devZoGok
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08907567b0
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only loading one's model data to the GPU once
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2025-06-15 18:41:52 +03:00 |
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devZoGok
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112a73fb8a
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fixed quad subdivision bugs
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2024-09-01 16:14:01 +03:00 |
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devZoGok
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19990e48f4
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using only the neeeded number of vertex positions
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2024-08-19 18:23:09 +03:00 |
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devZoGok
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217fc53edd
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fixed winding order
quick fixes
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2023-01-19 20:21:31 +02:00 |
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devZoGok
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d8a38f4ab5
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quad subdivision implementation
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2023-01-17 20:40:25 +02:00 |
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devZoGok
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41de623a66
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fixed provided number of faces
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2022-04-03 19:18:21 +03:00 |
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devZoGok
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993dddb130
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separated mesh data from Mesh class
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2022-03-15 07:25:20 +02:00 |
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devZoGok
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a4fed6f062
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text uses material
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f49bd1125
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rendering classes refactoring
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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d9f9b0c282
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implemented material texture changing
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d2b0f24b03
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implemented 2D image coloring
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9e6b5a995a
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removed dependency from directory
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2021-10-18 19:08:10 +03:00 |
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devZoGok
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3d666aa3a1
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supported .png files
flipped quad coordinates
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2021-10-18 19:07:50 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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03f65e62f5
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mostly implemented skybox and fixed box verts
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2021-10-18 19:04:20 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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