implemented material texture changing

This commit is contained in:
devZoGok
2021-10-19 19:06:40 +03:00
parent d2b0f24b03
commit d9f9b0c282
7 changed files with 16 additions and 21 deletions
+1 -2
View File
@@ -1,10 +1,9 @@
#include"quad.h"
namespace vb01{
Quad::Quad(Vector3 size,bool spatial,bool spatialToScreen) : Mesh(){
Quad::Quad(Vector3 size,bool spatial) : Mesh(){
this->spatial=spatial;
this->staticVerts=false;
this->spatialToScreen=spatialToScreen;
int numPolyVerts=3;
numTris=2;