devZoGok
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652c1c0ee6
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7ec864d04f
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animation export changes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7d5f7cfef5
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method simplification
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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10cd0af99a
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minor .vb model reader break up
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0614f7b034
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animation classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1f20307517
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fixed lighting bug
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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756c58fc89
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changed pose orientation calculation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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d430bc6fc0
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fixed global to local position method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e07f30e3f7
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small bugfixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c4cfe607f7
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broken up class methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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a70d9c8af9
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broken up IK method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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47dfabf73c
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changed IK axis calculation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9eb87999cf
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limited IK calculation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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de8a6fb1aa
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fixed position and orientation transformation methods
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e106379f2f
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minor skeleton changes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3ee5555652
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simplified global - local transformation methods
fixed position bug when posing bones
initial IK method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7ed0eed7e2
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Paleidžiamos animacijos (pataisyt kraštutinių reikšmių atvejus)
playable animations (fix edge value cases)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e84086674d
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new keyframe structure
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1bcfc39b90
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animation controller and channels (beginning)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dd9ad38a34
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readable vb and obj models via the new interface
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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dba02e7944
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readable models via the new reader (verts, faces, bones...)
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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34f1f6293a
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subcommit
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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146b267a72
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beginning of a model reader
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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4f4bc88956
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attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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73f49e91bc
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bone transformations influence verts according to weights
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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a13d4f1244
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.blend file exporter
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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6a43cc8b6c
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flipping textures from material
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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3fd06f4932
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fixed bug when deallocating memory from models with multiple children
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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c84b5d77b9
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particles are sorted via heap sort
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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088f1d6416
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support for up to ~10K particles
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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29cfd4ab4f
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bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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52c59d6879
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removable lights and skybox
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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c44d178766
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nodes are dettached from parent befdre deletion
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0d6b01421f
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Gaussian blur
bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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5159afba51
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blurring (not Gaussian blur)
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d699201592
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HDR and gamma correction
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d52be66e3d
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animated textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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c7940f7280
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
point light shadows
fixed spotlights
geometry shaders
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0193216ebb
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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89c25c5bd9
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animatable textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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6102373fbc
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models are correctly rendered in framebuffers
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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7e1575d690
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improved particle emitters
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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54544b4d96
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fixed quaterinon axis retrieval and cross product functions
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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169d5755ce
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raycasting 1st attempt
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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3d1a10be0e
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normalized vectors when multiplying with quaternions
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2021-10-18 19:09:34 +03:00 |
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