Files
PlanetFleet/Assets/Scripts/projectileData.lua
T

245 lines
4.6 KiB
Lua

projectiles = {
numberOfTypesOfWeapons = 2,
g = 2.2,
speed = {
{
{10,10,10,10,10,10,10,10,10,10,10}
},
{
{10,10,10,10,10,10,10,10,10,10,10}
},
{
{10, 10, 10, 10}
},
{
{10, 10, 10, 10}
},
{
{5,5}
},
{
{7,7,7,7,7}
},
{},
{},
{.05},
{
{.1, .1},
{.1, .1}
}
},
length = {
{
{1,1,1,1,1,1,1,1,1,1,1,1,1}
},
{
{1,1,1,1,1,1,1,1,1,1,1,1,1}
},
{
{1,1,1,1}
},
{
{1,1,1,1}
},
{
{1,1}
},
{
{1,1,1,1,1}
},
{},
{},
{
{.5}
},
{
{1,1},
{1,1}
},
{}
},
scale = {
{
{1, 1, 1, .5, .5, .5, .5, .5, .5, .5, .5, .5, .5}
},
{
{1, 1, 1, .23, .23, .23, .23, .23, .23, .23, .23, .23, .23}
},
{
{.45, .45, .45, .45}
},
{
{.5, .5, .5, .5}
},
{
{.95, .95}
},
{
{.6, .6, .6, .6, .6}
}
},
pos = {
{
{
{x = 0, y = 0, z = 1.05},
{x = 0, y = 0, z = 1.05},
{x = 0, y = 0, z = 1.05},
{x = 0, y = 0, z = 1.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5},
{x = 0, y = 0, z = 2.5}
}
},
{
{
{x = 0, y = 0, z = 0.79254},
{x = 0, y = 0, z = 0.79254},
{x = 0, y = 0, z = 0.79254},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723},
{x = 0, y = 0, z = 0.17723}
}
},
{
{
{x = 0, y = 0, z = -0.36178},
{x = 0, y = 0, z = -0.36178},
{x = 0, y = 0, z = -0.36178},
{x = 0, y = 0, z = -0.36178}
},
{x = 0, y = -3, z = 0}
},
{
{
{x = 0, y = 0, z = -0.30074},
{x = 0, y = 0, z = -0.30074},
{x = 0, y = 0, z = -0.30074},
{x = 0, y = 0, z = -0.30074}
},
{x = 0, y = -2, z = 0}
},
{
{
{x = 0, y = 0, z = -0.62118},
{x = 0, y = 0, z = -0.62118}
},
{
{x = 0.24482, y = 1.14985, z = 1.32775},
{x = 0.24482, y = 1.14985, z = 1.62698},
{x = 0.24482, y = 1.14985, z = 1.88017},
{x = -0.24482, y = 1.14985, z = 1.32775},
{x = -0.24482, y = 1.14985, z = 1.62698},
{x = -0.24482, y = 1.14985, z = 1.88017}
}
},
{
{
{x = 0, y = 0, z = -0.59117},
{x = 0, y = 0, z = -0.59117},
{x = 0, y = 0, z = -0.59117},
{x = 0, y = 0, z = -0.59117},
{x = 0, y = 0, z = -0.59117}
},
{{x = 0.17192, y = 0.57858, z = 0.64471}, {x = -0.17192, y = 0.57858, z = 0.64471}}
},
{},
{},
{
{x = 0, y =-.3, z =-1.5}
},
{
{
{x = -.25, y =0, z =0},
{x = .25, y =0, z =0}
},
{
{x = -.25, y =0, z =0},
{x = .25, y =0, z =0}
}
},
{}
},
damage = {
{
{50, 50, 50, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10}
},
{
{50, 50, 50, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10}
},
{
{50,50,50,50},
{50}
},
{
{50,50,50,50},
{50}
},
{
{10,10},
{}
},
{
{10,10,10,10,10},
{}
},
{},
{},
{
{}
},
{
{50,50},
{50,50}
},
{}
},
projectileName = {
{"shell"},
{"shell"},
{"shell"},
{"shell"},
{"shell","guidedMissile"},
{"shell","guidedMissile"},
{""},
{""},
{"torpedo"},
{"missile","missile"},
},
meshPath = {
{PATH .. "Models/Shell/shell.x"},
{PATH .. "Models/Shell/shell.x"},
{PATH .. "Models/Shell/shell.x", PATH .. "Models/Depth charge/depthCharge.x"},
{PATH .. "Models/Shell/shell.x", PATH .. "Models/Depth charge/depthCharge.x"},
{PATH .. "Models/Shell/shell.x", PATH .. "Models/Guided missile/guidedMissile.x"},
{PATH .. "Models/Shell/shell.x", PATH .. "Models/Guided missile/guidedMissile.x"},
{},
{},
{PATH .. "Models/Torpedo/torpedo.x"},
{PATH .. "Models/Jets/aam.x", PATH .. "Models/Jets/awm.x"}
},
diffuseMapTextPath = {
{},
{},
{},
{},
{},
{},
{},
{},
{}
}
}