devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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fd02c64765
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extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
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2023-12-26 11:31:06 +02:00 |
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devZoGok
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24de3bb4b8
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playing selection SFX and rendering unit stats only when selecting own units
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2023-12-23 16:30:14 +02:00 |
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devZoGok
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20df6a10dd
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newly trained units move in front of their factories
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2023-12-21 20:25:02 +02:00 |
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devZoGok
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94cb94aa57
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CPU player AI to build and send a tank task force to the middle of the map
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2023-12-21 18:46:42 +02:00 |
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devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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eee806b3b8
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simplified AI subsystem using sol usertypes
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2023-12-10 16:19:48 +02:00 |
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devZoGok
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50ad223951
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improved syncing of players between C++ and Lua
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2023-12-09 12:29:15 +02:00 |
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devZoGok
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bfa16ad8a2
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behaviour tree implementation
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2023-12-09 12:28:37 +02:00 |
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devZoGok
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a3e40d7810
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C++ - Lua player syncing refactoring
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2023-12-09 12:27:31 +02:00 |
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devZoGok
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1bbf4dc40e
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key mapping to eject units
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2023-12-09 12:21:18 +02:00 |
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devZoGok
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66f259162d
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new unit SFXs
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2023-12-06 20:41:17 +02:00 |
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devZoGok
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cf1d4d908e
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small bugfixes
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2023-11-26 12:41:16 +02:00 |
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devZoGok
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ba65842421
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bugfix for inability to have engineers build structures
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2023-11-26 11:55:11 +02:00 |
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devZoGok
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ed932b7ac9
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Point defenses fire at targets within range
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2023-11-26 10:54:06 +02:00 |
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devZoGok
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760b986b18
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implemented point defense
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2023-11-26 09:38:19 +02:00 |
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devZoGok
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6a2b9d8fe8
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trainable units
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2023-11-26 08:21:13 +02:00 |
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devZoGok
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29679a0e45
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implemented playtesting unit creation via add-unit
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2023-11-25 12:32:24 +02:00 |
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devZoGok
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464abc1c00
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selecting units by left clicking
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2023-11-05 16:28:33 +02:00 |
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devZoGok
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0a4b7ae08e
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Transport vehicle class
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2023-10-17 19:46:16 +03:00 |
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devZoGok
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dfeddbdaa0
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correctly checking rate of fire
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2023-10-17 19:27:38 +03:00 |
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devZoGok
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d32b98be3e
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destructible units
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2023-10-15 16:00:47 +03:00 |
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devZoGok
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f8328a540f
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implemented moving towards attack targets
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2023-10-14 17:17:13 +03:00 |
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devZoGok
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f0b44a50ac
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implemented majority of unit models in game
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2023-10-14 12:00:36 +03:00 |
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devZoGok
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9fcccb498d
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placeable resource deposits in the map editor
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2023-10-07 17:29:27 +03:00 |
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devZoGok
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3696158e78
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refactored unit, projectile and resource deposit data scripts with coresponding namespaces
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2023-10-07 16:36:37 +03:00 |
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devZoGok
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35996a0298
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implemented paint selection of constructable buildings
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2023-09-23 14:51:34 +03:00 |
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devZoGok
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85811fca7c
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implemented buildable structure selection buttons
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2023-09-23 09:59:47 +03:00 |
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devZoGok
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21db6584e0
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limiting pathfinding for units to their types of cells
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2023-09-10 15:48:55 +03:00 |
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devZoGok
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e83b9a7330
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Merge branch 'develop' into bf-2-pathfinding
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2023-09-10 11:38:19 +03:00 |
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devZoGok
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a52a10829e
|
implemented lake scaling
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2023-09-10 11:06:30 +03:00 |
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devZoGok
|
63c0acf613
|
implemented simple pathfinding
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2023-09-03 10:39:42 +03:00 |
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devZoGok
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06e1ec54aa
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updated lua invocations using sol3
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2023-08-19 10:23:00 +03:00 |
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devZoGok
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c00d50fa1a
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using main() arguments to set the game dir
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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69825df572
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reimplemented certain paused game state buttons using the new GUI subsystem
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2023-07-02 11:31:06 +03:00 |
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devZoGok
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01f56eca5e
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starting the game using the new GUI subsystem
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2023-07-02 10:12:50 +03:00 |
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devZoGok
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4ee08f1c49
|
map editing screen accessible using the new GUI subsystem
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2023-07-01 17:28:33 +03:00 |
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devZoGok
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0c3c6b712f
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GUI element dependency implementation using the new GUI subsystem
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2023-07-01 15:06:52 +03:00 |
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devZoGok
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864bd01ed9
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begun implementing the new GUI subsystem for the map editor entry buttons
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2023-07-01 08:19:29 +03:00 |
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devZoGok
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d5a58cb4ce
|
expanded configs
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2023-06-25 16:22:05 +03:00 |
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devZoGok
|
adaa472fd7
|
factored out options screen GUI elements using the new GUI subsystem
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2023-06-25 15:44:35 +03:00 |
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devZoGok
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3196d9b0b9
|
added missing files
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2023-06-25 10:55:43 +03:00 |
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devZoGok
|
653a67e03b
|
Terrain object cell markers
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2023-02-05 16:11:45 +02:00 |
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devZoGok
|
5370b217e5
|
Weights generation status text
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2023-01-21 17:03:29 +02:00 |
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devZoGok
|
8a43123021
|
implemented terrain object movement
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2023-01-06 14:49:16 +02:00 |
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devZoGok
|
d38823d7f9
|
implemented landmass vert shifting
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2023-01-04 11:13:43 +02:00 |
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devZoGok
|
6c4d85ed71
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Merge branch 'demo' into map-editor
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2023-01-02 15:30:48 +02:00 |
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devZoGok
|
6644474e7e
|
using recursive asset loading
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2023-01-02 15:29:35 +02:00 |
|
devZoGok
|
42a71dd39f
|
listboxes for map editting
|
2022-12-30 14:34:43 +02:00 |
|
devZoGok
|
67493df340
|
added camera rotation to the map editor
|
2022-12-29 15:27:32 +02:00 |
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