devZoGok
|
b868cea8a1
|
added and edited cargo ship, extractor and refinery models
|
2024-01-24 14:54:34 +02:00 |
|
devZoGok
|
a36648eabe
|
launchable cruise missiles
|
2024-01-21 15:42:17 +02:00 |
|
devZoGok
|
827589c823
|
submarines fire torpedos
|
2024-01-16 20:01:19 +02:00 |
|
devZoGok
|
760b986b18
|
implemented point defense
|
2023-11-26 09:38:19 +02:00 |
|
devZoGok
|
6a2b9d8fe8
|
trainable units
|
2023-11-26 08:21:13 +02:00 |
|
devZoGok
|
29679a0e45
|
implemented playtesting unit creation via add-unit
|
2023-11-25 12:32:24 +02:00 |
|
devZoGok
|
0a4b7ae08e
|
Transport vehicle class
|
2023-10-17 19:46:16 +03:00 |
|
devZoGok
|
b895a85378
|
implemented central Game class
|
2023-10-08 15:08:45 +03:00 |
|
devZoGok
|
9fcccb498d
|
placeable resource deposits in the map editor
|
2023-10-07 17:29:27 +03:00 |
|
devZoGok
|
3696158e78
|
refactored unit, projectile and resource deposit data scripts with coresponding namespaces
|
2023-10-07 16:36:37 +03:00 |
|
devZoGok
|
cf9ac6199e
|
factored out GameObjectFrame
refactored GameObject/Unit- Factory class
|
2023-10-07 12:43:08 +03:00 |
|