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# Multikill Client (for Ultrakill 0.9.0)
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# Why even make this when Jaket exists?
- **Jacket does not Support dedicated 24/7 lobbies** since it uses the Steamworks API its Peer 2 Peer networking.
- **Multikill aims to be as customizable as possible** meaning that the Server might be able to give the client instructions for custom Physics.
- **Map Streaming** I want Multikill to be able to Stream maps from the Server / download them when joining a game, so you don't have to worry about not having the right map installed.
- **Educational Purposes** Multikill is a project for Educational Purposes.
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**Multikill** is a mod for **Ultrakill version 0.9.0**, designed to bring full-featured multiplayer functionality to the game, allowing players to engage in **PvP combat** across different maps. This client-side mod is built using **BepInEx** and connects to dedicated **Multikill Servers**.
## Features
@@ -69,4 +79,4 @@ The **Multikill Client** project is open to contributions! Help improve the mod
To contribute:
1. Fork the **client repository**.
2. Make your changes and submit a pull request.
2. Make your changes and submit a pull request.