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Multikill Client (for Ultrakill 0.9.0)
Why even make this when Jaket exists?
- Jaket does not Support dedicated 24/7 lobbies since it uses the Steamworks API.
- Multikill aims to be as customizable as possible meaning that the Server might be able to give the client instructions for custom Physics.
- Map Streaming I want Multikill to be able to Stream maps from the Server / download them when joining a game, so you don't have to worry about not having the right map installed.
- Educational Purposes Multikill is a project for Educational Purposes.
- i don't even know what i'm yapping about
Multikill is a mod for Ultrakill version 0.9.0, designed to bring full-featured multiplayer functionality to the game, allowing players to engage in PvP combat across different maps. This client-side mod is built using BepInEx and connects to dedicated Multikill Servers.
Features
- Multiplayer PvP: Battle against other players on various Ultrakill maps.
- BepInEx Mod Integration: Uses BepInEx to seamlessly integrate into the Ultrakill client.
- Basic Movement Syncing: Sync player positions and basic movements between connected clients.
- Map Syncing: The map set by the server is replicated across all connected clients.
- Multiplayer UI: Connect to dedicated servers directly through an in-game UI.
Note
: The current version only includes basic movement syncing and map syncing. More advanced features like weapon synchronization, team modes, and PvP mechanics are planned for future updates.
Requirements
- Ultrakill version 0.9.0 (latest version)
- BepInEx_win_x64_5.4.23.2 (for modding the client)
- LiteNetLib (for network communication)
Installation
1. Install BepInEx
- Download BepInEx_win_x64_5.4.23.2 from the BepInEx GitHub.
- Extract the contents into your Ultrakill installation folder (version 0.9.0). The folder structure should look like this:
Ultrakill/ BepInEx/ ultrakill.exe winhttp.dll (installed by BepInEx)
2. Install the Multikill Client Mod
- Download the latest stable version of the Multikill.dll from the client release page.
- Place
Multikill.dllin theBepInEx/pluginsdirectory inside your Ultrakill 0.9.0 installation folder.
3. Launch the Game
- Start Ultrakill 0.9.0. BepInEx will automatically load the mod.
- Press F1 to bring up the multiplayer UI.
- Enter the IP address and port of the Multikill Server and click Connect to start playing.
How to Play
-
Connect to a Server:
- Start Ultrakill 0.9.0 with the Multikill Mod installed.
- Press F1 to open the multiplayer UI.
- Enter the server's IP address and port (default:
9050) and click Connect.
-
Basic Movement Sync:
- Players can move around in-game, and their positions will be synced with other connected clients.
- The map will be synced from the server to all clients.
Features Under Development
- Weapon Synchronization: Sync weapon pickups and other player-specific actions.
- Team Modes: Play Team Deathmatch and other team-based modes.
- Competitive Stats: Track player stats and display leaderboards.
- Custom Map Support: Allow server administrators to load custom maps.
Contributing
The Multikill Client project is open to contributions! Help improve the mod by reporting issues, suggesting new features, or submitting pull requests.
To contribute:
- Fork the client repository.
- Make your changes and submit a pull request.
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