devZoGok
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910833cc4d
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animatable types
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2022-03-26 15:46:29 +02:00 |
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devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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a385dc3622
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first iteration of the PBR shader
some bugfixes
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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3cce34310f
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updated samples to use the new shader system
some bugfixes
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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87a140cd0a
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broken up framebuffer processing methods
fixed absent shadow bug
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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2ef63ec2c2
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code restructuring
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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b6ab24f75b
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beginning of shadow sample
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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071a46d379
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updated headers
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0741a46fe8
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beginning of suitting textures for animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3493f1b371
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lights use node position and orientation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c241c6cac8
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lights color animation reading
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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45ab442396
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normals react to skeletal animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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36eade4356
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beginning of .vb reader test
class preparation for testing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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56a9ceb21e
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improved descendants retrieval method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1f20307517
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fixed lighting bug
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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756c58fc89
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changed pose orientation calculation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e07f30e3f7
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small bugfixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c4cfe607f7
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broken up class methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3fd06f4932
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fixed bug when deallocating memory from models with multiple children
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0d6b01421f
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Gaussian blur
bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d699201592
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HDR and gamma correction
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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c7940f7280
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
point light shadows
fixed spotlights
geometry shaders
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0193216ebb
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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89c25c5bd9
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animatable textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9e6b5a995a
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removed dependency from directory
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2021-10-18 19:08:10 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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d1f2f9b152
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mostly implemented particle emitter
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2021-10-18 19:04:49 +03:00 |
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devZoGok
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0c5f39a96f
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E
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2021-10-18 19:04:02 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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