devZoGok
|
e2d6a1ae69
|
implemented instant trading
|
2024-03-10 15:41:56 +02:00 |
|
devZoGok
|
aaf1ee61b9
|
unit unlock research
|
2024-03-09 14:05:45 +02:00 |
|
devZoGok
|
7194db47ff
|
minor fixes and improvements
|
2024-03-03 14:42:16 +02:00 |
|
devZoGok
|
7deb161283
|
initting technologies
|
2024-02-24 12:51:02 +02:00 |
|
devZoGok
|
59670c9310
|
labs generate research
|
2024-02-24 12:12:48 +02:00 |
|
devZoGok
|
7361fbcd6f
|
CPU players build a fort and train 2 engineers
|
2024-02-03 15:38:45 +02:00 |
|
devZoGok
|
c8523351fa
|
reiniting all game objects
|
2024-01-26 15:03:36 +02:00 |
|
devZoGok
|
a956e754bf
|
Projectiles detonate on raycast collision with unit hitboxes
|
2024-01-17 20:30:16 +02:00 |
|
devZoGok
|
827589c823
|
submarines fire torpedos
|
2024-01-16 20:01:19 +02:00 |
|
devZoGok
|
86a0c7d24d
|
incrementing player stats
|
2023-12-30 11:23:55 +02:00 |
|
devZoGok
|
31eba177cb
|
player data on the stats screen
|
2023-12-30 10:34:25 +02:00 |
|
devZoGok
|
ee6208ce96
|
cleaned up statistics screen
|
2023-12-26 17:25:07 +02:00 |
|
devZoGok
|
f884fc1647
|
victory and defeat screens
|
2023-12-26 15:13:54 +02:00 |
|
devZoGok
|
24de3bb4b8
|
playing selection SFX and rendering unit stats only when selecting own units
|
2023-12-23 16:30:14 +02:00 |
|
devZoGok
|
eee806b3b8
|
simplified AI subsystem using sol usertypes
|
2023-12-10 16:19:48 +02:00 |
|
devZoGok
|
50ad223951
|
improved syncing of players between C++ and Lua
|
2023-12-09 12:29:15 +02:00 |
|
devZoGok
|
a3e40d7810
|
C++ - Lua player syncing refactoring
|
2023-12-09 12:27:31 +02:00 |
|
devZoGok
|
6a2b9d8fe8
|
trainable units
|
2023-11-26 08:21:13 +02:00 |
|
devZoGok
|
a572102fa0
|
factored out majority of ActiveGameState::issueOrder into Player::issueOrder
|
2023-11-11 14:44:12 +02:00 |
|
devZoGok
|
60dd048876
|
bugfix for issuing orders to garrisoned vehicles
|
2023-10-22 09:57:21 +03:00 |
|
devZoGok
|
d32b98be3e
|
destructible units
|
2023-10-15 16:00:47 +03:00 |
|
devZoGok
|
9053b73a87
|
corrected map exporting and loading
|
2023-10-08 15:21:38 +03:00 |
|
devZoGok
|
b895a85378
|
implemented central Game class
|
2023-10-08 15:08:45 +03:00 |
|
devZoGok
|
056ccdd08a
|
added new resources
|
2023-09-30 14:36:17 +03:00 |
|
devZoGok
|
87503c7b48
|
runnable player script from Player class
|
2022-12-04 11:37:44 +02:00 |
|
devZoGok
|
139641be1f
|
order issuing and unit selection included in Player
|
2022-12-04 11:00:35 +02:00 |
|
devZoGok
|
14bf591a27
|
changed namespace
|
2021-11-01 11:49:56 +02:00 |
|
devZoGok
|
b18b2fe9a8
|
removed many Irrlicht references
|
2021-10-31 15:13:47 +02:00 |
|
devZoGok
|
179f4c28ac
|
factored out a state manager
using GameManager via a singleton
|
2021-10-30 08:09:30 +03:00 |
|
devZoGok
|
7f8824cb29
|
decapitalized files
|
2021-10-27 21:37:09 +03:00 |
|