Commit Graph
150 Commits
Author SHA1 Message Date
devZoGok 35996a0298 implemented paint selection of constructable buildings 2023-09-23 14:51:34 +03:00
devZoGok 85811fca7c implemented buildable structure selection buttons 2023-09-23 09:59:47 +03:00
devZoGok 21db6584e0 limiting pathfinding for units to their types of cells 2023-09-10 15:48:55 +03:00
devZoGok e83b9a7330 Merge branch 'develop' into bf-2-pathfinding 2023-09-10 11:38:19 +03:00
devZoGok a52a10829e implemented lake scaling 2023-09-10 11:06:30 +03:00
devZoGok 63c0acf613 implemented simple pathfinding 2023-09-03 10:39:42 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok c00d50fa1a using main() arguments to set the game dir 2023-08-15 15:49:32 +03:00
devZoGok 69825df572 reimplemented certain paused game state buttons using the new GUI subsystem 2023-07-02 11:31:06 +03:00
devZoGok 01f56eca5e starting the game using the new GUI subsystem 2023-07-02 10:12:50 +03:00
devZoGok 4ee08f1c49 map editing screen accessible using the new GUI subsystem 2023-07-01 17:28:33 +03:00
devZoGok 0c3c6b712f GUI element dependency implementation using the new GUI subsystem 2023-07-01 15:06:52 +03:00
devZoGok 864bd01ed9 begun implementing the new GUI subsystem for the map editor entry buttons 2023-07-01 08:19:29 +03:00
devZoGok d5a58cb4ce expanded configs 2023-06-25 16:22:05 +03:00
devZoGok adaa472fd7 factored out options screen GUI elements using the new GUI subsystem 2023-06-25 15:44:35 +03:00
devZoGok 3196d9b0b9 added missing files 2023-06-25 10:55:43 +03:00
devZoGok 653a67e03b Terrain object cell markers 2023-02-05 16:11:45 +02:00
devZoGok 5370b217e5 Weights generation status text 2023-01-21 17:03:29 +02:00
devZoGok 8a43123021 implemented terrain object movement 2023-01-06 14:49:16 +02:00
devZoGok d38823d7f9 implemented landmass vert shifting 2023-01-04 11:13:43 +02:00
devZoGok 6c4d85ed71 Merge branch 'demo' into map-editor 2023-01-02 15:30:48 +02:00
devZoGok 6644474e7e using recursive asset loading 2023-01-02 15:29:35 +02:00
devZoGok 42a71dd39f listboxes for map editting 2022-12-30 14:34:43 +02:00
devZoGok 67493df340 added camera rotation to the map editor 2022-12-29 15:27:32 +02:00
devZoGok 87503c7b48 runnable player script from Player class 2022-12-04 11:37:44 +02:00
devZoGok 919d6155e5 minor refactoring 2022-12-03 17:17:11 +02:00
devZoGok 5ddf643cf9 implemented structure frame rotation
implemented terrain evenness check for structures
fixed structure frame placement
2022-11-27 13:21:43 +02:00
devZoGok 32d292e268 placeable frames of structures to be built 2022-11-12 16:36:09 +02:00
devZoGok 474dae85f6 new mappings 2022-11-12 12:02:20 +02:00
devZoGok 5a91333ebd units broken into vehicles and structures 2022-11-05 18:02:00 +02:00
devZoGok dbf751cf89 refactored Projectile class
removed unused projectile classes and files
2022-10-31 12:25:29 +02:00
devZoGok 9fabc77107 refactored setting window resolution upon start up 2022-10-30 10:43:22 +02:00
devZoGok 7473e2d8f1 bugfixes in sub pathfinding, water body node generation and seabed
calculation
2022-10-29 16:33:47 +03:00
devZoGok b625510cdf fixed bug of allowing units to move between land and water masses
vector coord bugfixes
2022-10-09 17:36:51 +03:00
devZoGok 7845c1cfee fixed cell position calculation bugs 2022-10-09 16:53:57 +03:00
devZoGok 36b7ac1398 minor refactoring 2022-10-08 17:04:52 +03:00
devZoGok 2fd6236604 minor refactoring 2022-10-02 10:00:12 +03:00
devZoGok e16fd479f0 simplified cell impassibility determination
some script bugfixes
2022-10-01 18:44:50 +03:00
devZoGok 83b45352f5 calculating cell position and determening impassibility 2022-10-01 16:59:34 +03:00
devZoGok 2989f33c4c added cell position calculation 2022-09-25 15:29:49 +03:00
devZoGok 356bdc7f39 added map cell weights calculation 2022-09-25 11:31:39 +03:00
devZoGok a0950f8d09 Python script that creates Lua map scripts 2022-09-24 17:24:24 +03:00
devZoGok 11afaa32d3 first submarine submerging iteration 2022-09-16 22:22:25 +03:00
devZoGok bb6963cdb0 added missing files for testing 2022-09-10 19:01:00 +03:00
devZoGok b5173ca8e0 simplified pathfinding
fixed map node calculation bugs
2022-09-04 15:56:17 +03:00
devZoGok e33919160f Units move using the new pathfinding system
Minor refactoring
2022-08-27 19:22:13 +03:00
devZoGok 997892abf8 script correction 2022-07-03 09:37:14 +03:00
devZoGok f8e587fda7 loading unit models when atteching InGameAppState 2022-07-03 09:25:34 +03:00
devZoGok 2c589c3525 minor fixes 2022-07-02 17:31:34 +03:00
devZoGok 2ab8b583e2 reading input mappings via Lua, related refactoring 2022-02-04 20:58:11 +02:00