Files
PlanetFleet/garrisonable.cpp
T

24 lines
533 B
C++

#include "garrisonable.h"
#include "unit.h"
#include <node.h>
namespace battleship{
using namespace vb01;
void Garrisonable::update(){
}
void Garrisonable::ejectVehicle(int id){
}
void Garrisonable::prepareGarrisonSlots(){
for(int i = 0; i < capacity; i++){
Vector2 size = 10 * Vector2::VEC_IJ;
Vector2 pos = Vector2(0, 10 * (i));
garrisonSlotBackgrounds.push_back(Unit::createBar(pos, size, Vector4(0, 0, 0, 1)));
garrisonSlotForegrounds.push_back(Unit::createBar(pos, size, Vector4(0, 1, 0, 1)));
}
}
}