devZoGok
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31eba177cb
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player data on the stats screen
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2023-12-30 10:34:25 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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fd02c64765
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extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
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2023-12-26 11:31:06 +02:00 |
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devZoGok
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cf1d4d908e
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small bugfixes
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2023-11-26 12:41:16 +02:00 |
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devZoGok
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ba65842421
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bugfix for inability to have engineers build structures
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2023-11-26 11:55:11 +02:00 |
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devZoGok
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6a2b9d8fe8
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trainable units
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2023-11-26 08:21:13 +02:00 |
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devZoGok
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29679a0e45
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implemented playtesting unit creation via add-unit
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2023-11-25 12:32:24 +02:00 |
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devZoGok
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f0b44a50ac
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implemented majority of unit models in game
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2023-10-14 12:00:36 +03:00 |
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devZoGok
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3696158e78
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refactored unit, projectile and resource deposit data scripts with coresponding namespaces
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2023-10-07 16:36:37 +03:00 |
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devZoGok
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85811fca7c
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implemented buildable structure selection buttons
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2023-09-23 09:59:47 +03:00 |
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devZoGok
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63c0acf613
|
implemented simple pathfinding
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2023-09-03 10:39:42 +03:00 |
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devZoGok
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06e1ec54aa
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updated lua invocations using sol3
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2023-08-19 10:23:00 +03:00 |
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devZoGok
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69825df572
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reimplemented certain paused game state buttons using the new GUI subsystem
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2023-07-02 11:31:06 +03:00 |
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devZoGok
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01f56eca5e
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starting the game using the new GUI subsystem
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2023-07-02 10:12:50 +03:00 |
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devZoGok
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4ee08f1c49
|
map editing screen accessible using the new GUI subsystem
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2023-07-01 17:28:33 +03:00 |
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devZoGok
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0c3c6b712f
|
GUI element dependency implementation using the new GUI subsystem
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2023-07-01 15:06:52 +03:00 |
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devZoGok
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864bd01ed9
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begun implementing the new GUI subsystem for the map editor entry buttons
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2023-07-01 08:19:29 +03:00 |
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devZoGok
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d5a58cb4ce
|
expanded configs
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2023-06-25 16:22:05 +03:00 |
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devZoGok
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adaa472fd7
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factored out options screen GUI elements using the new GUI subsystem
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2023-06-25 15:44:35 +03:00 |
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devZoGok
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3196d9b0b9
|
added missing files
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2023-06-25 10:55:43 +03:00 |
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