devZoGok
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fe201de0fa
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individual listbox entry materials
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2026-08-06 10:30:46 +03:00 |
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devZoGok
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e990fb41e5
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increasing the advance with every character
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2026-05-19 19:41:10 +03:00 |
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devZoGok
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7f8b6fe03a
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added missing commit
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2026-04-24 19:08:59 +03:00 |
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devZoGok
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6c5e0b2737
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generating VAO and VBO only once
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2026-04-24 19:08:26 +03:00 |
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devZoGok
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a92ca606af
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deleting shader program upon destruction
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2026-04-24 19:01:02 +03:00 |
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devZoGok
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343746a0da
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fixed bisection calculation
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2026-01-19 19:59:41 +02:00 |
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devZoGok
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d4d188eef7
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added rectangle edge intersection check
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2025-11-24 20:29:46 +02:00 |
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devZoGok
|
91a3e00265
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determining rectangle intersection by vertices
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2025-11-21 20:22:59 +02:00 |
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devZoGok
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ba9256da4a
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functionality to compute subquad ids and corners
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2025-10-19 16:10:39 +03:00 |
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devZoGok
|
0aa92ec08b
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toggleable use of HDR and bloom
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2025-07-19 16:03:58 +03:00 |
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devZoGok
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2341a4b1cc
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flag to use lower resolution texture
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2025-07-19 16:03:02 +03:00 |
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devZoGok
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44a221d24b
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using the same glyph textures for the same fonts
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2025-07-19 11:59:10 +03:00 |
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devZoGok
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2cb77cffe5
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conflict resolution
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2025-07-06 12:59:43 +03:00 |
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devZoGok
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419960a3ba
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flag whether to delete textures from the GPU
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2025-07-06 12:54:47 +03:00 |
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devZoGok
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c50ce3aba6
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improved quaternion conversion
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2025-07-06 12:09:11 +03:00 |
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devZoGok
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fd1f54697c
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only deleting with initialized textures
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2025-07-06 12:06:01 +03:00 |
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devZoGok
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aebbdf210b
|
removed lighting skipping
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2025-06-15 19:33:20 +03:00 |
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devZoGok
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08907567b0
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only loading one's model data to the GPU once
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2025-06-15 18:41:52 +03:00 |
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devZoGok
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6f7702cb19
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deleting old texture data from the GPU
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2025-06-15 18:22:00 +03:00 |
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devZoGok
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a09f47535e
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only setting uniforms for lit materials
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2025-06-15 18:21:09 +03:00 |
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devZoGok
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f719c95758
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fixed setImage()
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2025-04-06 16:53:03 +03:00 |
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devZoGok
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dd360d05ea
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publised method
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2025-03-28 20:21:10 +02:00 |
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devZoGok
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9cd1ca55af
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listbox names
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2025-03-24 19:06:30 +02:00 |
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devZoGok
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26319dd6fc
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changed number of ray casts
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2025-02-12 13:52:47 +02:00 |
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devZoGok
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4971810322
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improved polygon check
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2025-01-19 20:35:45 +02:00 |
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devZoGok
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cb22e6d400
|
Plane ray cast sample
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2025-01-18 19:19:20 +02:00 |
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devZoGok
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9e6613d065
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simplified destructor
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2024-10-20 15:31:26 +03:00 |
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devZoGok
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42de0d77d9
|
dettaching lights before deleting the node
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2024-10-20 15:31:06 +03:00 |
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devZoGok
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341ada95b8
|
replaced boost functionality to find nth string occurences
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2024-10-10 20:30:25 +03:00 |
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devZoGok
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c2e126c475
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added stb_image_write.h
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2024-09-27 18:32:45 +03:00 |
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devZoGok
|
acac13d2ad
|
GUI utilities
|
2024-09-27 17:28:05 +03:00 |
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devZoGok
|
c08ac0fd12
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loading new image data into a texture
additional ImageAsset property
|
2024-09-27 17:25:18 +03:00 |
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devZoGok
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d2a4e7262f
|
Merge branch 'develop' into lighting
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2024-09-26 20:27:00 +03:00 |
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devZoGok
|
0b99083bab
|
refactored light updating to account for lights in hidden nodes
|
2024-09-13 19:46:57 +03:00 |
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devZoGok
|
1103e527a8
|
added angle usage, attenuation, additive lighting properties
|
2024-09-11 20:23:25 +03:00 |
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devZoGok
|
059136a688
|
removing lights by pointer
|
2024-09-08 20:33:13 +03:00 |
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devZoGok
|
93e479662f
|
lighting fixes
|
2024-09-08 20:32:34 +03:00 |
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devZoGok
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39dc1afd25
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using new way to edit shaders
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2024-09-08 14:24:44 +03:00 |
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devZoGok
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63429dacbe
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fixed normal calculation
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2024-09-08 14:24:17 +03:00 |
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devZoGok
|
1719cdf98d
|
adding shader assets
|
2024-09-08 14:23:56 +03:00 |
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devZoGok
|
1f5d1bc94d
|
reader shaders as assets
|
2024-09-08 14:23:23 +03:00 |
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devZoGok
|
37b791342a
|
lighting calculation bugfix
|
2024-09-07 11:34:14 +03:00 |
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devZoGok
|
8ba95bbbfe
|
bugfix
|
2024-09-06 18:36:45 +03:00 |
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devZoGok
|
8eca2ecc70
|
renamed struct
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2024-09-05 20:35:09 +03:00 |
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devZoGok
|
112a73fb8a
|
fixed quad subdivision bugs
|
2024-09-01 16:14:01 +03:00 |
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devZoGok
|
36f15b6dd9
|
improved model parsing
|
2024-09-01 16:13:53 +03:00 |
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devZoGok
|
19990e48f4
|
using only the neeeded number of vertex positions
|
2024-08-19 18:23:09 +03:00 |
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devZoGok
|
6ce16b0837
|
deleting XML document after use
|
2024-08-18 17:37:57 +03:00 |
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devZoGok
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2cc30dd826
|
method made public
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2024-07-27 19:42:03 +03:00 |
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devZoGok
|
54c964a610
|
checking if object has an armature modifier
|
2024-07-27 19:40:52 +03:00 |
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devZoGok
|
d3713f0e4c
|
fixed distance between verts and cast ray calculation
|
2024-07-21 15:02:48 +03:00 |
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devZoGok
|
cc32c1bf91
|
box size getter
|
2024-06-25 19:50:26 +03:00 |
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devZoGok
|
82d1afa87c
|
returning node descendant by name
|
2024-06-25 19:45:59 +03:00 |
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devZoGok
|
9ac52a2f94
|
removed SHARED from add_library
|
2024-06-12 20:12:21 +03:00 |
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devZoGok
|
4920b377d9
|
Merge branch 'develop' into bf-34-hide-complex-nodes
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2024-06-11 20:40:28 +03:00 |
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devZoGok
|
c2beebe3e2
|
improved node rendering according to visibility
|
2024-06-11 20:37:13 +03:00 |
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devZoGok
|
a6319e0f35
|
get method
|
2024-05-28 20:22:17 +03:00 |
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devZoGok
|
ceba448551
|
Merge branch 'develop' into imp-36-gui-z-coord
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2024-05-28 20:13:02 +03:00 |
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devZoGok
|
b6f9e58d8f
|
Merge branch 'develop' into bf-35-z-fighting
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2024-05-28 20:08:49 +03:00 |
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devZoGok
|
45efc1d716
|
enabled texture flipping
|
2024-05-19 18:20:58 +03:00 |
|
devZoGok
|
d998175d8d
|
refactored line addition
|
2024-05-18 20:28:14 +03:00 |
|
devZoGok
|
4dc308c420
|
3D position coordinates
|
2024-05-18 14:50:45 +03:00 |
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devZoGok
|
3b3e4c0109
|
fixed z fighting for GUI elements
|
2024-05-17 17:22:48 +03:00 |
|
devZoGok
|
f4191ccd86
|
utility method changes
|
2024-05-15 19:11:43 +03:00 |
|
devZoGok
|
f6280cee6a
|
utility method
|
2024-03-23 08:37:19 +02:00 |
|
devZoGok
|
7013aa745e
|
factored out method to get clicked buttons
|
2024-03-17 14:22:39 +02:00 |
|
devZoGok
|
5b9b8ccf56
|
additional method
|
2024-02-12 18:12:44 +02:00 |
|
devZoGok
|
3851613527
|
optional generation of PBR elements
|
2024-01-06 15:33:39 +02:00 |
|
devZoGok
|
3f5d8613ce
|
skipping verts if they're too far from cast rays
|
2024-01-06 14:53:07 +02:00 |
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devZoGok
|
07b46207a6
|
corrected text and GUI rectangle removal
|
2023-12-30 12:33:37 +02:00 |
|
devZoGok
|
7be01b1f3b
|
getter
|
2023-12-30 12:22:04 +02:00 |
|
devZoGok
|
469f64607f
|
added GUI nodes and texts to AbstractGuiManager
|
2023-12-26 11:33:03 +02:00 |
|
devZoGok
|
0666884a04
|
wrting and reading child node transforms
|
2023-12-07 20:48:33 +02:00 |
|
devZoGok
|
40ddf2bba4
|
Merge branch 'develop' into pe-fix
|
2023-12-07 19:45:19 +02:00 |
|
devZoGok
|
4bf013f9bb
|
minor refactoring
|
2023-12-04 19:57:42 +02:00 |
|
devZoGok
|
40666f39a6
|
Merge branch 'develop' into raycast-refactoring
|
2023-11-01 16:39:05 +02:00 |
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devZoGok
|
54bdd5ffdf
|
renamed files
|
2023-11-01 16:30:46 +02:00 |
|
devZoGok
|
397c3dc236
|
refactored ray casting
|
2023-11-01 16:28:00 +02:00 |
|
devZoGok
|
5bdbcbd1e3
|
updated sphere model
|
2023-11-01 16:04:53 +02:00 |
|
devZoGok
|
59319545ea
|
removed unneeded field
|
2023-11-01 15:37:03 +02:00 |
|
devZoGok
|
804a7d00ea
|
additional exception arguments
|
2023-09-27 19:03:34 +03:00 |
|
devZoGok
|
d2fd4c05e6
|
Merge branch 'imp-10-readme' into develop
|
2023-08-13 12:34:20 +03:00 |
|
devZoGok
|
a6801d4935
|
Merge branch 'model-fix' into develop
|
2023-08-13 12:34:12 +03:00 |
|
devZoGok
|
19d45c3029
|
README
|
2023-08-13 12:33:43 +03:00 |
|
devZoGok
|
c82029f728
|
including root model node
|
2023-08-13 12:32:20 +03:00 |
|
devZoGok
|
15202e63ab
|
removed redundant flag
|
2023-08-13 12:12:25 +03:00 |
|
devZoGok
|
b6c43f5c2c
|
convenience method
|
2023-08-13 12:12:25 +03:00 |
|
devZoGok
|
dcb243d737
|
utility methods
|
2023-08-13 12:12:25 +03:00 |
|
devZoGok
|
576350502b
|
added abstract GUI manager
moved textboxes specific functionality to their class
|
2023-08-13 12:12:25 +03:00 |
|
devZoGok
|
a2472c8929
|
merged GUI elements into vb01
|
2023-08-13 12:12:25 +03:00 |
|
devZoGok
|
217fc53edd
|
fixed winding order
quick fixes
|
2023-01-19 20:21:31 +02:00 |
|
devZoGok
|
d8a38f4ab5
|
quad subdivision implementation
|
2023-01-17 20:40:25 +02:00 |
|
devZoGok
|
84e0a87ba4
|
method to update vertices
|
2023-01-04 11:14:52 +02:00 |
|
devZoGok
|
a6db8e1492
|
added missing line
|
2023-01-03 16:05:15 +02:00 |
|
devZoGok
|
08900d8c89
|
Merge branch 'asset-manager-revamp' into develop
|
2023-01-03 09:04:33 +02:00 |
|
devZoGok
|
97227a1500
|
additional methods
|
2023-01-03 09:02:52 +02:00 |
|
devZoGok
|
da7c3a50c1
|
Corrected individual asset path reading
AssetManagerTest class
|
2023-01-02 14:56:49 +02:00 |
|
devZoGok
|
300d28bab6
|
reading directories recusively when loading assets
|
2023-01-02 08:44:17 +02:00 |
|
devZoGok
|
b6a6ed1005
|
methods to set shader uniforms
|
2022-12-30 15:29:15 +02:00 |
|
devZoGok
|
614f730c18
|
Merge branch 'develop' into transparency-revamp
|
2022-12-28 10:52:22 +02:00 |
|