separated mesh data from Mesh class

This commit is contained in:
devZoGok
2022-03-15 07:25:20 +02:00
parent 8551823dd8
commit 993dddb130
10 changed files with 144 additions and 121 deletions
+10 -11
View File
@@ -1,24 +1,18 @@
#include "quad.h"
namespace vb01{
Quad::Quad(Vector3 size, bool spatial) : Mesh(){
Quad::Quad(Vector3 size, bool spatial){
this->spatial = spatial;
this->staticVerts = false;
int numPolyVerts = 3;
numTris = 2;
indices = new u32[numTris * numPolyVerts];
vertices = new Vertex[numTris * numPolyVerts];
setSize(size);
Mesh::construct();
}
void Quad::setSize(Vector3 size){
this->size = size;
Vertex v1, v2, v3, v4, v5, v6;
MeshData::Vertex v1, v2, v3, v4, v5, v6;
if(spatial){
v1.pos = Vector3(size.x / 2, size.y / 2, 0);
v2.pos = Vector3(-size.x / 2, size.y / 2, 0);
@@ -35,6 +29,7 @@ namespace vb01{
v5.pos = Vector3(size.x, size.y, 0);
v6.pos = Vector3(size.x, 0, 0);
}
v1.norm = Vector3(0, 0, -1);
v1.uv = Vector2(1, 1);
@@ -52,7 +47,9 @@ namespace vb01{
v6.norm = Vector3(0, 0, -1);
v6.uv = Vector2(1, 1);
int numTris = 2;
u32 *indices = new u32[numTris * 3];
indices[0] = 0;
indices[1] = 1;
indices[2] = 2;
@@ -60,12 +57,14 @@ namespace vb01{
indices[4] = 4;
indices[5] = 5;
MeshData::Vertex *vertices = new MeshData::Vertex[numTris * 3];
vertices[0] = v1;
vertices[1] = v2;
vertices[2] = v3;
vertices[3] = v4;
vertices[4] = v5;
vertices[5] = v6;
}
meshBase = MeshData(vertices, indices, numTris * 3);
}
}