property_1 = 0.00f;
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this->Property_2 = 0.00f;
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this->Property_3 = 0.00f;
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}
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