Commit Graph
693 Commits
Author SHA1 Message Date
devZoGok d192dd4fc6 Merge pull request #193 from devZoGok/ft-191-demo-unit-implementations
Ft 191 demo unit implementations
2025-06-19 15:12:38 +00:00
devZoGok 0a02b1e2b0 updated the water map for testing
using only the horizontal node for point defenses
2025-06-17 18:50:34 +03:00
devZoGok 8464ca7c6b removed unused models 2025-06-17 18:45:32 +03:00
devZoGok 9743563649 checking if appropriate FX are defined 2025-06-08 11:07:56 +03:00
devZoGok 44a22ab98e freezer ships can freeze units 2025-06-08 10:47:20 +03:00
devZoGok 83b32bb434 freezers can create ice sheets 2025-06-08 10:01:28 +03:00
devZoGok c101c75b81 EMPs jam units 2025-06-08 08:29:49 +03:00
devZoGok 5421e6003f factored out initFx method
refactored creation of explosion FX
2025-06-07 20:49:06 +03:00
devZoGok 2638f9b3a1 fixed compile errors 2025-06-06 16:45:59 +03:00
devZoGok 343b57b710 fixed compile errors 2025-06-06 16:39:39 +03:00
devZoGok 8a2d67ec2a EMP boat
moved explode() to the Environment class
2025-06-06 16:33:55 +03:00
devZoGok 69720adf30 can move near occupied cells 2025-06-06 11:41:02 +03:00
devZoGok 79212f0217 separated weapons from units 2025-06-05 19:55:58 +03:00
devZoGok ddfe45bc72 skipping cells when navigating and blocking units differ 2025-06-05 18:45:02 +03:00
devZoGok 1238b3741c optimized cell selection for blocking 2025-06-04 16:59:03 +03:00
devZoGok b8051f24df refactored checking if a point is within a cuboid
ice sheets can be crushed
2025-06-04 15:45:27 +03:00
devZoGok 10ae54150d map cells can be blocked to become impassible
added ice sheets and icebreakers
2025-06-04 08:40:10 +03:00
devZoGok 575b736e0d using a civilian player 2025-06-02 19:14:51 +03:00
devZoGok 6898fdf935 using an epsilon value 2025-06-02 18:19:18 +03:00
devZoGok 90a11b6f58 subs can only fire missiles when reemerged 2025-06-01 10:12:47 +03:00
devZoGok 692c917296 fixed ability to fire cruise missiles 2025-05-31 20:14:48 +03:00
devZoGok 72134c1bc4 corrected ordering attacks 2025-05-31 19:54:11 +03:00
devZoGok 3f9c385728 artillery pieces firing missiles 2025-05-31 19:37:31 +03:00
devZoGok 440f147eb2 begun implementing vertical target tracking 2025-05-31 18:42:04 +03:00
devZoGok 15f970b1d5 simplified PointDefense class 2025-05-31 18:40:30 +03:00
devZoGok 5702bc8e82 tank turrets tracking targets 2025-05-31 10:06:44 +03:00
devZoGok 94ee446741 implemented shells 2025-05-14 19:34:01 +03:00
devZoGok 6ea9baaed4 Merge pull request #190 from devZoGok/ft-144-player-trading
Ft 144 player trading
2025-04-26 15:34:10 +00:00
devZoGok 8a5dac18a9 code refactoring + test map 2025-04-26 14:32:02 +03:00
devZoGok 6c77b20306 corrected functionality for resource (un)loading buttons 2025-04-26 12:49:02 +03:00
devZoGok 421efaf360 separate resource loading and unloading orders
removing fulfiled orders
2025-04-26 12:11:53 +03:00
devZoGok 22c4146ffe using a generic number of resource types
ability to order to collect resources from buyers
2025-04-21 15:55:45 +03:00
devZoGok 13d1e8fcbd corrected supply icon rendering when using the supply button 2025-04-19 16:18:07 +03:00
devZoGok 50c5f7842d using supply icon when hovering over to buildings to transfer resources to/from 2025-04-19 15:53:27 +03:00
devZoGok d29d5fdfa5 rovers can transfer different resources 2025-04-19 12:37:50 +03:00
devZoGok 759bdeea79 subtracting research cost 2025-04-19 12:20:50 +03:00
devZoGok abb5e91292 refactored trade offers 2025-04-19 11:10:10 +03:00
devZoGok 45abdefc1e clearing GUI elements after parsing 2025-04-17 20:36:56 +03:00
devZoGok 46c0044767 accessible trading screen 2025-04-17 20:15:26 +03:00
devZoGok 410cdeaa0f simplified back button 2025-04-17 20:08:55 +03:00
devZoGok 2f2a88b17b Merge pull request #189 from devZoGok/ft-187-ability-buttons
Ft 187 ability buttons
2025-04-14 15:51:54 +00:00
devZoGok 8a2cc97252 removed states button for structures 2025-04-07 20:42:59 +03:00
devZoGok 54a2022ed6 Merge branch 'develop' into ft-187-ability-buttons 2025-04-07 20:32:03 +03:00
devZoGok d9858816dc Merge pull request #188 from devZoGok/ft-145-loading-screens
Ft 145 loading screens
2025-04-07 20:31:12 +03:00
devZoGok 1ef3ecbb2a updated vb01 2025-04-06 16:54:40 +03:00
devZoGok ae87aedb55 visuals for the unit state toggle button 2025-04-06 16:50:25 +03:00
devZoGok 73c7c3b96f Rearranged active state GUI 2025-04-05 16:41:09 +03:00
devZoGok cf00b0f9ce rendering the correct order cursor icon depending on game object hovered over 2025-04-05 16:15:37 +03:00
devZoGok 9eea473bef placeable unit order buttons
working unit ability buttons
2025-03-31 19:47:05 +03:00
devZoGok 2741423774 unit buttons are loaded from a lua script 2025-03-30 11:58:45 +03:00